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I think Blood on the Clocktower looks good but I play mafia on something awful dot com so I am kinda the target audience
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# ? Mar 31, 2019 17:03 |
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# ? May 30, 2024 15:12 |
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Judge Schnoopy posted:1 minute to shuffle and distribute cards, nighttime takes 2 minutes, and the countdown clock on the app is 5 minutes. At 8 minutes a round I've had groups play 5 in a row and have a blast with each one. ONUW is pretty much perfect as a Mafia-experience. Yes it can end up monkey cheese random but it's over in 10 minutes with no player elimination. If you want longer than play Avalon/Deception. But re: Clocktower blood, Quinns definitely gets waaaay overexcited for hidden role games. He was over the moon with Mafia De Cuba.
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# ? Mar 31, 2019 17:12 |
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Crackbone posted:ONUW is pretty much perfect as a Mafia-experience. Yes it can end up monkey cheese random but it's over in 10 minutes with no player elimination. If you want longer than play Avalon/Deception. I've been playing a lot of three player onuw as well, and the game can very much be optimized against random results with the right selection of roles. We play doppleganger, 2 ww, robber, troublemaker, Tanner, villager. It's a very good mix where all players get a unique action to contribute to the story of the night, even if that action is 'i didn't do anything' as the villager. Seer, drunk, insomniac, and the other specialists hurt the game so hard.
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# ? Mar 31, 2019 17:47 |
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Crackbone posted:ONUW is pretty much perfect as a Mafia-experience. Yes it can end up monkey cheese random but it's over in 10 minutes with no player elimination. If you want longer than play Avalon/Deception.
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# ? Mar 31, 2019 19:04 |
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Kashuno posted:I think Blood on the Clocktower looks good but I play mafia on something awful dot com so I am kinda the target audience I also think it looks good, like the storyteller role looks like a hoot for me since i love being an MC and doing improv stuff, but I also think the review itself is bad
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# ? Mar 31, 2019 19:15 |
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Crackbone posted:But re: Clocktower blood, Quinns definitely gets waaaay overexcited for hidden role games. He was over the moon with Mafia De Cuba. At least Blood on the Clocktower has had years of playtesting, unlike Mafia de Cuba.
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# ? Mar 31, 2019 22:09 |
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Hello. I 've been invited to a housewarming party and the host stated that their board gaming collection was disappointingly small. Thing is I haven't paid attention to good board games in a while. They are way into poker though, as well as games like munchkin and apparently mmos & auto-clickr games? So I'm thinking something with a strategic and /or economic bent, with some social elements. Bonanza is an obvious option but likely to be gifted by others... Any suggestions?
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# ? Mar 31, 2019 22:22 |
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If they like Poker, they would probably like Coup.
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# ? Mar 31, 2019 22:25 |
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double nine posted:Hello. I 've been invited to a housewarming party and the host stated that their board gaming collection was disappointingly small. If they especially like the bluffing element of poker Skull should be a hit.
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# ? Mar 31, 2019 22:35 |
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How many other people there do you think will also give them a board game based on their request? You could always go left field with it and get them a good game from another genre to round out their collection.
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# ? Mar 31, 2019 23:06 |
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double nine posted:Hello. I 've been invited to a housewarming party and the host stated that their board gaming collection was disappointingly small. I just saw Ganz Schon Clever on the shelves. It’s Super Yahtzee and $20 well spent.
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# ? Mar 31, 2019 23:26 |
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I totally missed that the Root KS is offering neoprene playmats of both boards. I'm super super tempted, but I'm super broke at the moment.
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# ? Apr 1, 2019 01:43 |
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You can throw more stuff on in the pledge manager if need be.
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# ? Apr 1, 2019 02:55 |
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Vivian Darkbloom posted:I really like Roll but I can never get it to the table with my usual group, who think it's just ok. Rivalry looks really cool (especially with the dice customization) but I might skip it because I can't play it often. From the looks of it, the Orb game offers a lot of control over what strategy you want to pursue, since changing upgrade trees is cheap and you get one free reassign per turn to the added phase. There's also a large quantity of the "turn the die this way" faces that allow you to double or triple up on one big face relatively cheaply.
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# ? Apr 1, 2019 03:07 |
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It looks really interesting, and the Deal module would probably add a lot of both customizability and interaction with other players, but I'm going to wait for a price drop. The MSRP is more than what I paid for Roll plus Ambition on Amazon, and I'm good with those for now.
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# ? Apr 1, 2019 03:26 |
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Countblanc posted:I also think it looks good, like the storyteller role looks like a hoot for me since i love being an MC and doing improv stuff, but I also think the review itself is bad Add that to the fact this is a $100 first time kickstarter in a big box with new production techniques, made by people who are quote "have no money and are not in it for the money" (so little access to extra capital in case of cost blow-out and I infer lower margins which means even more sensitivity to cost issues), and went live on kickstarter with non-final art (despite final art being nearly finalised??) - there's a very strong case to hold off from backing this time around, even if it *is* objectively the best game ever.
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# ? Apr 1, 2019 04:07 |
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I'll definitely be looking out for it at conventions.
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# ? Apr 1, 2019 04:42 |
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Guess who got priority deal. I’m trying to make this a gif but it’s not working Magnetic North posted:Then again, I'm basing this off of subscriber/view count on YouTube and that might be flawed. I mean, ProZD (a YouTube comedian with about 2 million subs) has view numbers on his board game reviews that are somewhat comparable to the Dice Tower and SUSD, though his channel isn't devoted to the hobby in the same way. I’m always hoping that ProZD does some board game skits. He always does mtg
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# ? Apr 1, 2019 04:53 |
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Just looked at the exiles and partisans deck. Uh, is it just me or are the "[suit] partisans" cards pretty bad? My last game I was lizards so obviously discarding all except one suit is usually going to be a terrible idea for them, and that suit being the place they are battling is even worse because you are probably battling there because it is outcast and you probably want it to stay outcast... and if you are battling in birdsong, you really don't want to be discarding cards you could productively reveal in daylight. I guess there are a couple of factions who don't really care too much about cards - I can see cats and eyrie being okay with that cost in some situations, since it lets you hold onto your bird cards.
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# ? Apr 1, 2019 06:53 |
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The new deck is designed to spread out specific faction abilities and powers to others via cards, so it makes sense that some will be a powerhouse card for some factions and duds for others. The original deck was like that too in some cases. Overall I think it looks pretty good. I’m really glad there are cards to make use of crafted items now too, that’s a big hangup for new players expecting more use for them when they’re not the Vagabond. That specific card could be a game ender and strong for almost anyone at the right time though, letting you clear out buildings for VP beyond your normal hit capabilities. It also adds another layer of rng mitigation. Bottom Liner fucked around with this message at 07:42 on Apr 1, 2019 |
# ? Apr 1, 2019 07:39 |
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Bottom Liner posted:The new deck is designed to spread out specific faction abilities and powers to others via cards, so it makes sense that some will be a powerhouse card for some factions and duds for others. The original deck was like that too in some cases. Overall I think it looks pretty good. I’m really glad there are cards to make use of crafted items now too, that’s a big hangup for new players expecting more use for them when they’re not the Vagabond. Sure. And to be fair, I can definitely see the lizards crafting it - just not wanting to use it. They could craft it to prevent it from being discarded and set to lost souls.
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# ? Apr 1, 2019 13:37 |
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Has Leder talked about if expansion box will be deeper to hold all content or the same size as Root base?
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# ? Apr 1, 2019 16:34 |
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djfooboo posted:Has Leder talked about if expansion box will be deeper to hold all content or the same size as Root base?
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# ? Apr 1, 2019 16:37 |
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I guess I'll just make a foam core box that raises the lid.
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# ? Apr 1, 2019 16:56 |
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Okay need help guys. The Root expansion and Keymarket kickstarters are in their final throes and I haven't hit yes on them yet and want to know what people think? Yay or nay?
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# ? Apr 1, 2019 17:01 |
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FulsomFrank posted:Okay need help guys. Gonna back keymarket tonight. The playthrough on the gaming rules! channel looked pretty good and right up my alley.
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# ? Apr 1, 2019 17:11 |
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Does this new Root KS include the faction bots? Or do I need to order that poo poo separately? Or are they just available P&P somewhere
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# ? Apr 1, 2019 17:12 |
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FulsomFrank posted:Okay need help guys. I ordered the big-rear end "Here's everything" root KS this time around.
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# ? Apr 1, 2019 17:12 |
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I got a chance to play Everdell this weekend, and it was ok, but I don't know if I'd be eager to play again. Maybe it was because we played it fairly late at night after a con and everyone was tired, but it took way to long to finish a game. Our 5 player game took almost 3 hours. It's really vulnerable to AP. There were a few times where I had my next 3 or 4 turns planned out, including contingency plans and just sat for 10 minutes waiting for my turn to come around again. There's some player interaction, but aside from keeping an eye on what cards people are taking, I didn't feel like I had to worry too much about what anyone else was doing. The art is great and it's got really nice components, I'm just not sure about the game play. Anyone else played it and have thoughts?
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# ? Apr 1, 2019 17:13 |
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Falls squarely in the stereotypical Medium Weight Euro genre that I try to avoid lately. Played it once and didn't feel like I needed to play it beyond that.
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# ? Apr 1, 2019 17:15 |
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FulsomFrank posted:Okay need help guys. CommonShore posted:Does this new Root KS include the faction bots? Or do I need to order that poo poo separately?
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# ? Apr 1, 2019 17:18 |
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I’ve played almost exclusively 18xx the last month. This past weekend it was 49 49 30 17. The weekend before was 30 89 89. And the couple weekends before was some combination of the same and CZ. I told my friend we were going to rotate out into our other neglected heavy games soon but the only thing we’ve been talking about gaming-wise is just more 18xx and how we could’ve done better. And now my other friend who doesn’t like xx wants to play this weekend but we’re already trying to see if we can sneak in some more.
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# ? Apr 1, 2019 17:47 |
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I still haven't gotten Root to the table, all I play now are Onitama and Ganz Schon Clever. Is Root actually like...decent at two-player? I know in Vast a few of the matchups felt underwhelming at best.
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# ? Apr 1, 2019 18:01 |
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It’s pretty playable with the right faction pairings albeit a very neutered experience. I wouldn’t bother if you can’t expect to get 3+ most of the time. I’ve toyed with the idea of each player playing two factions and going with lower score when one hits 30 or something but haven’t tried it out.
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# ? Apr 1, 2019 18:13 |
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food court bailiff posted:I still haven't gotten Root to the table, all I play now are Onitama and Ganz Schon Clever. It is playable and technically works but there are so many better 2 player games out there. Depends on how you define decent, I'd lean towards not. We preferred the co-op variant when we tried it but it wasn't very tightly balanced. There are significantly better co-op games. Don't buy Root for two all because it is the current hotness.
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# ? Apr 1, 2019 18:17 |
Anyone else try the new Root factions yet? We printed them out the other day, and the Crows were horrible. The balance was way off, I played them and stayed 5-10 points ahead the entire game with minimal board presence. But more than anything, they weren’t fun to play with or against. There was no interesting give and take - the obvious play was always to position infiltration tokens so they’d hit card dependent factions especially and multiple targets if able. I often only took a single of three actions, because it was so easy to reestablish lost infiltration tokens and get new cards that I didn’t need Warriors on the board at all. If the other factions wanted to slow me down, they had to choose to not play the game and hold on to my plot cards. Because I wasn’t on the board (outside of infiltration tokens), they had few other options for interaction. Maybe it’ll smooth out with more plays, but if they’re not going to completely scrap and revamp the crows, I might back out of this expansion. Completely boring to play with and against, without any of the tension that makes Root fun.
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# ? Apr 1, 2019 18:29 |
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SVWAG said promising thing about the moles, which looked less interesting to me than the Crows. I'd be interested in hearing more play reports of both.
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# ? Apr 1, 2019 18:39 |
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Chill la Chill posted:I’ve played almost exclusively 18xx the last month. This past weekend it was 49 49 30 17. The weekend before was 30 89 89. And the couple weekends before was some combination of the same and CZ. I told my friend we were going to rotate out into our other neglected heavy games soon but the only thing we’ve been talking about gaming-wise is just more 18xx and how we could’ve done better. And now my other friend who doesn’t like xx wants to play this weekend but we’re already trying to see if we can sneak in some more. Gee that sounds awful.
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# ? Apr 1, 2019 19:11 |
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Any thoughts on CGE's Adrenaline? I saw it on the shelf last night at a Keyforge tournament and hadn't heard anything about it. I'm interested mostly just due to a dumb attachment to Frag from way back.
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# ? Apr 1, 2019 19:21 |
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# ? May 30, 2024 15:12 |
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Chekans 3 16 posted:Any thoughts on CGE's Adrenaline? I saw it on the shelf last night at a Keyforge tournament and hadn't heard anything about it. I'm interested mostly just due to a dumb attachment to Frag from way back. Fantastic game. It's my favorite of multiplayer deathmatch games next to Tash-Kalar. The game plays quickly, the resources make it feel more like a euro, and it has an implied rubber-banding mechanic due to more points being given for opponents with fewer deaths. The weapons are random but the maps are small so it's very easy to find a decent combo and wreck. cenotaph posted:Gee that sounds awful. IKR? It's just so very addicting.
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# ? Apr 1, 2019 19:36 |