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Beer4TheBeerGod posted:So I am wondering how should I expand my Primaris Deathwatch next. Here's what I have now: Realistically the best Primaris Deathwatch unit is the 5 auto intercessor, 4 aggressor, 1 bolt inceptor unit so yeah, face the pain and finish up the Aggressors and Inceptors.
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# ? Mar 30, 2019 18:48 |
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# ? Jun 3, 2024 22:26 |
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NovemberMike posted:Realistically the best Primaris Deathwatch unit is the 5 auto intercessor, 4 aggressor, 1 bolt inceptor unit so yeah, face the pain and finish up the Aggressors and Inceptors. Yup. Eat your veggies and make your 12 aggressors
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# ? Mar 30, 2019 19:36 |
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Naramyth posted:Yup. Eat your veggies and make your 12 aggressors Yeah. Paint 15 Aggressors.
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# ? Mar 30, 2019 19:36 |
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Some speed painted cultists and screamers featuring some eye searing fluorescent colors. They are extremely hard to photograph.
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# ? Mar 30, 2019 20:01 |
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Gareth Gobulcoque posted:Some speed painted cultists and screamers featuring some eye searing fluorescent colors. They are extremely hard to photograph. What colors did use for those poisonous aquarium looking screamers? They’re beautiful
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# ? Mar 30, 2019 20:04 |
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Spectra tex fluorescent set. I Also used golden high flow fluorescent for the blue, but I don't recommend it. The golden high flow fluorescent pink is nice though, but isn't on this set. The dark green is reaper forest green. Gareth Gobulcoque fucked around with this message at 20:27 on Mar 30, 2019 |
# ? Mar 30, 2019 20:08 |
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NovemberMike posted:Realistically the best Primaris Deathwatch unit is the 5 auto intercessor, 4 aggressor, 1 bolt inceptor unit so yeah, face the pain and finish up the Aggressors and Inceptors. You think that's still true even with the beta better bolter rules?
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# ? Mar 30, 2019 20:26 |
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Gareth Gobulcoque posted:Some speed painted cultists and screamers featuring some eye searing fluorescent colors. They are extremely hard to photograph. I love these Screamers, wow.
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# ? Mar 30, 2019 20:48 |
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Might be wrong but looks like chaos lords an sorcerers can't take bikes.
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# ? Mar 30, 2019 22:27 |
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Gareth Gobulcoque posted:Some speed painted cultists and screamers featuring some eye searing fluorescent colors. They are extremely hard to photograph. This game needs more fluro
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# ? Mar 30, 2019 22:27 |
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Agh, I just gave up an opportunity to buy a big bunch of the old daemonettes for cheap. Should've jumped on it with this new KOS.
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# ? Mar 30, 2019 23:31 |
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Beer4TheBeerGod posted:You think that's still true even with the beta better bolter rules? The strength of Aggressors comes from throwing out 60+ shots and popping the +1 to wound stratagem. They'll put out enough damage from that to threaten anything. I think the new bolter rule makes the 5 man rifle squads a great use of 90 points but a T5 Aggressor heavy squad is still really scary coming out of the Teleportarium.
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# ? Mar 30, 2019 23:52 |
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I have a heap of Chaos boys to paint and its killing me because I would said I would get my GSC table ready before I could start on them. So here are some "Earthshaker emplacements" made from $4 Chinese plastic arty pieces I snagged off ebay ages ago. Weathering and stuff coming soon as its still WIP Also those fluro demons are sweet as bro, good work! Killer_Bees! fucked around with this message at 08:20 on Mar 31, 2019 |
# ? Mar 31, 2019 00:19 |
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Beer4TheBeerGod posted:So I am wondering how should I expand my Primaris Deathwatch next. Here's what I have now: I mean I havent played in ages, which is what it is, but if I were you Id totally paint some AdMech because they are rad and then some of those jump-pack Phobos assault cannon dudes. Then you should post pics.
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# ? Mar 31, 2019 01:40 |
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I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find.
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# ? Mar 31, 2019 05:37 |
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Soviet Commubot posted:I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find. I struggle to believe any actual grown-ups are part of that conversation.
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# ? Mar 31, 2019 05:44 |
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Gareth Gobulcoque posted:Some speed painted cultists and screamers featuring some eye searing fluorescent colors. They are extremely hard to photograph. everything about this is incredible and I would be grateful for a big effort post in the painting thread about your process, your past experiences, and tips for doing such good work
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# ? Mar 31, 2019 07:04 |
Soviet Commubot posted:I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find. I used to be in some 40k Death Guard groups, but after the 400th horrific post I wised up and left.
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# ? Mar 31, 2019 07:23 |
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For_Great_Justice posted:Might be wrong but looks like chaos lords an sorcerers can't take bikes. So I might have been right to worry that my space bikers are being phased out...
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# ? Mar 31, 2019 07:24 |
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Beer4TheBeerGod posted:I struggle to believe any actual grown-ups are part of that conversation. No the actual grown-ups are in the nazi group
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# ? Mar 31, 2019 07:55 |
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Soviet Commubot posted:I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find. http://gunshowcomic.com/471
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# ? Mar 31, 2019 10:41 |
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Soviet Commubot posted:I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find. Battlemaid's Tale.
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# ? Mar 31, 2019 12:01 |
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Soviet Commubot posted:I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find. I like to think the Inquisition and exterminatus exist to pruge this type of thing. Due to reading this in fact, my head cannon now includes a sub ordo Hereticus organisation which has the sole job of purging heretical materials like this and the heretics that write it. Having dedicated kill teams that scream "DELETE" as they strike.
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# ? Mar 31, 2019 12:36 |
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Foul Ole Ron posted:I like to think the Inquisition and exterminatus exist to pruge this type of thing. There's apparently an Assassin Temple dedicated to information warfare, crushing entire planets through misinformation and deceit. Sometimes I wonder if we're a target.
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# ? Mar 31, 2019 13:01 |
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So if you have a Phobos librarian, a Space Wolves librarian, Tigurius, a Dark Angels librarian and a Greyshield, you can potentially give an Ultramarine unit -2 to be hit in addition to giving an enemy unit -3 to hit. That's an ok way to protect a key unit.
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# ? Mar 31, 2019 13:55 |
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Beer4TheBeerGod posted:There's apparently an Assassin Temple dedicated to information warfare, crushing entire planets through misinformation and deceit. There's one in one of the 30k novels. He says their preferred method of assassinating a target is to get someone else to do it without ever being aware that the whole thing was set up by someone else. Kinda like Eldar but flavored as hacker mastermind types.
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# ? Mar 31, 2019 14:08 |
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GET INTO DA CHOPPA posted:So if you have a Phobos librarian, a Space Wolves librarian, Tigurius, a Dark Angels librarian and a Greyshield, you can potentially give an Ultramarine unit -2 to be hit in addition to giving an enemy unit -3 to hit. That's an ok way to protect a key unit. It gets even better: Phobos has three powers of interest. Hallucination (-1 Ld, if a 2d6 roll is greater than the unit's Ld then -1 to hit rolls), Mind Raid (target takes a MW, against characters if you beat Ld on 3d6 get a CP), and Tenebrous Curse (MW, half unit's Move characteristic). DA has Mindwipe (d6 + Ld roll off to potentially reduce target Ld, WS, and BS by for the rest of the game) and Aversion (-1 to hit). SW has Jaws of the World Wolf (2d6-Move MW) and Tempest's Wrath (same as Aversion). So properly stacked you have the potential to force a target to have a -4 to hit. Against another (non flyer, non vehicle) target you could deal a nasty number of wounds (on average 4 to something that originally had a 6" move). And even if you don't get everything off the partial effects are still brutal.
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# ? Mar 31, 2019 14:10 |
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Can someone explain what I need to do to claim a unit in "cover""? A tank? A character within 3" of a unit? A character not within 3" of a unit? How does a wall work? What are different about ruins? I want to base a character standing on top of a chaos marine, but everything I've read says not to do that, in fact I should base my entire infantry army kneeling down. But if I do that, does that mean they can't actually shoot over a wall that's 4 feet (in game) high?
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# ? Mar 31, 2019 14:39 |
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Soviet Commubot posted:I'm really grateful for this thread because on the rare occasions I venture out into the wider 40k internet this is the kind of poo poo I find. He did say ANY feedback would be appreciated so you could make the suggestion that he should throw his keyboard into a wood chipper.
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# ? Mar 31, 2019 14:40 |
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Comstar posted:Can someone explain what I need to do to claim a unit in "cover""? A tank? A character within 3" of a unit? A character not within 3" of a unit? How does a wall work? What are different about ruins? All models in the unit need to be at least partially within the terrain piece. It needs to be partially within the terrain and more than 50% obscured from the view of the firing model. Both character questions: gain cover the same way as any other unit, with the addition that they can only be shot at if they are the closest unit to the firing model. A random lone wall blocks line of sight. A ruin blocks line of sight (based on the physical model) and you count as being in cover. You and your opponent typically need to agree what area counts as being on/in it, using the footprint of it is common if it's unbiased. Infantry units can move through walls as if they aren't there. Only infantry and units with fly can end a move in the second floor of ruins. There's no reason not to base a character standing on a dead corpse, in most situations shooting at them is determined by them being closest more than by line of sight. You can't make an army where all models are kneeling, it would be considered modeling for advantage and events would force you to use a normally posed equivalent model for line of sight.
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# ? Mar 31, 2019 15:05 |
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Comstar posted:Can someone explain what I need to do to claim a unit in "cover""? A tank? A character within 3" of a unit? A character not within 3" of a unit? How does a wall work? What are different about ruins? Generally, a unit that is not a VEHICLE or MONSTER can claim it is in cover if it is wholly within a terrain piece. VEHICLE and MONSTER units must be both in the terrain and 50% obscured from the attacking model(s). There are a number of special terrain rules that go with specific terrain pieces, such as barricades, but most of those need to be taken into consideration by both players before the start of the game to apply (many people don’t use these because it starts to overcomplicate things). Characters under 10 wounds can only ever be the target of an attack if they are the closest model or the attacking units special rules allow them to (snipers, etc.). They can be in cover following the normal rules just like any other unit. Characters with 10+ rules are almost always MONSTERS or VEHICLES, so getting them cover is tougher and they can be targeted normally. Walls, unless explicitly discussed at the start of the game, do nothing beside from block line of sight. Though it differs a bit, the first floor of any building is generally considered to be blocking line of sight regardless of windows, cracks, and other things to allow for some more tactical flexibility. Line of sight is drawn from a character to its target, so modeling a unit higher than design can both allow it to see more and also be seen more. Modeling a unit significantly taller/shorter is considered poor form, especially if you do something to benefit yourself such as model a melee monster much shorter (because it never cares about LoS for itself but cares if people can shoot it). Edit: mostly beaten, but per the rules your unit must be fully within terrain to benefit from cover. One foot out, no cover for the whole unit. PierreTheMime fucked around with this message at 15:11 on Mar 31, 2019 |
# ? Mar 31, 2019 15:05 |
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Z the IVth posted:This is stupid. I can't seem to update this thread (and only this one) on the awful app. Have been reading about Senora das hombres the swarmlord for the past few hours. So what’s the problem then?
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# ? Mar 31, 2019 15:20 |
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For added effect versus at Castellan: Bring an Inquisitor, dominate the knight and overcharge his plasma gun.
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# ? Mar 31, 2019 15:25 |
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Or you could just shoot something with the castellan without the rest of the debuffs applied for an even greater effect with much less effort
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# ? Mar 31, 2019 15:57 |
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Second new blood angel:
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# ? Mar 31, 2019 18:16 |
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Huh. Just the Lord Discordant next week. Weird; I was really expecting the Master of Executions and the Dark Apostle/Dark Disciples kit as well. Incidentally, the revised chaos codex seems to have new Khorne Berzerker designs, but they’re only visible as color scheme art on pages 19 and 45. Specifically there’s what looks like a new sort of Khorne Berzerker helmet with a skull face. (Okay, a new sort of skull face.) Given that GW almost certainly knows what the new Berzerker kit is going to look like already if they plan on releasing it at any point within the next two years, I wonder if that’s an an illo of it. (A lot of that art has changed subtly, most notably to update what default CSMs look like, but they’ve also removed the traditional Night Lord bat wing ear helms and, for some reason, changed the pic of pre-heresy Iron Warrior armor from Mark III to Mark IV. Boo!) Stephenls fucked around with this message at 19:38 on Mar 31, 2019 |
# ? Mar 31, 2019 19:32 |
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Pendent posted:Or you could just shoot something with the castellan without the rest of the debuffs applied for an even greater effect with much less effort Blowing yourself up is more fun.
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# ? Mar 31, 2019 19:37 |
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Stephenls posted:Huh. Just the Lord Discordant next week. Weird; I was really expecting the Master of Executions and the Dark Apostle/Dark Disciples kit as well. no
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# ? Mar 31, 2019 20:01 |
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Stephenls posted:Huh. Just the Lord Discordant next week. Weird; I was really expecting the Master of Executions and the Dark Apostle/Dark Disciples kit as well. That’s the same as the current kit. You keep grasping at straws all over the place and over-thinking everything.
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# ? Mar 31, 2019 20:13 |
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# ? Jun 3, 2024 22:26 |
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Wrapped up a Tech-Priest Manipulus for my Adeptus Mechanicus kill team, Zeta-2 Reticulus.
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# ? Mar 31, 2019 20:37 |