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Calaveron posted:Eh, I was picturing it a bit more slapsticky Yeah, that kinda feels like an animatic of a work in progress. The dialogue pacing is pretty drat stilted.
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# ? Feb 4, 2019 13:26 |
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# ? May 16, 2024 18:21 |
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Necrothatcher posted:Yeah, that kinda feels like an animatic of a work in progress. The dialogue pacing is pretty drat stilted. https://www.youtube.com/watch?v=4BZMEdAIRY0
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# ? Feb 4, 2019 17:02 |
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Yeah I''ve never been interested in the KH series but man that video does nothing to convince me otherwise. Oof.
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# ? Feb 4, 2019 17:46 |
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the voice direction in the kh games has always been "challenging" at best after a while you sort of get used to the leaden delivery and halting timing on every line but that just makes it tolerable, not good
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# ? Feb 4, 2019 17:51 |
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The box art is six generic gothy anime characters (i.e. Square characters) and three Disney characters. I feel like the basic concept for the series ("let's cross JRPGs with Disney IP!") would have been better-served by having only one or two of the former and a lot more of the latter. Do the Disney characters up in belts and impractical weapons, sure, that's fine, but they should really be the stars of the show.
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# ? Feb 4, 2019 18:01 |
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TooMuchAbstraction posted:The box art is six generic gothy anime characters (i.e. Square characters) and three Disney characters. I feel like the basic concept for the series ("let's cross JRPGs with Disney IP!") would have been better-served by having only one or two of the former and a lot more of the latter. Do the Disney characters up in belts and impractical weapons, sure, that's fine, but they should really be the stars of the show. disney's tight-fistedness with how its characters can be used are half the reason the OC's became so prevalent in the first place kingdom hearts has always been a trainwreck because it's trapped between the whims of its adhd-addled director and disney's byzantine creative law
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# ? Feb 4, 2019 18:05 |
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In terms of voice acting the Disney characters usually sound okay (even if they don’t always sound like the original voice acting) it’s just the non-Disney guys sound stiff.
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# ? Feb 4, 2019 18:48 |
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Oxxidation posted:disney's tight-fistedness with how its characters can be used are half the reason the OC's became so prevalent in the first place I think it's 90% the director and storyline, 10% Disney. The Disney stuff is fine if you buy in. But after you've bought into the premise then you have to follow an absolutely batshit storyline with like 3 Ansems and 4 Xehonorts and Org 13 and etc. Like, it's just bad writing and game design that would be poo poo in anything.
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# ? Feb 4, 2019 18:54 |
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Nomura, Director Of The Series And Absolute Dweeblord posted:If I had to pick, I am a person more on the dark side like Xehanort and co., I harness the burning anger in my heart into what I create,” said Nomura. “Kingdom Hearts III’s current development explodes very much in this sense. Each time, it’s a battle with Sora and co. who are the exact opposite of myself, it’s been over 10 years and yet we haven’t reached a conclusion.
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# ? Feb 4, 2019 19:15 |
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The only reason some guy called Ansem was the bad guy in KH1 was that they thought it would be too simple if Maleficent was the villain from beginning to end. Unfortunately the director then bent over backwards to make this Ansem guy the villain of every story, despite it not being compelling or interesting in any way. I like JoJo's Bizarre Adventure as an antidote because it restarts with a new hero and villain with each installment. What did the author do when he killed off DIO, the time-stopping vampire? He followed up with Yoshikage Kira, the David-Bowie lookalike who explodes people by shaking their hands. He didn't make every part about Jotaro and Dio despite their iconic nature. Resident Evil 2 is out now and the beautiful thing is you don't need to know a single thing about Resident Evil 1, so you can start here. I don't think a single character shows up in both games.
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# ? Feb 4, 2019 19:26 |
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i've never completed a single RE entry that has wesker in its story and i am better off for it
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# ? Feb 4, 2019 19:35 |
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Oxxidation posted:i've never completed a single RE entry that has wesker in its story and i am better off for it You're really not. Wesker is a delight in 5
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# ? Feb 4, 2019 19:39 |
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Doesn't Wesker show up in the bonus Ada campaign in RE4?
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# ? Feb 4, 2019 19:49 |
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Inspector Gesicht posted:The only reason some guy called Ansem was the bad guy in KH1 was that they thought it would be too simple if Maleficent was the villain from beginning to end. Unfortunately the director then bent over backwards to make this Ansem guy the villain of every story, despite it not being compelling or interesting in any way. Brad Vickers (chopper pilot) appears as a secret zombie in the original RE2 and there's a poster of him in the same spot in the remake. I've wasted my life.
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# ? Feb 4, 2019 20:38 |
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haveblue posted:Doesn't Wesker show up in the bonus Ada campaign in RE4? "Ada, I want you to kill Leon. Despite the fact I had zero interactions with the guy in the entire series."
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# ? Feb 4, 2019 20:59 |
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Leal posted:"Ada, I want you to kill Leon. Despite the fact I had zero interactions with the guy in the entire series." To be fair, Ada's mission was to secure a sample of the Las Plagas virus, the guy who survived and helped foil another outbreak being there was coincidental and incredibly dangerous for Wesker's ambitions since said survivor was an action comedy movie hero Calaveron has a new favorite as of 21:26 on Feb 4, 2019 |
# ? Feb 4, 2019 21:17 |
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With the shift to photorealism it's odd to think that the average-looking Chris Redfield seen in RE7 once punched a boulder out of his way into a volcano, or that the pretty-boy rookie-cop Leon would later suplex spanish-zombies. I wonder how they handwave all this wacky-stuff when it's mentioned in the grounded, realistic RE games.
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# ? Feb 4, 2019 21:28 |
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Inspector Gesicht posted:With the shift to photorealism it's odd to think that the average-looking Chris Redfield seen in RE7 once punched a boulder out of his way into a volcano, or that the pretty-boy rookie-cop Leon would later suplex spanish-zombies. I wonder how they handwave all this wacky-stuff when it's mentioned in the grounded, realistic RE games. Please mention one single grounded, realistic RE game
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# ? Feb 4, 2019 21:29 |
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haveblue posted:Doesn't Wesker show up in the bonus Ada campaign in RE4? I think it's also very clear that he's the background "villain" by the end of the main campaign.
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# ? Feb 4, 2019 21:31 |
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Because if you're implying RE7 is grounded and or realistic, that's the game where you get your hand chainsawed off and then stapled back on and it takes because you're infected with a virus that is turning you into fungus and the first aid sprays are essentially miracle gro. Also you have a chainsaw swordfight with a boss who hours prior chased you around driving your car inside his garage, complimenting your sweet ride the entire time
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# ? Feb 4, 2019 21:35 |
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And I'm not even mentioning the dlc campaign that has you play as the villain's insanely Cajun bayou brother who fights fungi zombies with nothing but his fists, sweet wrestling moves, and improvised wooden spears
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# ? Feb 4, 2019 21:36 |
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He was obviously referring to RE6
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# ? Feb 5, 2019 00:55 |
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HenryEx posted:He was obviously referring to RE6 The game where the son of the man who became a super zombie and was defeated by being blown up in a volcano does super karate at other zombies and has main villains that become a zombie t rex and a zombie giant fly that is destroyed by being stabbed with a lightning rod that was struck being struck by lightning at the same time? That game?
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# ? Feb 5, 2019 01:33 |
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Resident evil is loving awesome
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# ? Feb 5, 2019 01:35 |
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Capcom took the complete wrong message from RE4.
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# ? Feb 5, 2019 01:38 |
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Pook Good Mook posted:Capcom took the complete wrong message from RE4. Elucidate
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# ? Feb 5, 2019 01:45 |
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Calaveron posted:Elucidate An evolution in tone and controls and a very refined environment that encouraged experimentation is what made it good. Not batshit DBZ crap.
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# ? Feb 5, 2019 01:49 |
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Pook Good Mook posted:An evolution in tone and controls and a very refined environment that encouraged experimentation is what made it good. Resident Evil Code Veronica already had crazy fight scenes and that preceded 4 EDIT: And playing whatshisface and Sherry's campaign like a beat em up was the best way to do it
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# ? Feb 5, 2019 01:53 |
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RE6 shows me that Capcom still knows how to make dinosaurs. WHERE IS MY GODDAMN DINO CRISIS REMAKE YOU BASTARDS
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# ? Feb 5, 2019 02:02 |
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I really want to play RE6, it sounds like the best kind of bad game and when I mentioned it to my friend they basically responded with "Hell yes I want to coop re6" Speaking of good coop games, lost planet 2 was one of the best coop games I ever played and was pretty much peak capcom, and I eagerly await a remaster or a new one made in the same vein. I know it's a pipe dream but frankly with RE7, Monster hunter world, and now a actual Devil may Cry 5 coming out I feel like I can at least hope.
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# ? Feb 5, 2019 02:25 |
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I started playing Resident Evil 6 co-op and it's great. Full of jank and bullshit deaths and QTEs but even so. Like, they took the melee moves you could previously only do when you shot a zombie in the right spot and now you can just always do it. "Sidekick a zombie" is just a button now. And when you do shoot them then it lets you flip them around or do elbow drops. The only downside so far is that against anything but the basic enemies I have no idea of how much damage I've actually done. How much damage do zombie dogs take? I dunno, apparently "every bullet in this pistol". Those skinless guys? I dunno, it's either three or ten shotgun blasts. This big gasbag? Built like a tank.
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# ? Feb 5, 2019 02:41 |
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One of my problems with RE6 is they had enough ideas for maybe one and a half campaigns of actually good content, but made three and a half campaigns, so each one is 50-65% obnoxious filler of one stripe or another. wait, what thread is this? Uh, Anthem's flight controls feel fun? They nailed that feel even if the moment to moment gunplay is pretty generic. marshmallow creep has a new favorite as of 02:51 on Feb 5, 2019 |
# ? Feb 5, 2019 02:49 |
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Pook Good Mook posted:An evolution in tone and controls and a very refined environment that encouraged experimentation is what made it good. both things made it good
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# ? Feb 5, 2019 04:27 |
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Wargroove has a lot of love and polish that went into it but my favorite touch is that when the dog units take damage during the attack animation they run away instead of having a death poof like humanoid units
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# ? Feb 5, 2019 06:43 |
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The best feature of RE6 is they patched in a "auto complete all QTE" option. Edit: that or getting to play as Ada Wongs imaginary friend, also patched in
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# ? Feb 5, 2019 07:22 |
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The monster sound effects are amazing in Resident Evil 2, especially the really loud female zombie hiss.
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# ? Feb 5, 2019 12:48 |
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I know the exact sound you're speaking of and it will always make me jump out of my skin.
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# ? Feb 5, 2019 16:02 |
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Zoig posted:I really want to play RE6, it sounds like the best kind of bad game and when I mentioned it to my friend they basically responded with "Hell yes I want to coop re6" You should, RE6 is the only game in the series I've played all the way through and that's because it's the best co-op game in forever. On my own I could just never be arsed getting through those.
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# ? Feb 5, 2019 17:13 |
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Pook Good Mook posted:An evolution in tone and controls and a very refined environment that encouraged experimentation is what made it good. I mean RE4 had you getting chased by a giant mechanical Salazar, a jet ski ride to escape an exploding island base, and a castle the size of Rhode Island with a dedicated lava room.
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# ? Feb 5, 2019 17:14 |
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# ? May 16, 2024 18:21 |
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I got through 3.5 of the 4 RE6 campaigns and then just quit. As much as I love every other game in the series, I couldn't do it. Granted I was playing them all on hard mode without a co-op partner so that MAYBE had something to do with it As for the 2 remake, the sound design really is great. I finally have a proper surround sound setup at home, and hiding out while I listen to Mr.X's footsteps go all over the place above me is tense as hell
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# ? Feb 5, 2019 17:40 |