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dsf posted:This was pretty close to my experience too. Slavery is actually a pretty great way to start out once you know your way around the game a bit. By the time I ended up making my escape I had 2 characters with 70+ stealth, 50-60 lockpick, decent athletics and strength, and about 30 toughness from going out of my way to get my rear end kicked by the slavers whenever my injuries healed. When I finally decided to run for it I freed every slave I could to try to cause as much chaos as possible to cover the break out. It was a really nice surprise when 2 badass shek with 25-30 in all their combat stats ended up making it out with me and joining my squad. What did you do for food when you were a slave? I booked it out of there the first night since my guys were on the verge of starving and it didn't seem like they were going to feed the slaves at any point.
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# ? Jan 25, 2019 16:14 |
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# ? Jun 1, 2024 13:38 |
GokuGoesSSJ3 posted:What did you do for food when you were a slave? I booked it out of there the first night since my guys were on the verge of starving and it didn't seem like they were going to feed the slaves at any point. Run into the guard houses and snap poo poo off of tables and stuff your face before they catch you
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# ? Jan 25, 2019 17:06 |
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GokuGoesSSJ3 posted:What did you do for food when you were a slave? I booked it out of there the first night since my guys were on the verge of starving and it didn't seem like they were going to feed the slaves at any point. IIRC, there is a lower limit your hunger meter can reach while an slave (135?). Just steal food the night you plan to run away.
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# ? Jan 25, 2019 17:51 |
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steal everything. the guards never search your inventory and you'll be running around building up strength and athletics all day long too. then do food crimes at night. it's a little gamey, but you can also stealth knock-out your fellow inmates pretty easily if you want.
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# ? Jan 25, 2019 21:04 |
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Fat Samurai posted:IIRC, there is a lower limit your hunger meter can reach while an slave (135?). Just steal food the night you plan to run away. yeah this, when your a slave / prisoner your hunger wont go below a certain level
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# ? Jan 25, 2019 23:49 |
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Anyone tried being enslaved by the Reavers? They seem to have a bit of an unique view on slavery.
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# ? Jan 25, 2019 23:52 |
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drat you can power level the hell out of stealth as a slave by entering sneak mode while you're in the cage for the night. Also do you do the Naruto run when you have so much stealth leveled up?
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# ? Jan 26, 2019 00:45 |
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Yes, but only while sneaking.
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# ? Jan 26, 2019 00:50 |
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Oh my god. I jumped a handful of guards in rebirth and ko'd them, then tossed them into the cages. And now they're prisoners. Holy poo poo.
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# ? Jan 26, 2019 01:40 |
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I made a base in the beak thing land all the way to the east near eyesocket and with nests turned up to 4x and it is literally non-stop huge beakthing attacks and every attempted raid just gets wrecked by beakthings. On the plus side, all of my guys are up to 70+ toughness. It's like the foglands except with beakthings
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# ? Jan 26, 2019 02:51 |
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Herstory Begins Now posted:I made a base in the beak thing land all the way to the east near eyesocket and with nests turned up to 4x and it is literally non-stop huge beakthing attacks and every attempted raid just gets wrecked by beakthings. On the plus side, all of my guys are up to 70+ toughness. What do you do if the beakthings break through and actually start eating people?
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# ? Jan 26, 2019 03:24 |
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I tried the same thing in Vain and basically speaking, they just don't. By and large, they have been ignoring my base completely. I couldn't tell you what I did differently, but I think it may just be as minor as putting the gate on the side facing away from their travel routes.
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# ? Jan 26, 2019 03:35 |
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Holy hell, having a character with high sneak and some stealth gear is insane. I decided to send one character out to stealth around and explore, figuring at the worst I can still buy some blueprints for better gear or something and as it turns out having 100 sneak means you can pull some utterly stupid poo poo. I actually looted several towers with robot spiders in them by getting somewhat lucky and just blazing past them before they realise my character is there, and even when the pathfinding between towns and stuff decides to have her run into a giant group of skin spiders they won't notice her as she literally pushes them to the side to get past. This is some Skyrim level sneaking poo poo and I love it. Also I found Burn's this way and turns out that one weird trick holy nation guys don't want you to know about is to pick up a skeleton you wanna get through their territory with a stealthy character and just haul their rear end through it. Somehow carrying a robot on your shoulder is still more sneaky than having said robot try and do it themselves. Meanwhile I have been doing some fighting with my dudes now that me playing post-apocalyptic rimworld got me a whole bunch of good gear for them. I captured the Dust King (though sadly he disappeared recently from his cage, can NPCs try and break out of them/get broken out by other people?) and Tora the Fearless. Thinking of moving away from my spot between Squin and the Hub soon, the foglands place people posted might be nice for a bit more action, though maybe I should move a bit further away from where I have been hanging out so far.
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# ? Jan 26, 2019 08:20 |
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Yeah in Vain with beakthings and in the Burning Forest with bloodspiders, I think the only time they tried to get into my base was when they sensed unconscious people inside of it and wanted to eat them. Patrols would just adjust their path and go around my walls.
Gorgeous Mohammad fucked around with this message at 08:40 on Jan 26, 2019 |
# ? Jan 26, 2019 08:38 |
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Greader posted:Holy hell, having a character with high sneak and some stealth gear is insane. I decided to send one character out to stealth around and explore, figuring at the worst I can still buy some blueprints for better gear or something and as it turns out having 100 sneak means you can pull some utterly stupid poo poo.
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# ? Jan 26, 2019 08:44 |
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Is it possible to do a The Good Bad and the Ugly scam with the bounties that have multiple factions wanting them? Turn them in somewhere then bust them free to turn them in again?
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# ? Jan 26, 2019 09:24 |
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You definitely can simply break out a character you just turned in yourself, they 9nly put you in a standard cage. Even Google doesn't seem to have anything on how the game handles multiple separate bounties, though. Intuitively, I'd say they are tracked per nation, because a mouse-over will actually tell you where each part of your displayed bounty comes from. If you have a summed bounty of 20000, 15000 in the holy Nation and 5000 Shek, then I think you would only receive the partial bounty of the nation where you turned the character in. If you try, please do report back, because no one really seems to know.
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# ? Jan 26, 2019 10:04 |
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So my tough all skeleton playthrough got a boost when i installed that reprogrammed skeleton army mod, i trained a bit and smithed decent gear and went and nabbed bug man and the shek loved me for it, so i went and kidnapped the 3 holy nation people for being racist and now I'm going south to work on UC slavers next. Other than deadlands exploration, what else should i do in this victory lap? Is there any story in the NE / NW parts of the map? I've got like 80 hours in and now just want to see the cool sights before i put the game down for good.
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# ? Jan 26, 2019 16:17 |
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Have you visited the South Eastern part of the map? All the toughest folks are around there. Take a visit to the southern hive as well.
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# ? Jan 26, 2019 17:25 |
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Bhodi posted:So my tough all skeleton playthrough got a boost when i installed that reprogrammed skeleton army mod, i trained a bit and smithed decent gear and went and nabbed bug man and the shek loved me for it, so i went and kidnapped the 3 holy nation people for being racist and now I'm going south to work on UC slavers next. Other than deadlands exploration, what else should i do in this victory lap? Is there any story in the NE / NW parts of the map? I've got like 80 hours in and now just want to see the cool sights before i put the game down for good. You really, really want to go to Obedience.
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# ? Jan 26, 2019 17:27 |
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Is there a reason my own party members are detecting one another in stealth mode? Its all arrows pointing to one another, which is annoyingly keeping a few party members in a red eye which makes me unsure if we're safe or not.
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# ? Jan 26, 2019 21:53 |
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Are they wearing any faction uniforms/disguises? That's a known bug. Take it off and the detection should go away.
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# ? Jan 26, 2019 21:59 |
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Cardiovorax posted:Are they wearing any faction uniforms/disguises? That's a known bug. Take it off and the detection should go away. Oh well that will explain it, thanks!
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# ? Jan 26, 2019 22:17 |
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StrixNebulosa posted:You really, really want to go to Obedience. Obedience is probably the coolest place in the game, followed by the Ashlands. It's especially cool if you have a Skeleton along that hints at what happened. Everyone should make a pilgrimage to Stobe's Garden, too.
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# ? Jan 26, 2019 23:08 |
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Holy warband heading to my base. Got my character with 99 stealth and 55 assassin running circles around it, picking out a soldier and ko'ing them, stripping down their gear and running to a waystation to sell the stuff off. At this point I'm starting to wonder if its worth the effort of sending someone else to a main city to pick up a handful of mercenaries.
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# ? Jan 27, 2019 01:35 |
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StrixNebulosa posted:What do you do if the beakthings break through and actually start eating people? I have mostly skeletons and tbh I don't know if it possible to actually get established in that area without skeletons because the sheer attrition is pretty crazy at 4x E: The southern hive was an entirely unexpected turn of events Herstory Begins Now fucked around with this message at 05:54 on Jan 27, 2019 |
# ? Jan 27, 2019 05:47 |
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Maybe someone here can confirm or deny something that I have had inconclusive evidence about. While searching for some unrelated information, I ran across a thread on the Steam forums in which a poster claimed that store bought weapons had a 10% bonus as compared to crafted weapons of the same grade. Is this true to any degree? I compared a Mk III katana at a store to one that I had crafted and they were identical. I also compared a Catun 3 foreign sabre at a store versus one that I had crafted, and they had identical cutting damage values, but slightly different blunt damage values (with the store bought being superior). My war party uses a pretty limited selection of weapon types and grades, so I haven't had much of a chance to investigate.
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# ? Jan 27, 2019 06:00 |
litany of gulps posted:Maybe someone here can confirm or deny something that I have had inconclusive evidence about. While searching for some unrelated information, I ran across a thread on the Steam forums in which a poster claimed that store bought weapons had a 10% bonus as compared to crafted weapons of the same grade. Is this true to any degree? No however you can't craft the highest grades without mods. Higher edgewalker weapons and of course meitou grade must be bought/found
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# ? Jan 27, 2019 07:34 |
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I found the post I think you were talking about, but I really am not sure where the guy gets his numbers from. I took a shortcut and simply went though the item list in the game editor and as far as I can tell, there is absolutely no such thing. There is a manufacturer type called "homemade," but it had 1.0 multipliers across the board. Having the Edgewalkers manufacturer gives a 1.1 bonus to cut damage, though. Similar things apply to some other manufacturers. I believe the confusion may stem from there. It's not that homemade is worse, it's that some of the manufacturers which you can buy from stores are just intrinsically better than baseline. If this bothers you, it's eminently moddable. Just a change of maybe for or five values or so. Cardiovorax fucked around with this message at 08:24 on Jan 27, 2019 |
# ? Jan 27, 2019 07:45 |
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Beakthings suck!
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# ? Jan 27, 2019 20:30 |
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PC party runs across one beak thing. This isn't too bad, their attack speed isn't impressive and you can kind of micromanage the AOE. Not believing the hype. Two more beak things show up. OK, we can still do this, I have enough people with defense or armor or both to tank One beak thing dies and a pack of 4 shows up for the fresh meat. OK now this is escalating. Another falls but 3 more show up. Welp better just accept we are lunch.
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# ? Jan 27, 2019 20:57 |
zedprime posted:PC party runs across one beak thing. This isn't too bad, their attack speed isn't impressive and you can kind of micromanage the AOE. Not believing the hype. Gut and the like are dangerous because of that whole "beak things smell carrion" effect. It turns into an invasion rather quickly.
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# ? Jan 27, 2019 22:26 |
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Where's the worst place I could build a base? Screaming forest? I'm looking for a challenge for my harpoon turrets. Needs space to build and farmland, being close to a town is nice but not required. I've been parked outside of Mongrel with my last two forts and it's pretty great except the fog is annoying, fogmen aren't much of a challenge, and building space is kinda meh.
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# ? Jan 27, 2019 22:32 |
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quote:Gut and the like are dangerous because of that whole "beak things smell carrion" effect. It turns into an invasion rather quickly.
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# ? Jan 27, 2019 22:34 |
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Vasudus posted:Where's the worst place I could build a base? Screaming forest? If you just want a challenge, anywhere is good if you just piss off the local major faction. They will send increasingly stronger raids at you, which will be stronger than most random minor faction raids you'll see. For a general area, I quite like The Unwelcome zone. If you piss off the UC, you will have UC retaliations, Reaver raids and Crab Tournaments coming for you, on top of the constant small groups of Grass Pirates, Reaver Patrols, Beak Things, Raptors and Crabs that will pass by. You can try going even further south and settling somewhere close to the southern hive. There are even stronger bandit factions there, and the hive itself can be pretty nasty.
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# ? Jan 27, 2019 22:46 |
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Yeah I would say a base in the Sonorous Dark would be pretty good for difficult wildlife, would have acid rain though.
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# ? Jan 28, 2019 00:23 |
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If you also want "end-game" raids no matter where you build, if you piss off the Holy Nation enough it will trigger a special event called the Wrath of God that will sick High Inquisitor Seta (80 in all stats) and a bunch of paladin/inquisitor goons on your settlement. If you manage to defeat him, it can trigger again with different named Inquisitors or possibly the Holy Lord Phoenix LXII himself leading it.
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# ? Jan 28, 2019 01:24 |
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Pro-tip: Once Beep inevitably starts losing limbs, give him some scout legs. He turns into the Road Runner from Looney Tunes and it's absolutely hilarious how fast he can go. Currently he's zooming around at 52 mph in my game but there is still room for improvement. Beep beep!
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# ? Jan 28, 2019 01:42 |
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Cardiovorax posted:I found the post I think you were talking about, but I really am not sure where the guy gets his numbers from. Thank you for the detailed reply! I suspect it will eventually bother me, although at this point I'm happy to have all of my men with Mk III weapons.
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# ? Jan 28, 2019 05:14 |
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# ? Jun 1, 2024 13:38 |
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No problem. Hit me up if you ever start being bothered by it. I've never tried making a mod from scratch, but if I'm going to try, I may as well start with something as comparatively simple as this.
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# ? Jan 28, 2019 08:51 |