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I have so many hours in this game and I still can't really manage fighting a war in more than one region, much less a global war with fronts everywhere. Like the war I just got dragged into against the Ottomans. I can't imagine doing a WC just because dealing with all those wars at once seems impossible.
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# ? Feb 4, 2019 05:57 |
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# ? May 24, 2024 06:30 |
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Fister Roboto posted:I want the AI to play more like a human player. If a human player is in an unwinnable war, they would probably recognize that and try to surrender as soon as possible with the most favorable terms possible I see you haven't played against human players.
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# ? Feb 4, 2019 11:32 |
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pettiness modeled as an ai parameter
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# ? Feb 4, 2019 11:35 |
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Give the AI savescumming and ragequitting options for a more realistic playing experience?
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# ? Feb 4, 2019 11:46 |
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150 year MTTH asks for a pause and goes afk for an undefined amount of time
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# ? Feb 4, 2019 12:01 |
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Groke posted:Give the AI savescumming and ragequitting options for a more realistic playing experience? Maybe CTD is actually AI savescumming.
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# ? Feb 4, 2019 12:47 |
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Patch. https://forum.paradoxplaza.com/foru...0190204_for_rec I assume still no +women advisor chance custom idea? quote:tributaries will no longer be immune to coalitions
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# ? Feb 4, 2019 13:34 |
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It's so satisfying to get revenge on a country that hosed me over before. I'm still playing my first real game as Catholic Spain and for the last 100 years or so my mortal enemies were this Protestant Tuscany/Austria alliance. They had some other smaller allies between them but Austria and Tuscany were the strongest and they seemed inseparable. Tuscany owned all of northern and central Italy and kicked the pope out of Rome, and combined with Austria they were super strong and I could just never beat them. I'm really bad at this game and I had lost multiple wars against them and they were slowly kicking me out of Italy. I was down to just the southern tip of the boot. I persisted though, determined to see them burn. Eventually, after decades of giant wars of attrition across the continent, their armies had been weakened substantially when the Ottomans invaded Austria and seized Vienna. I took advantage of that and invaded Tuscany and then I was so, so happy to see Tuscany fully occupied and completely ruined. I even got a special event for my troops sacking their capital and devastating it, looting and burning it and committing all sorts of atrocities. Now I've taken all my land back plus some extra, gave Rome back to the pope, and then forced Tuscany to break apart into two different states. Their alliance with Austria has been shattered as well. So good.
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# ? Feb 4, 2019 20:57 |
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Poil posted:Patch. - Countries with good (100+) relations will be excluded from coastal raiding Finally!
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# ? Feb 4, 2019 21:27 |
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Apparently the patch fixed a bug where forming a pirate nation in a multiplayer game converted the host into a pirate instead of you. Lmao at whoever found that out.
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# ? Feb 5, 2019 01:57 |
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- Texas' leader names and ship names have been made more Texan.
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# ? Feb 5, 2019 02:13 |
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Poil posted:I assume still no +women advisor chance custom idea? If you don't care about Ironman/Achievements: https://steamcommunity.com/sharedfiles/filedetails/?id=1633304335 Does anyone know if it's possible to mod the Naval missions? I'm trying to give galleys trade power, and the basics of that are super simple, but getting the game to recognize that galleys can now protect trade is harder.
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# ? Feb 5, 2019 02:36 |
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Fister Roboto posted:- Texas' leader names and ship names have been made more Texan. How many are King of The Hill references?
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# ? Feb 5, 2019 02:52 |
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Poil posted:I assume still no +women advisor chance custom idea? I don't understand why this isn't in the options when starting a campaign, honestly. Let us have more female advisors and leaders if we want.
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# ? Feb 5, 2019 03:08 |
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BUT MY HISTORICAL ACCURACY
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# ? Feb 5, 2019 05:50 |
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alansmithee posted:Just wondering is Aragon really better than Castille? I understand all the medditerranean claims, but Castille gets a bunch of Italian claims, as well as PU over GB/England and Austria. That's like, 2 of the three other major european powers just given to you. And from my understanding you should still be able to do the whole no-CB take Byzantium start. The claims Aragon gets are in general worth more than the colonial ones that Castille does but...free PU over GB and Austria! As an aside, if you win the war over GB you can force convert them to Catholic which is humorous. If you switch to a different culture group, you get the Spanish missions when you form Spain. This makes it super easy to get ham with both trees. My opener is to try and force a PU on Bohemia, then snowball around with them + Iberian Wedding + Portugal. Keep going until you eventually get Spain and blob more.
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# ? Feb 5, 2019 06:34 |
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doingitwrong posted:If you don't care about Ironman/Achievements: https://steamcommunity.com/sharedfiles/filedetails/?id=1633304335 White Coke posted:How many are King of The Hill references? Dr. Video Games 0031 posted:I don't understand why this isn't in the options when starting a campaign, honestly. Let us have more female advisors and leaders if we want. Fister Roboto posted:BUT Poil fucked around with this message at 08:56 on Feb 5, 2019 |
# ? Feb 5, 2019 08:53 |
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I don't care about achievements so I have the female advisors/generals thing added to the NI of whatever nation I play. I don't know what the bug is supposed to be but it hasn't ruined any of my games at least (I think). The only thing I don't like about it is that when my ruler is female too her consort will almost inevitably cheat on her with one of the female advisors, even if they're twice the age of my ruler
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# ? Feb 5, 2019 10:06 |
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Poil posted:Strange how they always only fall back on that particular "argument" whenever there is a chance to be misogynic and/or racist. Nevermind that there are tons of historical inaccuracies in the game including several kinda important outcomes that are completely impossible (like the Qing, unless a human does it), gotta oppress uppity minorities who aren't white or male enough or they might think they aren't untermenschen. I've already said it was caused by a bug here several times, and I am pretty sure the modifier is back in this patch since people are reporting it breaking their saves. I'm the guy who added the equality laws to CK2, stop painting me like some sort of misogynist devil Groogy fucked around with this message at 12:30 on Feb 5, 2019 |
# ? Feb 5, 2019 10:38 |
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Poil posted:Strange how they always only fall back on that particular "argument" whenever there is a chance to be misogynic and/or racist. Nevermind that there are tons of historical inaccuracies in the game including several kinda important outcomes that are completely impossible (like the Qing, unless a human does it), gotta oppress uppity minorities who aren't white or male enough or they might think they aren't untermenschen. It's also often used when comparing various nations. E.g. when Institutions are discussed you can hear "ahistorical" for African or Asian power be on par with Europeans at any point. Even though in reality Europeans were less able than they're in the game as the game allows you to send an unrealistic amount of troops all over the world. It's just AI doesn't care enough to do that. And of course it's hard to say what be an appropriate tech level of my African empire if conquers half of the world.
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# ? Feb 5, 2019 11:06 |
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Fister Roboto posted:- Texas' leader names and ship names have been made more Texan.
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# ? Feb 5, 2019 12:08 |
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Groogy posted:I've already said it was caused by a bug here several times, and I am pretty sure the modifier is back in this patch since people are reporting it breaking their saves.
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# ? Feb 5, 2019 12:56 |
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Groogy posted:I've already said it was caused by a bug here several times, and I am pretty sure the modifier is back in this patch since people are reporting it breaking their saves. I don’t think we’re talking about you, Groogy. I think we’re talking about the people who make angry comments on the mod page.
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# ? Feb 5, 2019 12:58 |
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Oh I didn't connect it with being related to the mod
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# ? Feb 5, 2019 13:01 |
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People get reeeeeal mad about two lines of defines.lua.
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# ? Feb 5, 2019 13:07 |
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Yes, I get mad it's not progressive enough. ilitarist posted:It's also often used when comparing various nations. E.g. when Institutions are discussed you can hear "ahistorical" for African or Asian power be on par with Europeans at any point. Even though in reality Europeans were less able than they're in the game as the game allows you to send an unrealistic amount of troops all over the world. It's just AI doesn't care enough to do that. And of course it's hard to say what be an appropriate tech level of my African empire if conquers half of the world. It is kinda weird how you can embrace Colonialism as, say, Korea before it even spreads outside Iberia though. Especially if nobody, including you, in the entire continent is even remotely interested in Exploration or Expansion ideas.
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# ? Feb 5, 2019 13:18 |
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skasion posted:Apparently the patch fixed a bug where forming a pirate nation in a multiplayer game converted the host into a pirate instead of you. Lmao at whoever found that out. I found that out when my friend wanted to play as the Moroccan pirate nation and I became them instead lol. Don't the devs love testing in multiplayer??
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# ? Feb 5, 2019 14:39 |
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No, we just balance for MP. But we also don't give a gently caress about MP and only balance for SP. It's Schrodingers argument
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# ? Feb 5, 2019 14:49 |
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Groogy posted:No, we just balance for MP. But we also don't give a gently caress about MP and only balance for SP. It's Schrodingers argument So you were host when you wanted to play the Moroccan pirates right
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# ? Feb 5, 2019 15:12 |
Cool, TIL the devs balance for the quantum superposition of multiplayer and singleplayer.
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# ? Feb 5, 2019 15:17 |
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MegaZeroX posted:Cool, TIL the devs balance for the quantum superposition of multiplayer and singleplayer. Yes exactly! Someone that finally gets it. Hence why the balance collapse the second someone observes it.
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# ? Feb 5, 2019 15:49 |
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You don't balance for observer mode?
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# ? Feb 5, 2019 15:56 |
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The exclusively balance for the three mountains achievement
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# ? Feb 5, 2019 16:25 |
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I wish my mod had worked which forced all institutions to spawn outside of Europe so I wouldn't have to brute force it the year before it should all the time to make sure the Euros know their place Btw, it's a very strange game to play if you spawn all of them from the start somewhere and I imagine it's a bit like how the old game was
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# ? Feb 5, 2019 16:43 |
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Did somebody say historical accuracy?? Bonus case of The Isles kicking rear end
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# ? Feb 5, 2019 17:58 |
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Groogy posted:I've already said it was caused by a bug here several times, and I am pretty sure the modifier is back in this patch since people are reporting it breaking their saves. Here is something that doesn't make much sense to me: why does the 'may recruit female generals' cost 5 points base? You're already giving up an idea slot for it, making it cost points on top of that (while there are a lot of things you can get for 0) seems weird.
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# ? Feb 5, 2019 18:24 |
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Sampatrick posted:The exclusively balance for the three mountains achievement They definitely don't because its insanely easy right now with Ryuku being able to become a daimyo. I really need to get around to finishing my run but cleaning up a WC is just so boring.
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# ? Feb 5, 2019 19:32 |
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EU4 along with other Paradox titles for $6.50 in the humble bundle right now. https://www.humblebundle.com/games/...es_tile_index_1
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# ? Feb 5, 2019 21:47 |
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ZypherIM posted:Here is something that doesn't make much sense to me: why does the 'may recruit female generals' cost 5 points base? You're already giving up an idea slot for it, making it cost points on top of that (while there are a lot of things you can get for 0) seems weird. It's technically a slight advantage because you can roll a queen as a general.
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# ? Feb 5, 2019 22:34 |
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# ? May 24, 2024 06:30 |
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Had a weird bug. Playing as a japan daimyo, was at war (sengoku) with a guy, who was adjacent to my ally (not in the war). My ally had pretender rebels kicking his, when he gave in to the demands, the game got real confused. My war ended (no screen/treaty/etc), somehow my cb on the province (core, sengoku) jumped over to targeting my ally. End of month ticked and everything updated back to where it should be (old claims back properly so I can declare war, no cb on ally).
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# ? Feb 6, 2019 00:29 |