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a mysterious cloak posted:An IUD with LEDs? ....one per eye
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# ? Jan 5, 2019 21:39 |
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# ? May 30, 2024 11:28 |
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So if you haven't been paying attention to Assetto Corsa lately, you should give Sol (https://www.racedepartment.com/downloads/sol.24914/) a try. It adds a full 24 hour cycle to the game (with proper sun and moon position depending on date and location of track), several weather settings and an great dynamic color grading that really livens up the picture. Add the shaders light patch (which has come a long way since I tried it last) and you can have proper endurance racing going from night to day. You'll need Content Manager to get the most out of it though, but these things together really transform the game quite a bit. It's really impressive and becoming rather seamlessly integrated (again, provided you use CM). You can add the Wet Mod too, although that is probably always going to be mostly visual with a flat grip reduction, which I'm not that much into. Here's Jimmy giving it a try: https://www.youtube.com/watch?v=MyxcMCTRIeQ
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# ? Jan 31, 2019 23:53 |
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I had forgotten dirt rally 2 was coming out soon. Looks like a more faithful sequel than dirt 4 was. Good car list. Locations seem a bit limited with only 6 to start with but maybe they will add more with the season dlc? The steelcase thing looks cool and I love the cmr 2.0 design but it doesn’t look like you can get the PC version with that in Australia.
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# ? Feb 1, 2019 13:55 |
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Is there going to be native Vive support this time?
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# ? Feb 1, 2019 15:20 |
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KillHour posted:Is there going to be native Vive support this time? No VR at all right now. Which moves it to "no purchase" for me
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# ? Feb 1, 2019 15:21 |
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Jim Silly-Balls posted:No VR at all right now. (sadly)
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# ? Feb 1, 2019 15:36 |
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You just reminded me that I have yet to try Dirt Rally with triples. I need to get on that. VR for me was insta-puke, and I never could get used to it. Triples however, I'm fine with.
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# ? Feb 1, 2019 18:53 |
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You can't just jump straight into VR. You have to ease in to it
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# ? Feb 1, 2019 19:23 |
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It depended on the track for me. If it was something mostly flat like Germany or Monte Carlo the VR wasn't too bad, but then I loaded up Wales and within a minute my inner ear started to revolt.
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# ? Feb 1, 2019 19:33 |
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Cojawfee posted:You can't just jump straight into VR. You have to ease in to it Oh I understand that. I've actually been trying since May of 2018. Just never could get used to it. I'm way more comfortable with triples now anyway.
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# ? Feb 1, 2019 20:59 |
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Lateral movement was fine for me, but it turns out there are a lot of jumps and dips in rally. Did they ever explain why they weren’t doing VR for launch? Seems like they had a lot more budget this time so it’s kind of surprising.
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# ? Feb 1, 2019 21:51 |
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Yeah, playing Rally in VR was a little rough for me at first, but I've gotten used to it now. I'll notice a touch of vertigo if I haven't played for a while, but before the first stage is over I'm good. Greece and Wales were the worst for a while, holy crap. I'll probably grab 2.0 once people have played it a bit. Dirt 4 was a bit of a letdown after Rally.
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# ? Feb 2, 2019 21:33 |
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Anyone here run much Raceroom? I bought the full 'all the cars' pack a while ago and the AI is fun but would be good to get some mp races going sometime.
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# ? Feb 2, 2019 21:51 |
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Vando posted:Anyone here run much Raceroom? I bought the full 'all the cars' pack a while ago and the AI is fun but would be good to get some mp races going sometime. R3E goon here, though I didn't do online races for nearly a year. Gonna have to get back to it!!!
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# ? Feb 2, 2019 21:57 |
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Been getting back into Dirt Rally while I manage my expectations for DR2. (please be good, please be good, please be good) Had a couple nice flicks through one of my favourite corners in wales and the hairpin right after that is often hard to get right. https://www.youtube.com/watch?v=zrAeSbeq984
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# ? Feb 3, 2019 12:47 |
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tuo posted:(sadly) Never say never...
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# ? Feb 5, 2019 14:49 |
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Codezombie posted:Never say never...
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# ? Feb 5, 2019 15:31 |
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Codezombie posted:Never say never... Well until the devs say otherwise, its never
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# ? Feb 5, 2019 15:38 |
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Jim Silly-Balls posted:Well until the devs say otherwise, its never Well codezombie does work at codemasters...
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# ? Feb 6, 2019 03:27 |
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GutBomb posted:Well codezombie does work at codemasters... On Dirt Rally 2.0 no less.
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# ? Feb 6, 2019 16:45 |
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# ? Feb 6, 2019 16:45 |
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I'll open my wallet as soon as it has VR support (I can no longer play non-VR simracing games....it's awful.) But I understand that it's - sadly - not viable from a business standpoint, as it seems.
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# ? Feb 6, 2019 16:55 |
Yeah, I took the ultrawide monitor off my simpit and put it on my desk because I don't play any flight/driving games without VR anymore. Here's hoping DR2 has VR support!
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# ? Feb 6, 2019 18:06 |
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Same, and I hate screwing around with ReVive. Nudge, nudge.
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# ? Feb 7, 2019 13:23 |
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To be honest, I'd be fine with some kind of "VR for DR2" kickstarter thingy, or similar. I understand when companies don't wanna invest in VR because they think they can't make the money back. I'd have no problem with them saying "we need amount X of pre-orders for it, then we'd do it, so here is your chance to pre-order". If not enough is raised, everybody tried there best, and live goes on. The problem with that, I guess, is that the developer would have to open up about what the VR implementation actually costs in their company/engine. But overall, I'd be fine with such a thing, and I guess most simracing nerds would.
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# ? Feb 7, 2019 13:29 |
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tuo posted:To be honest, I'd be fine with some kind of "VR for DR2" kickstarter thingy, or similar. A kick-starter was actually discussed among ourselves, as water cooler sort of talk. I'm not sure into how much detail I can really go about costs, lets just say that adding VR at the moment in its life cycle could be viewed more as marketing spend... And what gets supported (vive, occulus etc,) is as much about which of the manufacturers is willing to foot some, if not all, of the bill.
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# ? Feb 7, 2019 14:36 |
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KillHour posted:Same, and I hate screwing around with ReVive. Nudge, nudge. Me too. Plus my DK2 is too long in the tooth now. It sits in in box in my little VR head set museum alongside my old Vuzix gear. Right now I'm waiting for the market to mature a little before I consider replacing my own personal Vive. The knuckles are good though. I'm loving mine. :p (I scored a pair while helping out the developer of "Go For Launch" who's an old friend of mine.)
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# ? Feb 7, 2019 14:38 |
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Finally... Yes Dirt Rally 2.0 will support VR, Its Oculus support because they offered to help cover some of the dev costs.
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# ? Feb 8, 2019 15:35 |
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BOOM!
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# ? Feb 8, 2019 15:44 |
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Codezombie posted:Finally... Dooooooooope, back on the "do purchase" list
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# ? Feb 8, 2019 15:49 |
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Woooooooooooooooo
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# ? Feb 8, 2019 15:49 |
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Codezombie posted:Finally... I'm almost there
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# ? Feb 8, 2019 15:49 |
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just bought Dirt Rally 2.0
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# ? Feb 8, 2019 15:50 |
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Codezombie posted:Finally... Damnit! Guess I'm going to have to pass, which is a shame because rally is my favorite racing. I just can't deal with spending 30 minutes trying to get my Vive to work right. Oculus is pouring money into blocking other vendors from being able to secure games, which I get as a small developer is a huge benefit to you, but it's lovely and anti-consumer.
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# ? Feb 8, 2019 15:57 |
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I've never used revive, but isnt that meant to take care of the problem you're describing? Or is revive just that hard to work with?
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# ? Feb 8, 2019 15:57 |
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Jim Silly-Balls posted:I've never used revive, but isnt that meant to take care of the problem you're describing? Or is revive just that hard to work with? Revive is flaky as hell and breaks every update. It just takes forever to get everything set up each time.
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# ? Feb 8, 2019 15:59 |
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Question: what does that mean in regard to VR support in future F1 games? Is it the same engine/would it make VR support easier for future Codemaster games? btw: Revive works rather fine for me, what exactly breaks for you between updates?
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# ? Feb 8, 2019 15:59 |
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tuo posted:just bought Dirt Rally 2.0 If you thought Dirt Rally hated you, wait till you see Argentina, especially in the Porsche... I call the Porsche "stupid car" because its constantly want to flip its rear end out and go backwards. One of our test drivers (we have a few rally drivers who come in to check it feels right) said "yup, that's really how that car drives"
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# ? Feb 8, 2019 16:01 |
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Codezombie posted:If you thought Dirt Rally hated you, wait till you see Argentina, especially in the Porsche... okay, DR2 VR when?
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# ? Feb 8, 2019 16:01 |
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# ? May 30, 2024 11:28 |
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KillHour posted:Oculus is pouring money into blocking other vendors from being able to secure games, which I get as a small developer is a huge benefit to you, but it's lovely and anti-consumer. I get what you're saying, but on the other hand, Oculus is -ing money to bring VR to a game that wouldnt have had it, so its a good thing for VR in general. Revive sounds like it sucks, but hopefully Vive users will be able to experience the game too.
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# ? Feb 8, 2019 16:03 |