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Flipswitch posted:The new characters in Silksong look adorable. i want to know the don quixote bug's deal
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# ? Mar 22, 2019 21:53 |
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# ? May 15, 2024 10:12 |
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I just started this game. I don't think I'm great at it, I constantly take hits and have to recover back using soul points. Somehow managed to kill False Knight on the first go and Hornet on the second, I had a bit of practice fighting other large elite enemies in those zones which gave me an appreciation for performing short hops, slashes, and then immediately changing direction mid-air. But then I got to Fog Canyon, and I found myself getting demolished by those jellyfish with homing missiles. Am I meant to avoid them and just run away screaming? I accidentally dropped straight past into the Fungal wastes, I think I'll settle there for a while. I lost about 1000 geo as well, which sucked.
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# ? Mar 23, 2019 10:17 |
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Just before you leave Fog Canyon there's a room with a bank that can help you store Geo if you're worried about losing more Otherwise, yeah don't worry you'll be back in Fog Canyon later on Knorth fucked around with this message at 10:25 on Mar 23, 2019 |
# ? Mar 23, 2019 10:22 |
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I just want to complain that it's completely ridiculous that you can't practice bosses as they appear in the Pantheon of Hallownest. The longest, hardest Pantheon, the one you would most want to be able to practice for, is the only one where you can't freely fight all of the bosses in it.
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# ? Mar 23, 2019 11:39 |
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Phobophilia posted:I just started this game. I don't think I'm great at it, I constantly take hits and have to recover back using soul points. Somehow managed to kill False Knight on the first go and Hornet on the second, I had a bit of practice fighting other large elite enemies in those zones which gave me an appreciation for performing short hops, slashes, and then immediately changing direction mid-air. I strongly recommend avoiding the big ones. They're very dangerous and take off two health, not just one. The only safe way to kill them is to find a way to put a ledge or something in between you and them so they explode harmlessly far away from you. The little ones are easily killed and provide a good source of Soul to recoup health if you get nailed by one of the big jellies, or if you slip up and fall on a small one. Generally if the path on one side has a big jellyfish the other side will have a small one so you never have to hit a big one.
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# ? Mar 23, 2019 11:41 |
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Phobophilia posted:I just started this game. I don't think I'm great at it, I constantly take hits and have to recover back using soul points. Somehow managed to kill False Knight on the first go and Hornet on the second, I had a bit of practice fighting other large elite enemies in those zones which gave me an appreciation for performing short hops, slashes, and then immediately changing direction mid-air. The fact that you got Hornet on the second try means you're pretty good.
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# ? Mar 23, 2019 11:47 |
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I'm awful at other platformers and I constantly die in stupid ways, maybe it was a fluke. Or maybe I just like how much air control Hollow Knight gives you. On the other hand I could not deal with that ambush with the two armadillos, my eyes couldn't track the mini armadillos charging you as well as the orange goo projectiles arcing onto you. That fight was a nightmare, I managed to kamikaze one of them, recover my corpse spirit. The subsequent fight was a grueling hell as my health and soul would ping pong up and down as I managed to get hits in on the mini armadillos, retreat into the other corridor, and occasionally have the soul budget to shoot a laser blast.
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# ? Mar 23, 2019 12:37 |
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Hold out till you get some more movement abilities, most players say it takes about 5-6 hours before the game clicks. Also don’t be afraid to use the downstrike to bounce off enemies and bosses to avoid damage.
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# ? Mar 23, 2019 13:10 |
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I feel like the game has already clicked, though I've only got the horizontal dash. And I've been weaving in downstrikes every chance I get (even if a third of the time I try it I end up taking damage).
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# ? Mar 23, 2019 13:17 |
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Darox posted:I just want to complain that it's completely ridiculous that you can't practice bosses as they appear in the Pantheon of Hallownest. The longest, hardest Pantheon, the one you would most want to be able to practice for, is the only one where you can't freely fight all of the bosses in it. If you manage to make it to the last boss, then you can.
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# ? Mar 23, 2019 14:28 |
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Phobophilia posted:I'm awful at other platformers and I constantly die in stupid ways, maybe it was a fluke. Or maybe I just like how much air control Hollow Knight gives you. A useful trick for that fight is to stand next one of the armadillos. This makes it huddle up, and that way you only need to pay attention to one at a time.
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# ? Mar 23, 2019 22:35 |
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Nostalgamus posted:A useful trick for that fight is to stand next one of the armadillos. This makes it huddle up, and that way you only need to pay attention to one at a time. I figured this out last night on my 2nd play through! On that subject: I'm playing this game again after putting in 23 hours in the summer and abruptly dropping the game. I think I got close to the en dof the game, but I had no idea where I needed to go or what skills/badges/etc I had. So I started over. I'm charging through and having a pretty good time again! I found a weird tall, white creature that looked similar to Cousin IT. I did not meet this creature on my first go at this game. She gave me a flower which broke as soon as I took damage. I also found a new skill upgrade for my plunging down spell. I missed this on my previous save file. I wonder what else I missed despite having confidence I searched everything thoroughly!? One thing I hated during my first time playing the game was all the time I spent backtracking and backtracking and backtracking to test new skills against dead ends. This time I'm not doing any of that until I have the double jump. Now I just have to remember where to find that...
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# ? Mar 23, 2019 23:33 |
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Arrhythmia posted:If you manage to make it to the last boss, then you can. You can’t fight any of the bosses with modified attacks/arenas like the Collector or all of the dream warriors in the hall without also having them do double damage, which makes them doubly punishing, harder to learn and forces more dead time with restarts. It’s especially annoying because the only two bosses that I’ve wanted to practice were the upgraded Collector and Markoth.
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# ? Mar 23, 2019 23:34 |
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Darox posted:You can’t fight any of the bosses with modified attacks/arenas like the Collector or all of the dream warriors in the hall without also having them do double damage, which makes them doubly punishing, harder to learn and forces more dead time with restarts. Buddy if you're problem is that you have to fight a boss that's a too hard I have bad news for you about the pantheon of hollownest.
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# ? Mar 24, 2019 00:05 |
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Phobophilia posted:On the other hand I could not deal with that ambush with the two armadillos, my eyes couldn't track the mini armadillos charging you as well as the orange goo projectiles arcing onto you. That fight was a nightmare, I managed to kamikaze one of them, recover my corpse spirit. The subsequent fight was a grueling hell as my health and soul would ping pong up and down as I managed to get hits in on the mini armadillos, retreat into the other corridor, and occasionally have the soul budget to shoot a laser blast. Those two ended one of my Steel Soul runs... Nostalgamus posted:A useful trick for that fight is to stand next one of the armadillos. This makes it huddle up, and that way you only need to pay attention to one at a time. ...which is why I said "GODDAMNIT" when I read this.
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# ? Mar 24, 2019 00:53 |
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I'm doing a long spikey corridor challenge in green path. It's full of big spikey flies. I died in the middle and now my ghost is at the end of it. Is this final segment possible without double jump? This placement of the first is total bullshit. Well after dying enough times because my ghost was effectively making a dead end, the game moved the ghost to a platform mid way through the area. Progress! Wildtortilla fucked around with this message at 01:39 on Mar 24, 2019 |
# ? Mar 24, 2019 01:32 |
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Wildtortilla posted:I'm doing a long spikey corridor challenge in green path. It's full of big spikey flies. I died in the middle and now my ghost is at the end of it. Is this final segment possible without double jump? I think so, I think it wants you have the Crystal Dash.
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# ? Mar 24, 2019 01:40 |
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Don't forget about Confessor Jiji. That's what she's here for.
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# ? Mar 24, 2019 01:46 |
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Progress report: retreating from unbeatable bosses and coming back with some better honed reflexes is a good idea. Brooding Mawlek, Mantis Lords were brick walls, but then I stepped away, explored elsewhere, and managed to down them on my first re-attempt.
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# ? Mar 30, 2019 05:38 |
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Yeah, a clear mindset and focusing on basic things are very important. I beat the Trial of the Fool yesterday. I realised early in my set of re-attempts that I was messing up basic inputs, failing to do down slashes, being overly aggressive and trying to react to things too fast. I slowed down and made a conscious effort to not gently caress up my inputs and that helped a lot more than almost anything else. Well, switching some charms around to equip the Mark of Pride in order to make pogo-ing on enemies easier also helped a ton.
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# ? Mar 30, 2019 13:11 |
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In my current second attempt at the game I have every upgrade I had in my first attempt but I've only fought five bosses. I'm interested to see easy it is to cream bosses with all my upgrades now.
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# ? Mar 30, 2019 13:45 |
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You know, for a game full of insects, the game doesn't induce visceral horror in me. I'm even fine with giant spiders in other games. But western Deepnest makes me feel nauseous.
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# ? Mar 31, 2019 07:30 |
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Finished this for the first time the other day - 78%, 34 hours. Going back to try and hit 112% now, and I've lifted my own personal spoiler embargo now that I know the gist of the plot (and I can infer the gist of the 100% ending from what I saw of the standard one I think). So I started watching some sequence breaking and speedruns... and uh . It took me more hours than the WR any% takes in minutes. Looking forward to playing this a few more times tbh. Also - Nightmare King is utter bullshit. I thought I was good at the normal fight after a few attempts, but I lasted maybe a few seconds against the second version.
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# ? Apr 1, 2019 09:30 |
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Phobophilia posted:You know, for a game full of insects, the game doesn't induce visceral horror in me. I'm even fine with giant spiders in other games.
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# ? Apr 1, 2019 16:42 |
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I think part of why it's so effective is that the game feels pretty open and light (if melancholy) up until then. You are getting more free to love around with the walljump ability, then are thrown into deepnest which traps you in a dark, cramped space. The sound design is also perfect. It engineers tension wonderfully!
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# ? Apr 3, 2019 14:43 |
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Phobophilia posted:You know, for a game full of insects, the game doesn't induce visceral horror in me. I'm even fine with giant spiders in other games. i had a post about this a while back quote:the pale king: i shall create a utopia. an egalitarian and enlightened society. a city that will span the centuries unblemished. first, dig a big hole and put all the spiders there
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# ? Apr 3, 2019 14:45 |
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Is it possible to reach the big trapdoor in Fungal Wastes that drops you into Deepnest, without the Lumafly Lantern?
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# ? Apr 3, 2019 14:48 |
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Hwurmp posted:Is it possible to reach the big trapdoor in Fungal Wastes that drops you into Deepnest, without the Lumafly Lantern? Probably. Speedruns skip the lantern, though they get into Deepnest from the Queen’s Gardens side.
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# ? Apr 3, 2019 15:11 |
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I started my 3rd playthrough last night. I'm not completely lost like I was in my first playthrough, and not using a guide like I did in my second. Just wandering and enjoying the art and music. The first few bosses are really easy after you've played the game through a few times. And Mantis Lords with no upgrades is a lot of fun.
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# ? Apr 3, 2019 15:23 |
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Oxxidation posted:i had a post about this a while back Yeah he had some weird ideas, anyone else would've just applied liberal amounts of fire to the spider population.
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# ? Apr 3, 2019 19:08 |
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Surprise T Rex posted:Finished this for the first time the other day - 78%, 34 hours. NKG is tough, but it just takes practice. All of his attacks are telegraphed and have repeatable counters. Plus he gives you some time to heal. I really enjoyed that fight, but I also like banging my head against hard encounters.
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# ? Apr 3, 2019 19:31 |
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Hey folks, Hollow Knight is really cool, but it's not my style of game. I've got an extra Steam key of it, if anyone wants.
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# ? Apr 3, 2019 21:41 |
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Flipswitch posted:it's the little scuttling that does it for me, it just makes the hairs on the back of my neck tinge. To me, deepnest is horrifying because it plays around with the Z axis, things just out of focus constantly moving around. And then monsters would literally move out of the Z axis into the knight's plane to attack me.
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# ? Apr 3, 2019 23:46 |
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TheBigAristotle posted:Hey folks, Hollow Knight is really cool, but it's not my style of game. I've got an extra Steam key of it, if anyone wants. play it, coward
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# ? Apr 4, 2019 00:06 |
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I beat the Pantheon of Hallownest. I updated my game to the latest version and it turns out they nerfed the hell out of the upgraded Collector which makes him a complete joke, and most of the bosses I had trouble doing blind were actually pretty reasonable after a second attempt. Everything up to Vessel/Radiance was easy to reliably clear with strength/quickslash/sharpshadow/pride. Took me a few tries of experimenting with strategies/charm sets for the final two, but once I got the right set (strength/deep focus/unn/soul catcher) I nailed them both first attempt. The worst boss is still easily Nosk, they took the most boring boss and made it take longer with a more annoying hitbox.
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# ? Apr 4, 2019 04:45 |
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Inexplicable Humblebrag posted:play it, coward I appreciate this sentiment, I do, but I just don't feel like I'd play it much. I watched videos and it was nice but I'd rather someone who really likes the game give it to someone they know to play it, but if not... The steam thread is my next market 😬
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# ? Apr 4, 2019 21:57 |
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TheBigAristotle posted:I appreciate this sentiment, I do, but I just don't feel like I'd play it much. I watched videos and it was nice but I'd rather someone who really likes the game give it to someone they know to play it, but if not... The steam thread is my next market 😬 PM'd
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# ? Apr 5, 2019 00:08 |
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I ran through this game the past month or so and got the Dream No More ending and beat the Nightmare King. This was one of the best games I have played in years and I'm really really glad I was able to get through it in time to be excited for the sequel. Not sure how much of the post-game content I can tackle but I will at least probably finish off the Colosseum and at least try the Path of Pain. E: NKG was legit one of the best boss fights I feel I've ever tackled. Ball bustingly difficult but had a lot of places where you could get into a rhythm at which point it became a sort of elaborate dance. I think I ended it with full life or close to it because I had finally zeroed in on the phases where I could damage him and managed to heal during the phase transitions just enough. I kind of wish I had kept a save file so I could fight him again. Nate RFB fucked around with this message at 18:10 on Apr 8, 2019 |
# ? Apr 8, 2019 18:02 |
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Nate RFB posted:I kind of wish I had kept a save file so I could fight him again. Do Godmaster.
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# ? Apr 8, 2019 18:17 |
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# ? May 15, 2024 10:12 |
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Specifically to get Godseeker mode, I assume? I was mostly just thinking/worried about actually completing the full boss rush which I think is going to be beyond me.
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# ? Apr 8, 2019 18:24 |