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Freakazoid_
Jul 5, 2013


Buglord

Back when the z-level change was fairly new, I created a fort next to a river. During the first summer/fall, I noticed the river had been kinda muddy and lost volume. It turned out the northern 1/8th of the river had been modeled one z-level higher than it should've been, probably because my embark zone cut off what would've been a waterfall as it transitioned from plateau to low grassy hills. The water spread out almost exactly like that. The fort did not last long enough for me to see the river fill out into a natural lake and restore the river, not because the fort would've been flooded but because I was experimenting with dwarven lives conducting a study.

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MikeJF
Dec 20, 2003




xylo posted:

I wish I knew why he couldn't just spin up 10 worker threads and whenever he needed to to recalc path-finding just hand the job off to one of them. If we ever get to see the source of DF I suspect it may spawn a bunch of "it is terrifying" memes.

He says it's because every calc is dependent on every other calc, because, like, dwarves can't overlap and that poo poo.

Except honestly, you should still be able to get better performance from doing it in ten threads and having to dump and redo some invalidated results.

Kennel
May 1, 2008

BAWWW-UNH!

VikingofRock posted:

Wait, are you saying Dwarf Fortress uses Dijkstra's algorithm for pathfinding, and not A* or something?

I was lazy and posted the first good sized GIS result for A* without thinking too much.

Tiler Kiwi
Feb 26, 2011

VikingofRock posted:

Wait, are you saying Dwarf Fortress uses Dijkstra's algorithm for pathfinding, and not A* or something?

DF uses an implementation of A*.

Zesty
Jan 17, 2012

The Great Twist
I want to add a bunch of music to SoundSense. Are there any good collections where I don't have to do a lot of work to put them in? Other than what's on the SoundSense page.

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

MikeJF posted:

He says it's because every calc is dependent on every other calc, because, like, dwarves can't overlap and that poo poo.

Except honestly, you should still be able to get better performance from doing it in ten threads and having to dump and redo some invalidated results.
Based on my experience doing high scale work I would agree with you. Oh well, here's to hoping that he'll get some help someday soon. I really would love to be able to build mega fortresses.

Zesty
Jan 17, 2012

The Great Twist
(from monthly update and FOTF)


Fun with Numbers

:frogc00l: Wow! I didn't sleep more than a few hours a night for two weeks leading up to the announcement, since it's such a big change after all these years and we had no way to predict what was going to happen. Sleep has returned to normal, and I'm going to be back on the villain work tomorrow now that everything is settling down. The overall plan is to finish up villains in the coming months, then focus entirely on getting the Steam/itch release ready for as long as it takes. Thanks to everybody that has supported us up to this point and on into the future!


March: $15,922.01 :siren:
February: $7,710.14
January: $7,785.12
December: $8,049.40
November: $8,667.50


We'll be fixing bugs for a time after the villain release, until it's stable, and this usually involves other bug fixes. Then we'll work on the Steam release for however long that takes. Obviously the Steam launch is an unknown in terms of how much maintenance will need to happen and then be ongoing there, especially with the very first release. Once the dust settles, we'll need to decide on how many of the pre-myth features on the dev page we want to do; there's enough intervening excitement now that I really have no idea what we'll think at that time. Then the Big Wait begins, with some ability to patch up bugs as they come up, so we don't get in another weapon trap crash situation.

Pharnakes
Aug 14, 2009
Well that soothes a lot of my worries, I'm very glad to see they realise it isn't steam ready and that they aren't so hand to mouth they feel they have the time to make it ready.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Private Speech posted:

LMAO I love America.

I've been having cough/breathing difficulties for the past couple weeks and my doctor send me to get CT done, was fine anyway no big deal. Also got some anitbiotics and codeine and had a comprehensive blood test done.

Total cost was about 10 euros for the prescription charge and parking fees.

You really need to nationalise your stupid healthcare system.

The block of voters who scream loudest about not wanting universal healthcare are the same people who scream about "gubmint kept ur hands off my medicare" (a government program). Coupled with the courts getting filled with GenX right wing extremists who came of age worshiping Reagan the US is pretty hosed for the next few decades without a miracle of some kind.

Addamere
Jan 3, 2010

by Jeffrey of YOSPOS

Evil Fluffy posted:

The block of voters who scream loudest about not wanting universal healthcare are the same people who scream about "gubmint kept ur hands off my medicare" (a government program). Coupled with the courts getting filled with GenX right wing extremists who came of age worshiping Reagan the US is pretty hosed for the next few decades without a miracle of some kind.

https://twitter.com/DannyDeVito/status/861797743991410688

Qubee
May 31, 2013




Alehkhs posted:


"A first pass at modified ramps"

Shouldn't the walls be stone material though? Why are the walls made of grass.

my dad
Oct 17, 2012

this shall be humorous
Because those aren't walls, they're ramps/slopes (it's the same thing in DF). The fortress is carved into a hill and for the most part, looks like a hill when viewed from the outside.

Qubee
May 31, 2013




Ooooh that makes sense now

Zesty
Jan 17, 2012

The Great Twist
Also all the screenshots and the video are mock-ups.

Alehkhs
Oct 6, 2010

The Sorrow of Poets

Zesty posted:

Also all the screenshots and the video are mock-ups.

The "screenshots" are, but according to Tarn, the trailer was not.

Dareon
Apr 6, 2009

by vyelkin
Whoa, Steam release. Looks like I picked the right time to look back at this thread.

So Math
Jan 8, 2013

Ghostly Clothier
So not only can chained dwarves pray if the jail is designated as a temple, they can start fistfights with anyone or anything that comes down to use the common space.

Zesty
Jan 17, 2012

The Great Twist
Instead of making individual jail cells a temple, give a temple a collection of jail cells.

So Math
Jan 8, 2013

Ghostly Clothier
I have a number of separate jail cells which are all considered part of "The Padded Chambers", a non-denominational temple open to citizens and long-term residents only.

I'm thinking about appointing a performer.

Zesty
Jan 17, 2012

The Great Twist
Can you check out any time you like?

Nettle Soup
Jan 30, 2010

Oh, and Jones was there too.



Nice embark area I found earlier, river and magma pipe!

Stonesense was not happy.

RBA-Wintrow
Nov 4, 2009


Clapping Larry

Zesty posted:

Can you check out any time you like?

Yes, but you can never leave!

Synthbuttrange
May 6, 2007

https://twitter.com/notquitereal/status/1115455833435860994

Demiurge4
Aug 10, 2011

Yeah literally my first act before any new game of DF is making sure I delete aquifers from the game files.

Zesty
Jan 17, 2012

The Great Twist

RBA-Wintrow posted:

Yes, but you can never leave!

We did it. :hfive:

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...




Demiurge4 posted:

Yeah literally my first act before any new game of DF is making sure I delete aquifers from the game files.

i don't think aquifers serve an even remotely positive or needed purpose and at this point i wonder why they're even there in the first place

Nettle Soup
Jan 30, 2010

Oh, and Jones was there too.

So. My fort is doing well, it's about 10-15 hours old and I'm playing with new things. My military squad is buff as hell, so I figure for a bit of experience I'll send them out to retrieve a random book from a fortress a couple of days walk away. A year later and they not come back. No reports, no news, nothing. I figure it's bugged out on me.

Whatever, I'll have a look in legends mode and see what happened.

Turns out that my squad went to this fortress, which is in retrospect more of a university and library, and, I guess demanded the book and got turned down. In retaliation they then slaughtered 184 libraians and scholars, before all being taken captive by the local government. The leader of the defense was a maths teacher, who was "taken by surprise, and utterly outwitted by the attackers"

184 kills, 0 losses. I'm not even sure they got any major injuries. Over a single book.

Sending rescue missions just kept bouncing, the dwarves would instantly come back with empty mission reports, and I was running out of dwarves anyway, so I tried to walk there in adventure mode, with some coaching from twitch-chat, and got murdered by bogeymen on the first night. RIP the Buff Girders, that book wasn't nearly worth it.

https://www.twitch.tv/videos/408018221 I streamed it here, it's muted but I don't think I was speaking anyway, it's all in chat.

Tunicate
May 15, 2012

Johnny Joestar posted:

i don't think aquifers serve an even remotely positive or needed purpose and at this point i wonder why they're even there in the first place

because toady had a check list of 'things that are underground IRL' and so far he's checked off 'lava' and 'aquifiers' but hasn't gotten to 'oil deposits'

feelix
Nov 27, 2016
THE ONLY EXERCISE I AM UNFAMILIAR WITH IS EXERCISING MY ABILITY TO MAKE A POST PEOPLE WANT TO READ

Johnny Joestar posted:

i don't think aquifers serve an even remotely positive or needed purpose and at this point i wonder why they're even there in the first place

This is like criticizing the gameplay loop of dwarf fortress

TheCIASentMe
Jul 11, 2003

I'll get you! Just you wait and see!
i don't think dwarves serve an even remotely positive or needed purpose and at this point i wonder why they're even there in the first place

Polio Vax Scene
Apr 5, 2009



Tunicate posted:

because toady had a check list of 'things that are underground IRL' and so far he's checked off 'lava' and 'aquifiers' but hasn't gotten to 'oil deposits'

God I hope i can create an oil deposit bomb using a magma pump some day

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...




feelix posted:

This is like criticizing the gameplay loop of dwarf fortress

yeah but there's a lot of things i'd rather see pouring out of every square inch of ground than endless water

Angry_Ed
Mar 30, 2010




Grimey Drawer

Polio Vax Scene posted:

God I hope i can create an oil deposit bomb using a magma pump some day

Project Centralia off to an explosive start.

Party In My Diapee
Jan 24, 2014

Johnny Joestar posted:

yeah but there's a lot of things i'd rather see pouring out of every square inch of ground than endless water

Oh, like massive seabeasts?

Dieting Hippo
Jan 5, 2006

THIS IS NOT A PROPER DIET FOR A HIPPO

Angry_Ed posted:

Project Centralia off to an explosive start.

You have embarked upon a new land. Strike the earth!

*terrain processes, and a large crater sits where the starting wagon was*

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...




Party In My Diapee posted:

Oh, like massive seabeasts?

absolutely

Zesty
Jan 17, 2012

The Great Twist

Nettle Soup posted:

So. My fort is doing well, it's about 10-15 hours old and I'm playing with new things. My military squad is buff as hell, so I figure for a bit of experience I'll send them out to retrieve a random book from a fortress a couple of days walk away. A year later and they not come back. No reports, no news, nothing. I figure it's bugged out on me.

Whatever, I'll have a look in legends mode and see what happened.

Turns out that my squad went to this fortress, which is in retrospect more of a university and library, and, I guess demanded the book and got turned down. In retaliation they then slaughtered 184 libraians and scholars, before all being taken captive by the local government. The leader of the defense was a maths teacher, who was "taken by surprise, and utterly outwitted by the attackers"

184 kills, 0 losses. I'm not even sure they got any major injuries. Over a single book.

Sending rescue missions just kept bouncing, the dwarves would instantly come back with empty mission reports, and I was running out of dwarves anyway, so I tried to walk there in adventure mode, with some coaching from twitch-chat, and got murdered by bogeymen on the first night. RIP the Buff Girders, that book wasn't nearly worth it.

https://www.twitch.tv/videos/408018221 I streamed it here, it's muted but I don't think I was speaking anyway, it's all in chat.

I love this. Thanks for sharing!

GorfZaplen
Jan 20, 2012

Nettle Soup posted:

So. My fort is doing well, it's about 10-15 hours old and I'm playing with new things. My military squad is buff as hell, so I figure for a bit of experience I'll send them out to retrieve a random book from a fortress a couple of days walk away. A year later and they not come back. No reports, no news, nothing. I figure it's bugged out on me.

Whatever, I'll have a look in legends mode and see what happened.

Turns out that my squad went to this fortress, which is in retrospect more of a university and library, and, I guess demanded the book and got turned down. In retaliation they then slaughtered 184 libraians and scholars, before all being taken captive by the local government. The leader of the defense was a maths teacher, who was "taken by surprise, and utterly outwitted by the attackers"

184 kills, 0 losses. I'm not even sure they got any major injuries. Over a single book.

Sending rescue missions just kept bouncing, the dwarves would instantly come back with empty mission reports, and I was running out of dwarves anyway, so I tried to walk there in adventure mode, with some coaching from twitch-chat, and got murdered by bogeymen on the first night. RIP the Buff Girders, that book wasn't nearly worth it.

https://www.twitch.tv/videos/408018221 I streamed it here, it's muted but I don't think I was speaking anyway, it's all in chat.

Lmfao, that's awesome.

RBA-Wintrow
Nov 4, 2009


Clapping Larry

Johnny Joestar posted:

yeah but there's a lot of things i'd rather see pouring out of every square inch of ground than endless water

Like soon-to-be-on-fire crude oil? :)

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Iunnrais
Jul 25, 2007

It's gaelic.
If I recall old FotF answers, the lack of oil (and flowable beer/wine/etc for making fountains and lake megaprojects) is apparently because of a combination of not wanting to deal with fluid interactions, how they mix and whatnot... and also not wanting to rewrite how fluids are currently coded into the map. If I'm not mistaken, fluids currently use a single bit of map data for fluid type (1 is magma, 0 is water), along with three bits for fluid depth (0 depth being no fluid present), for a total of one nibble on each map tile for the entire world. Increasing that would actually be non-trivial I imagine.

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