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I need a decent FO list for an upcoming tournament. I have an Upsilon, three or four TIE/FOs, a Silencer, and a TIE/SF. Something about the faction just isn't clicking for me. This is the best I've come up with so far. Petty Officer Thanisson (60) Captain Phasma (5) Heavy Laser Cannon (4) “Backdraft” (41) Proton Rockets (7) Special Forces Gunner (10) “Blackout” (64) Trick Shot (2) Advanced Optics (4) Total: 197 View in Yet Another Squad Builder 2.0
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# ? Mar 28, 2019 21:28 |
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# ? May 28, 2024 00:40 |
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This is something I’d like to run when I get a chance, and it also fits into your list restrictions. Top 4 pilots in the FOs, and a Zeta Squadron TIE/SF (w/ an SF Gunner). New Squadron (44) "Midnight" [TIE/fo Fighter] Points: 44 (41) Commander Malarus [TIE/fo Fighter] Points: 41 (35) "Static" [TIE/fo Fighter] Points: 35 (35) "Scorch" [TIE/fo Fighter] Points: 35 (34) Zeta Squadron Survivor [TIE/sf Fighter] (10) Special Forces Gunner Points: 44 Total points: 199 Everyone is naked, I don’t have experience running this kind of list in 2.0. This kind of list was my thing in 1.0 though, and it’s going to be my starting point for the FO in 2.0.
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# ? Mar 28, 2019 21:41 |
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Turns out I have three TIE/FOs. I counted. Imma try this: Petty Officer Thanisson (60) Heavy Laser Cannon (4) “Backdraft” (41) Outmaneuver (6) Special Forces Gunner (10) “Midnight” (44) “Static” (35) Total: 200 View in Yet Another Squad Builder 2.0 TheCenturion fucked around with this message at 22:08 on Mar 28, 2019 |
# ? Mar 28, 2019 22:04 |
You're never going to get that HLC off on Thannison, and the ship has a 4-die primary anyway. Take those points and use them for Fanatical on Midnight and/or Scorch. (I can't remember if Fanatical is 2 or 3 points)
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# ? Mar 28, 2019 22:10 |
I've got a wild hair up my rear end to play some Wangs tonight. It's been a good 4-5 months since I played at all. I've only got the Rebel Conversion kit, and the X-wing/Y-wing expansions. What's the cool new weird lists?
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# ? Mar 28, 2019 22:14 |
Admiral Joeslop posted:I've got a wild hair up my rear end to play some Wangs tonight. It's been a good 4-5 months since I played at all. If you have a conversion kit, I assume you have more ships. If so: baby U-Wing with Leia plus any combination of baby X-Wing, baby B-Wing, and baby Y-Wing with Ion Cannon Turret and Veteran Turret Gunner
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# ? Mar 28, 2019 22:16 |
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....baby? I know what you mean. But baby.
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# ? Mar 28, 2019 22:21 |
enigmahfc posted:....baby? ...I never thought of it that way. I guess it is weird! But everyone here in Tulsa uses "baby" to mean "cheapest possible generic pilot". I blame Carl. It's always his fault.
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# ? Mar 28, 2019 22:24 |
ConfusedUs posted:If you have a conversion kit, I assume you have more ships. I assume you blow Leia on the first or second turn and have everyone go max speed? I've always liked the idea of Lando but never used him.
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# ? Mar 28, 2019 22:30 |
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Admiral Joeslop posted:
you save Leia for k-turns and U-wing stops
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# ? Mar 28, 2019 22:32 |
ConfusedUs posted:If you have a conversion kit, I assume you have more ships. Ran the list I posted. Went up against Maul, Grevious and two of the little I1 Drones. Got stuck in pretty fast. Lost everything eventually but I killed the two Drones, got Grevious to 2 hull and took all of Maul's shields. I feel like I put up a pretty good fight for being five months out of practice against a brand new faction that I knew nothing about. Are E-wings any good?
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# ? Mar 29, 2019 01:42 |
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Admiral Joeslop posted:Ran the list I posted. Went up against Maul, Grevious and two of the little I1 Drones. Got stuck in pretty fast. Lost everything eventually but I killed the two Drones, got Grevious to 2 hull and took all of Maul's shields. Cheaper E Wings with Torpedoes that can take locks from across the board and threaten fully modded shots are pretty good pieces, though expensive
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# ? Mar 29, 2019 01:59 |
canyoneer posted:Cheaper E Wings with Torpedoes that can take locks from across the board and threaten fully modded shots are pretty good pieces, though expensive Something like this maybe? Knave Squadron Escort [71] - Fire-Control System - R3 Astromech - Proton Torpedoes Knave Squadron Escort [71] - Fire-Control System - R3 Astromech - Proton Torpedoes •Magva Yarro [58] - Pivot Wing - Tactical Officer - Selfless - •Leia Organa - Inertial Dampeners [200] Try to murder something big in the first engagement, turn around and do it again if I survive?
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# ? Mar 29, 2019 02:30 |
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bunnyofdoom posted:
So, that went loving well. On my note: I faced Obi-wan Plo Koon. Jesus those ships are weak under massed fire. I didn't lose a ship (Although Seevor had one hull left, and one of my y-wings lost shields). On my fiance: She played the only other female player in our area. Her opponent had Dengar, and three z-95s. She managed to get 3 protorps into Dengar, blocked him, and finish him off by being out of arc of the revenge shot. Then it was simply mop up. I am very proud of her.
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# ? Mar 29, 2019 03:58 |
Seevor is really good, but those Ys are not great wingmates for him
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# ? Mar 29, 2019 04:14 |
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Played and watched a few games tonight. Everyone was using the new stuff. Maul with Hate and Grievous crew seems good, almost too good for the points. Most of the Aethersprites seem mediocre. Ahsoka is great, but her ability would probably be bonkers at a higher initiative. Anakin is kind of meh, especially considering his ability is a worse version of Nien Nunb's.
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# ? Mar 29, 2019 04:23 |
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Floppychop posted:Played and watched a few games tonight. Everyone was using the new stuff. Maul with Hate and Greivous is great, but Greivous is also by far the best belbulablablabla and if you wanna make a list with one of everything, you're probably bringing one of those. The Aethersprites are slightly to extremely overpriced at the moment, but ANakin in particular is in a very difficult place pricing-wise due to the free action repositioning, and the 3 dice focus evade defences. If you don't clip him on the opening engagement when all your ships are active, he probably won't die, so making him cheaper is a questionable balance decision. Some of the others could definitely come down though.
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# ? Mar 29, 2019 10:21 |
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I'm still debating on which config is best for Aethersprites. I think the Delta 7B is best for the lower initiative pilots, because getting a bullseye isn't guaranteed. I played a few games with the Calibrated Laser on Obi Wan and it did pretty well. Shame the Calibrated Laser takes up the mod slot too.
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# ? Mar 29, 2019 20:30 |
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Floppychop posted:I'm still debating on which config is best for Aethersprites. 7B is best generally, but is WAY too expensive the higher the init. CLT is questionable just because green dice variance, 4 hit points is SO poppable.
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# ? Mar 29, 2019 22:13 |
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thespaceinvader posted:7B is best generally, but is WAY too expensive the higher the init. CLT is questionable just because green dice variance, 4 hit points is SO poppable. I mean, it's not a badly priced upgrade. Anakin's is the most at 18. Buying 2 shield upgrades for a 2 agility ship is 12 points. So you're getting an unconditional red die for 6 points or less on the lower init pilots. The base chassis is overpriced though, and they should probably go down some. The generic is probably a bit too much over the I3 A-Wing, and rebel A-Wings are already overpriced a bit too.
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# ? Mar 30, 2019 00:21 |
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https://www.fantasyflightgames.com/en/news/2019/3/29/x-wing-seasonal-play/ Seasonal play is awesome. i can play as much as I want and earn promos.
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# ? Mar 30, 2019 00:28 |
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The Gate posted:I mean, it's not a badly priced upgrade. Anakin's is the most at 18. Buying 2 shield upgrades for a 2 agility ship is 12 points. So you're getting an unconditional red die for 6 points or less on the lower init pilots. The base chassis is overpriced though, and they should probably go down some. The generic is probably a bit too much over the I3 A-Wing, and rebel A-Wings are already overpriced a bit too. Shield upgrades are priced to be slightly more expensive than they're worth, tbh. And yeah, the whole of the Republic is overpriced except the ARCs, and only some of them. That the Torrent is a point more than the Z with the AWFUL dial it has is a goddamn joke.
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# ? Mar 30, 2019 00:33 |
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thespaceinvader posted:Shield upgrades are priced to be slightly more expensive than they're worth, tbh. Granted the dial isn't great, but it's good enough for a cheap jousting ship. White barrel roll that links to evade is relevant. It's got an extra HP for 1 point, that's huge in terms on number of shots to kill. With a focus it takes four 3 dice attacks to kill 5 HP reliably. That's crazy good for 25 points. All the non-basic ones are pretty horribly overpriced though I think.
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# ? Mar 30, 2019 00:56 |
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The Gate posted:Granted the dial isn't great, but it's good enough for a cheap jousting ship. White barrel roll that links to evade is relevant. It's got an extra HP for 1 point, that's huge in terms on number of shots to kill. With a focus it takes four 3 dice attacks to kill 5 HP reliably. That's crazy good for 25 points. Honestly, I don't think it does make that much difference, because two shields versus 3 hull is quite likely to be obviated by a direct hit, fuel leak, or console fire. SO it's funtionally roughly the same, but higher variance. And the dial is TRAAAAAAAAAASH. The roll linked evade is great (and the evade action is a step up too) but the dial CANNOT handle stress well. But yeah, paying any amount of points for a non-generic is very questionable. The abilities are good, but they're nowhere near good enough for the price. Maybe if Sinker was available...
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# ? Mar 30, 2019 10:23 |
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thespaceinvader posted:Honestly, I don't think it does make that much difference, because two shields versus 3 hull is quite likely to be obviated by a direct hit, fuel leak, or console fire. SO it's funtionally roughly the same, but higher variance. The dial has just as much blue as any cheap ship? It trades 2 banks on a Z for 1 banks which is a wash, they're better in different situations. And it has white 2 turns which is all you usually need. It's definitely not great and red 3 banks sucks, but it's not that awful. For the crits...not really. Let's look at the actual math. Three focused 3 dice attacks against a ship with 2 green dice and a focus. After those attacks, there's a 50% chance it's taken 4 damage, and a 30% chance it's taken 5. Decent chance it's suffered a crit. But the Z would have up take that crit in the first 2 damage out of 9 dice, or it's a no better for it. The majority of the deck isn't extra damage. And if you get fuel leak at your last 2 hit points, it's effectively blank anyway. Are there times you'll lose an extra damage early over a Z? Yes. Will you suffer a bad crit that early 40% more often than the Z? Unless you're facing Vader or something, no you really won't. The vast majority of the time that extra HP is going to mean your opponent has to devote four modified 3 dice attacks to kill your ship in a single turn.
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# ? Mar 30, 2019 12:57 |
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Well, it seems that Jedi are good. Three of the best in Australia used them today and whooped rear end at a Hyperspace Trial. Day 1 results here https://tabletop.to/the-games-cubes-hyperspace-trial/ladder It was the absolute worst run tournament I have ever been at. The shop's TO left after game 1 and one of the players gave up his day to take over as a judge. Also, in Australia at least, there is a rule when you need to be able to host 64 players and this one could not handle the 48 they got. Not enough mats and tables were not the same size so your mat could have a huge bump in the middle of it and about 2 feet between rows. My day was weird. An idiot rear ended me at a stoplight the day before the trial. I felt fine, but when I got to my hotel in Sydney Friday night I started getting sick. Turns out I had a concussion. I couldn't drive back home so I played today and it went poorly. Kind of stoked I went 2-4 since I could not even see what the dice results were half the day. Everyone playing was awesome and helped out moving my ships from start to finish and I had about 20 offers for a place to crash so I wouldn't have to drive back. I really love the Aussie X-wing community. Raged fucked around with this message at 14:47 on Mar 30, 2019 |
# ? Mar 30, 2019 14:32 |
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Raged posted:Well, it seems that Jedi are good. Three of the best in Australia used them today and whooped rear end at a Hyperspace Trial. Sometimes the Xwing groupthink really needs a reality check. Turns out Force is excellent and should be priced accordingly. I'm sure Morgan Reid is just so hyped to get a Kylo piece but Initiative 6.
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# ? Mar 30, 2019 15:02 |
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Wait a minute, ships flown well can do well? That is can’t be right; I already said it was trash, therefor- This Isn’t aimed at anyone in particular, because I instantly forgot what ship ppl were talking about here, just aimed at the general hivemind and the kind of person who says poo poo like ‘if you’re not flying X, you’re doing it wrong.
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# ? Mar 30, 2019 16:38 |
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Raged posted:. Also, in Australia at least, there is a rule when you need to be able to host 64 players and this one could not handle the 48 they got. This isn't just AUs, it's a general rule about Hyperspace trials - both that you have to be able to host 64 players, and that *you can get a hyperspace trial kit if you promise that you can do so*. Which has, in the UK at least, resulted in an absolute glut of relatively small hyperspace trials wtith prizes coming out of their ears.
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# ? Mar 30, 2019 17:39 |
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Raged posted:Well, it seems that Jedi are good. Three of the best in Australia used them today and whooped rear end at a Hyperspace Trial. Glad to hear you're okay, concussions can be pretty serious. Kind of funny that tournament went ahead though. Considering one of the players that attended went out of his way to kick up a fuss and get a tournament in Melbourne cancelled because it couldn't host 64. I guess he figured this one was fine because he could actually go to this one right? At least ours was going to be TO'd by some of the best judges in Australia, but unfortunately they were honest about their store capacity so they got hosed over by a dude in another state who wasn't even planning to attend. I'm a bit salty about it if you can't tell. Pretty much one guy whining gets his way and it has a serious impact on the OP scene in Melbourne.
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# ? Mar 30, 2019 22:47 |
The "64 players" thing seems both arbitrary and counter-productive to building up a region. I get having a minimum size, but that minimum is a pretty high barrier of entry. There are a lot of geographical areas where Regional events don't exist or are extremely limited as a result. In 2017, Oklahoma only got a regional because Covenant is tight with FFG; they got a special dispensation to run their regional in two flights because their store physically can't hold 64 at once. They're doing the same thing this year. And there are no others nearby. From Tulsa it's a 4-hour drive to the next closest ones.
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# ? Mar 30, 2019 23:29 |
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KongGeorgeVII posted:
Yeah, you guys got screwed over big time. Hope they work something out. Is there anyone else hosting an event in your area? This weekend pretty much everyone who came up to our trail in Bathurst said how much they enjoyed our shop/event. I’m glad people could see how much space the shop has and how great the staff are. Pretty sure our flags is the only shop in the country that could hold a 120+ person event without having to rent out a hall. Hoping we can get a cup or a qualifier.
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# ? Mar 30, 2019 23:34 |
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ConfusedUs posted:The "64 players" thing seems both arbitrary and counter-productive to building up a region. I get having a minimum size, but that minimum is a pretty high barrier of entry. Yeah the whole of OP is kind of a mess right now. THe Regionals thing in particular - in high density populations you end up with a massive glut of tiny regionals that are basically glorified store champs and stores end up taking a loss on the kits because only 30 or 40 people can be arsed to turn up, in low density populations you can never muster enought o hold one at all. I can scarcely believe this came from the same genius minds who brought us UK nationals last year (!)
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# ? Mar 30, 2019 23:40 |
That guy just took over a few months ago. These issues predate him, iirc. I don’t think he’s had much hand in the current state of things. I expect them to get better
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# ? Mar 30, 2019 23:49 |
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ConfusedUs posted:That guy just took over a few months ago. These issues predate him, iirc. I don’t think he’s had much hand in the current state of things. I'm 99% sure the current guy's first event in charge was UK nats last year, they made a big deal about him taking over from Alex, and boy is Alex missed in that role. I'm super pleased for him that he got promoted and everything but OP his suffered in his absence.
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# ? Mar 31, 2019 00:09 |
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ConfusedUs posted:The "64 players" thing seems both arbitrary and counter-productive to building up a region. I get having a minimum size, but that minimum is a pretty high barrier of entry. It really sucks that Team Cov gets special treatment on things like this and exclusive previews that other FLGS don't get.
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# ? Mar 31, 2019 01:26 |
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I have attempted a Hyperspace thing: “Night Beast” (26) Valen Rudor (28) Elusive (3) Turr Phennir (44) Juke (5) Afterburners (6) Zertik Strom (42) “Deathfire” (34) Homing Missiles (5) Proton Bombs (5) Total: 198 The fact that I have yet to actually play second ed. against an opponent is hampering my ability to evaluate.
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# ? Apr 1, 2019 15:04 |
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Madurai posted:I have attempted a Hyperspace thing: Vassal? Random TIEs are prettyweaksauce tbh, and if you're bringing Zertik you might just as well bring a generic for cheaper with a Talent.
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# ? Apr 1, 2019 16:13 |
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Played in the Open at Adepticon and got crushed. I knew it was going to happen though, so I'm not all that upset. I was flying the I5 Resistance Aces list. Won my first match against quad phantoms, and then got beat up in the rest of my games. It was partly ice cold green dice, but mostly just my lack of skill and practice time. The only match I really hated playing was the one where I accidentally set Tallie up at a slight angle and flew her off the board by half a mm in turn 2. Plenty of varied lists, from what I saw, although there were predictably a lot of quad Phantoms.
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# ? Apr 1, 2019 16:55 |
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# ? May 28, 2024 00:40 |
Funzo posted:Played in the Open at Adepticon and got crushed. I knew it was going to happen though, so I'm not all that upset. I was flying the I5 Resistance Aces list. Won my first match against quad phantoms, and then got beat up in the rest of my games. It was partly ice cold green dice, but mostly just my lack of skill and practice time. The only match I really hated playing was the one where I accidentally set Tallie up at a slight angle and flew her off the board by half a mm in turn 2. You should be proud of that first game. Quad Phantoms is a tough list! Resistance 5s often win on attrition, and the phantoms are better at it thanks to that free evade. That's one of the few lists I don't like to see on the other side of the table.
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# ? Apr 1, 2019 16:57 |