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quote:UK has less than 100 [Radeon VII] cards for launch. Yikes. https://forums.overclockers.co.uk/threads/radeon-vii.18842751/page-71#post-32485892 orcane posted:Radeon 7 is not a blower card though? My point is that I worry that the shroud comes down too far on the fins. Though time will tell if those are the problem, or the thermal pad.
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# ? Feb 6, 2019 02:07 |
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# ? Jun 4, 2024 00:22 |
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who could have ever predicted such a thing, nothing similar has ever happened with them especially not multiple times.
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# ? Feb 6, 2019 02:11 |
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Folks delid and water cool here, just grab some tin snips for that hanging bit if you're that hung up about it.
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# ? Feb 6, 2019 03:02 |
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tango alpha delta posted:Holy gently caress, I dropped a 1070 ti into my ancient i7-2600k rig. Doom at 200 frames per second is pretty loving awesome! I put a 1070 into my old 2500K rig about two years ago thinking "if this doesn't make my games run a lot faster time to build a new system". The difference was almost night and day but I was upgrading from a almost 4 year-old 660Ti. I'm still running my 2500K system until Zen 2 is released or my almost eight year-old 2500K rig finally dies.
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# ? Feb 6, 2019 03:10 |
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spasticColon posted:I'm still running my 2500K system until Zen 2 is released or my almost eight year-old 2500K rig finally dies. I’d do this but my 3770K is still worth almost half of what I paid, and I’m terrified Zen2 and whatever follows pops that bubble hard. So I’m side-grading (downgrading?) to a 1600 until the holidays when I can hopefully step up to what will probably be the best chip a B450 with strong VRMs can handle.
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# ? Feb 6, 2019 04:41 |
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Craptacular! posted:I’d do this but my 3770K is still worth almost half of what I paid, and I’m terrified Zen2 and whatever follows pops that bubble hard. So I’m side-grading (downgrading?) to a 1600 until the holidays when I can hopefully step up to what will probably be the best chip a B450 with strong VRMs can handle. I'm pretty sure those intel chips hold their value largely because people can either drop ~250 or whatever on the 6 year old CPU or drop way more on a CPU + RAM (Switching to DDR4 from DDR3) + MOBO I finally said gently caress it and just threw my haswell desktop in the dumpster because i hated being beholden to DDR3 et cetera Though I still do have some SFF desktop i barely use with a 3x series i5 and the remainder of all my DDR 3 Worf fucked around with this message at 05:37 on Feb 6, 2019 |
# ? Feb 6, 2019 05:34 |
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SwissArmyDruid posted:Yikes. Wow I knew supply was restrained but its that bad. So the reports on having 5000 units shipped world wide might actually be true
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# ? Feb 6, 2019 08:47 |
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spasticColon posted:Will my games run better with the DCH drivers? There's likely no difference in terms of performance but the DCH driver model ought to make support for older hardware much more reliable, particularly OEM devices that historically have had special snowflake driver packaging (read: laptops).
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# ? Feb 6, 2019 09:50 |
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Rabid Snake posted:Wow I knew supply was restrained but its that bad. So the reports on having 5000 units shipped world wide might actually be true Indeed, 16GB HBM2 are not exactly cheap. I wonder if they are selling these cards at a loss just to get something new with the Radeon branding out and on the benchmark charts.
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# ? Feb 6, 2019 10:46 |
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Statutory Ape posted:I finally said gently caress it and just threw my haswell desktop in the dumpster because i hated being beholden to DDR3 et cetera Dumb question: Is there any reason to move off them? DDR3 fell about 20% over last year, but DDR4 fell ~25% and still is nearly twice as expensive.
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# ? Feb 6, 2019 11:16 |
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eames posted:Indeed, 16GB HBM2 are not exactly cheap. I wonder if they are selling these cards at a loss just to get something new with the Radeon branding out and on the benchmark charts. tired: paper launches wired: paper products
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# ? Feb 6, 2019 12:33 |
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Craptacular! posted:Dumb question: Is there any reason to move off them? DDR3 fell about 20% over last year, but DDR4 fell ~25% and still is nearly twice as expensive. If everything you're doing is going fast enough , no. In my case I was bottlenecked by processor on that machine horrendously. I didn't want to throw good money after bad. If it ain't broke, don't fix it basically
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# ? Feb 6, 2019 13:51 |
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Statutory Ape posted:If everything you're doing is going fast enough , no. In my case I was bottlenecked by processor on that machine horrendously. I didn't want to throw good money after bad. It's less "ain't broke, don't fix it" and more "taking advantage of irrational buyers for used ran-out-of-warranty Intel stuff" . Selling a used 4790K and a Z97 mobo at current going prices almost pays off a new Ryzen 2600 + B450 on discount bundle and 16GB DDR4-3000 after Ebay's commission. It's crazy not to make the jump unless you really, really want native Win 7 support.
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# ? Feb 6, 2019 15:17 |
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Apparently France and Spain are only getting 20 Radeon VIIs each
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# ? Feb 6, 2019 18:14 |
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There's at least 3 cards in Polish hardware portals, at least that many unboxing articles I saw. 0 available for pre-order in shops.
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# ? Feb 6, 2019 18:25 |
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This is some luxury car bullshit. 20 allocations for France is probably what they did for the Ford GT
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# ? Feb 6, 2019 19:22 |
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This is by far the most impressive example of DLSS I've seen yet. I don't know what the 'base' resolution the DLSS is working from, judging from the speedup it may even be low as 900p, but it's reconstructed into a 1440p buffer, same as the non-DLSS version with TAA. Now of course, the TAA example used here is pretty blurry (which is the case with a lot of TAA solutions, but there are some exceptions like Doom where you can tailor the sharpness), and there are examples shown where you definitely see some DLSS artifacting that you don't see in the non-DLSS image. However, you can skip to other parts and see the opposite, where the DLSS image is not only sharper but smoother to boot. The parts where there's some more aliasing in the DLSS image also don't seem to translate into that much shader aliasing in motion which is the big issue which TAA solves at the expense of overall texture detail. Overall, the DLSS image is remarkably sharper without seeming to suffer most of the problems from a non-TAA AA solution whereby you get massive shader crawling artifacts in motion. This is obviously hand-picked by Nvidia to represent it in its best light, but hopefully part of the reason for the delay in seeing this implemented in more titles is that they've been working on improving it (?). To get a noticeable image quality boost along with 50% more performance would be worth it to me for the RTX tax even without ray-traced shadows (and this is of most benefit to lower-end cards like the 2060 to boot). Hell, relatively equal image quality with this fps boost would be worth it, let alone this. Going on what...4/5 months now though? We really need to start seeing this in actual games, and this was touted as being largely easy to implement (at least not requiring nearly as much effort on the developer-side as compared to ray tracing). Happy_Misanthrope fucked around with this message at 19:37 on Feb 6, 2019 |
# ? Feb 6, 2019 19:26 |
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That IS pretty impressive. Sharper and around 15fps faster. Looks after some polishing they could use DLSS to negate the performance drop of RTX. Can’t wait to try both together on Metro Exodus.
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# ? Feb 6, 2019 19:53 |
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So, in about a year, then?
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# ? Feb 6, 2019 19:57 |
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SwissArmyDruid posted:So, in about a year, then? Yeah, or however long it takes for games to be developed with robust ray tracing integration. BFV is the only thing we have right now and it feels patched up and janky.
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# ? Feb 6, 2019 20:03 |
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Happy_Misanthrope posted:This is by far the most impressive example of DLSS I've seen yet. That's definitely getting into the "qualitative trade-off" territory instead of "worth it for the performance boost"! I'm a bit skeptical we'll see that sort of performance in real games, though, just because the Port Royal demo is much smaller and more homogeneous than a full game, which I imagine would make training the DLNN much easier (and the end result better). Hopefully we'll see sooner rather than later!
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# ? Feb 6, 2019 20:04 |
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I think MW5: Mercs is gonna be the first game i play with RTRT or DLSS, ha
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# ? Feb 6, 2019 20:16 |
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RTX and DLSS are genuinely interesting, but in the same way that innovative Apple products are; no way in hell I'm buying the first edition of it, but count me in for the polished second one with 30X0..
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# ? Feb 6, 2019 21:17 |
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eames posted:Indeed, 16GB HBM2 are not exactly cheap. I wonder if they are selling these cards at a loss just to get something new with the Radeon branding out and on the benchmark charts. Yeah I think that might be the case. https://wccftech.com/exclusive-mike-rayfield-amd-retires/ quote:He presented suggestions that werent really feasible such as ‘Radeon VII ‘ which was to be a Vega 20 based consumer facing part that cost $750 to build and would barely tie in with an [NVIDIA] GTX 1080 Ti.
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# ? Feb 6, 2019 21:22 |
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On a related note, what's with AMD's naming scheme? Nvidia's is annoying, but at least is mostly internally consistent, but AMD is just all over the map.
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# ? Feb 6, 2019 21:25 |
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Happy_Misanthrope posted:This is by far the most impressive example of DLSS I've seen yet. I'd like to see some independent analysis instead of a clip straight from NVIDIA, but OK. That TAA is really blurring the image, but even so, the DLSS image looks odd.. it definitely as exhibiting artifacts of being from a lower res image, and it looks quite over-sharpened. At the end of the day, DLSS is just sub-native rendering with some unknown special sauce on top. We need some more content to analyse before we can make a real call on it. It seems like the sort of thing that requires a nice long video from Digital Foundry.
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# ? Feb 6, 2019 21:33 |
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Stickman posted:On a related note, what's with AMD's naming scheme? Nvidia's is annoying, but at least is mostly internally consistent, but AMD is just all over the map. My favorite part is they use Vega [Number] to refer to chips (where the number is arbitrary) or specific products (where the number is the CU count), which led to discrete 56/64 CU cards and an integrated 10 CU chipset all being referred to as "Vega 10". repiv fucked around with this message at 21:47 on Feb 6, 2019 |
# ? Feb 6, 2019 21:38 |
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HalloKitty posted:I'd like to see some independent analysis instead of a clip straight from NVIDIA, but OK. That TAA is really blurring the image, but even so, the DLSS image looks odd.. it definitely as exhibiting artifacts of being from a lower res image, and it looks quite over-sharpened. At the end of the day, DLSS is just sub-native rendering with some unknown special sauce on top. We need some more content to analyse before we can make a real call on it. It seems like the sort of thing that requires a nice long video from Digital Foundry. Eh, I think saying it merely looks 'over-sharpened' is underselling it here. Sharpening filters usually add noise and increase specular aliasing - in several scenes the DLSS image can actually reduce specular shimmering. Look at the brass railing in this spot, watch it in motion - the non-DLSS image has considerably more noise/flickering: https://www.youtube.com/watch?v=tLyIu3lMdAc&t=91s Other areas, there are some increases in aliasing with DLSS and other elements - even in the same image - there's less. Some have more blurriness, some have less. There's always going to be compromises with DLSS, but there are obviously compromises with every AA method as well, it's a constant balance of reducing specular aliasing vs. added blurring (and TAA gives added artifacts in motion as well). Of course as I said it's wise to be very skeptical especially considering this is a Nvidia video and it's only of a constrained demo, this just struck me as something that was surprisingly effective considering how much of a lower base resolution it likely started with, performance improvements aside. With DLSS I've always expected to basically judge it by "Ok, it looks 'close enough'' in that I'm willing to accept the downgrade for the performance, but based on this I actually prefer the look of the DLSS image which I didn't expect. Other upscaling methods we've seen, from methods like RE2 on PC (which suck) to even the best checkerboard rendering examples I've seen in PS4 Pro titles, it's always "It looks close enough to native res to barely notice" - this was the first I've seen that actually looks better. Obviously though it's nuts that we still have to go by demos and frickin' Final Fantasy to see how an advertised feature of RTX may look ~5 months from launch. Happy_Misanthrope fucked around with this message at 22:47 on Feb 6, 2019 |
# ? Feb 6, 2019 22:37 |
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just make a DLSS application that can un-censor porn and RTX will sell out immediately.
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# ? Feb 6, 2019 22:58 |
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Cygni posted:I think MW5: Mercs is gonna be the first game i play with RTRT or DLSS, ha Wait holy poo poo this is a thing?? Please tell me it’s gonna be good and not some MMO trash googling intensifies OH poo poo ITS SINGLEPLAYER you just made my inner child light up with (ER PPC) joy
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# ? Feb 6, 2019 23:12 |
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Fauxtool posted:just make a DLSS application that can un-censor porn and RTX will sell out immediately. er, what porn sites are you visiting
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# ? Feb 6, 2019 23:25 |
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DLSS in FF XV is pretty cool. I’m running DSR 2.25 so my 1440p monitor can run 4k. 4k DLSS downsampled to 1440p looks better than native 1440p with TAA IMO. With all the game works stuff off I get 70-100 fps, mostly in the 80-90 range which is awesome for 4k resolution. This was with a 9900k/2080 ti.
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# ? Feb 6, 2019 23:45 |
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tehinternet posted:Wait holy poo poo this is a thing?? Please tell me it’s gonna be good and not some MMO trash It's made by the same company that makes MWO. It has a campaign that can be single player or co-op multiplayer, but no VS mode.
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# ? Feb 7, 2019 01:46 |
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Do we get reviews of the Radeon at midnight or tomorrow morning?
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# ? Feb 7, 2019 02:18 |
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Banano posted:er, what porn sites are you visiting the vast majority of porn being watched in asian countries is still censored. China is an enormous GPU market and avid consumer of pornography
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# ? Feb 7, 2019 04:06 |
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Fauxtool posted:the vast majority of porn being watched in asian countries is still censored. China is an enormous GPU market and avid consumer of pornography NVidia has been advertising "realistic image completion" for a few years now. It's basically inventing features to fill in the gaps, so I imagine de-censoring porn would probably be easier. I'm not sure whether they have it working with video or in real time, though.
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# ? Feb 7, 2019 04:14 |
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Endymion FRS MK1 posted:Do we get reviews of the Radeon at midnight or tomorrow morning? I don't know when you get actual reviews with reviewer benchmarks.
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# ? Feb 7, 2019 04:15 |
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Fauxtool posted:just make a DLSS application that can un-censor porn and RTX will sell out immediately. I assume you haven't seen this yet. https://github.com/deeppomf/DeepCreamPy
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# ? Feb 7, 2019 04:18 |
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SwissArmyDruid posted:I assume you haven't seen this yet. well poo poo, they need to get the word out and make it an RTX exclusive. I only heard about it as a theory not that it was up and running "It does NOT work with: Censorship of anus" Big LOL. guys the tech just isnt there for an anus. Fauxtool fucked around with this message at 04:27 on Feb 7, 2019 |
# ? Feb 7, 2019 04:21 |
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# ? Jun 4, 2024 00:22 |
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Okay, now I'm curious what it puts where an anus should be. Not enough to actually try it, but curious nonetheless.
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# ? Feb 7, 2019 05:36 |