|
I don't see anything wrong with that dude's final fantasy hotel bathroom other than the fact that nobody is ever gonna want to use it but him. if he has a fetish for tile grout then so be it.
|
# ? Mar 1, 2019 14:52 |
|
|
# ? Jun 8, 2024 06:04 |
|
CJacobs posted:I don't see anything wrong with that dude's final fantasy hotel bathroom other than the fact that nobody is ever gonna want to use it but him. if he has a fetish for tile grout then so be it. No you see it's for the , they love this stuff... apparently
|
# ? Mar 1, 2019 15:01 |
|
everything about it is just like the amalgamation of someone spending their entire adult life on these forums. like you couldn't expect it to get any better than the horrible construction photos, then he posts the HDR pics of his insane completed bathroom and goons just get to work with parodies like it's 2006 or something and make us old farts laugh again
|
# ? Mar 1, 2019 15:03 |
|
It reminds me of a Thief level with how geometric it is. I'm already imagining nabbing shiny baubles from underneath the sink. I don't know what the deal is with two shower heads. With that much space in a bathroom I would've made a Japanese style bath.
|
# ? Mar 1, 2019 15:33 |
|
There's nothing wrong with that bathroom. Is the perfect material to keep me entertained because we have awesome goons that will make playable maps on Doom and Duke 3d. Maybe even in Daikatana
|
# ? Mar 1, 2019 15:37 |
|
Guillermus posted:There's nothing wrong with that bathroom. Is the perfect material to keep me entertained because we have awesome goons that will make playable maps on Doom and Duke 3d. Maybe even in Daikatana It should be a Portal map, so you can portal the gently caress out of it almost immediately. Make a speed run of it! EDIT: It looks nicer than anything I could have done, but in reality, the purpose behind it, with the thing and all, make me hate it. Rupert Buttermilk fucked around with this message at 15:53 on Mar 1, 2019 |
# ? Mar 1, 2019 15:42 |
|
Rupert Buttermilk posted:It should be a Portal map, so you can portal the gently caress out of it almost immediately. Make a speed run of it! I'm pretty sure if you used portals in that room all the recursive reflections would just crash the world's renderer with a memory leak and God would have to restart the universe.
|
# ? Mar 1, 2019 15:46 |
|
Kamrat posted:No you see it's for the , they love this stuff... apparently His belief is that women ultimately make all purchasing decisions when it comes to home ownership, so the bathroom was flawlessly designed to appeal to them. It would be less shameful if he was just retarded and trawling for pussy, tbh.
|
# ? Mar 1, 2019 15:59 |
|
haveblue posted:As a piece of video game history, it's absolutely worth checking out Bungie's first attempt at an FPS While I 100% agree and there's never been a better time to play Pathways into Darkness, the OP was asking about Marathon. Guillermus posted:Red Faction 1 wasn't a great game when it came out. It had some neat ideas but it was 100% condined spaces. I find funny that years after that people complain about Red Faction Armageddon being underground (even if it has action outside) after Guerrilla being open world. I think a lot of the complaints about RFA is that people were expecting RFG2 and instead they got RF3. To be fair, RFG was way better than either of the first two games, and I'd love to play another RFG style game with the massive engine improvements RFA brought to the table, but with those expectations adjusted it is not -- apart from some incredibly idiotic writing and the awful last few levels -- a bad game. Seriously though, where's our next Mercenaries game with RFA building destruction tech?
|
# ? Mar 1, 2019 17:38 |
|
Cool rear end retrospective of the making of Quake II https://www.pcgamer.com/the-making-of-quake-2/
|
# ? Mar 1, 2019 18:41 |
|
ToxicFrog posted:While I 100% agree and there's never been a better time to play Pathways into Darkness, the OP was asking about Marathon. FPS not first-person RPG-adventure
|
# ? Mar 1, 2019 18:48 |
|
Being fair, RFG was the first very good game in the series. The first two games had a problem with not living up to hype, and just ending up delivering okay-ish shooters. RF1 was kinda neat and had some cool levels and moments, but there were a lot of boring fights and some really unfun missions. RF2 was like the ultimate example of a middle-of-the-road 6th gen console shooter. Again, some neat moments, but even with its shortness, there were just times where I was like https://www.youtube.com/watch?v=u_nPp64OrBc (also those loving 6th gen checkpoints where you could lose like 20 minutes of progress were the worst). Guerilla was just fun. Awesome destruction that I don't think has really been matched, loads of fun weapons and vehicles, some neat mission variety. It kind of feels like it walks parallel with Saint's Row 2 in a lot of ways, which is a high complement. Armageddon's formula could only hurt it after that. It could have been a solid 3rd person linear game, but taking away all of that fun and freedom to turn it into a not-bad corridor shooter was never going to do it any favors. Yeah, none of them are bad, but there are definitely way better options, especially when you had to pay $60 for them at release. Nowadays, there's not a lot of reasons to not just huck $10 at a game you're curious about.
|
# ? Mar 1, 2019 23:55 |
|
ToxicFrog posted:I think a lot of the complaints about RFA is that people were expecting RFG2 and instead they got RF3. Not in my case. I was not thrilled with the lame-rear end jumpy bug enemies and boring environments.
|
# ? Mar 2, 2019 00:00 |
|
I like Saints Row 1, 3 and 4 better than 2. Not to bag on 2, it's just still very similar to 1, a nutty GTA-ish game. 1 hit the spot a bit better for me, was good timing for a GTA style game. The Third felt like the series really becoming it's own thing, and the best in that series I think. I liked RF Armageddon, kind of cool. A well done linear game is nice. Especially with more single player action games than not being open world going forward.Al Cu Ad Solte posted:Cool rear end retrospective of the making of Quake II Hell yeah! Tim: "Quake II should have been called something different in my personal opinion—I will say that" "Shaky stuff" "Tremor Rifts", well did you even think of a name yet Tim? It's been 22 years, you could've come up with a pitch by now. Heavy Metal fucked around with this message at 00:30 on Mar 2, 2019 |
# ? Mar 2, 2019 00:09 |
|
'Wor' is a bit stupid, but I like it.
|
# ? Mar 2, 2019 01:38 |
|
We could have gotten Enemy Territory: Wor Wars
|
# ? Mar 2, 2019 01:45 |
|
Sort of out of left field, but Paul Steed died, right? I think I remember hearing that and it was pretty shocking given how young he was
|
# ? Mar 2, 2019 05:47 |
|
Pathos posted:Sort of out of left field, but Paul Steed died, right? I think I remember hearing that and it was pretty shocking given how young he was Yea I don’t think a cause was ever announced. It was very sudden. Speaking of industry deaths, we’re sure that Neil Manke is dead? It seemed like he literally disappeared 12 years ago or so.
|
# ? Mar 2, 2019 06:15 |
|
Solaris 2.0 posted:Yea I don’t think a cause was ever announced. It was very sudden. Nobody’s found an obituary with his name
|
# ? Mar 2, 2019 06:37 |
|
Oh god what was that 3rd person shooter all about making the ground go up and down?
|
# ? Mar 2, 2019 18:45 |
|
Fracture? I for some reason remembered it as being first-person but I guess not.
|
# ? Mar 2, 2019 18:53 |
|
Is there a newer version of Extermination Day than the one early last year? Brutal Doom itself just released RC8. Eviternity is amazing so at least that can keep me busy. Carecat fucked around with this message at 23:26 on Mar 2, 2019 |
# ? Mar 2, 2019 19:28 |
|
I've been playing through PRODOOMER v3 and have enjoyed almost all of it. The level with the skyscrapers and rails can go gently caress itself with a cactus though.
|
# ? Mar 2, 2019 22:19 |
|
Rubellavator posted:Your brain is tricking you to protect itself. nah that poo poo looks like a weirdos movie set
|
# ? Mar 3, 2019 14:27 |
|
Not gonna lie, that bathroom is pretty baller and it would be awesome seeing someone replicate it in either the Doom or BUILD engines. Speaking of bathrooms, the way I judge how good an FPS is if I can interact with the fixtures, such as flushing the toilets and turning on the sinks. Let's just say I was blown away at how you can use the bathroom in Duke Nukem 3D when it was new, flushing edge technology right there.
|
# ? Mar 3, 2019 14:57 |
|
Solaris 2.0 posted:Yea I don’t think a cause was ever announced. It was very sudden. Nobody actually knows. We knew he got pretty sick but after that nothing. There was a rumor he died but then someone he worked with supposedly said he didn’t but he wasn’t responding to their e-mails? We’ve never had confirmation he just seems to have vanished. I mean the Black Widow Games website is still up and running someone has to be laying forthe domain or hosting the server. It’s a mystery that still crops up in the source modding community. They Hunger Lost Souls clearly had assets made for it, it even had an article in PC Gamer, yet nothing was ever released from it even from other team members who worked on the project and even they are impossible to reach pretty much Dr. VooDoo fucked around with this message at 15:01 on Mar 3, 2019 |
# ? Mar 3, 2019 14:58 |
|
Dieting Hippo posted:please rate the design of my doom bathroom.
|
# ? Mar 3, 2019 14:58 |
|
That's an awesome Shadow Warrior bathroom but you're throwing fps down the WC.
|
# ? Mar 3, 2019 15:00 |
|
Dr. VooDoo posted:Nobody actually knows. We knew he got pretty sick but after that nothing. There was a rumor he died but then someone he worked with supposedly said he didn’t but he wasn’t responding to their e-mails? We’ve never had confirmation he just seems to have vanished. I mean the Black Widow Games website is still up and running someone has to be laying forthe domain or hosting the server. It’s a mystery that still crops up in the source modding community. They Hunger Lost Souls clearly had assets made for it, it even had an article in PC Gamer, yet nothing was ever released from it even from other team members who worked on the project and even they are impossible to reach pretty much It’s a shame because I regularly re-play “They Hunger “ just about every Halloween (while drinking pumpkin beer and having various horror films on in the background ) and I remember being incredibly excited about Lost Souls after reading the PC gamer article. Has there ever been a case like this? Where an entire development team for a game just basically dropped off the face of the earth?
|
# ? Mar 3, 2019 17:21 |
|
They Hunger was pretty cool but my heart belongs to USS Darkstar. I had no idea Manke had just vanished like that.
|
# ? Mar 3, 2019 17:59 |
|
Ashes 2063 makes me wish someone would do a "Build Engine" Fallout. This picture alone tells a better story then most of the locations in FO3
|
# ? Mar 3, 2019 19:27 |
|
ToxicFrog posted:They Hunger was pretty cool but my heart belongs to USS Darkstar. I had no idea Manke had just vanished like that. I have a lot of love for all those PC Gamer magazine adjacent Quake 2/3 and half-life mods. Those demo disks were a big part of what got me into mods in the first place. USS Darkstar is easily my favorite early HL mod. I'm not sure if I played it or System Shock 2 first, but they're essentially equal in quality as far as I'm concerned.
|
# ? Mar 3, 2019 19:48 |
|
Honestly I was watching Mr. Icarus review Ashes 2063: Dead Man Walking, and if he hadn't said that it was aiming for the feel of a post-apocalyptic game set in a Build-ish engine, I'd have assumed it was trying to ape Half-Life (and doing a surprisingly good job of it too).
|
# ? Mar 3, 2019 22:11 |
|
Ashes looks cool, I gotta try that sometime. And, to add more substance to the post... I believe the game Quake 3 is one of the best deathmatch games.
|
# ? Mar 4, 2019 22:50 |
|
im trying to find a doom wad that i can't remember the name of, its not visually spectacular but it plays really well, the first few levels are small, first one you spawn in some kind of control room and go down and activate some type of pump thing and shotgun guys ambush you. then there's a like cargo bay themed level, a level in a kind of bunker thing with an outside area with a rocket launcher on top of a waterfall, a bunch of cacos spawn out there.
|
# ? Mar 5, 2019 07:00 |
juggalo baby coffin posted:im trying to find a doom wad that i can't remember the name of, its not visually spectacular but it plays really well, the first few levels are small, first one you spawn in some kind of control room and go down and activate some type of pump thing and shotgun guys ambush you. then there's a like cargo bay themed level, a level in a kind of bunker thing with an outside area with a rocket launcher on top of a waterfall, a bunch of cacos spawn out there. Shot in the dark, but...Unholy Realms? It's been a long time since I played it, but I feel like your description of the first few levels reminded me of the first few levels of Unholy Realms.
|
|
# ? Mar 5, 2019 07:53 |
|
Cream-of-Plenty posted:Shot in the dark, but...Unholy Realms? It's been a long time since I played it, but I feel like your description of the first few levels reminded me of the first few levels of Unholy Realms. hell yes, this was it! thanks man edit: im playing the latest project brutality beta and for some reason most of the new first person sprites appear like 10 pixels above the bottom of the screen and it looks bad. im guessing its cause im in a widescreen resolution or something, is there any like first person fov option in gzdoom so i can zoom in a bit and fix it? juggalo baby coffin fucked around with this message at 09:14 on Mar 5, 2019 |
# ? Mar 5, 2019 07:55 |
|
Anyone got a link to that goofy doom 2 video "guide" with silly names for all the monsters?
|
# ? Mar 5, 2019 10:09 |
|
dis astranagant posted:Anyone got a link to that goofy doom 2 video "guide" with silly names for all the monsters? https://www.youtube.com/watch?v=HJcf0aOwmiA
|
# ? Mar 5, 2019 10:12 |
|
|
# ? Jun 8, 2024 06:04 |
|
Cream-of-Plenty posted:Shot in the dark, but...Unholy Realms? It's been a long time since I played it, but I feel like your description of the first few levels reminded me of the first few levels of Unholy Realms. Impressive someone could reply right, and at the first try too. Only in this thread it would have been possible, lol.
|
# ? Mar 5, 2019 10:21 |