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TheMaestroso
Nov 4, 2014

I must know your secrets.
Supergreatfrien had some interesting memory leak problems in the latest RE2 stream.

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Gripen5
Nov 3, 2003

'Startocaster' is more fun to say than I expected.

That seems like more of a feature than a glitch.

Don Gato
Apr 28, 2013

Actually a bipedal cat.
Grimey Drawer

Gripen5 posted:

That seems like more of a feature than a glitch.

The difference between a glitch and a feature is how hard I laugh when it happens

bagual
Oct 29, 2010

inconspicuous
https://www.youtube.com/watch?v=RR4ZyM7Sl9o

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
https://gfycat.com/freshinfamousgnu

As if there wasn’t enough bullshit in Mario Kart already.

Simsmagic
Aug 3, 2011

im beautiful



https://www.youtube.com/watch?v=MxleBBFBITU

not sure if this is considered a glitch but I found it amusing in any case

Son of Thunderbeast
Sep 21, 2002
That's pretty good

Bacon_'s youtube channel is full of stuff like that. AGain, not quite glitches, but certainly amusing emergent behavior

https://www.youtube.com/watch?v=AK26bXWrOvo

https://www.youtube.com/watch?v=ixYwDntgdJ0

https://www.youtube.com/watch?v=XWa_hsznwXM

Gizmo Chicken
Feb 17, 2011

Yep.
I was playing Assassin's Creed: Odyssey and I rammed a ship in half in a shallow bay and welp.

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


Haine posted:

Ooh, I have a story related to this!

Up until recently, players couldn't be animals: due to limitations on how they were coded, any critters we had could only be controlled by AI, not players (with some very specific edge cases that were basically admin-only). For a while we had code in place for playable critters, but very little had been ported to it yet. Then MBC set up playable mice one day, and I kinda latched on to that base and went hog wild and ported a bunch more animals, like cats, dogs, possums, etc. (And birds, yes.)

In celebration of all the new things players could be, I joined a round just about to restart, and told everyone that next round they should latejoin because there were going to be a lot of :siren: !!!fun new job choices!!! :siren: for that round.

So the new round begins, and a few people have readied up. It's nuke. The ops are immediately worried because they can hear the announcement computer rattling off a slew of new crewmembers joining up, all of whom are cats, or birds, or mice. They comment that they're sure they're going to die to all the animals. I scoff at the idea in asay, since the animals are all extremely fragile. A couple punches and any of them are dead, let alone a couple bullets.

I should have lowered my expectations, it turns out.

So the station is rapidly filling with various animals, some of whom are fighting with one another, some of whom are dying to doors or the few people on the ship punching them. Most are just wandering about and discovering what it's like to play as a tiny animal. The ops are making their way to Medbay, where they're supposed to set up the nuke. One of them nearly suffocates while getting out of the pod due to forgetting to turn on his oxygen, then they nearly lose or forget the nuke, as ops are want to do.

They manage to get into Medbay with minimal fuss and no alarm raised. They heal up and begin setting up the area - they build tables to block off people's access to their corner of Medbay, and more tables around the nuke (which they've tucked into one of the beds.) Somewhere around when they were nearly done with the tables, someone wanders by, sees what they're up to, and screams over the radio as they run off. The ops have a brief minute to realize they've tabled off the nuke without starting the timer, so they quickly have to deconstruct one and start it up.

Now, this was the very first round since these playable critters were added. I'm sure most regular players have encountered a wizard that knows Baleful Polymorph before, but this was the first time these ops had ever encountered the new animals, so they had no way to know something very important to their plan to block off Medbay with tables:

Small animals can move over them, and hide under them.

The ops barely have time to get their table back up before animals are pouring into the room. Cats, mice, dogs, and a rainbow of parrots, from every possible direction, scoot right over the poor ops' tables. The ops are in chaos for a minute as they wildly fire at the animals - very few shots land, most sailing over their heads. One of the ops is struck by some of the stray bullets, the others get bitten by the animals as they dart around the tables. Blood flies everywhere. Some of the animals get to the nuke and begin hitting it with whatever they can.

The ops quickly realize that guns aren't going to work, and they switch to melee. Most of the critters fall quickly. There was a problem, though. See, cats have nine lives. When they would normally die, they would check to see if they should ignore that death and use a life. Due to a bug in how this was coded for the new playable cats, they'd forget to actually die, regardless.

Essentially, the cats were all immortal.

The ops stood no chance, in the end. The cats would get up every time the ops managed to strike them down, and whittled away at the ops and the nuke until both were gone.

That was The Day The Station Was Saved By Cats.

(please note that my recollection of this event is a bit foggy so some details may have gotten mixed up with other goofy nuke rounds I've observed)

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.

Doc Hawkins posted:

Cat scratch fever

SS13?
*checks link*
a-yup

Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



Fathis Munk
Feb 23, 2013

??? ?
This isn't a glitch at all but it owns and I wanted to share it so here we are

https://www.youtube.com/watch?v=JmTQdmkS8Xo

Fathis Munk
Feb 23, 2013

??? ?
Oh poo poo, he made another one today

https://www.youtube.com/watch?v=IGlBwyXMlqI

Owl Inspector
Sep 14, 2011

Dareon
Apr 6, 2009

by vyelkin

the ol razzle dazzle

LifeSunDeath
Jan 4, 2007

still gay rights and smoke weed every day

If your girl runs like this, she's a keeper.

artichoke
Sep 29, 2003

delirium tremens and caffeine
Gravy Boat 2k

Mm that's the stuff.

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

Is this a bug or a feature?
https://twitter.com/XAwesomeToadX/status/1098785958244372480

flatluigi
Apr 23, 2008

here come the planes
a feature, but one whose benefits aren't always that obvious

a fun thing is that if you play on one of the stages that 'squishes' characters into a 2d sprite like the game and watch ones, it actually literally squishes the models to the point where all those weird 3d dodges stop working

JingleBells
Jan 7, 2007

Oh what fun it is to see the Harriers win away!

https://www.youtube.com/watch?v=zgGP3f6qUYA

Stare-Out
Mar 11, 2010

Mafia 3 is pretty great.

https://i.imgur.com/khDwlN9.mp4

E: Better with audio:

https://streamable.com/bl3pg

Stare-Out has a new favorite as of 19:26 on Feb 25, 2019

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
https://www.youtube.com/watch?v=2T-cfOUBrnU

Make sure to watch until the end.

Ariong
Jun 25, 2012

Get bashed, platonist!


This gif is worth one thousand dollars!

Owl Inspector
Sep 14, 2011

Mazerunner
Apr 22, 2010

Good Hunter, what... what is this post?
https://www.youtube.com/watch?v=mwzph0BKlEk

freeedr
Feb 21, 2005


:argh:

C.M. Kruger
Oct 28, 2013

BE ADVISED

cage-free egghead
Mar 8, 2004

Battlefield 3 was a thing of beauty

Elizabethan Error
May 18, 2006

old but relevant
https://www.youtube.com/watch?v=iOKY7cFhTPw

Vorpal Cat
Mar 19, 2009

Oh god what did I just post?
Not the normal content of this tread, but definitely a glitch and definitely funny. Due to improper scaling the best weapon in Antham is the level 1 starting gun. Killing enemies faster then any legendary weapon or even higher level versions of itself.

LifeSunDeath
Jan 4, 2007

still gay rights and smoke weed every day

Vorpal Cat posted:

Not the normal content of this tread, but definitely a glitch and definitely funny. Due to improper scaling the best weapon in Antham is the level 1 starting gun. Killing enemies faster then any legendary weapon or even higher level versions of itself.

Listening to giant bomb's issues with this game, they say it keeps making their PS4 hard shut off and have to do an integrity check to come back on. It sounds like an all around terrible and short game.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.
I've heard that a lot of PS4 users have found the game literally unplayable - Enough so that I think everyone who bought it/pre-ordered for PS4 are entitled to full refunds.

Ouch.

Fathis Munk
Feb 23, 2013

??? ?
It's worse than just being unplayable, it can semi-brick PS4s, ie require you to do take special actions to get your console working again.

The game has a huge amount of issues and it's ridiculous that it was published in this state, especially with division 2 right around the corner.

Dabir
Nov 10, 2012

From a comment one of the devs left, it sounds like the scaling is partly intentional to allow lower levelled players to play with higher level ones. The question then is, does he mean they've made all grinding in their PvE grind game meaningless by design?

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


As opposed to the highly meaningful grinding of all other games. :v:

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Smartassing aside, it usually does have a point in being the core gameplay loop - get things, kill stuff, get more things, watch your numbers get bigger. A way to short-circuit that seems... counterproductive, in a way? I was never an MMO fan myself, but it's not hard to see how well having tiers of gameplay works for some people.

FactsAreUseless
Feb 16, 2011

Dabir posted:

From a comment one of the devs left, it sounds like the scaling is partly intentional to allow lower levelled players to play with higher level ones. The question then is, does he mean they've made all grinding in their PvE grind game meaningless by design?
No, they did it by being bad designers. Elder Scrolls Online does something similar: low level characters get more health/stamina/magicka because they have fewer abilities, and damage scales based on those numbers. That means that lower-level players can run basic dungeons with players of any level, and solo anywhere in the game world. However, it's not equal. High-level characters are still way more effective, better at both solo and group content. It looks like the Anthem designers just put no thought into it.

MisterBibs
Jul 17, 2010

dolla dolla
bill y'all
Fun Shoe

TheMaestroso posted:

Supergreatfrien had some interesting memory leak problems in the latest RE2 stream.

This reminds me of a door in the first Dead Space game, iirc. Something about needing to set vsync on, because otherwise something won't trigger, which means the game thinks the door is still closed, so you're just running into an open door that wouldn't let you pass through.

Worst thing is, it happens a few minutes into the game, so you'd just get your gun and no mister engineer guy you will rub your face on invisible wall!

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

I'm glad I didn't experience that bug, because I was recommended to turn vsync off with Dead Space due too terrible input lag.

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don longjohns
Mar 2, 2012

I dropped The Beast from my party in Divinity 2 and I guess he was upset because he now spends his days, torsoless, in briefs, doing what I can only describe as walking very quickly toward a ruined boat and not getting anywhere.

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