|
suicidesteve posted:So it can't beat the 2 best decks but it can beat the other decks that also can't beat the 2 best decks. That's pretty much what I figured. It also might not beat Boros since it's tough to Pestilence your opponent's creatures away when they can burn you for 12.
|
# ? Mar 6, 2019 08:39 |
|
|
# ? Jun 3, 2024 06:51 |
|
Hellsau posted:It also might not beat Boros since it's tough to Pestilence your opponent's creatures away when they can burn you for 12. WB pestilence is the same as all my favorite decks in pauper: it’s not one of the top two decks, but it’s cool as hell.
|
# ? Mar 6, 2019 09:06 |
|
Mezzanon posted:WB pestilence is the same as all my favorite decks in pauper: it’s not one of the top two decks, but it’s cool as hell. This will make me feel good when I pay $35 to play it and lose to the top 2 decks repeatedly.
|
# ? Mar 6, 2019 13:21 |
|
how unlucky is it that pteramander isn't a common i feel like I want 4 more good threats in UB Delver. I only have 8
|
# ? Mar 6, 2019 19:59 |
|
suicidesteve posted:This will make me feel good when I pay $35 to play it and lose to the top 2 decks repeatedly. That’ll happen. You might actually be okay vs delver, you probably get wrecked by tron though Johnny Five-Jaces posted:how unlucky is it that pteramander isn't a common Working as intended. Delver plays a 1 mana 3/2 flyer and a 1 mana 5/5 with unlimited churn and permission. You don’t need more threats you’re the best deck in the format Edit: isn’t ub delver like 40/75 of the legacy deaths shadow list? Mezzanon fucked around with this message at 21:24 on Mar 6, 2019 |
# ? Mar 6, 2019 21:21 |
|
git probe and gush are banned in legacy for a reason
|
# ? Mar 6, 2019 21:30 |
|
Hellsau posted:git probe and gush are banned in legacy for a reason because wotc are cowards with no imagination, agreed
|
# ? Mar 6, 2019 23:52 |
|
Johnny Five-Jaces posted:how unlucky is it that pteramander isn't a common Jace's Phantasm exists
|
# ? Mar 8, 2019 03:48 |
|
Silhouette posted:Jace's Phantasm exists It's difficult to play Jace's Phantasm when everyone is inexplicably playing Bojuka Bog and Relic of Progenitus.
|
# ? Mar 8, 2019 04:41 |
|
Hellsau posted:It's difficult to play Jace's Phantasm when everyone is inexplicably playing Bojuka Bog and Relic of Progenitus. Well you see, Tron plays Mnemonic Wall and so it's good against Tron,,,
|
# ? Mar 8, 2019 04:44 |
|
Hellsau posted:It's difficult to play Jace's Phantasm when everyone is inexplicably playing Bojuka Bog and Relic of Progenitus. Sadly yeah, I tried a Delver/Mill variant build a few months ago that basically just used Mind Sculpt and Vision Charm to enable Phantasm, and it had a mostly bad record. I did jank out a few Delver players by disrupting their flips and a Tron player by milling every single one of their Power Plants (who then ragequit), so altogether i'd rate the deck a success
|
# ? Mar 8, 2019 07:46 |
|
I'm trying to get better at playing tribe. Do I just lose to bogles and Gond and Pestilence?
|
# ? Mar 8, 2019 11:28 |
|
I'm trying to put together a group of 4 (hopefully similarly powerful) pauper decks for our gaming group. What four decks should I put together for this? I'd like there to be a bit of variety if possible. help me thread!
|
# ? Mar 9, 2019 19:15 |
|
TheTofuShop posted:I'm trying to put together a group of 4 (hopefully similarly powerful) pauper decks for our gaming group. What four decks should I put together for this? I'd like there to be a bit of variety if possible. help me thread! As long as you avoid Delver and Tron, pretty much any other meta decks should work nicely with each other. For four different styles of play, maybe: Stompy -Aggro MBC -control Bogles- Voltron Boros Monarch -midrange Pop one out and put in dredge or izzet blitz for combo?
|
# ? Mar 9, 2019 19:53 |
|
Hello all. I decided to try out Pauper on MTGO, there isn't really a paper group playing it where I am right now but it seemed like a fun format. After realizing I could play Wild Mongrel and Lightening Bolt, two cards I have a soft spot for, I threw together a G/R Madness deck. This is what I've been trying so far. 4 Basking Rootwalla 4 Borderland Explorer 2 Faithless Looting 4 Fiery Temper 7 Forest 3 Hooting Mandrills 4 Insolent Neonate 3 Lightning Axe 4 Lightning Bolt 8 Mountain 4 Rancor 4 Reckless Wurm 4 Rugged Highlands 1 Tormenting Voice 4 Wild Mongrel Sideboard: 2 Electrickery 2 Feed the Clan 4 Gleeful Sabotage 1 Lightning Axe 3 Pyroblast 3 Vines of Vastwood So far it's been doing ok, but a bit inconsistent. I sometimes have trouble getting the last bits of damage in, especially if I've had to use Bolts and Temper as removal. Any suggestions for things t change?
|
# ? Mar 9, 2019 20:36 |
|
Arrogant Wurm was downshifted to common in Vintage Masters, and you should run 8 Wurms and go full stompy. 4 Faithless seems advisable as well since you can turn it into card advantage reasonably easily.
|
# ? Mar 9, 2019 20:49 |
|
Mezzanon posted:I'm trying to get better at playing tribe. Do I just lose to bogles and Gond and Pestilence? you should be fine against bogles, they don't have much interaction. game one you can run out an early tribe and bait them into leaving stuff back to block. pestilence seems slow, just sculpt a hand and run out tribe once you have mana to protect it. if they're not pressuring you then you can sit back and counter their card advantage and business spells to buy you a lot of draw steps. the long game favors you against anything leaning on reactive cards
|
# ? Mar 9, 2019 21:14 |
|
neaden posted:So far it's been doing ok, but a bit inconsistent. I sometimes have trouble getting the last bits of damage in, especially if I've had to use Bolts and Temper as removal. Any suggestions for things t change? insolent neonate is really bad, especially when you aren't already playing the full set of faithless lootings. max out those, maybe play another tormenting voice, play arrogant wurm like Hellsau said. with the rancors that gives basically all of your guys evasion and they're all huge edit: I noodled on insolent neonate a little bit longer but I still don't like it. I get the joke, which is to have more ways to play a turn 3 wurm, and it carries a rancor just fine, but I like having a whole mess of creatures that don't die to bolt instead. I think having the wurm on turn 3 is overstated in terms of importance. Play against affinity where they just poo poo out 4/4s forever and also play some other spell. You can do the same thing. Johnny Five-Jaces fucked around with this message at 04:15 on Mar 10, 2019 |
# ? Mar 9, 2019 21:27 |
|
little munchkin posted:you should be fine against bogles, they don't have much interaction. game one you can run out an early tribe and bait them into leaving stuff back to block. You're probably right on bogles, I probably keep thinking of modern bogles which has daybreak coronet for lifelink forever. I still have a lot of learning to do with tribe, that's why i'm running the local pauper league.
|
# ? Mar 10, 2019 07:04 |
|
You might also want to consider Gathan Raiders for GR madness : https://scryfall.com/card/fut/99/gathan-raiders . Its both a discard outlet and a big threat when you are hellbent.
|
# ? Mar 10, 2019 12:08 |
|
Thanks for the advice all. Right now I'm trying out -4 neonate, -1 tormenting voice +2 faithless looting +3 arrogant wurm. The lootings have helped but the wurm is getting stuck in my hands a bit too often. I feel like without neonate rancors aren't working either. It's too easy for my two drop to get removed and rancor gets stuck in my hand. I'm thinking maybe replace it with burning tree emmissary. Gathan raiders could be nice but I'm not sure I'd get hell-bent reliablely.
|
# ? Mar 10, 2019 16:42 |
|
New-ish player. I'm looking to get into a 60 card format, and kinda landed on pauper a while ago due to cost and not wanting to deal with rotation. I mostly play commander, and a bit of sealed. Read about a bunch of archetypes, trying to decide what to order. Though maybe i'm over thinking it, and should just spend 30 bucks to have a deck. Anyway, does anyone have any insight on Thermo Delver? Seems like a kinda neat list, and I could pretty easily turn it into blitz or another delver variant if I want to change things up. Is it a decent deck, or is trying to mash together burn and delver just a greedy idea? Any changes I should look at making before I buy it (looks like there's a few variations on the list floating around, link is just a random one)? Bad choice for a new player? I've also been looking at Infect and RB Eldrazi Reanimator, and am hesitant about how all-in they are on their gameplan. Though Reanimator does look pretty entertaining when it works.
|
# ? Mar 14, 2019 19:36 |
|
I do not like playing thermo-alchemist in a deck with reactive cards like counterspell and vapor snag. That and the archer are easier threats to remove than, say, Spire Golem or Gurmag Angler, and I'm not convinced that winning outside of combat is enough upside to open yourself up to more interaction from your opponents. otoh, pauper is about having a good time and playing cards you want to play, so I'm going to play this: https://www.mtggoldfish.com/deck/1716392#online
|
# ? Mar 15, 2019 16:13 |
|
Johnny Five-Jaces posted:I do not like playing thermo-alchemist in a deck with reactive cards like counterspell and vapor snag. That and the archer are easier threats to remove than, say, Spire Golem or Gurmag Angler, and I'm not convinced that winning outside of combat is enough upside to open yourself up to more interaction from your opponents. Do you think it would make sense to cut back on the reactive stuff (or move it to the SB) in favor of more burn pieces? That might open up the noncombat stuff a bit without leaving it short on removal. Edit: or at that point am I just building bad burn? I see what you're saying about alchemist and archer. I guess it's worth saying this deck is gonna mostly be for kitchen table stuff and maybe the odd charity event at my lgs. I'm mostly trying to make sure the deck is gonna not flop horribly, and be kinda fun while I figure out what I like in the format. BR Eldrazi Reanimator was my other idea, but apprehensive of the decks whiff chances. Is that goblin aristocrat storm? Rad.
|
# ? Mar 16, 2019 02:08 |
|
thocan posted:Do you think it would make sense to cut back on the reactive stuff (or move it to the SB) in favor of more burn pieces? That might open up the noncombat stuff a bit without leaving it short on removal. yea you're just building bad burn or bad delver but if it's a casual deck it should work out fine. my criticism would be that brainstorm is bad without shuffle effects. either cut the cliffs for ash barrens or swap brainstorm for chain lightning or needle drop or something b/r reanimator sees like a poor deck for kitchen table. win or lose there's not a lot of fun interactive gameplay to be had little munchkin fucked around with this message at 03:35 on Mar 16, 2019 |
# ? Mar 16, 2019 03:32 |
|
2-0 in my local pauper league after beating mono blue delver
|
# ? Mar 16, 2019 07:52 |
|
Anyone else been messing around with Oops All Instants? Feels pretty good imo. I don't really understand the single radiant fountain? I think I might just switch it and a sandbar for basic islands and squeeze in another spire golem somewhere. I also don't love force spike - I'm siding it out nearly every match. Haven't played against much aggro though where I feel like a t1 counter would be important. Might just try mana leaks or something there? Thoughts on squeezing in gush and foil?
|
# ? Mar 20, 2019 03:25 |
|
I don't like playing control decks that can't beat Tron. It doesn't have a robust enough card advantage engine to support Foil and Gush sets you back too much such that why bother playing a control deck at that point?
|
# ? Mar 20, 2019 03:45 |
|
Somehow beat mono black control with tireless tribe today lmao
|
# ? Mar 20, 2019 07:07 |
|
Mezzanon posted:Somehow beat mono black control with tireless tribe today lmao lol
|
# ? Mar 20, 2019 07:34 |
|
Hellsau posted:lol Pretty sure I’m paired against bogles next week, welp.
|
# ? Mar 20, 2019 08:17 |
|
Hellsau posted:I don't like playing control decks that can't beat Tron. It doesn't have a robust enough card advantage engine to support Foil and Gush sets you back too much such that why bother playing a control deck at that point? *nodding* yeah ban tron
|
# ? Mar 20, 2019 08:22 |
|
field balm posted:*nodding* yeah ban tron Ban Delver, Tron, Gush, GitProbe, Foil, Flicker and probably Rancor.
|
# ? Mar 20, 2019 08:53 |
|
Hellsau posted:Ban Delver, Tron, Gush, GitProbe, Foil, Flicker and probably Rancor. Ban lands too
|
# ? Mar 20, 2019 16:46 |
|
I'm getting together with some friends to play some Pauper and thought I'd throw together a Tron build to go along with my other decks. What's the best build to use right now?
|
# ? Mar 21, 2019 01:13 |
|
Some Numbers posted:I'm getting together with some friends to play some Pauper and thought I'd throw together a Tron build to go along with my other decks. What's the best build to use right now? Pretty sure the best build of Tron is a purely hypothetical build because only Hellsau can actually play it on a chess timer. It's probably a lot better IRL
|
# ? Mar 21, 2019 01:32 |
|
Some Numbers posted:I'm getting together with some friends to play some Pauper and thought I'd throw together a Tron build to go along with my other decks. What's the best build to use right now? In paper, play a Fangren Marauder version of Tron, either with Mulldrifters and other good blue and red cards, or just 4 Marauder 4 Crusher 4 Crop Rotation 4 Map Turbo Tron. Tron is just miserable to play and play against so you might as well play the more fun versions, even if they can't beat Flicker versions.
|
# ? Mar 21, 2019 02:07 |
|
Hellsau posted:4 Marauder 4 Crusher 4 Crop Rotation 4 Map Turbo Tron Ooof that sounds amazing. List?
|
# ? Mar 21, 2019 02:10 |
|
Some Numbers posted:Ooof that sounds amazing. List? It doesn't win online so I'll just throw one together real quick: 4 Ulamog's Crusher 4 Fangren Marauder 4 Wretched Gryff and/or Mulldrifter (whatever mix you want) 4 Ancient Stirrings 4 Crop Rotation 2 Pulse of Murasa 2 Rolling Thunder 4 Chromatic Sphere 4 Chromatic Star 4 Expedition Map 4 Prophetic Prism 4 Urza's Tower 4 Urza's Plant 4 Urza's Mine 3 Haunted Fengraf 3 Shimmering Grotto and two slots for removal spells or Condescends or more Gryffs/Mulldrifters or whatever.
|
# ? Mar 21, 2019 02:17 |
|
|
# ? Jun 3, 2024 06:51 |
|
Thoughts about Reap and Sow?
|
# ? Mar 21, 2019 02:33 |