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SwissArmyDruid
Feb 14, 2014

by sebmojo

quote:

UK has less than 100 [Radeon VII] cards for launch.
So far we have 44 cards, more are due any day, so we essentially have just over half UK launch allocation.

Next wave shipments are not yet confirmed.

They go live 2pm Thursday!

Yikes.

https://forums.overclockers.co.uk/threads/radeon-vii.18842751/page-71#post-32485892

orcane posted:

Radeon 7 is not a blower card though?

My point is that I worry that the shroud comes down too far on the fins. Though time will tell if those are the problem, or the thermal pad.

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Fauxtool
Oct 21, 2008

by Jeffrey of YOSPOS
who could have ever predicted such a thing, nothing similar has ever happened with them especially not multiple times.

NewFatMike
Jun 11, 2015

Folks delid and water cool here, just grab some tin snips for that hanging bit if you're that hung up about it.

spasticColon
Sep 22, 2004

In loving memory of Donald Pleasance

tango alpha delta posted:

Holy gently caress, I dropped a 1070 ti into my ancient i7-2600k rig. Doom at 200 frames per second is pretty loving awesome!

Huh, this upgrade goes waay beyond gaming; Autodesk Maya's viewport also draws a LOT faster, as does Mudbox. The Mercury engine in Premier Pro also renders much faster.

I put a 1070 into my old 2500K rig about two years ago thinking "if this doesn't make my games run a lot faster time to build a new system". The difference was almost night and day but I was upgrading from a almost 4 year-old 660Ti. I'm still running my 2500K system until Zen 2 is released or my almost eight year-old 2500K rig finally dies.

Craptacular!
Jul 9, 2001

Fuck the DH

spasticColon posted:

I'm still running my 2500K system until Zen 2 is released or my almost eight year-old 2500K rig finally dies.

I’d do this but my 3770K is still worth almost half of what I paid, and I’m terrified Zen2 and whatever follows pops that bubble hard. So I’m side-grading (downgrading?) to a 1600 until the holidays when I can hopefully step up to what will probably be the best chip a B450 with strong VRMs can handle.

Worf
Sep 12, 2017

If only Seth would love me like I love him!

Craptacular! posted:

I’d do this but my 3770K is still worth almost half of what I paid, and I’m terrified Zen2 and whatever follows pops that bubble hard. So I’m side-grading (downgrading?) to a 1600 until the holidays when I can hopefully step up to what will probably be the best chip a B450 with strong VRMs can handle.

I'm pretty sure those intel chips hold their value largely because people can either drop ~250 or whatever on the 6 year old CPU or drop way more on a CPU + RAM (Switching to DDR4 from DDR3) + MOBO

I finally said gently caress it and just threw my haswell desktop in the dumpster because i hated being beholden to DDR3 et cetera :shrug:

Though I still do have some SFF desktop i barely use with a 3x series i5 and the remainder of all my DDR 3 :shrug:

Worf fucked around with this message at 05:37 on Feb 6, 2019

Rabid Snake
Aug 6, 2004



SwissArmyDruid posted:

Yikes.

https://forums.overclockers.co.uk/threads/radeon-vii.18842751/page-71#post-32485892


My point is that I worry that the shroud comes down too far on the fins. Though time will tell if those are the problem, or the thermal pad.

Wow I knew supply was restrained but its that bad. So the reports on having 5000 units shipped world wide might actually be true

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

spasticColon posted:

Will my games run better with the DCH drivers?

There's likely no difference in terms of performance but the DCH driver model ought to make support for older hardware much more reliable, particularly OEM devices that historically have had special snowflake driver packaging (read: laptops).

eames
May 9, 2009

Rabid Snake posted:

Wow I knew supply was restrained but its that bad. So the reports on having 5000 units shipped world wide might actually be true

Indeed, 16GB HBM2 are not exactly cheap. I wonder if they are selling these cards at a loss just to get something new with the Radeon branding out and on the benchmark charts.

Craptacular!
Jul 9, 2001

Fuck the DH

Statutory Ape posted:

I finally said gently caress it and just threw my haswell desktop in the dumpster because i hated being beholden to DDR3 et cetera :shrug:

Dumb question: Is there any reason to move off them? DDR3 fell about 20% over last year, but DDR4 fell ~25% and still is nearly twice as expensive.

repiv
Aug 13, 2009

eames posted:

Indeed, 16GB HBM2 are not exactly cheap. I wonder if they are selling these cards at a loss just to get something new with the Radeon branding out and on the benchmark charts.

tired: paper launches
wired: paper products

Worf
Sep 12, 2017

If only Seth would love me like I love him!

Craptacular! posted:

Dumb question: Is there any reason to move off them? DDR3 fell about 20% over last year, but DDR4 fell ~25% and still is nearly twice as expensive.

If everything you're doing is going fast enough , no. In my case I was bottlenecked by processor on that machine horrendously. I didn't want to throw good money after bad.

If it ain't broke, don't fix it basically

Palladium
May 8, 2012

Very Good
✔️✔️✔️✔️

Statutory Ape posted:

If everything you're doing is going fast enough , no. In my case I was bottlenecked by processor on that machine horrendously. I didn't want to throw good money after bad.

If it ain't broke, don't fix it basically

It's less "ain't broke, don't fix it" and more "taking advantage of irrational buyers for used ran-out-of-warranty Intel stuff" .

Selling a used 4790K and a Z97 mobo at current going prices almost pays off a new Ryzen 2600 + B450 on discount bundle and 16GB DDR4-3000 after Ebay's commission. It's crazy not to make the jump unless you really, really want native Win 7 support.

repiv
Aug 13, 2009

Apparently France and Spain are only getting 20 Radeon VIIs each :effort:

alex314
Nov 22, 2007

There's at least 3 cards in Polish hardware portals, at least that many unboxing articles I saw. 0 available for pre-order in shops. :effort:

Yaoi Gagarin
Feb 20, 2014

This is some luxury car bullshit. 20 allocations for France is probably what they did for the Ford GT

Happy_Misanthrope
Aug 3, 2007

"I wanted to kill you, go to your funeral, and anyone who showed up to mourn you, I wanted to kill them too."
This is by far the most impressive example of DLSS I've seen yet.

I don't know what the 'base' resolution the DLSS is working from, judging from the speedup it may even be low as 900p, but it's reconstructed into a 1440p buffer, same as the non-DLSS version with TAA. Now of course, the TAA example used here is pretty blurry (which is the case with a lot of TAA solutions, but there are some exceptions like Doom where you can tailor the sharpness), and there are examples shown where you definitely see some DLSS artifacting that you don't see in the non-DLSS image. However, you can skip to other parts and see the opposite, where the DLSS image is not only sharper but smoother to boot. The parts where there's some more aliasing in the DLSS image also don't seem to translate into that much shader aliasing in motion which is the big issue which TAA solves at the expense of overall texture detail.

Overall, the DLSS image is remarkably sharper without seeming to suffer most of the problems from a non-TAA AA solution whereby you get massive shader crawling artifacts in motion. This is obviously hand-picked by Nvidia to represent it in its best light, but hopefully part of the reason for the delay in seeing this implemented in more titles is that they've been working on improving it (?). To get a noticeable image quality boost along with 50% more performance would be worth it to me for the RTX tax even without ray-traced shadows (and this is of most benefit to lower-end cards like the 2060 to boot). Hell, relatively equal image quality with this fps boost would be worth it, let alone this.

Going on what...4/5 months now though? We really need to start seeing this in actual games, and this was touted as being largely easy to implement (at least not requiring nearly as much effort on the developer-side as compared to ray tracing).

Happy_Misanthrope fucked around with this message at 19:37 on Feb 6, 2019

Animal
Apr 8, 2003

That IS pretty impressive. Sharper and around 15fps faster. Looks after some polishing they could use DLSS to negate the performance drop of RTX.

Can’t wait to try both together on Metro Exodus.

SwissArmyDruid
Feb 14, 2014

by sebmojo
So, in about a year, then?

Animal
Apr 8, 2003

SwissArmyDruid posted:

So, in about a year, then?

Yeah, or however long it takes for games to be developed with robust ray tracing integration. BFV is the only thing we have right now and it feels patched up and janky.

Stickman
Feb 1, 2004

Happy_Misanthrope posted:

This is by far the most impressive example of DLSS I've seen yet.

I don't know what the 'base' resolution the DLSS is working from, judging from the speedup it may even be low as 900p, but it's reconstructed into a 1440p buffer, same as the non-DLSS version with TAA. Now of course, the TAA example used here is pretty blurry (which is the case with a lot of TAA solutions, but there are some exceptions like Doom where you can tailor the sharpness), and there are examples shown where you definitely see some DLSS artifacting that you don't see in the non-DLSS image. However, you can skip to other parts and see the opposite, where the DLSS image is not only sharper but smoother to boot. The parts where there's some more aliasing in the DLSS image also don't seem to translate into that much shader aliasing in motion which is the big issue which TAA solves at the expense of overall texture detail.

Overall, the DLSS image is remarkably sharper without seeming to suffer most of the problems from a non-TAA AA solution whereby you get massive shader crawling artifacts in motion. This is obviously hand-picked by Nvidia to represent it in its best light, but hopefully part of the reason for the delay in seeing this implemented in more titles is that they've been working on improving it (?). To get a noticeable image quality boost along with 50% more performance would be worth it to me for the RTX tax even without ray-traced shadows (and this is of most benefit to lower-end cards like the 2060 to boot). Hell, relatively equal image quality with this fps boost would be worth it, let alone this.

Going on what...4/5 months now though? We really need to start seeing this in actual games, and this was touted as being largely easy to implement (at least not requiring nearly as much effort on the developer-side as compared to ray tracing).

That's definitely getting into the "qualitative trade-off" territory instead of "worth it for the performance boost"!

I'm a bit skeptical we'll see that sort of performance in real games, though, just because the Port Royal demo is much smaller and more homogeneous than a full game, which I imagine would make training the DLNN much easier (and the end result better). Hopefully we'll see sooner rather than later!

Cygni
Nov 12, 2005

raring to post

I think MW5: Mercs is gonna be the first game i play with RTRT or DLSS, ha

ufarn
May 30, 2009
RTX and DLSS are genuinely interesting, but in the same way that innovative Apple products are; no way in hell I'm buying the first edition of it, but count me in for the polished second one with 30X0..

MaxxBot
Oct 6, 2003

you could have clapped

you should have clapped!!

eames posted:

Indeed, 16GB HBM2 are not exactly cheap. I wonder if they are selling these cards at a loss just to get something new with the Radeon branding out and on the benchmark charts.

Yeah I think that might be the case.

https://wccftech.com/exclusive-mike-rayfield-amd-retires/

quote:

He presented suggestions that werent really feasible such as ‘Radeon VII ‘ which was to be a Vega 20 based consumer facing part that cost $750 to build and would barely tie in with an [NVIDIA] GTX 1080 Ti.

Stickman
Feb 1, 2004

On a related note, what's with AMD's naming scheme? Nvidia's is annoying, but at least is mostly internally consistent, but AMD is just all over the map.

HalloKitty
Sep 30, 2005

Adjust the bass and let the Alpine blast

Happy_Misanthrope posted:

This is by far the most impressive example of DLSS I've seen yet.

I don't know what the 'base' resolution the DLSS is working from, judging from the speedup it may even be low as 900p, but it's reconstructed into a 1440p buffer, same as the non-DLSS version with TAA. Now of course, the TAA example used here is pretty blurry (which is the case with a lot of TAA solutions, but there are some exceptions like Doom where you can tailor the sharpness), and there are examples shown where you definitely see some DLSS artifacting that you don't see in the non-DLSS image. However, you can skip to other parts and see the opposite, where the DLSS image is not only sharper but smoother to boot. The parts where there's some more aliasing in the DLSS image also don't seem to translate into that much shader aliasing in motion which is the big issue which TAA solves at the expense of overall texture detail.

Overall, the DLSS image is remarkably sharper without seeming to suffer most of the problems from a non-TAA AA solution whereby you get massive shader crawling artifacts in motion. This is obviously hand-picked by Nvidia to represent it in its best light, but hopefully part of the reason for the delay in seeing this implemented in more titles is that they've been working on improving it (?). To get a noticeable image quality boost along with 50% more performance would be worth it to me for the RTX tax even without ray-traced shadows (and this is of most benefit to lower-end cards like the 2060 to boot). Hell, relatively equal image quality with this fps boost would be worth it, let alone this.

Going on what...4/5 months now though? We really need to start seeing this in actual games, and this was touted as being largely easy to implement (at least not requiring nearly as much effort on the developer-side as compared to ray tracing).

I'd like to see some independent analysis instead of a clip straight from NVIDIA, but OK. That TAA is really blurring the image, but even so, the DLSS image looks odd.. it definitely as exhibiting artifacts of being from a lower res image, and it looks quite over-sharpened. At the end of the day, DLSS is just sub-native rendering with some unknown special sauce on top. We need some more content to analyse before we can make a real call on it. It seems like the sort of thing that requires a nice long video from Digital Foundry.

repiv
Aug 13, 2009

Stickman posted:

On a related note, what's with AMD's naming scheme? Nvidia's is annoying, but at least is mostly internally consistent, but AMD is just all over the map.

My favorite part is they use Vega [Number] to refer to chips (where the number is arbitrary) or specific products (where the number is the CU count), which led to discrete 56/64 CU cards and an integrated 10 CU chipset all being referred to as "Vega 10".

repiv fucked around with this message at 21:47 on Feb 6, 2019

Happy_Misanthrope
Aug 3, 2007

"I wanted to kill you, go to your funeral, and anyone who showed up to mourn you, I wanted to kill them too."

HalloKitty posted:

I'd like to see some independent analysis instead of a clip straight from NVIDIA, but OK. That TAA is really blurring the image, but even so, the DLSS image looks odd.. it definitely as exhibiting artifacts of being from a lower res image, and it looks quite over-sharpened. At the end of the day, DLSS is just sub-native rendering with some unknown special sauce on top. We need some more content to analyse before we can make a real call on it. It seems like the sort of thing that requires a nice long video from Digital Foundry.

Eh, I think saying it merely looks 'over-sharpened' is underselling it here. Sharpening filters usually add noise and increase specular aliasing - in several scenes the DLSS image can actually reduce specular shimmering. Look at the brass railing in this spot, watch it in motion - the non-DLSS image has considerably more noise/flickering:

https://www.youtube.com/watch?v=tLyIu3lMdAc&t=91s

Other areas, there are some increases in aliasing with DLSS and other elements - even in the same image - there's less. Some have more blurriness, some have less. There's always going to be compromises with DLSS, but there are obviously compromises with every AA method as well, it's a constant balance of reducing specular aliasing vs. added blurring (and TAA gives added artifacts in motion as well). Of course as I said it's wise to be very skeptical especially considering this is a Nvidia video and it's only of a constrained demo, this just struck me as something that was surprisingly effective considering how much of a lower base resolution it likely started with, performance improvements aside. With DLSS I've always expected to basically judge it by "Ok, it looks 'close enough'' in that I'm willing to accept the downgrade for the performance, but based on this I actually prefer the look of the DLSS image which I didn't expect. Other upscaling methods we've seen, from methods like RE2 on PC (which suck) to even the best checkerboard rendering examples I've seen in PS4 Pro titles, it's always "It looks close enough to native res to barely notice" - this was the first I've seen that actually looks better.

Obviously though it's nuts that we still have to go by demos and frickin' Final Fantasy to see how an advertised feature of RTX may look ~5 months from launch.

Happy_Misanthrope fucked around with this message at 22:47 on Feb 6, 2019

Fauxtool
Oct 21, 2008

by Jeffrey of YOSPOS
just make a DLSS application that can un-censor porn and RTX will sell out immediately.

tehinternet
Feb 14, 2005

Semantically, "you" is both singular and plural, though syntactically it is always plural. It always takes a verb form that originally marked the word as plural.

Also, there is no plural when the context is an argument with an individual rather than a group. Somfin shouldn't put words in my mouth.

Cygni posted:

I think MW5: Mercs is gonna be the first game i play with RTRT or DLSS, ha

Wait holy poo poo this is a thing?? Please tell me it’s gonna be good and not some MMO trash

googling intensifies

OH poo poo ITS SINGLEPLAYER

you just made my inner child light up with (ER PPC) joy

Banano
Jan 10, 2005
Soiled Meat

Fauxtool posted:

just make a DLSS application that can un-censor porn and RTX will sell out immediately.

er, what porn sites are you visiting

B-Mac
Apr 21, 2003
I'll never catch "the gay"!
DLSS in FF XV is pretty cool. I’m running DSR 2.25 so my 1440p monitor can run 4k. 4k DLSS downsampled to 1440p looks better than native 1440p with TAA IMO. With all the game works stuff off I get 70-100 fps, mostly in the 80-90 range which is awesome for 4k resolution. This was with a 9900k/2080 ti.

EoRaptor
Sep 13, 2003

by Fluffdaddy

tehinternet posted:

Wait holy poo poo this is a thing?? Please tell me it’s gonna be good and not some MMO trash

googling intensifies

OH poo poo ITS SINGLEPLAYER

you just made my inner child light up with (ER PPC) joy


It's made by the same company that makes MWO. It has a campaign that can be single player or co-op multiplayer, but no VS mode.

Endymion FRS MK1
Oct 29, 2011

I don't know what this thing is, and I don't care. I'm just tired of seeing your stupid newbie av from 2011.
Do we get reviews of the Radeon at midnight or tomorrow morning?

Fauxtool
Oct 21, 2008

by Jeffrey of YOSPOS

Banano posted:

er, what porn sites are you visiting

the vast majority of porn being watched in asian countries is still censored. China is an enormous GPU market and avid consumer of pornography

Stickman
Feb 1, 2004

Fauxtool posted:

the vast majority of porn being watched in asian countries is still censored. China is an enormous GPU market and avid consumer of pornography

NVidia has been advertising "realistic image completion" for a few years now.



It's basically inventing features to fill in the gaps, so I imagine de-censoring porn would probably be easier. I'm not sure whether they have it working with video or in real time, though.

Khorne
May 1, 2002

Endymion FRS MK1 posted:

Do we get reviews of the Radeon at midnight or tomorrow morning?
Here's AMD's benchmarks of it right now: https://www.hd-tecnologia.com/exclusiva-asi-rinde-la-radeon-vii-vs-la-rtx-2080-en-1440p-y-4k/

I don't know when you get actual reviews with reviewer benchmarks.

SwissArmyDruid
Feb 14, 2014

by sebmojo

Fauxtool posted:

just make a DLSS application that can un-censor porn and RTX will sell out immediately.

I assume you haven't seen this yet.

https://github.com/deeppomf/DeepCreamPy

Fauxtool
Oct 21, 2008

by Jeffrey of YOSPOS

well poo poo, they need to get the word out and make it an RTX exclusive. I only heard about it as a theory not that it was up and running

"It does NOT work with:
Censorship of anus"


Big LOL.
guys the tech just isnt there for an anus.

Fauxtool fucked around with this message at 04:27 on Feb 7, 2019

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Stickman
Feb 1, 2004

Okay, now I'm curious what it puts where an anus should be. Not enough to actually try it, but curious nonetheless.

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