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Blotto_Otter posted:Does that gameplay ever get fun? Does that "bullet hell in a tiny window" mechanic ever change, because I think I hate that. Blotto_Otter posted:That's definitely true. And I liked Toriel but that's the only character I've liked so far, so I'm confused why the game gets rid of her almost immediately.
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# ? Feb 21, 2019 17:06 |
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# ? Jun 6, 2024 02:07 |
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Elman posted:The first dungeon is worse than the rest of the game. It was the original demo for its kickstarter, and you can tell it doesn't have as much polish as the rest of it. Yeah as someone who adores Undertale, the first part of the game in the ruins is rough to get through. It's long and repetitive, there isn't a lot of the humor you see throughout the rest of the game, the enemies feel really basic, etc. The highlights are things like, Flowey at the start, Toriel's stuff at the end, Napstablook's introduction and little things like the spider bake sale and the bowl of candy. But surrounding all that are very long hallways with switch puzzles and rooms where the floor breaks out from under you and I was feeling very "this game does NOT live up to the hype at all". Once you get through the ruins though and get into Snowdin and first meet Sans, the game only goes up and up from there. You can tell how much polish the rest of the game got in comparison to the beginning.
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# ? Feb 21, 2019 17:07 |
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Blotto_Otter posted:Does that gameplay ever get fun? Does that "bullet hell in a tiny window" mechanic ever change, because I think I hate that. It does change and get more complicated (often with much larger windows) BUT it doesn't fundamentally change in quality once the initial hump of the first dungeon is over with IMO if you're not in on the gameplay or story after about the boss of Snowden it's probably not going to attach
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# ? Feb 21, 2019 17:07 |
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Blotto_Otter posted:Does that gameplay ever get fun? Does that "bullet hell in a tiny window" mechanic ever change, because I think I hate that. If you don't like the bullet dodging gameplay now you aren't going to like it later
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# ? Feb 21, 2019 17:07 |
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Blotto_Otter posted:Does that gameplay ever get fun? Does that "bullet hell in a tiny window" mechanic ever change, because I think I hate that. No. I too think Undertale is, on par, bad. The good doesn't equal or exceed the bad. The story was trite and the theme has been done before in better games.
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# ? Feb 21, 2019 17:07 |
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AlBorlantern Corps posted:If you buy and keep a spider cookie that will get you through the hardest boss imo I will give this a shot, thanks.
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# ? Feb 21, 2019 17:08 |
Despite having it on Steam, I never played Undertale because the internet was so insufferable about it. Is it better on Switch (like is it a comfy game to play in bed/in the bathroom/in the bus?) or should I just play it on PC?
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# ? Feb 21, 2019 17:08 |
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Ciaphas posted:It does change and get more complicated (often with much larger windows) BUT it doesn't fundamentally change in quality Yeah at the very least play up through the first boss of Snowdin. If you still aren't enjoying it you probably won't like the rest of the game. AlBorlantern Corps posted:If you buy and keep a spider cookie that will get you through the hardest boss imo Alternatively, don't do this because the "hardest boss" is awesome and has the best music
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# ? Feb 21, 2019 17:08 |
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a7m2 posted:Despite having it on Steam, I never played Undertale because the internet was so insufferable about it. Is it better on Switch (like is it a comfy game to play in bed/in the bathroom/in the bus?) or should I just play it on PC? It plays fine on Switch but if you already have it on PC just play it there.
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# ? Feb 21, 2019 17:11 |
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AlBorlantern Corps posted:If you buy and keep a spider cookie that will get you through the hardest boss imo It's also in the top 5 songs of the game though. I'm conflicted about feeding the spiders.
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# ? Feb 21, 2019 17:12 |
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Look Sir Droids posted:No. What games do you think have done it better? honest question
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# ? Feb 21, 2019 17:12 |
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ONE YEAR LATER posted:It plays fine on Switch but if you already have it on PC just play it there. Plus one of the big things that happens in the game I think works a lot better on PC for reasons.
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# ? Feb 21, 2019 17:13 |
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The Switch version has an optional bonus boss so if you want a tiny bit more bang for your buck you might as well get that.
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# ? Feb 21, 2019 17:14 |
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Gripweed posted:Trailer for To All Mankind i see the octopath devs have immediately gone 'back on their bullshit'
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# ? Feb 21, 2019 17:16 |
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a7m2 posted:Despite having it on Steam, I never played Undertale because the internet was so insufferable about it. Is it better on Switch (like is it a comfy game to play in bed/in the bathroom/in the bus?) or should I just play it on PC? It is a very good portable game.
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# ? Feb 21, 2019 17:18 |
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Andrast posted:What games do you think have done it better? honest question I said better games, meaning I'd rather play them. But as far as games that judge you for killing, I'd much rather play: Metal Gear Solid Dishonored Spec Ops Deus Ex I recognize these are not the same types of games and they don't present that theme in the same way. But in comparison, Undertale was such a loving slog for a short game.
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# ? Feb 21, 2019 17:19 |
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Gripweed posted:Trailer for To All Mankind Those are some boring rear end character designs goddamn.
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# ? Feb 21, 2019 17:20 |
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I don't really stan for undertale like the teens did but if you think Spec Ops was a better game you have some kind of brain worms.
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# ? Feb 21, 2019 17:23 |
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Also "criticising you for killing" is only really a small part of Undertale.
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# ? Feb 21, 2019 17:26 |
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Look Sir Droids posted:I said better games, meaning I'd rather play them. But as far as games that judge you for killing, I'd much rather play: isn’t dishonored the game where one of the morally correct, “pacifist” options is selling a woman into sex slavery
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# ? Feb 21, 2019 17:26 |
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A Sometimes Food posted:Also "criticising you for killing" is only really a small part of Undertale. And MGS, as well.
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# ? Feb 21, 2019 17:26 |
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Dishonored is actively more enjoyable when you brutally murder people.
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# ? Feb 21, 2019 17:26 |
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Macaluso posted:Yeah at the very least play up through the first boss of Snowdin. If you still aren't enjoying it you probably won't like the rest of the game. Is that the Megalovania track?
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# ? Feb 21, 2019 17:27 |
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asecondduck posted:And MGS, as well. I guess the one time Liquid said “You enjoy killing, that’s why” really left an impact
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# ? Feb 21, 2019 17:28 |
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Augus posted:isn’t dishonored the game where one of the morally correct, “pacifist” options is selling a woman into sex slavery it really bothered me and was one of my least favorite things about an otherwise fun game
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# ? Feb 21, 2019 17:29 |
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Your Computer posted:nearly every "pacifist" option in dishonored is more brutal and horrible than killing if you stop to think for it for a single second I actually love that the pacifist options are loving awful. If you are going to stand by that dumb principle in a loving assasination game you better be prepared to do some hosed up poo poo. The chaos system in general is pretty bad but I liked that part.
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# ? Feb 21, 2019 17:31 |
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Augus posted:isn’t dishonored the game where one of the morally correct, “pacifist” options is selling a woman into sex slavery Yes but Dishonored doesn't really have a good/evil moral dichotomy system, its either chaos or lack thereof. So the low-chaos solution to things is essentially maintaining the status quo
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# ? Feb 21, 2019 17:31 |
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Rupert Buttermilk posted:Is that the Megalovania track? Nah, different boss--the megalovania one is the extremely difficult challenge fight, the spider cookie thing is part of the normal story
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# ? Feb 21, 2019 17:31 |
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MMF Freeway posted:Yes but Dishonored doesn't really have a good/evil moral dichotomy system, its either chaos or lack thereof. So the low-chaos solution to things is essentially maintaining the status quo If that was the intent the game kind of fucks that up by making high chaos literally worse for everyone
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# ? Feb 21, 2019 17:32 |
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The worst thing that ever happened to "immersive sims" was pacifist runs. It was almost a gimmick run in Deus Ex, but was a really popular playstyle, and as a result all the modern ones borderline yell at you for having the temerity to actually use all the guns and swords the game gives you (Dishonored wasn't even the worst offender here)
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# ? Feb 21, 2019 17:33 |
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I've spent enough games killing enemies, I think it's nice when a game lets you use other options
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# ? Feb 21, 2019 17:34 |
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Andrast posted:If that was the intent the game kind of fucks that up by making high chaos literally worse for everyone That seems pretty chaotic to me?
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# ? Feb 21, 2019 17:35 |
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Giving you options is good, giving you options and almost explicitly saying one of them is the correct one is the problem! (Deus Ex 3 was the worst at this)
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# ? Feb 21, 2019 17:35 |
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MMF Freeway posted:That seems pretty chaotic to me? At that point it's just indistinguishable from a good/evil morality system. If you go high chaos everyone's life is worse and the game/characters admonish you for it.
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# ? Feb 21, 2019 17:40 |
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MMF Freeway posted:Yes but Dishonored doesn't really have a good/evil moral dichotomy system, its either chaos or lack thereof. So the low-chaos solution to things is essentially maintaining the status quo As a game mechanic, it’s a good system that encourages the player to play the game in a smarter way and punishes then for leaving lots of bodies and evidence in their wake. The way it plays into the story though is uhhh pretty shaky
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# ? Feb 21, 2019 17:41 |
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A Sometimes Food posted:Also "criticising you for killing" is only really a small part of Undertale. it amounts to like, a tap on the shoulder. the game effectively says, "you could've held back and maybe made a friend, but it's ultimately OK to defend yourself when something's trying to kill you even if they're doing it halfheartedly". The only time it judges you is for painstakingly and deliberately slaughtering every monster you physically can.
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# ? Feb 21, 2019 17:41 |
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Your Computer posted:I've spent enough games killing enemies, I think it's nice when a game lets you use other options Me: "oh sweet, I can stealth/hack in this game instead of just shooting guns the entire time, awesome!" Also me: *exclusively uses light bowguns in MHW*
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# ? Feb 21, 2019 17:42 |
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Feels Villeneuve posted:The worst thing that ever happened to "immersive sims" was pacifist runs. It was almost a gimmick run in Deus Ex, but was a really popular playstyle, and as a result all the modern ones borderline yell at you for having the temerity to actually use all the guns and swords the game gives you (Dishonored wasn't even the worst offender here) I remember being really sad when I got curious about Human Revolution's post-segment bonuses (i.e. Ghost, Non-Lethal, etc) so I ended up doing an all ghosted no kill no alarms run and a loud all lethal run and the run where I shot guns and killed enemies was about 5 or 6 levels lower than the run with no alarms or killing despite doing the same amount of content for both ends. Deus Ex 1 didn't have any of that stuff so going pacifist/silent was more tailored to being for your benefit in certain times but sometimes you want to whip out that flamethrower.
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# ? Feb 21, 2019 17:43 |
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CYBEReris posted:it amounts to like, a tap on the shoulder. the game effectively says, "you could've held back and maybe made a friend, but it's ultimately OK to defend yourself when something's trying to kill you even if they're doing it halfheartedly". The only time it judges you is for painstakingly and deliberately slaughtering every monster you physically can. and even then the "judgement" isn't towards violent tendencies so much as completionist ones why you're doing it, what you expect to gain out of it, and how you'll react when what you get isn't possibly what you expected
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# ? Feb 21, 2019 17:44 |
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# ? Jun 6, 2024 02:07 |
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Eh I like doing games where I can be pacifist. I don't like killing in video games it does not feel good to me.
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# ? Feb 21, 2019 17:45 |