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NWO
Oct 2, 2005

Press butan for porn

bagrada posted:

@Randy were you able to get through that kwama delve, and did the soul gems help at all? Sorry if I confused you last night or got you killed a bunch more than you would have otherwise. I haven't had much trouble with delves but I did have sorcerer pets to back me up on the early ones and was in at least my teens before I started doing them. I'm not sure how templar soloing compares since I haven't played one past level 4 yet.

Sorc pets seem to help a lot with PvE. I was in the open group dungeon Halls of the Dead in Windhelm/Skyrim last night. I followed a high level warden in as she just annihilated everything but then was on my own for the quest and its 3 boss fights. The first boss kept killing me in three hits but I was able to rejigger my skill load out and take them out with the pets tanking for me and healing me. It was a pretty good challenge, mainly because a lot of my gear is 5-10 levels below me. I need to work on that once I hit 50 tonight.

Hey man,

Yeah I got through fine. My ult did some serious damage then I just cleaned up. The gems definitely came in handy for one of the daily quests (which I can't do, even two of us couldn't move the health bar) I am still getting to grips with combat basics if I'm honest, trying not to flail around like an idiot. I'm almost level 13 now.

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DoriDori240
Aug 1, 2003

Needs more Anna Ohura

valuum posted:

I havent really healed properly in ages, why no healing ward? I used to run normal dungeons and easy vets with just ward and rapig regen, but that's probably dozens of patches ago.

Healing ward got a pretty bug nerf a few patches ago. The upfront heal was removed. It still has the heal on the back end but, to be honest if the target needs the heal from the ward expiring the healer who cast it needs to rethink their approach. Ward Ally is the preferred way to go. The caster and the lowest health target get the ward, and it gives you a chance to heal a target up fully if they took some spike damage. I would use ward with a Nightblade or Dragonknight healer, and possibly a Warden if you are just starting out with one. Rapid Regen is still a good skill, but there just is no bar space and there are better skills to slot. Sorc does not need the resto ward cause they have TITTY BIRD. The heal from that pet rivaled only by Breath of Life so you already have a super strong burst heal. You really want to focus on layering hots (springs), keeping combat prayer buff down 100 percent (also a hot), and keeping orbs in the group (also a fantastic heal). cast wall on a boss if it is not immune to off balance, and ele drain everything elite and above. Thats about the size of it. For normals, non DLC vets, just do whatever. For the newer DLC vets and trials, you want to keep hots up and watch for spike damage. Unfortunately most of the newer vet dungeons have one shot mechanics so there is no amount of healing that will keep stupid DPS from dying.

somethingawful bf
Jun 17, 2005

DoriDori240 posted:

Healing ward got a pretty bug nerf a few patches ago. The upfront heal was removed. It still has the heal on the back end but, to be honest if the target needs the heal from the ward expiring the healer who cast it needs to rethink their approach. Ward Ally is the preferred way to go. The caster and the lowest health target get the ward, and it gives you a chance to heal a target up fully if they took some spike damage. I would use ward with a Nightblade or Dragonknight healer, and possibly a Warden if you are just starting out with one. Rapid Regen is still a good skill, but there just is no bar space and there are better skills to slot. Sorc does not need the resto ward cause they have TITTY BIRD. The heal from that pet rivaled only by Breath of Life so you already have a super strong burst heal. You really want to focus on layering hots (springs), keeping combat prayer buff down 100 percent (also a hot), and keeping orbs in the group (also a fantastic heal). cast wall on a boss if it is not immune to off balance, and ele drain everything elite and above. Thats about the size of it. For normals, non DLC vets, just do whatever. For the newer DLC vets and trials, you want to keep hots up and watch for spike damage. Unfortunately most of the newer vet dungeons have one shot mechanics so there is no amount of healing that will keep stupid DPS from dying.

Can confirm

Mr. Carrier Pigeon
Aug 22, 2013

Those birds certainly know what they're doin'!

Rollersnake posted:

I assume the answer is no since nobody attempted it in that video, but can you clear those wall lasers by jumping over them?

My favorite bosses from what I've played are Balorgh from March of Sacrifices or the Indrik preceding him. MoS is a fun, challenging dungeon, and it's surprising how much less of an ordeal it is on vet than Moon Hunter Keep, being from the same DLC.

I think I may have actually tried this in an earlier pull than what's in the video, as well as rolling through it and popping shields. Still got nuked by that laser. It ticks insanely fast. Might be able to live through it on normal, though. No idea since we went straight to vet.

Magmarashi
May 20, 2009





Scyantific posted:

It's very bannable, especially when you're a bitch-made streamer like fengrush who goes crying to zos. It's how an EU troll got banned after he came to NA for the express purpose of having this kind of fun.

And yeah, I've already "stream-sniped" the shitter even if I wasn't directly attacking him.
https://www.twitch.tv/videos/376112363?fbclid=IwAR3N8CooW4yLYHgEPqDWwGFnepCLY1Y344VxJ2AuZsgjsB5LIYZAPXlmaUQ&t=03h26m09s

lol what a dumb gently caress, he should just use a stream delay if he's so concerned about being 'stream sniped'

Starshark
Dec 22, 2005
Doctor Rope
I've looked everywhere for an answer to this and come up short: Do survey maps only drop if you have 50 in a crafting line, or can they drop any time?

Residual Toast
Nov 19, 2007
The Toast with the Most

Starshark posted:

I've looked everywhere for an answer to this and come up short: Do survey maps only drop if you have 50 in a crafting line, or can they drop any time?

they can deffo drop before that, i've gotten them a bunch from jewelrycrafting and I'm not at 50, and other ones before that too.

Hi
Oct 10, 2003

:wrong: :coffeepal:
I believe master writs might only come from filling daily writs at max rank but surveys can come from anything, its like the whole point of doing writs on alts.

doomfunk
Feb 29, 2008

oh come on was that really necessary
all over my fine carpet!!
Surveys drop whenever you don't get a shipment. There's some RNG but this is regardless of skill rank; the only thing that will vary is the shipment or survey itself, as far as these items are concerned.

Mr Newsman
Nov 8, 2006
Did somebody say news?
I have a ton and I've only just recently hit 50 in the skill lines to echo what everyone else is saying.

Though whenever I got them I just put them in the bank cause I didn't know what they were so I have about 25 to go through still. :effort:

Nerd Of Prey
Aug 10, 2002


The surveys can be got at any level, and you can bank them and use them on other characters. The level of the mats you get is based on the level and the crafting skill of the character who uses it, so you can get a bunch of them on your lovely low-level dudes and use them all on your max-level crafting expert to stock up on high-level materials.

The other side of this, possibly not as well appreciated, is that you can use them on your lower-level characters to get large supplies of middle-tier mats which are actually a lot harder to find. Stacks of max-level stuff are a dime a dozen, but you can go broke trying to get enough mid-tier stuff to level another character's crafting. It can be good to sit on a few of those surveys so you can quickly stock up on whatever thing you need at the moment.

Starshark
Dec 22, 2005
Doctor Rope
Thanks everyone.

JadaX
Nov 25, 2008
Any goons got crowns for sale? Looking to get 7,200 crowns (3x race change tokens) for 1:150 ratio, PC-NA.

@Jadax2000 ingame - hit me up.

Snowy
Oct 6, 2010

A man whose blood
Is very snow-broth;
One who never feels
The wanton stings and
Motions of the sense



You could use the Tamriel Crown Exchange, but their rate is 200 per crown.

JadaX
Nov 25, 2008
Nah tce is crap. 200 per crown, then broker fees are high, and the suppliers themselves are total poo poo for the most part. They try to present themselves like a business, getting into agreements with guilds for skin selling, achievement selling etc and I just find that too tryhard.

I got my stuff from WCE which seems like a much more relaxed crown trading guild.

count_von_count
Nov 6, 2012

Speaking of tokens, for anyone who didn't know: as part of the racial passive changes in the latest update, everyone got 3 free name change tokens and 3 free race/appearance change tokens.

Ineptitude
Mar 2, 2010

Heed my words and become a master of the Heart (of Thorns).
Its 1:150 on US? In EU it is 1:400

DoriDori240
Aug 1, 2003

Needs more Anna Ohura

JadaX posted:

Nah tce is crap. 200 per crown, then broker fees are high, and the suppliers themselves are total poo poo for the most part. They try to present themselves like a business, getting into agreements with guilds for skin selling, achievement selling etc and I just find that too tryhard.

I got my stuff from WCE which seems like a much more relaxed crown trading guild.

LOL to this. I have never payed a brokerage fee on any transaction through TCE and cannot say I have had any issue with them. Never heard of WCE, but if you can buy crowns at 150g/crown ratio more power to you but that does not change the fact that 200G is pretty much the standard and Zeni fully backs TCE.

valuum
Sep 3, 2003
ø

DoriDori240 posted:

Healing ward got a pretty bug nerf a few patches ago. The upfront heal was removed. It still has the heal on the back end but, to be honest if the target needs the heal from the ward expiring the healer who cast it needs to rethink their approach. Ward Ally is the preferred way to go. The caster and the lowest health target get the ward, and it gives you a chance to heal a target up fully if they took some spike damage. I would use ward with a Nightblade or Dragonknight healer, and possibly a Warden if you are just starting out with one. Rapid Regen is still a good skill, but there just is no bar space and there are better skills to slot. Sorc does not need the resto ward cause they have TITTY BIRD. The heal from that pet rivaled only by Breath of Life so you already have a super strong burst heal. You really want to focus on layering hots (springs), keeping combat prayer buff down 100 percent (also a hot), and keeping orbs in the group (also a fantastic heal). cast wall on a boss if it is not immune to off balance, and ele drain everything elite and above. Thats about the size of it. For normals, non DLC vets, just do whatever. For the newer DLC vets and trials, you want to keep hots up and watch for spike damage. Unfortunately most of the newer vet dungeons have one shot mechanics so there is no amount of healing that will keep stupid DPS from dying.

Thanks for the writeup! Going to tinker a bit before I delve into casual semi-healing again.

I think I'm going to use a free race change to switch to khajit. Pickpocketing, murdering and stealing is a large part of my casual loitering about, and with the changes making them viable for magsorcs, hey!

ASenileAnimal
Dec 21, 2017

just jumped back in after a few months and realized i stopped right before i finished summerset lol. i also noticed there was a patch that changed some stuff to racial bonuses but it looks the same to me. did ps4 get it yet or is it just on pc?

Sad Wendigo
Jul 23, 2007

Nap Ghost

ASenileAnimal posted:

just jumped back in after a few months and realized i stopped right before i finished summerset lol. i also noticed there was a patch that changed some stuff to racial bonuses but it looks the same to me. did ps4 get it yet or is it just on pc?

Wood Elves aren't as good at stealth any more, but became better at detecting stealth.
Not sure if detecting stealth is of any use outside PvP but there you go.

All professional thieves, pickpockets and burglars will now be khajiit, which is fine.

The patch notes go into a bit more detail.
https://forums.elderscrollsonline.com/en/discussion/454456/pts-patch-notes-v4-3-0
I do like that they add explanations of their thinking in their patch notes, so even if you don't agree with a decision at least you can see their justification.

Nice that we all got three free race changes out of the deal.

Synthwave Crusader
Feb 13, 2011

Rejoice bowtards, the time of the Bow meta has arrived
https://www.youtube.com/watch?v=-4gYR-Af_z4

Berke Negri
Feb 15, 2012

Les Ricains tuent et moi je mue
Mao Mao
Les fous sont rois et moi je bois
Mao Mao
Les bombes tonnent et moi je sonne
Mao Mao
Les bebes fuient et moi je fuis
Mao Mao


at last the game is complete

Ineptitude
Mar 2, 2010

Heed my words and become a master of the Heart (of Thorns).

DoriDori240 posted:

LOL to this. I have never payed a brokerage fee on any transaction through TCE and cannot say I have had any issue with them. Never heard of WCE, but if you can buy crowns at 150g/crown ratio more power to you but that does not change the fact that 200G is pretty much the standard and Zeni fully backs TCE.

The seller pays the fee, 10%, with WCE

Drunk Driver Dad
Feb 18, 2005
I've wound up sticking with my stam sorcerer for now, although I'm still a pretty low level. The game is clicking more. How are stam sorcerers? I know to play what you think is fun, but I don't have much frame of reference yet. Can they be decent at soloing/self sufficiency? Or is a templar probably better for that? Probably sticking with the sorcerer either way since I've invested a little time in it now. Still in summerset, thinking about staying here to finish this zone, then going and starting the main quest for the story, or is that better to do right off the bat?

sensitivepigeon
Dec 4, 2016

I'M SENSITIVE ABOUT IT, OK?
Trying to sell 5k crowns to goons at 1:150. Hit me up ingame at sensitive_pigeon!

Sold!

sensitivepigeon fucked around with this message at 15:38 on Mar 7, 2019

Magmarashi
May 20, 2009





Anyone got a spare Werewolf bite? @Magmarashi on NA

edit: TY to Sensitive Pigeon

Magmarashi fucked around with this message at 16:50 on Mar 6, 2019

bagrada
Aug 4, 2007

The Demogorgon is tired of your silly human bickering!

Drunk Driver Dad posted:

I've wound up sticking with my stam sorcerer for now, although I'm still a pretty low level. The game is clicking more. How are stam sorcerers? I know to play what you think is fun, but I don't have much frame of reference yet. Can they be decent at soloing/self sufficiency? Or is a templar probably better for that? Probably sticking with the sorcerer either way since I've invested a little time in it now. Still in summerset, thinking about staying here to finish this zone, then going and starting the main quest for the story, or is that better to do right off the bat?

I'm only a month into the game, just hit level 50 (champion 30) on my dunmer sorc. I went magicka for Stonefalls and Deshaan then respecced to dual wield stamina for Shadowfen and Eastmarch. I think I'm going to do The Rift with 2h and heavy armor then call that part of the game won and swap to a different char for other areas. My experience is magicka is a bit better at soloing due to the healing pets but it did feel slower with the reliance on spells over melee. With the clanfear and matriarch I was able to solo things that otherwise gave me trouble, like dolmen bosses without help and the questline bosses in Crow's Wood. While doing the public dungeon in town in Eastmarch, I had to swap both pets back onto my bars for the healing and tanking against the quest bosses in there. For regular questing though both are good so it is only a matter of style and which you prefer. The negate magic ult, especially once you morph it, is pretty good for locking down a huge clump of non-boss enemies, it just builds a bit slower than other class ults.

I saw a big breakdown that said what order to do things but I don't know that it is necessary. If you are a big lore fan maybe do it in chronological order, otherwise go wherever looks fun. The one thing I have noticed is npcs can be carried from story to story and might recognize you for extra dialogue. I know I've seen the khajit guy from the start of Summerset also turn up in the Dominion starting zones, and the dark elf Naryu just gave me a bunch of extra advice in Eastmarch because we were already friends from Deshaan. I hear she shows up in the Morrowind expansion as well. That said my friend is having a blast with the game playing an orc in the orsinium DLC and a khajit nightblade skipped right to the thieves guild DLC, flat out ignoring the main stories and areas. They are a challenge at low level but he loves it.

Mr. Carrier Pigeon
Aug 22, 2013

Those birds certainly know what they're doin'!

Drunk Driver Dad posted:

I've wound up sticking with my stam sorcerer for now, although I'm still a pretty low level. The game is clicking more. How are stam sorcerers? I know to play what you think is fun, but I don't have much frame of reference yet. Can they be decent at soloing/self sufficiency? Or is a templar probably better for that? Probably sticking with the sorcerer either way since I've invested a little time in it now. Still in summerset, thinking about staying here to finish this zone, then going and starting the main quest for the story, or is that better to do right off the bat?

Stam Sorcs are great at doing stuff solo and living through it while pumping out really nice AOE damage. Once you have Crit Surge and, especailly, if you PVP for a little bit to get Vigor, you're gonna be able to take a whole lotta poo poo while you do damage. While a magicka templar is basically the king of self-healing, stam sorc is the best stam spec for doing kind-of the same thing.

Also nah, go ahead and do what you want when you want. Doesn't matter. If you're liking Summerset stick with it.

I said come in!
Jun 22, 2004

I am new to ESO and really want to learn how to tank because it means near instant queue times for dungeon finder. :kiddo: So far my character is level 17, I have 1 light, 1 medium, and 5 heavy pieces equipped. Do I want to use a 2-hand or 1-hand/shield for tanking? And I guess the thing I am most confused about is what skills to pick.

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben
1-hand & shield on your main bar. The single most important skill for all tanks is Puncture, which is how you taunt enemies. You should morph it to Pierce Armor for the Major Breach debuff.

I said come in!
Jun 22, 2004

Rollersnake posted:

1-hand & shield on your main bar. The single most important skill for all tanks is Puncture, which is how you taunt enemies. You should morph it to Pierce Armor for the Major Breach debuff.

Okay I have that much down at least, and that should be a good starter for tanking? I should really jump into the Goon discord to ask for additional help. I am playing on PC.

JadaX
Nov 25, 2008

I said come in! posted:

I am new to ESO and really want to learn how to tank because it means near instant queue times for dungeon finder. :kiddo: So far my character is level 17, I have 1 light, 1 medium, and 5 heavy pieces equipped. Do I want to use a 2-hand or 1-hand/shield for tanking? And I guess the thing I am most confused about is what skills to pick.

Maybe not what you expect, but I'd say don't start learning how to tank at lvl 17 - the dungeons at that level will barely give you much trouble and you will not get proper tanking practice. I'd say level up as dps till cp160 (whilst making sure to level tanking skills), then start your tanking practice full-time (with backup dps build). Start off by queuing tank on normal dungeons, then move onto vet vanilla dungeons - and finally onto vet dlc dungeons. Once you start to get the hang of tanking inbetween vet vanilla-vet dlc, start joining pug normal trial runs (Craglorn etc are always looking for tanks).

As for other stuff:

Can either go 5-1-1 or 7 all heavy (both are viable for tanks).

Need 1h/shield front bar, back-bar can be 1h/shield, destro staff, bow or even 2h depending on what you are tanking.

Skills to prioritize - pierce armor (taunt), igneous shield, green dragon blood (instant heal depending on your hp left), inner rage (ranged taunt), unrelenting grip (chains to pull creeps in) and warhorn (bis group buff). Then you can go onto other skills which are very good to run; heroic slash, engulfing flames, overflowing altar, blockade and magma shell.

To be honest, by the time you reach cp160 you will have learnt everything on your own (even though you will lvl as dps if you follow my advice).

JadaX fucked around with this message at 05:24 on Mar 7, 2019

count_von_count
Nov 6, 2012

JadaX posted:

...
Skills to prioritize - pierce armor (taunt), igneous shield, green dragon blood (instant heal depending on your hp left), inner rage (ranged taunt), unrelenting grip (chains to pull creeps in) and warhorn (bis group buff). Then you can go onto other skills which are very good to run; heroic slash, engulfing flames, overflowing altar, blockade and magma shell.

To be honest, by the time you reach cp160 you will have learnt everything on your own (even though you will lvl as dps if you follow my advice).

All super good advice, I would only add that the skills I've bolded are DK-specific so if you're tanking on another class you'll want to find substitutes.

:gifttank: Very Basic PvE Tanking Toolkit: Some skills that are good to have, grouped by the role they play :gifttank:

Crowd Control:

Taunt
  • (1h + Shield) Puncture >> Pierce armor (adds resistance debuff) << THIS IS A MUST-HAVE for any kind of tank
  • (Undaunted) Inner fire, has both a mag and stam morph, and is ranged
Pull
  • (DK) Fiery grip >> Unrelenting grip
  • (FG) Silver bolts >> Silver leash
Root
  • (DK) Dark talons >> Choking talons (adds damage debuff)
  • (Warden) Impaling shards >> Gripping shards
  • (Sorc) Encase >> Restraining prison (increases your healing received)
Utility: Buffs/Debuffs/Healing

Damage
  • (AW) War horn >> Aggressive horn (ultimate: +10% stats, increased crit damage) << THIS IS ALSO A MUST-HAVE but you need to do some PvP for it
  • (1h + Shield) Low slash >> Heroic slash (enemy damage debuff, also increases your ultimate generation so you can keep war horn up)
  • (DK) Molten weapons >> Igneous weapons (increased spell/weapon damage)
Group Shields
  • (DK) Obsidian shield >> Igneous shield
  • (DK) Magma armor >> Magma shell (ultimate)
  • (Warden) Frost cloak
  • (Undaunted) Bone shield >> Bone surge (increases healing received); not as good because it requires group members to activate a synergy in order to receive the shield
Group Healing
  • The best class-independent stam group heal is the AW skill Vigor, but like war horn you'll need to run around in Cyrodiil or BGs for a bit.
  • Templars and Wardens each have a whole skill line based around group heals (Restoring light/Green balance).

Blackdog420
Sep 10, 2009

born to roam
hello what is the best class for the Cat race. I want to make a character called Garfield Real. thanks.

Starshark
Dec 22, 2005
Doctor Rope

Blackdog420 posted:

hello what is the best class for the Cat race. I want to make a character called Garfield Real. thanks.

For my money, it's nightblade. I use them mainly for stealth and stealing everything in sight.

Annath
Jan 11, 2009

Batatouille is a great and funny play on words for a video game creature and I love silly words like these
Clever Betty
Hi yes I took February off, but just realized that there are events to get berries for that magic deer mount?

I have the base form, but am I too late to upgrade it to any of the evolved forms? The news post mentioned they'd put the event tickets in the crown store, but I didn't see any there :saddowns:

Nerd Of Prey
Aug 10, 2002


Annath posted:

Hi yes I took February off, but just realized that there are events to get berries for that magic deer mount?

I have the base form, but am I too late to upgrade it to any of the evolved forms? The news post mentioned they'd put the event tickets in the crown store, but I didn't see any there :saddowns:

They're going to drag this poo poo out literally forever, so there will always be another chance to get tickets. You need 4 feathers for the base mount, 4 berries to "evolve" it which replaces the one in your collection, then 4 more feathers to get another base mount, 4 more berries to turn it into a different colored one, and so on. There are 4 "evolved" forms they've announced so far. It will take y-e-a-r-s to get enough tickets for a complete set, it's one of the craziest weirdest grinds I've ever seen in an MMO.

But short answer is don't worry, you'll get another shot at the berries.


P.S. The scientist in me gets very irritated at such flagrant misuse of the word "evolve." Individuals don't evolve, populations evolve! That's metamorphosis god dammit!

Synthwave Crusader
Feb 13, 2011

They're also going to start selling event tickets in the store so you can get them that way.

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Inflammatory
Apr 22, 2014

Nerd Of Prey posted:


P.S. The scientist in me gets very irritated at such flagrant misuse of the word "evolve." Individuals don't evolve, populations evolve! That's metamorphosis god dammit!

um, excuse me, but pokemon begs to differ.

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