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Blade Runner posted:You're vastly underleveled for what you're trying to do. You're basically trying to take on people with near twice your stats and about the same numbers as you, who also have a bunch of mooks at about your stats backing you up. It's also important to understand that individual super strong units are way, way better than hordes due to how attack slots work. Yea, I get that. So I’m trying to find out what I can do to level up past the early mid game, but the game clearly has some weird things that work to prevent it. I’m hoping there’s a reasonably leveled faction I could go after to help get stronger that won’t set the major empires off against me, but it’s probably not case. I already took out the berserkers and Krals chosen and have a guy making specialist and masterpiece leather merc armor, but it’s seeming like my guys are hitting a wall for moving their stats up.
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# ? Apr 9, 2019 11:20 |
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# ? Jun 8, 2024 07:41 |
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Well, there are some minor faction major characters that are strong whom you can kidnap, imprison and use as punching bags. I can't remember their various stats though, except for the Reavers boss Valamon who's at 80's. Personally I flip the finger at HN in every single game I start and they have one excellent non-major character punching bag to kidnap. The npc in question is Lord Phoenix's bodyguard, Protector of the Flame or some such poo poo. Dudes stats are at 100. Hell, at 30-40 stats you don't even need to use practise weapons yet. He'll kick your rear end all over the room and skill points are guaranteed.
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# ? Apr 9, 2019 12:14 |
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Yeah thats the sort of guy you kidnap and then surround the training room with harpoons so when he gets outside after kicking the poo poo out of your dudes, he goes down.
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# ? Apr 9, 2019 12:54 |
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i was busting up a holy nation mine to free the slaves, and I had kind of taken out the first wave of their dudes, had them KO'd and whatnot and was waiting for the other holy nation guys to come out of their buildings. then a bunch of slavers showed up, like they do to holy nation territories, but instead of attacking me like I expected, they started chaining up the fallen paladins and taking them away: that's the camp overseer himself being taken away to begin a new life of slavery. enjoy your karma, jerk.
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# ? Apr 9, 2019 13:31 |
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What's the best way to set up a self sufficient food source for an outpost of ~15 people? At this point I've got a pretty solid mining and manufacturing setup, but I cannot grow enough crops to keep my people from malnutrition without resorting to making food runs/massive bar heists from local cities.
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# ? Apr 9, 2019 16:36 |
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Bread is pretty easy to set and forget. You just need enough wheat. Maybe a couple of dedicated grinders/bread in oven placers
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# ? Apr 9, 2019 16:39 |
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dogstile posted:Bread is pretty easy to set and forget. You just need enough wheat. Maybe a couple of dedicated grinders/bread in oven placers Eating plain bread is a waste, you want to be making dustwiches or foodcubes.
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# ? Apr 9, 2019 16:52 |
Has anyone else had really bad pathfinding lately? Like my characters will get stuck in loops, or just randomly stop walking in the middle of nowhere. I need to click outside of cities or else my characters will refuse to travel, then short hop click to get them to walk into them. Originally I was subscribed to the "Follow the Roads" mod, but I unsubbed because it was causing my party to path retardedly. I'm concerned that this broke Kenshi's normal pathfinding or something.
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# ? Apr 9, 2019 17:42 |
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Yeah it's definitely been an issue for me lately. Rocky formations seem to give it problems. Quick question, does the size of your characters have an impact on gameplay at all? Should i be making oddjob for all my dudes?
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# ? Apr 9, 2019 17:54 |
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I have also been having characters stop and start and break formation quite a bit the past few days. Probably something broke in that last update.Belgian Waffle posted:Yeah it's definitely been an issue for me lately. Rocky formations seem to give it problems.
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# ? Apr 9, 2019 18:08 |
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mauman posted:For weapons, due to how weapon crafting works, you'll actually want to buy weapons for your primary guys. To go into more detail on this, each manufacturer has a small bonus to one stat or another. They're not huge, maybe 10 or 20% over the base values. I know Ancient weapons are lighter and Edgewalker weapons do more cutting damage, I think Skeleton weapons do more blunt damage, or maybe that's Catun... Note that this is not about their quality level, each manufacturer only produces weapons at their appropriate quality level. You won't find any Catun-quality weapons manufactured by the Skeleton Smiths, for instance. Homemade weapons, the stuff you forge, has none of these bonuses. I would actually recommend using this opportunity to use the Forgotten Construction Set to make your own mod, boosting homemade weapon stats. It's a simple modification for the first time user, and the construction set will yell at you if you're about to try something really stupid. I gave homemade weapons a 15% boost to both sharp and blunt damage and a 20% bonus to sale price. That's probably a bit much, but considering I'm still a big fraidycat who doesn't want to fight robot spiders, my weapons are capping out at Catun 1.
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# ? Apr 9, 2019 22:18 |
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ok this game clicked for me ive got 3 cool dudes and we keep mining iron and copper to sell and slowly build cant wait to make some more cash and hire some more cool lads ive got a little settlement near The Hub
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# ? Apr 9, 2019 22:22 |
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Siljmonster posted:ok this game clicked for me It's worth it to hire some bodyguards for a day or two and go around picking fights with bandits. It'll speed up your combat training and get you accustomed to the fights.
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# ? Apr 9, 2019 22:36 |
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Dareon posted:To go into more detail on this, each manufacturer has a small bonus to one stat or another. They're not huge, maybe 10 or 20% over the base values. I know Ancient weapons are lighter and Edgewalker weapons do more cutting damage, I think Skeleton weapons do more blunt damage, or maybe that's Catun... Note that this is not about their quality level, each manufacturer only produces weapons at their appropriate quality level. You won't find any Catun-quality weapons manufactured by the Skeleton Smiths, for instance. Homemade weapons, the stuff you forge, has none of these bonuses. well, that and the fact that you can never make edge 3, which combined with the innate bonuses, DOES make a huge difference. Siljmonster posted:ok this game clicked for me There's a few easily found recruits that can really speed things up. Assuming you have a human (females might get harassed but the recruit in question doesn't care) in your party for instance, going to stack usually spawns a guy named griffon who will join you for free. If he doesn't spawn there he will spawn in one of the major cities. Of course you could just save before entering the town and reload if he doesn't spawn. He's got stats in the 20's. There's also some REALLY good recruits to be found in shek towns. Rane the Giant, Kang (one of the best recruits), and Ruka have starting stats ranging from 10 to 20's. Can really make the early game go faster. Also some good recruits in nearby Mongrel....though that takes some meta-knowledge to pull off Anyways, I now have to get ready for my first Wrath of God event....I was wondering when the Orkanites would get to that. beep mauman fucked around with this message at 22:50 on Apr 9, 2019 |
# ? Apr 9, 2019 22:37 |
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mauman posted:well, that and the fact that you can never make edge 3, which combined with the innate bonuses, DOES make a huge difference. I just had my wrath of god it was brutal, i evacuated all the workers out of my base and it was a close run thing, that only got won because the like 10 allied Hounds showed up as everything was falling apart and a couple workers I ran off with returned with some bodyguards.
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# ? Apr 9, 2019 23:00 |
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Jack2142 posted:I just had my wrath of god it was brutal, i evacuated all the workers out of my base and it was a close run thing, that only got won because the like 10 allied Hounds showed up as everything was falling apart and a couple workers I ran off with returned with some bodyguards. I should be ok....I have a fairly brutal defense system. They have to cross a moat just to get to the gate all the while being hosed over by turret fire. If they do get in, I'll finally have a use for all of my secondary warriors (most have decent stats and are cybered up with specialist+ armor and at least edge 2 weapons, proper ones that is) and legions of crabs.
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# ? Apr 9, 2019 23:06 |
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mauman posted:I should be ok....I have a fairly brutal defense system. They have to cross a moat just to get to the gate. If they do get in, I'll finally have a use for all of my secondary warriors (most have decent stats and are cybered up with specialist+ armor and at least edge 2 weapons, proper ones that is) and legions of crabs. You are more prepared than I was. My base is pretty horribly designed and I kinda wish I picked another location more defensible, I just wanted a swamp base to grow drugs and craft, then decided to attack the Holy Nation. Jack2142 fucked around with this message at 23:11 on Apr 9, 2019 |
# ? Apr 9, 2019 23:09 |
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I talk to people in every bar and have never seen Rane the Giant. Now I'm just determined to find this character.
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# ? Apr 9, 2019 23:11 |
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OgNar posted:I talk to people in every bar and have never seen Rane the Giant. They are in my experience usually in the Shek settlement Last Stand.
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# ? Apr 9, 2019 23:12 |
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Angry Lobster posted:30s or 40s is not that much, they are literally the normal stat line for average or even below average soldiers for most factions. For your reference, a inquisitor has stats in the mid 70s and Seta himself is in the 80s, so you are thoroughly outclassed and can't beat them in an honest fight. Does this work off of your base skills or your modified (penalised) skills?
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# ? Apr 9, 2019 23:12 |
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OgNar posted:I talk to people in every bar and have never seen Rane the Giant. Hilariously in my game all of the unique shrek recruits (including Oran, who's not that great but still a unique) popped up in Squin. Didn't even need to save scum for it. It really is random. Jack2142 posted:You are more prepared than I was. My base is pretty horribly designed and I kinda wish I picked another location more defensible, I just wanted a swamp base to grow drugs and craft, then decided to attack the Holy Nation. I admit I may have gone overboard mauman fucked around with this message at 23:41 on Apr 9, 2019 |
# ? Apr 9, 2019 23:16 |
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mauman posted:well, that and the fact that you can never make edge 3, which combined with the innate bonuses, DOES make a huge difference. Also Griffin in my game wants 9000 cats. I think the 3 most "leveled" guys you can recruit with stats 20+ are Griffin (Usually Stack, but Holy Nation) Kang (Shek) Rane (Shek) Wingwang (Mongrel) Green (Shark) and Headshot (Slaver Camps) are the two best archers you can recruit. with 60ish crossbow skills All those guys can usually go toe to toe with most bandits immediately. There are more that start with stats in the teens. Jack2142 fucked around with this message at 23:34 on Apr 9, 2019 |
# ? Apr 9, 2019 23:31 |
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hamut has stats in the 20s as well. seto might too, but by the time you can recruit seto 20 may as well be 1.
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# ? Apr 9, 2019 23:37 |
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Chad in Flats Lagoon is a competent martial artist. Grab any generic skeleton recruits you come across in a bar because they are just so much better than meatbags even if they start out with zero skills
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# ? Apr 9, 2019 23:41 |
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wrath of god went about as well as I expected the raid to. Maybe next outpost I make shouldn't rely on killboxes so I can get some actual excitement out of raids Mad props to the 2-3 guys that made it to the gate though....that's rare. Anyways, the reason I didn't mention those ones is that they're not quite as easy to get. Griffon and the Shek are practically right next door to your average first time player. Also, it's a shame Seto is so weak when you can reasonably get her. I'd like to use her in my main lineup but I'm more or less sick of training at this point. Side note on green and headshot. Yes they have great crossbow skills.....with 1 skill in precision. They need some training too and for the love of Okran don't give them anything better than junk bows for a while. mauman fucked around with this message at 23:54 on Apr 9, 2019 |
# ? Apr 9, 2019 23:42 |
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mauman posted:wrath of god went about as well as I expected the raid to. Maybe next outpost I make shouldn't rely on killboxes so I can get some actual excitement out of raids shhhh!!! that makes it funnier Also I agree given who Seto is and the hoops it takes to get her, their stats should probably be comparable to a random shek warrior at least with at least 50ish level skills.
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# ? Apr 9, 2019 23:57 |
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Clark Nova posted:Chad in Flats Lagoon is a competent martial artist. Grab any generic skeleton recruits you come across in a bar because they are just so much better than meatbags even if they start out with zero skills I don't entirely agree with that. Early on skellies are great (probably over powered even), and I'm glad I have 2 falling sun users on my permanent squad. The lack of headgear can make it so they go down really quick though if you're unlucky, and their extra hp for other spots doesn't mean much when your other allies have access more armor layers. When my guys start going down in a particularly tough fight, it's almost always my skellies first. Not to mention while going after the holy nation you have to worry about those extreme bonuses that hackers get Furthermore my method of extreme toughness powerleveling doesn't work on them due to fogmen not being interested in eating them. Also the hp/healing divide goes somewhat (not entirely) up in smoke when you start getting mastercraft limbs on everybody. that being said, no food to worry bout and extremely accelerated healing are tough to beat. Most of my skellies are just 24/7 turret guards. edit - oh yeah, forgot that griffon does want money. Was getting him mixed up with another guy. Still, 9k is nothing once you figure out how to get money and 20+ stats can't be beaten early on. mauman fucked around with this message at 02:04 on Apr 10, 2019 |
# ? Apr 10, 2019 00:25 |
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i feel like skellies level toughness the fastest cause they dont have to wait to heal up between injuries
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# ? Apr 10, 2019 03:42 |
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Does put a strain on your purse at first though.
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# ? Apr 10, 2019 03:46 |
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As someone who loves Mount and Blade, Rimworld, Dwarf fortress and Shadowbane, would I like this game? i mention shadowbane because honestly a good amount of what y'all have described kind of sounds like it's city management portion in a way, and the combat too (since it was point and click third person).
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# ? Apr 10, 2019 05:02 |
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juggalo baby coffin posted:i feel like skellies level toughness the fastest cause they dont have to wait to heal up between injuries Yeah, eventually. But my skellies are still 20-30 points behind on my more fleshy, yummy bois. Toughness gain from fogmen eating you has to be seen to be believed. I wasn't exaggerating when I said it could easily take you from 1 to 60. And as bonus, you then get superior mechanical limbs. Interestingly, the other easy ways to remove limbs (peelers, standing in acid for legs), does NOT increase toughness. So even if it requires more finesses, this is definitely the best way to get yourself ready for cyber Tabletops posted:As someone who loves Mount and Blade, Rimworld, Dwarf fortress and Shadowbane, would I like this game? maybe....there's a demo available so you should try it and see. mauman fucked around with this message at 05:23 on Apr 10, 2019 |
# ? Apr 10, 2019 05:15 |
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Tabletops posted:As someone who loves Mount and Blade, Rimworld, Dwarf fortress and Shadowbane, would I like this game? Try the demo. I find I really miss the automatability of boring poo poo that Rimworld allows. This is really not a good city management game.
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# ? Apr 10, 2019 05:20 |
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You can also beat this game without ever having a settlement and it's probably even easier that way.
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# ? Apr 10, 2019 05:25 |
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Liquid Communism posted:Try the demo. I find I really miss the automatability of boring poo poo that Rimworld allows. This is really not a good city management game. oh yeah, it seems a lot more like mount and blade. just commenting on the management parts similarity to Shadowbane (among other things). was more curious if anyone had possibly played SB and agreed! i'll give the demo a try though, thanks!
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# ? Apr 10, 2019 05:50 |
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Herstory Begins Now posted:You can also beat this game without ever having a settlement and it's probably even easier that way. Yeah but where else am I going to put all these settlement leaders I’ve kidnapped
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# ? Apr 10, 2019 05:51 |
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already sold Tabletops fucked around with this message at 06:05 on Apr 10, 2019 |
# ? Apr 10, 2019 06:02 |
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So I find the dustcoat blueprint, make acidproof sets for my whole squad, and set off for the burning forest. And then it doesn't rain at all
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# ? Apr 10, 2019 06:06 |
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BMan posted:So I find the dustcoat blueprint, make acidproof sets for my whole squad, and set off for the burning forest. And then it doesn't rain at all That’s Kenshi!
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# ? Apr 10, 2019 06:07 |
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BMan posted:So I find the dustcoat blueprint, make acidproof sets for my whole squad, and set off for the burning forest. And then it doesn't rain at all You'll be happy you did that when you go north to the deadlands. It does nothing BUT acid rain there. Or enter Venge. loving lasers man. Also, there's a heavy armor set that get's you to 100% weather immunity too so you might want to take a look into that so you're heavies don't have to wear lighter armor in those areas. crab people, best faction, on the far east side of the continent along the coast Taintrunner posted:Yeah but where else am I going to put all these settlement leaders I’ve kidnapped Channel your inner rimworld player and stick em in a peeler? mauman fucked around with this message at 06:15 on Apr 10, 2019 |
# ? Apr 10, 2019 06:12 |
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# ? Jun 8, 2024 07:41 |
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BMan posted:So I find the dustcoat blueprint, make acidproof sets for my whole squad, and set off for the burning forest. And then it doesn't rain at all Burning Forest has acid rain? I went through there like five times and thought the name was just because it's slightly orange. Thought it might make a decent future settlement. Meanwhile, I decided I needed more leather, so I set out from my base between Squin and the Hub to Vain. Bought the like four pieces of leather the merchant in the closest village had. Then two Beak Things attacked. Then another two. Then three more. Then another one. And another one. Then we pathed through a Dust Bandit camp and a wolf den on the way back to Lolbutte. I no longer need more leather and my meat supply is solid for a while. Dareon fucked around with this message at 09:10 on Apr 10, 2019 |
# ? Apr 10, 2019 09:07 |