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Ah I took a break for a while but now it's time to get back on my rat bullshit
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# ? Apr 4, 2019 20:25 |
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# ? Jun 7, 2024 00:44 |
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Chaos Hats are the best godamn faction, a shame they retconned them to be less hatty more generic chaos spikey.
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# ? Apr 4, 2019 20:31 |
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Dr Christmas posted:Yep, those are the two big "modern" Warhammer factions that aren't yet included. Dream world is Total War Warhammer 4 with Cathay, Ind, Nippon and Kuresh, feat Australia as a faction DLC.
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# ? Apr 4, 2019 20:32 |
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I’m down for every faction ever mentioned in Warhammer, except pygmies
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# ? Apr 4, 2019 21:36 |
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MilitantBlackGuy posted:The Predator reference is just so well done, love you CA Remember when someone dubbed the Predator theme over the Jungle teaser for Warhams 2? Creative Assembly remembers.
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# ? Apr 4, 2019 21:56 |
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This warpstone dust will make you a god-damned sexual carnosaurus
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# ? Apr 4, 2019 22:06 |
I was sorta miffed at them taking so long to get this poo poo out but this looks massive and probably worth the wait.
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# ? Apr 4, 2019 22:10 |
Rats. Rats. We're the rats.
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# ? Apr 4, 2019 22:33 |
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Warhammer 2 - I ain't got time-moment to bleed!
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# ? Apr 4, 2019 22:48 |
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Dr Christmas posted:Yep, those are the two big "modern" Warhammer factions that aren't yet included. There's also the Dogs of War, which are mostly random units of human mercenaries that would be right at home in WH3.
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# ? Apr 4, 2019 22:49 |
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Iymarra posted:Rats. Rats. We're the rats. TEHENHAUIN it's your birthday today! Fire and warpstone is on it's way!
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# ? Apr 4, 2019 22:53 |
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There's also sorta Estalia, Tilea and the Border Princes but those are looking unlikely.
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# ? Apr 4, 2019 22:55 |
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YES JEZZAILS WHEN? JEZZAILS NOW! RATLING GUNS WHEN? RATLING GUNS NOW! I CANNOT EXPLAIN HOW HYPE I AM FOR THE RATS TO GET THEIR TOYS BACK FINALLY I CAN PLAY SHOGUN 2: FALL OF THE SAMURAT Rip_Van_Winkle fucked around with this message at 23:04 on Apr 4, 2019 |
# ? Apr 4, 2019 22:59 |
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I HEARD THERE ARE SKAVENS TO SACRIFICE
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# ? Apr 4, 2019 23:05 |
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Azran posted:There's also sorta Estalia, Tilea and the Border Princes but those are looking unlikely. The core of the Dogs of War roster is from that region. My personal theory at the moment is that the Dogs of War will be horde factions and Tilea, Estalia and Border Princes will be non-playable, using a limited version of that roster with only the local units, sort of how old Norsca just had the barbarian units of the Warriors of Chaos. I am thinking that because in the Vortex Map the New World Colonies are the only settled faction where it'd make sense to put the Southern Realms now that the Sartosa has gone to the Zombie Pirates (Sudenburg is an Imperial colony, so it never made sense). They could add new starts, yes, but given the mercenary nature of Dogs of War this could give the New Content Team the chance to do something interesting with horde gameplay without messing up the map too much.
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# ? Apr 4, 2019 23:14 |
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happy World Rat Day, thread
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# ? Apr 4, 2019 23:21 |
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It would make sense if the playable factions were the various southern realms and their gameplay focused less on territory control and more on just making as much money as possible and hiring RoR units. I could see some trade route style mechanics being added, at least in Warhammer 3, and have have that faction focus on operating the Warhammer version of the silk road by fighting off various ogres, greenskins and demons. turn off the TV fucked around with this message at 23:32 on Apr 4, 2019 |
# ? Apr 4, 2019 23:29 |
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You could even give them some wacky wealth-based recruitment mechanics. Anti-tomb kings. I could see them being a pre-order race including the first ogre unit.
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# ? Apr 4, 2019 23:40 |
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Tiler Kiwi posted:happy World Rat Day, thread the DLC is out in 13 days
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# ? Apr 4, 2019 23:44 |
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ALL! OF! THE! RULES!!!
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# ? Apr 4, 2019 23:51 |
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Y'know I briefly considered uninstalling this game the other day, and now I'm so glad I didn't. Give me more rat guns.
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# ? Apr 5, 2019 00:37 |
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my strong son ikit claw has summoned me back to this thread
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# ? Apr 5, 2019 01:43 |
looking forward to the huge rat vs pirate shoot-outs.
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# ? Apr 5, 2019 01:46 |
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Grumio posted:This warpstone dust will make you a god-damned sexual carnosaurus This is a good thread title
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# ? Apr 5, 2019 01:48 |
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I just realized that the maniacal laughter followed by a small nuke is also from Predator.
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# ? Apr 5, 2019 02:33 |
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SirPhoebos posted:Warhammer 2 - I ain't got time-moment to bleed!
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# ? Apr 5, 2019 02:35 |
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Total Warhammer II: Ikit, Clawdius Total Warhammer II: If it bleeds, we can kill-kill it
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# ? Apr 5, 2019 02:55 |
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No mention of more lores for the lizardmen? Dang. I'll just have to content myself with greatweapon skinks.
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# ? Apr 5, 2019 03:02 |
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Krazyface posted:Total Warhammer II: Ikit, Clawdius Total Warhammer II: If it bleeds, we can kill-maim it
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# ? Apr 5, 2019 03:10 |
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Long-tall Sally, she built sweet
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# ? Apr 5, 2019 03:55 |
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The Crotch posted:No mention of more lores for the lizardmen? Dang. They already have Heavens, Beasts, High and Light plus Mazdamundi's unique spell list. What lore do you think they're missing? Maaaaybe life, but they have Revivification crystals to replicate that.
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# ? Apr 5, 2019 04:11 |
i'm pretty surprised thanquol is apparently not getting in as a LL here, so my current guess is they're going to put the end times megafactions (nagash, chaos undivided + skaven, elves united, etc) into TW3 and thanquol will be a LL for the megachaos faction e: comedy option: the megafactions are DLC exclusives for people who own all 3 games only playable in the enormous all-3-games map President Ark fucked around with this message at 05:26 on Apr 5, 2019 |
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# ? Apr 5, 2019 04:16 |
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Zore posted:They already have Heavens, Beasts, High and Light plus Mazdamundi's unique spell list. As far as I recall they should have access to all 8 generic lores and maybe high magic, since they pretty much invented magic.
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# ? Apr 5, 2019 05:35 |
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So I finally started a Dark Elf campaign, and I think this is the first time I've ever actually hear the word "Druchii" pronounced. I always assumed it sounded like Droo-kai, so it's weird hearing it's Droo-key. Sounds like it would be the name of Donkey Kong's edgelord cousin, Drooky Kong.
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# ? Apr 5, 2019 06:26 |
Henker posted:So I finally started a Dark Elf campaign, and I think this is the first time I've ever actually hear the word "Druchii" pronounced. I always assumed it sounded like Droo-kai, so it's weird hearing it's Droo-key. Sounds like it would be the name of Donkey Kong's edgelord cousin, Drooky Kong. It should absolutely be pronounced "Drook-ih-ee", (short i followed by long i) but that's too much effort for GW.
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# ? Apr 5, 2019 06:39 |
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It turns our dark elves are part of the Droopy Dog clan
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# ? Apr 5, 2019 06:49 |
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Salted_Pork posted:As far as I recall they should have access to all 8 generic lores and maybe high magic, since they pretty much invented magic. Yeah Slanns are painfully underwhelmig in TW:W 2. In lore, the baseline for power of random noname Slann is Teclis and in tabletop, they still can cast spells from all 8 lores of magic + high magic. Meanwhile in the game, they are worse than your basic Saurus chieftains, despite needing high tier building and a ritual to recuit one.
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# ? Apr 5, 2019 07:00 |
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The High Elves go between pronouncing 'Asur' as /'æsə/ ('rear end-uh') and /ə'sʊə/ (sorta like saying "a cure" in a really posh English accent, with an "s" sound instead of the "k" sound, and without the "y" sound). It's maddening. The second pronunciation is most notably used by Princesses.
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# ? Apr 5, 2019 07:03 |
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Its been mentioned to death most likely but Kislev is a big loving deal in lore and its fairly suprising they chose vampire coast or basically any other dlc pack over Kislev.
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# ? Apr 5, 2019 07:12 |
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# ? Jun 7, 2024 00:44 |
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"SCAMPER! SCURRY! GET TO THE *skaven equivalent of a rotary-winged aircraft*!"
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# ? Apr 5, 2019 07:21 |