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ThNextGreenLantern
Feb 13, 2012
I don't understand why Kastelan heads get such a bad rap, looks great to me.

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Deified Data
Nov 3, 2015


Fun Shoe
Please tell me you're painting the screen to look like a mouth

I said come in!
Jun 22, 2004

Deified Data posted:

Please tell me you're painting the screen to look like a butt

ThNextGreenLantern
Feb 13, 2012

Deified Data posted:

Please tell me you're painting the screen to look like a mouth

You know, I put those vents there as a laugh, but now I kind of feel like I have to.

Crazy Ferret
May 11, 2007

Welp

a witch posted:

How do people usually outfit Plague Marines and Blightlords? Squad sizes, gear etc?

I do squads of 7 cause its a fluffy nurgle number and it keeps the points fairly manageable. As far as loadouts, I tend to specialize the squads with double/triple weapons if able. I have:

A squad of 7 with 2 Blight Launchers and the Sergeant has a Powerfist.
A squad of 7 with 2 Melta guns and the Sergeant has a Powerfist.
2 Squads of 7 with 2 Plasma Guns and the Sergeant has a Powerfist and a Plasma Gun.

The triple Plasma Gun squads are nice though have a Chaos Lord nearby to help with rerolling ones goes a long way. Melta Gun squad usually hides behind some cultist/walkers with the Strategy that says they cannot be shot at unless they are the closet unit. This has helped them get into melta range for tanks/dreads and whatnot. The Sergeant all have Powerfists cause that is what they are modeled with and I just like to roll that way otherwise I'd keep them cheap. I've only just started experimenting with my Death Guard but Toughness 5 and Resilient really gives these guys some staying power.

As far as Blightlords, I'm not going to be a good source. I recently found an old Chaos Terminator squad that I've been using and they are all kitted out with Combi-weapons. 2 Combi-Meltas, a Combi-flamer, and a Reaper Autocannon along with a Sergeant with just an Axe and Combi-bolter. Its not very efficient and I'd probably just give them bolters/Reaper if I could rebuild them. Still, the Reaper is nice as Str 7 is a lovely place to be in this game at the moment. The bolters are decent though I find their weapon attachments a bit of a letdown as they are never fast enough to capitalize on them, even with Deep strike. I gave them all Bubonic axes since most of them were armed with old chainfists and it seemed the simplest. I've only used them for one game as I only recently found them but they stood on an objective real well and killed a few stray marines who wandered to close to it. Not bad and they do help me get to a 2k list nicely.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


So it at least looks like it would be fairly easily to convert a Vanguard Librarian for Deathwatch, since the shoulderpad on the left arm is seperate. The same can't be said for the captain, though. I kind of wonder if the Librarian will be the standard mini, while the Captain will be unique to the Shadowspear box.

Eifert Posting
Apr 1, 2007

Most of the time he catches it every time.
Grimey Drawer
So I impulse bought shadowspear.

It came with the art cards- which I don't give a poo poo about- and the data slates, which is the real reason I bought it now instead of later.

I'm looking to sell the chaos side, the chaos book, the chaos slates. The 8th Edition cheat sheet will be in there as well as the poster just cuz I have no use for them. I'd probably just cut out the Chaos side of the model instructions and throw it in there as well. I'll likely just post it on eBay in a couple weeks but if somebody wants to p.m. me an offer I'd certainly be happier giving it to a goon. I also have the entire plague Marine side of the DI box if you want the lot.


I also played a game against genestealer cult that went pretty great. I'm going to do an effort post when I'm not just working off my phone. The short summary is at the Leviathan killed a whole mess of stuff.

For_Great_Justice
Apr 21, 2010

JUST CAN'T SHUT THE FUCK UP ABOUT HOW MUCH I HATE GAMES WORKSHOP!
Got my shadow spear set, came with all primaris sized bases instead of an set for chaos marine sized, owners said its an issue popping up

Eifert Posting
Apr 1, 2007

Most of the time he catches it every time.
Grimey Drawer
They're listed as 32s in the rulebook...

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

For_Great_Justice posted:

Got my shadow spear set, came with all primaris sized bases instead of an set for chaos marine sized, owners said its an issue popping up

All marines (CSM included) are on 32s now.


Eifert Posting posted:

I'm looking to sell the chaos side, the chaos book, the chaos slates. The 8th Edition cheat sheet will be in there as well as the poster just cuz I have no use for them. I'd probably just cut out the Chaos side of the model instructions and throw it in there as well. I'll likely just post it on eBay in a couple weeks but if somebody wants to p.m. me an offer I'd certainly be happier giving it to a goon. I also have the entire plague Marine side of the DI box if you want the lot.

I don't have any interest in Death Guard, but pm incoming on Shadowspear.

Foul Ole Ron
Jan 6, 2005

All of you, please don't rush, everyone do the Guybrush!
Fun Shoe

Gareth Gobulcoque posted:

The defiler doesn't usually accomplish anything other than looking super derpy, in a very loveable way, and drawing a poo poo ton of firepower, which is perfectly fine for 140 points.

Defilers seem to work best in this roll. Kit them out as an assualt variant (scourge is best).

Charge them directly at what ever you want to die. Most opponents will throw everything the got at it (warp time the Defiler to make it seem extra scary).

If the Defiler does not die (W14, a 5+ invul save and auto wound regen helps) it can do some serious damage to what ever it charges.

140 points for a pretty decent distraction.

For_Great_Justice
Apr 21, 2010

JUST CAN'T SHUT THE FUCK UP ABOUT HOW MUCH I HATE GAMES WORKSHOP!
If I recall its also big so could tag a ton of stuff in consolidation.

Schadenboner
Aug 15, 2011

by Shine
So, something that I’ve never understood (and something that might help make the Inquisition significantly more useful): why doesn’t the Ordo Hereticus get Quarry on Imperial? Like, the Psyker thing: ok, that makes sense. But getting quarry against Chaos not only completely overlaps with the Malleus but it seems like it wouldn’t even be within their remit, exactly? Hereticus is what you send when elements in the Imperium fail in the obligation of all mankind to give due veneration to Him on Terra?

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord
Hereticus fights Chaos within the Imperium, Mallues fights it without. Chaos would fall under their jurisdiction, given that chaos cults are generally quite heretical

DotyManX
Aug 9, 2004
Yeah I drive a minivan, big deal, wanna fight about it?
I thought I remembered that it was FAQ-Ed that plasma only blows up on natural 1’s now, is that right or did I make that up?

Booley
Apr 25, 2010
I CAN BARELY MAKE IT A WEEK WITHOUT ACTING LIKE AN ASSHOLE
Grimey Drawer

DotyManX posted:

I thought I remembered that it was FAQ-Ed that plasma only blows up on natural 1’s now, is that right or did I make that up?

You made it up, it blows up on anything modified to be a 1.

Mef989
Feb 6, 2007




DotyManX posted:

I thought I remembered that it was FAQ-Ed that plasma only blows up on natural 1’s now, is that right or did I make that up?

Not in 40k, but I think it works that way in Kill Team (I don't play KT so I may also be wrong).

I totally think it should work that way though.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

For_Great_Justice posted:

Got my shadow spear set, came with all primaris sized bases instead of an set for chaos marine sized, owners said its an issue popping up

Cool. Call GW. Maybe you'll get a free box.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
https://twitter.com/Ex_Profundis/status/1107048828874772480?s=20

EvilHawk
Sep 15, 2009

LIVARPOOL!

Klopp's 13pts clear thanks to video ref

Has anyone else noticed an issue with BattleScribe and kill team lists? It's now telling me that all of my non-specialists require specialisms, which is a) wrong and b) not possible. I've updated the app and data but no change.

Just going to ignore it for now but it is quite annoying.

Schadenboner
Aug 15, 2011

by Shine

EvilHawk posted:

Has anyone else noticed an issue with BattleScribe and kill team lists? It's now telling me that all of my non-specialists require specialisms, which is a) wrong and b) not possible. I've updated the app and data but no change.

Just going to ignore it for now but it is quite annoying.

File a bug report, they’re usually very responsive?

E:

Ex Profundus and the rest of the Inqusimunda mob are loving amazing.

Eifert Posting
Apr 1, 2007

Most of the time he catches it every time.
Grimey Drawer
Do y'all think the phobos libby is a straight upgrade over the bigly libby? I'm playing with an alternate list idea and most of what I'm reading implies he is.

TheBigAristotle
Feb 8, 2007

I'm tired of hearing about money, money, money, money, money.
I just want to play the game, drink Pepsi, wear Reebok.

Grimey Drawer

Eifert Posting posted:

Do y'all think the phobos libby is a straight upgrade over the bigly libby? I'm playing with an alternate list idea and most of what I'm reading implies he is.

Can't say for certain but I know the Librarius discipline has always felt extremely lacking

Schadenboner
Aug 15, 2011

by Shine

Eifert Posting posted:

Do y'all think the phobos libby is a straight upgrade over the bigly libby? I'm playing with an alternate list idea and most of what I'm reading implies he is.

TheBigAristotle posted:

Can't say for certain but I know the Librarius discipline has always felt extremely lacking

Keep in mind that it looks like Obscuration buffs are PHOBOS-only (still useful in a general Marine force as an offensive caster obviously, Mind War seems to be a straight upgrade for Smite, for example).

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Eifert Posting posted:

Do y'all think the phobos libby is a straight upgrade over the bigly libby? I'm playing with an alternate list idea and most of what I'm reading implies he is.

Yes. Mind Raid looks good, Shrouding and Scryers Gaze look like they would support a unit of Eliminators fairly well, Temporal Corridor looks like it could be interesting, and Tenebrous Curse could be a nasty roadblock.

A Librarian with Temporal Corridor and a Tome of Malcador could have a solid chance of getting Null Zone off, or be in position to unleash Mind Raid on a character or Tenebrous Curse to slow an advancing force. Another with Shrouding and Scryers Gaze would be great for supporting a unit of Eliminators, although a Captain with the Target Priority ability does the same thing. That said I would rather the Captain go with another unit like Hellblasters or Suppressors.

I think there's a lot of opportunities for shenanigans with the Phobos units. I doubt it will be hyper competitive, but it should be fun. I expect to see more in Vigilus Burns.

nite_moogle
Jul 10, 2008
Tenebrous Curse definitely feels like it has potential for Shenanigans. Oops, your flyer has nowhere to go with its move value chopped in half. Shame there's no Phobos unit you can load up with flamers or meltaguns to use Conduit on.

Eifert Posting
Apr 1, 2007

Most of the time he catches it every time.
Grimey Drawer
So I forgot to take photos until near the end of the first turn, but I had a really solid game with a local called Justin and his GSC army. He bought a surprisingly shooty GSC army and I brought an unsurprisingly shooty marines list (including BIG DICK LEVIATHAN, after confirming with him prior to the game that it was cool) at 1500 points.

His army had about 50 neophites or maybe 60, 6 (I think) acolytes, six of those dirtbike dudes, 3 heavy mortars, two dune buggies with mining lasers, 1 rockgrinder, a Russ, and all of the characters (biker, sniper, Roland Deschain, broodlord, that guy who buffs neophites, GW HQ stalker, that loving magos). He had like 20 command points or something like that.

I brought 4 5 man tac squads (two with plasma guns, two with missile launchers), two 5 man squads of sniper scouts, a dakka pred, a whirlwind, a landspeeder, 3 inceptors, BIG DICK LEVIATHAN, a techmarine, a lieutenant and a captain. Also apparently some loaded dice.




We got the Chapter approved mission where you can veto one opponents card for one command point.



Turn 1:

I deployed everything but the inceptors
GSC deployed the biker character, the guy googling war-hammer world, the sniper, the heavy mortars, the dune buggies, the rockgrinder with acolytes innit, and the Russ (which, after listening to the badcast, I decided to ignore all game).



I got first turn and moved my BIG DICK LEVIATHAN and the speeder into range






The shooting phase was pretty brutal for the cult. My predator took one of the dune buggies to one wound, the whirlwind killed two heavy mortars (the last would flee in moral), BIG DICK LEVIATHAN engaged in ridiculous overkill on the other dune-buggy, and the snipers took two or three wounds off the other dude's sniper. Somehow my speeder took all but one wound off the rockgrinder. His shooting phase was largely ineffectual other than taking 3 wounds off of my warlord.







Turn 2:



I chose not to drop my inceptors as there wasn't really anything worth using it on. BIG DICK LEVIATHAN decided since the Rockgrinder and the dunebuggy were at 1 wound apiece it was safe to split fire and engaged in ridiculous overkill against both of them. The whirlwind discovered that the closest thing to it was the biker character and engaged in ridiculous overkill against her (this would turn out to be a poor decision for it). The predator had moved to a point where he could see a lot of good targets before everyone else killed them and then could see nothing, so it just sat there. My Captain did not like having a bullet in him so he chose to sit behind a wall and take a quick nap (this would turn out to be a good idea).

Turn two had the GSC player send his sniper back into reserves and deployed all but three squads of neophytes.





The bikers apparently didn't like the whirlwind killing their boss and used a strategem to deploy within 6 inches of it, they lobbed demo charges into it, causing -stop me if you've heard this before- hilarious overkill. I want to say they could have killed it twice. They then moved into cover.

The acolytes moved into charge range with my snipers and then charged them in the fight phase, killing all but two.

The Russ took a few wounds off the speeder and the neophytes in the back failed to kill it.

The broodlord and the magos, unsurprisingly, did the most damage. The magos decided to take over BIG DICK LEVIATHAN (they can do that) and nearly killed the predator with stormcannons. At that point he thought he was done. I told him he forgot the heavy flamers. He then made BIG DICK LEVIATHAN attempt to kill his own techmarine, over my objections that that was like making someone shoot their puppy. Fortunately the techmarine survived with one wound left and Roland Deschain was the one who put him down. The broodlord then did that crazy roll off on leadership thing they do and took ~ 5 wounds off of BIG DICK LEVIATHAN then charged it, receiving two wounds to overwatch and taking all but three loving wounds off of BIG DICK LEVIATHAN.




Turn 3

BIG DICK LEVIATHAN and the scouts fell back, the captain moved up to potentially charge the broodlord, a squad of marines moved up to try and push the acolytes off of objective 5 (which was a card). The speeder attempted to get to be closest to the loving magos, but was unable to, and shot a few neophytes in frustration. I spent a few minutes trying to drop the inceptors closest to that loving magos but couldn't, so they dropped near the bikers and killed all but two. The predator was closest to Roland and so the question of "Knight of the Eld vs main battle tank" was answered. My tactical marines fired at the broodlord and somehow killed it with 4 bolters (I rolled them first before overcharged plasma was rolled, so basically after the broodlord died I rolled to see if my plasma dude killed himself shooting in the air in celebration). The other plasma tac squad killed all but 1 of the acolytes and then charged the last one, killing him.

The GSC turn dropped the rest of their reserves and, thank god, the loving magos whiffed attempting to make BIG DICK LEVIATHAN rip up a little girl's drawing for her mother or something. The loving magos was surrounded by bodies at this point, and I had been able to do nothing tokill him all game so at this point I was loudly planning to drop an orbital bombardment on his head if my warlord survived the turn, so the sniper atempted to kill my captain with two shooting actions (one for deploying from reserves, one conventionally in the shooting phase) and my captain's storm shield stopped all but a mortal wound, meaning he was at 1 wound. BIG DICK LEVIATHAN ate a battle cannon round to the face and saved all but one wound, and GSC player rolled a two for damage (with command reroll), meaning BIG DICK LEVIATHAN survived the turn with one wound. The charge phase saw some neophytes paste my predator and the bikers bounce off my inceptors. The GSC player did finally kill my speeder, which ate a surprising amount of shooting and did a bit of work before dying much later in the game than I expected.







At this point my opponent received a call about a medical issue in the family (apparently not serious) so we had to pack things up. He was ahead on points and I doubt I would have caught him due to board control. I told him that he would almost certainly win but he insisted on conceding. I feel he won, but it was a good game and I definitely had a blast, seemed like he did as well. It was an amazing game.

MVP is obviously BIG DICK LEVIATHAN, who killed his point value in two shooting turns, ate constant fire from everything, ate two turns of the best psychic power in the game and a charge from a loving broodlord. He would likely have gotten to obliterate two troop squads in the following turn, He also nearly killed my own tank and his pet tech-marine. As recognition I am going to refer to BIG DICK LEVIATHAN as BIG DICK LEVIATHAN (BDL in public) until he gives me reason not to.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

nite_moogle posted:

Tenebrous Curse definitely feels like it has potential for Shenanigans. Oops, your flyer has nowhere to go with its move value chopped in half. Shame there's no Phobos unit you can load up with flamers or meltaguns to use Conduit on.

TC doesn't work on models that can fly.

nite_moogle
Jul 10, 2008

Beer4TheBeerGod posted:

TC doesn't work on models that can fly.
Oops, read the power backwards. Still amazing for shutting down infantry trying to get anywhere useful.

spacegoat
Dec 23, 2003

by Jeffrey of YOSPOS
Nap Ghost
https://www.warhammer-community.com/2019/03/17/pre-order-preview-abaddon-chaos-space-marines-and-more/

So we've got an updated version of the CSM codex, and the new CSM are compatible with the existing CSM/C:SM ranges. It's good to see GW encouraging conversions again.

Schadenboner
Aug 15, 2011

by Shine

spacegoat posted:

https://www.warhammer-community.com/2019/03/17/pre-order-preview-abaddon-chaos-space-marines-and-more/

So we've got an updated version of the CSM codex, and the new CSM are compatible with the existing CSM/C:SM ranges. It's good to see GW encouraging conversions again.

Pre-order Preview: Abaddon, Chaos Space Marines and More posted:

Fittings on this set are compatible with much of the Chaos Space Marines and Space Marines ranges, allowing you to go crazy with conversions and head swaps to make your Legion your own. Maybe you’ll mix in Mk III armour to make some Iron Warriors, or stir in parts from a Tactical Squad to make some more recent renegades. Indeed, the diversity within the set is such that you could probably build a Legion of Chaos Space Marines from the kit with each model looking different.

:laffo:

eSportseXpert
Jun 24, 2005

Stupid fucking white man.
Played my first game new cults codex and drat the handflamer/democharge bomb is fun, blew the nightbringer off the table and then burned a doomsday ark to death all on their own.

Giant Isopod
Jan 30, 2010

Bathynomus giganteus
Yams Fan
This is a dumb question, but one can take an auxillary support detachment with a single dedicated transport, right? The max transports per other units rule is specific to other detachment charts, and there isn't some sort of other global rule about that that I'm missing?

xtothez
Jan 4, 2004


College Slice

spacegoat posted:

https://www.warhammer-community.com/2019/03/17/pre-order-preview-abaddon-chaos-space-marines-and-more/

So we've got an updated version of the CSM codex, and the new CSM are compatible with the existing CSM/C:SM ranges. It's good to see GW encouraging conversions again.

Does this updated codex include rules for Goa'uld too?

Cooked Auto
Aug 4, 2007

I honestly didn't expect the multipart infantry kit to come out this quickly. Impressive.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Holy poo poo there's a Fallen detachment? Codex: The Fallen and Luther mini when

Stephenls
Feb 21, 2013
[REDACTED]
Hmm. I guess this means we'll be able to see the full new Chaos range by next weekend, since they're presumably not going to put out new Chaos models that aren't in the new Codex and next weekend is when the preview videos will start going up.

evol262
Nov 30, 2010
#!/usr/bin/perl
I'm not sure how to feel about Fallen and Flawless Host getting updates while the legions of the other 2 gods languish.

Getting way too many new models and riffing on daemon engines is gonna be awesome, though. Time to shelve the noise marines and go all in on black legion

Schadenboner
Aug 15, 2011

by Shine

Beer4TheBeerGod posted:

A regular model can deny 254 square inches of space with its 9" radius. An Infiltrator will deny 452 square inches. We can approximate the total area denied by a squad by taking the width of a line of models (10") and multiplying it by twice the radius of effect to get a rectangle that's capped off on both ends by the circle. So at most a 5 man Scout squad will deny 434 square inches and a 5 man Infiltrator squad will deny 692 square inches. Clearly a lot but not twice as much.

I see them having some utility, but like most Primaris I suspect they won't be particularly competitive unless Stratagems come into play. Still I think having some will be a fun addition to my army, even if they can't be directly added to Deathwatch (yet).

This is from a ways back but I can't figure out where the 692 comes from and I just want to make sure I've got the idea right: 5 guys line abreast on 1.25" bases with 2" apart and 12" on each side would be 38.25" horizontal and 25.25" vertical so I'm getting 965.8"?

E: It's not a rectangle though, it's got rounded ends. :doh:

Schadenboner fucked around with this message at 20:26 on Mar 17, 2019

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TheBigAristotle
Feb 8, 2007

I'm tired of hearing about money, money, money, money, money.
I just want to play the game, drink Pepsi, wear Reebok.

Grimey Drawer
I don't play competitively enough to be this granular

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