|
You for real on that? That's about to change my world
|
# ? Jan 23, 2019 19:28 |
|
|
# ? May 29, 2024 06:04 |
|
dogstile posted:You for real on that? That's about to change my world It works for me. I'm pretty sure it's intentional, but if the light attracts them then flashing it may just bug them out and they reset.
|
# ? Jan 23, 2019 19:36 |
|
Upgrade I want: collapsable Seaglide. Exactly the same but a third the inventory size. I would blow a lot of resources on that.
|
# ? Jan 24, 2019 02:01 |
|
MikeJF posted:Upgrade I want: collapsable Seaglide. Exactly the same but a third the inventory size. I would blow a lot of resources on that. Something you'd do at the Modification Station. Maybe animate it folding out of a smaller configuration when you equip it the first time, heh, though that's asking a lot from the devs of a finished game.
|
# ? Jan 24, 2019 02:06 |
|
Speedball posted:Though that's asking a lot from the devs of a finished game. Not if it's done for Below Zero and backported!
|
# ? Jan 24, 2019 02:11 |
|
Just give me flippers with thrusters on them.
|
# ? Jan 24, 2019 02:39 |
|
I just went down below 500m for the first time, in a Prawn suit, trying to find the Degasi habitat. I ended up getting lost about 700-800m deep and finding warpers, dragon bones, EMP octopi(?), something that apparently needs an orange tablet, and quite a lot of pants-making GBS threads terror. Next time I go back, I'm gonna need to bring a lot more med kits. Also one of those cool arms I heard about that does something besides just punch.
girl dick energy fucked around with this message at 05:37 on Jan 24, 2019 |
# ? Jan 24, 2019 05:35 |
|
PMush Perfect posted:I just went down below 500m for the first time, in a Prawn suit, trying to find the Degasi habitat. I ended up getting lost about 700-800m deep and finding warpers, dragon bones, EMP octopi(?), something that apparently needs an orange tablet, and quite a lot of pants-making GBS threads terror. Next time I go back, I'm gonna need to bring a lot more med kits. Also one of those cool arms I heard about that does something besides just punch. The music when you go into the Sunken River the first time is soooooo gooooooood. The whole ambiance is creepy as gently caress.
|
# ? Jan 24, 2019 05:48 |
|
I should press forward with the plot but I really just wanna keep decorating my base and making it nicer.
|
# ? Jan 24, 2019 07:42 |
|
MikeJF posted:I should press forward with the plot but I really just wanna keep decorating my base and making it nicer. The plot can wait, your inspiration won't.
|
# ? Jan 24, 2019 09:19 |
|
PMush Perfect posted:I just went down below 500m for the first time, in a Prawn suit, trying to find the Degasi habitat. I ended up getting lost about 700-800m deep and finding warpers, dragon bones, EMP octopi(?), something that apparently needs an orange tablet, and quite a lot of pants-making GBS threads terror. Next time I go back, I'm gonna need to bring a lot more med kits. Also one of those cool arms I heard about that does something besides just punch. You want one of the spider-man arms and either drill arm or punchy arm. Then go to town on those evil things by latching on to them and drilling/punching them. You can even catch a ride with them. The thingie you need and the place you are looking for is related, remember where you needed the thingie. I always struggle with finding the place you need the thingie for. Explanations on what I mean by thingie and such Thingie = Orange tablet Place you are looking for = Degasi habitat at 500m Place you need thingie for = Alien laboratory in the Lost River, where you were MikeJF posted:I should press forward with the plot but I really just wanna keep decorating my base and making it nicer. Take your time and make a great base. Then find out about this mod: https://www.nexusmods.com/subnautica/mods/102 And spend even more hours decorating your base. Install this first: https://www.nexusmods.com/subnautica/mods/16 - Just download and run it Then install this: https://www.nexusmods.com/subnautica/mods/113 - Put it in the Qmods folder in the subnautica folder. Create the qmods folder if it doesn't exist. Then drop in the above mod as well. No new game required. Dunno-Lars fucked around with this message at 09:25 on Jan 24, 2019 |
# ? Jan 24, 2019 09:23 |
|
Dunno-Lars posted:I always struggle with finding the place you need the thingie for. MikeJF posted:I should press forward with the plot but I really just wanna keep decorating my base and making it nicer.
|
# ? Jan 24, 2019 10:01 |
|
PMush Perfect posted:I long ago got in the habit of always keeping a beacon or two with me. I'm actually starting to get overprepared (2 medkits, a nutrient bar, 2+ distilled water, every tool I have, a seaglide, a decoy, a flare, a purple tablet, an ion cube, a spare battery, 2 spare power cells...) to the point where I don't tend to have a lot of room for loot. I also over-prepared like you do, though I skipped the spare power cells, those went into the vehicle cargo. After having to go back and forth way to much while gathering stuff, I started dropping most of the stuff at the base instead. So now I have the seaglide, repair tool, habitat builder, knife and scanner with me. Nothing else. I swap out all the batteries at the base before I leave, fill up on food and water, then gather more as I go if needed. Heated blade let's you keep going for a bit even if you are dehydrated. Unless I am using the Cyclops, then I have enough materials to build a giant base and enough food and water to survive forever.
|
# ? Jan 24, 2019 10:27 |
|
edit: wrong thread somehow.
|
# ? Jan 24, 2019 11:15 |
|
I just shoved a small planter of bulboa trees in the cyclops. Its basically infinite food/water.
|
# ? Jan 24, 2019 11:28 |
|
I find the final fetchquest hilariously easy mostly because I'd been a pack rat and kept samples of everything I'd found. And yeah, between Marblemelons and lantern trees, a single planter in the Cyclops can make it totally self-sustaining.
|
# ? Jan 24, 2019 12:34 |
|
Can I build moonpools in various scattered places and shout SAFE as I zoom up into it with a bunch of monsters following me then wait a bit then zoom to the next one Deep exploration.
|
# ? Jan 25, 2019 04:17 |
|
MikeJF posted:Can I build moonpools in various scattered places and shout SAFE as I zoom up into it with a bunch of monsters following me then wait a bit then zoom to the next one Yes, but the only place dangerous enough to do that is off the edge of the map.
|
# ? Jan 25, 2019 04:21 |
|
Toxic Fart Syndrome posted:Yes, but the only place dangerous enough to do that is off the edge of the map.
|
# ? Jan 25, 2019 04:37 |
|
PMush Perfect posted:I got eaten by a giant snake monster that cracked my Seamoth like an egg what the gently caress are you talking about That only really happens once or twice in the early game when you've only really explored the shallows and are lulled into a false sense of security. After that, you learn what places are dangerous and can sonar to avoid.
|
# ? Jan 25, 2019 05:56 |
|
PMush Perfect posted:I got eaten by a giant snake monster that cracked my Seamoth like an egg what the gently caress are you talking about I never experienced this, did I play too safe?
|
# ? Jan 25, 2019 10:07 |
|
dogstile posted:I never experienced this, did I play too safe? Did you finish the game without making GBS threads yourself? If so, you did not get the full Subnautica experience.
|
# ? Jan 25, 2019 10:18 |
|
Currently playing a new game and rushed down to the tree cove to build my main base. I’m living out of that cave now through an elaborate system of beacons for navigation and using the prawn to collect the building materials I need to expand. I need so much loving titanium. I forgot where the Teleporter is down here though. I’d like a quick surface shortcut.
|
# ? Jan 25, 2019 10:43 |
|
If I were designing this game, I'd have a vehicle that you can craft from fairly early, maybe about maybe a quarter of the way into game which is basically just a room you can put storage and things in. Say it can't power equipment inside when travelling and isn't that fast or maneuverable, but it can dock directly to a base with an airlock and become part of that base and draw power from it. Make it easier for you to build multiple bases around the map without the irritation of items and expensive tools being a hassle to move or being left behind at a main base. I know that there's a late-game vehicle you can build, but by then you've probably done a lot of exploring and established a homebase and from what I hear it fills a bit of a different role. MikeJF fucked around with this message at 10:50 on Jan 25, 2019 |
# ? Jan 25, 2019 10:47 |
|
You just just described the "Sea Truck" (likely in-dev name only) in Below Zero. I'll link directly to some really early footage of it instead of embedding in case folks want to go in blind. But I think it was previously linked in this thread?
|
# ? Jan 25, 2019 11:13 |
|
OH CHRIST IT WAS DARK AND SOMETHING GRABBED ME AND IT WAS TOO DARK TO SEE EXCEPT A BLUR AND NEARLY CRUSHED ME AND HELD ON AND WAS ROARING
|
# ? Jan 25, 2019 11:29 |
|
|
# ? Jan 25, 2019 11:31 |
|
I would be really happy if the next game would just look at all the lockers in a base and go "ok, you can make these in your fabricator". I got really tired of having to go rummage for poo poo towards the end.
|
# ? Jan 25, 2019 11:53 |
|
dogstile posted:I would be really happy if the next game would just look at all the lockers in a base and go "ok, you can make these in your fabricator". There's a mod on nexus that can fix that.
|
# ? Jan 25, 2019 11:54 |
|
dogstile posted:I would be really happy if the next game would just look at all the lockers in a base and go "ok, you can make these in your fabricator". The nexus mod for that (goon created I believe) is so wonderful addition and I cannot recommend it enough.
|
# ? Jan 25, 2019 14:49 |
|
Wrr posted:The nexus mod for that (goon created I believe) is so wonderful addition and I cannot recommend it enough. It’s loving great. I also have the one that will craft intermediates for me so I just dump all my salvage metal in the locker and start building with the base tool. The locker mod also has some good range. So I’ve been building my base off the lockers inside my submarine by just parking it above my spot.
|
# ? Jan 25, 2019 15:22 |
|
Does the main plot give you anything because I've mostly been ignoring it in favor of diving deep and building bases in the most places I can find.
|
# ? Jan 25, 2019 16:16 |
|
ThingOne posted:Does the main plot give you anything because I've mostly been ignoring it in favor of diving deep and building bases in the most places I can find. Ehhh not really. It will lead you towards some resource rich locations and will lead you deeper. I guess having to explorer the Aurora counts as 'main plot' and being 'given something'?
|
# ? Jan 25, 2019 16:54 |
|
Yall who build deep bases in the Tree Cove and surrounds, how do you deal with the lack of table coral for circuits? You can't grow it, so it's the only material I found myself needing to go back to the Safe Zone to find.
|
# ? Jan 25, 2019 18:21 |
|
General Battuta posted:Yall who build deep bases in the Tree Cove and surrounds, how do you deal with the lack of table coral for circuits? You can't grow it, so it's the only material I found myself needing to go back to the Safe Zone to find. Fun fact, there's a bunch of table coral in a bunch of biomes. Happy hunting. Lost River has some
|
# ? Jan 25, 2019 18:27 |
|
I made a massive stockpile before moving down there - not a long term solution but it was the best thing I could think of.
|
# ? Jan 25, 2019 18:27 |
|
Table coral grows right in the big intersection before the tree cove.
|
# ? Jan 25, 2019 18:50 |
|
Early access launches January 30th https://unknownworlds.com/subnautica/below-zero-early-access/
|
# ? Jan 25, 2019 19:04 |
|
Oasx posted:Early access launches January 30th That was quick, wow. Still not gonna play it until full release.
|
# ? Jan 25, 2019 19:20 |
|
|
# ? May 29, 2024 06:04 |
|
I'll be tempted but I think I want to wait for the full release.
|
# ? Jan 25, 2019 19:21 |