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I don't think you'll be able to actually get him to get stuff into a playable state, because he's very clearly enamored of this awful thing, but tell him to look at some of the other pokemon tabletop games out there, and also to burn it all to the ground.
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# ? Jan 20, 2019 18:24 |
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# ? May 14, 2024 17:26 |
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quote:"For example, let's say you want to know how much damage Tackle does. You open the app, notice that the Power is 40. You duplicate the 4 and that gets you the type of die you should roll for damage, in this case a 1d8. You round anything below 40 to a 1d4 and you divide accuracy by half to get your to-hit bonus rate. You add +1 to damage per every 10 Attack you've got over their respective defense and you add +1 to hit and damage per every 5 Speed you've got the enemy Pokemon. I'm a tad annoyed at how simple the conversion system turned out but it'll have to do until I can find a more efficient formula. Just reading this bit gave me a sharp pain above my left eye.
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# ? Jan 20, 2019 18:28 |
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He needs to be made aware that not everyone knows all the pokemon stuff by heart, especially if they've only played one game years ago. Not everyone has that knowledge in their brain. Also that he's trash because the game shows you how much HP the enemy have, not numerically mind you, but you do see how close a thing is to getting KO'd so you know when you are most likely to capture it so if his game doesn't do that its even more super bad than it already is. Burn it down. He won't fix it and it'll always be bad so the best you can do is not play it.
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# ? Jan 20, 2019 18:29 |
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EthanSteele posted:He needs to be made aware that not everyone knows all the pokemon stuff by heart, especially if they've only played one game years ago. Not everyone has that knowledge in their brain. that guy knows this, he's very obviously designed the system to reward you for having that knowledge. there's no way that the problem here is ignorance
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# ? Jan 20, 2019 18:43 |
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I have nothing kind to say about about your friend the Pokemon mastur. He's missed the point of Pokemon almost to the degree of someone writing My Little Pony rape fic, and... seriously, he's making you write OOC tests on the subject, while obfuscating everything you'd reasonably know IC? This is PG Magical Realm poo poo. Edit: I had a GM who did this kind of thing with Star Trek. Huge Trekkie, enormous Trekkie, astronomical grognard. He just didn't understand that none of the rest of us gave anywhere near the same degree of a poo poo about the subject. Bieeanshee fucked around with this message at 18:52 on Jan 20, 2019 |
# ? Jan 20, 2019 18:44 |
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also shame on the players going 'but ackshually you can't control it all' when in games a loving ten year old can get the Pokegods of Time and Space to beat up a little slug just because the kid asks it to.
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# ? Jan 20, 2019 18:47 |
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setting aside the thematic meaning of pokemon (which, really, who cares) it is admittedly a game about charop and how well you understand an obscured and fairly complex mathematical system the thing to keep in mind though is that your actual build decisions in pokemon are fairly simple and condensed, which is very important when you're probably going to be doing a bunch of them, and that the obscurantism is one of the series' biggest flaws (and one the earlier games are more guilty of by far) e: the GM controlling everything and growth responding to what you do rather than your decisions also tells me this person has a really bad case of engineer brain. decisions are inherently interesting to engage with. complex systems are not. they're interesting to design, but that literally does not matter when you're talking about a game that will actually be played Tuxedo Catfish fucked around with this message at 18:50 on Jan 20, 2019 |
# ? Jan 20, 2019 18:47 |
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That bit about being annoyed at how simple the math conversion was is a pretty clear indicator of engineering brain, yeah.
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# ? Jan 20, 2019 18:53 |
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i can't hate on the guy for that. he's a grog doing his grog thing and he's got absolutely no self awareness about it at all and the only actually bad thing about it is that it happened to involve other people. you do you, grog. your system sucks but that's okay because you're having fun making it
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# ? Jan 20, 2019 18:58 |
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Azran posted:I guess this is sorta cat-piss - a friend of mine is trying to make his own Pokemon RPG. And he's using D20 for it. Today he asked if we could come over and give it a try and oh god: I'll bet a dollar on "it's not stripped down at all" while I'm here.
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# ? Jan 20, 2019 19:31 |
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Azran posted:I guess this is sorta cat-piss quote:There are feats This sounds like that old Returners Final Fantasy RPG, in that someone took something that worked perfectly fine in a video game and tried to make it work without electronics, except they kept all the math that was able to be done by computers in milliseconds and have shoved it onto human players and dice-based methods and are hoping it works exactly the same.
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# ? Jan 20, 2019 19:36 |
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Oh from a creative standpoint, absolutely, go hog wild. In fact, if you want to tell me about your ideas and look for feedback, feel free. Just, uh, don't make me play it. He's the reason I'm on permanent DM duty - he's willing to play pretty much anything and likes that I go for relatively rules-light systems, in comparison to 5e at least, since that is all the group gets to play during the rest of the year since we all live in different parts of the country. It's just that whenever he gets to be DM it's always going to be a painful player vs DM slog because he really likes that and the rest of the group is used to that. I once got called 'too merciful to be a DM' by like half the group because I refused to kill a character who rolled a 1 while swinging a flail at low HP. The most bizarre aspect by far is that he loves heroic systems but he runs them trying to be as deadly as possible. I think I posted it over on the DW thread, but he once tried to run DW at my suggestion (he was looking for a light D&D-adjacent game for a one-shot). When we actually got together to play, he showed us his reworked ruleset which included grid movement and the removal of any narrative-affecting move (even stuff as inocuous as "You can ask 'what here is evil' when you pray") from the selection of playbooks he had curated. The changes to the rules themselves included no experience on a miss because he didn't like the idea of people looking to fail to cheat the system, the removal of 'truthfully' from any 'the GM must answer' clause, etc. It's astounding how dedicated he is to the idea that the heroes are meant to be bumbling, incompetent idiots, no matter the system. Regular board games though? He's a great person to play with and he's a ton of fun. It's just RPGs that get him like this, it seems.
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# ? Jan 20, 2019 19:52 |
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Yawgmoth posted:
It's amazing how insane this formula is when the actual in-game tutorials just emphasize reducing its HP and applying Sleep or Paralysis, and that works. The only reason to go into this math is if you want to know the exact % chance to catch something is, and that's because you're mad as hell something won't just get in the loving ball. Pokemon has a lot of amazingly complex math behind it and understanding most of it is completely unnecessary to enjoying the game, and it seems like this DM has forgotten that.
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# ? Jan 20, 2019 20:29 |
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also the pokeball formula changes significantly across-generations so knowing it doesn't guarantee that you'll know how HIS system works.
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# ? Jan 20, 2019 21:12 |
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Aniodia posted:sorta cat-piss As one of the people who made that game, I take offense. We never did anything nearly as bad as this abomination. It was ugly and bad, but quote:"For example, let's say you want to know how much damage Tackle does. You open the app, notice that the Power is 40. You duplicate the 4 and that gets you the type of die you should roll for damage, in this case a 1d8. You round anything below 40 to a 1d4 and you divide accuracy by half to get your to-hit bonus rate. You add +1 to damage per every 10 Attack you've got over their respective defense and you add +1 to hit and damage per every 5 Speed you've got the enemy Pokemon. I'm a tad annoyed at how simple the conversion system turned out but it'll have to do until I can find a more efficient formula. That needs to be dragged out back and shot. Seriously Azran, .
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# ? Jan 20, 2019 23:04 |
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Azran posted:I said I'd think of useful feedback, but nothing comes to my mind except for "burn it all down" Seriously, it's awful and full of so many RPG red flags that I would give it the widest of berths.
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# ? Jan 21, 2019 01:17 |
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Azran posted:I said I'd think of useful feedback, but nothing comes to my mind except for "burn it all down" "This is aggressively unfun for me and I do not want to play it again" is useful feedback.
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# ? Jan 21, 2019 11:06 |
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DivineCoffeeBinge posted:"This is aggressively unfun for me and I do not want to play it again" is useful feedback. I remember trying to make a d20 pokemon game way back in high school, and it was just something like "basic pokemon get 1d8 HD, stage 1s change to d10s, stage 2s get d12s" with types determining saves and bab. Attack damage was something like 1d6 per 20 or something lazy like that. I don't remember how I did pokeballs and catching pokemon but it was something I could do in my head.
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# ? Jan 21, 2019 15:53 |
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I know "d20 causes brain damage" is a thing, but seriously this is some serious d20 brain damage. One of the few saving graces of my first lovely college RPG hackjob was at least it wasn't d20
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# ? Jan 21, 2019 16:50 |
3d6 for life
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# ? Jan 21, 2019 16:52 |
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Two months ago I began to DM after our previous DM quit, and we're now getting sights on the end of the campaign (the official DnD 5e 'Storm King's Thunder' campaign). Does anyone have good pointers for a follow-up campaign for players that are around level 10-12?
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# ? Jan 21, 2019 17:34 |
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Splicer posted:I know "d20 causes brain damage" is a thing, but seriously this is some serious d20 brain damage.
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# ? Jan 21, 2019 20:11 |
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It's still awful even if you don't know any better, yes.
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# ? Jan 21, 2019 20:36 |
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Azran posted:[*]I asked who were the artists of the fake Pokemon he used because the designs were neat and I wanted to check them out in more detail and he said he couldn't tell me that if he wanted to keep the sense of wonder alive and asked us not to google till we were done with the playtesting. This would have been an excellent time to tell this idiot that you are, in fact, done with playtesting his unfun grognard bullshit.
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# ? Jan 21, 2019 21:14 |
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The Pokemon DM sounds like one of those guys who designs and programs one of those god awful "mature" pokemon fan games. You know, the ones where all the fun is replaced with bullshit and grinding and use of the word gently caress being substituted for depth. There might be a fun system for rolling random encounters, battling and capturing random mons, but 1) this aint it. 2) The games already exist. He's not just re-inventing the wheel, but he's committed to making it square.
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# ? Jan 22, 2019 00:15 |
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The pokemon reborn LP thread liked the story
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# ? Jan 22, 2019 00:47 |
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Yawgmoth posted:Is it really "brain damage" if all you're exposed to is D&D with VtM as "the game that weird kid with all the cuts on his arms wants us to try"?
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# ? Jan 22, 2019 00:54 |
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I started running Dragon Heist for some friends of mine a couple weeks ago. We've only had the one session so far since holidays and my work schedule have gotten in the way, so, they're still in Xanathar's hideout, looking for Volo's friend One of the players is brand new to D&D, she elected to play a kenku druid named Squeak, named for the pet mouse from her Urchin background. Prior to entering the sewers, they took a long rest, since the fight in the warehouse kicked their rear end and they wanted to go in fresh. I see no problem with that, the quest isn't really on a strict time table and I didn't want to tpk them on their first mission, so, they find a cheap inn for the night. They enter the sewer, and at the part with the goblins at the arrow holes, they made enough noise that the goblins woke up and started shooting at them. Squeak rushed up and stuffed one of the hotel pillows she had made a point to steal into the arrow hole so that they'd quit getting shot at long enough to circle around and corner the goblins.
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# ? Jan 22, 2019 01:37 |
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That's fantastic, I think you got a keeper there.
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# ? Jan 22, 2019 06:00 |
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Well loving done Squeak. That is a good player.
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# ? Jan 22, 2019 06:50 |
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The most essential part of the Adventurer Experience is accumulating random crap to pull out the moment the GM forgets about it.
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# ? Jan 22, 2019 07:36 |
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And here in my own campaign I'd figured I'd just one-up the goblins by stuffing a gun into the hole and shooting back.
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# ? Jan 23, 2019 09:45 |
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My guys were actually quiet in the sewers which surprised the poo poo out of me.
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# ? Jan 23, 2019 12:16 |
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Josef bugman posted:My guys were actually quiet in the sewers which surprised the poo poo out of me. Squeak made it a point to splash around. For some reason, her character is dedicated to being a filthy bird person, and she wasn't going to waste a chance to splash around in nasty rear end sewer water. This of course led to the bard and the warlock asking her "Why would you do that?" fairly loudly and informing Squeak that it was, in fact, gross and disgusting.
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# ? Jan 23, 2019 12:57 |
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Should I (18f) kick my boyfriend (20m) out of my D&D campaignquote:My boyfriend recently Introduced me to playing Dungeons and Dragons and I found it really fun. I talked about it with my friends (who live on my freshman female dorm floor) and they said they would be down to play if I would DM (Dungeon Master, basically orchestrate the game).
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# ? Jan 28, 2019 15:40 |
Sever.
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# ? Jan 28, 2019 15:58 |
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Drone posted:Sever.
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# ? Jan 28, 2019 16:16 |
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Drone posted:Sever. Which artery were you thinking?
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# ? Jan 28, 2019 16:27 |
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and someone in that reddit brings up a good point that's obvious in hindsight but rarely noticed: collaborative games like this really tells you a lot about the person. And given this guy is condescending, rude, refuses to stop even when it's clear he knows he's ruining people's fun, he - and I don't like using the term lightly is toxic. I hope OP not only kicks him out, but breaks up with him.
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# ? Jan 28, 2019 16:53 |
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# ? May 14, 2024 17:26 |
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Robindaybird posted:and someone in that reddit brings up a good point that's obvious in hindsight but rarely noticed: collaborative games like this really tells you a lot about the person. I would suggest the same for the same reasons.
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# ? Jan 28, 2019 20:26 |