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I beat FFXV a few days ago and I'm still thinking about it. I really went into it almost grudgingly. "Final Fantasy hasn't been good in years but I might as well go on this beautiful boy adventure" but once the new content started kicking in it was incredible. Honestly the hardest I've been hit by a game in a long time. I feel almost like I've been lied to about 15 being bad, though I can see where, without the new content, a number of big story beats just fall entirely flat. oath2order fucked around with this message at 16:09 on Apr 10, 2019 |
# ? Apr 10, 2019 16:03 |
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# ? Jun 2, 2024 17:59 |
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I honestly think XV will get looked upon pretty fondly in a bit of time, being lumped in with maybe VIII in the “flawed but really fun” category.
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# ? Apr 10, 2019 16:06 |
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The best part of 13 is that it eventually gave us Lightning Returns, so maybe in 25 years we'll get Aranea Returns.
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# ? Apr 10, 2019 16:11 |
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HD DAD posted:I honestly think XV will get looked upon pretty fondly in a bit of time, being lumped in with maybe VIII in the “flawed but really fun” category. I think it's really great. The ending especially was just real great and the more time you spent in the early parts of the game makes it a whole lot sweeter. Also the music is great, even though one of the tracks is pretty similar to that Elder Scrolls song.
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# ? Apr 10, 2019 16:20 |
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HD DAD posted:I honestly think XV will get looked upon pretty fondly in a bit of time, being lumped in with maybe VIII in the “flawed but really fun” category. Really? Because from what I've seen opinions on 8 still skew way more into the negative than otherwise. Maybe I'm just not hanging out in the right places.
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# ? Apr 10, 2019 16:21 |
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jokes posted:
Going back and realizing that the vocal version of Somnus is in the very first trailer for FFXIII versus just blew my mind, given how the finished project recontextualizes it.
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# ? Apr 10, 2019 16:24 |
http://www.onemillionpower.com/25-years-since-the-release-of-final-fantasy-vi-looking-back-at-the-passion/ Jesus Christ.
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# ? Apr 10, 2019 16:49 |
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DrNutt posted:Wait a second. Once I beat this Final Fantasy game, it let's me keep playing? And you can't even complete the crystariums until you do??? I hope you like Long Guis
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# ? Apr 10, 2019 16:54 |
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Post optimal Turtles Per Minute strats.
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# ? Apr 10, 2019 16:55 |
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Admiral Joeslop posted:http://www.onemillionpower.com/25-years-since-the-release-of-final-fantasy-vi-looking-back-at-the-passion/ Hoooooooly poo poo that's incredible.
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# ? Apr 10, 2019 17:11 |
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Saint Freak posted:Post optimal Turtles Per Minute strats. Fang+3 TP+something to numb the pain = Enough turtles per minute. DrNutt posted:Wait a second. Once I beat this Final Fantasy game, it let's me keep playing? And you can't even complete the crystariums until you do??? I mean, thats pretty common for FF games that there is a post game. They added it into the old games too, FFV for instance has a massive sprawling post game dungeon and unique garbage post game class.
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# ? Apr 10, 2019 17:43 |
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Barudak posted:Fang+3 TP+something to numb the pain = Enough turtles per minute. I guess? I know there's usually optional hard content but I have never been able to continue on after beating the game. Always have to load a save up from before the final boss or whatever. In fairness these are the Final Fantasy games I have beaten: Final Fantasy 3 on the Super NES, also the Steam port, Final Fantasy 7, Final Fantasy 12. I have a lot of work cut out for me in my goal of playing and beating them all.
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# ? Apr 10, 2019 17:46 |
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DrNutt posted:I guess? I know there's usually optional hard content but I have never been able to continue on after beating the game. Always have to load a save up from before the final boss or whatever. In fairness these are the Final Fantasy games I have beaten: Final Fantasy 3 on the Super NES, also the Steam port, Final Fantasy 7, Final Fantasy 12. I have a lot of work cut out for me in my goal of playing and beating them all. I mean, technically you load your save out front the final boss in FF13 once you beat the game just like the old games, you just get a powerup and a teleport point before being set free on the postgame content.
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# ? Apr 10, 2019 17:49 |
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Barudak posted:I mean, technically you load your save out front the final boss in FF13 once you beat the game just like the old games, you just get a powerup and a teleport point before being set free on the postgame content. That does seem like a pretty big difference, because not being able to "complete" your character builds until after you beat the game seems a little novel if weird and counterintuitive (which I guess you could say for a lot of 13).
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# ? Apr 10, 2019 17:52 |
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DrNutt posted:That does seem like a pretty big difference, because not being able to "complete" your character builds until after you beat the game seems a little novel if weird and counterintuitive (which I guess you could say for a lot of 13). I mean, you are completing your builds during the game. Its not really any different from games like FFIV withholding superior items to the post game or FFV holding onto classes for the post game. These are things that would make you stronger than the main game is designed for and is a reward for beating the game so the post game still provides feelings of progression. FF13 just has less leeway to let you overlevel versus old games so it has to control your level cap, which is why it gets raised post game.
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# ? Apr 10, 2019 17:58 |
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Barudak posted:I mean, you are completing your builds during the game. Its not really any different from games like FFIV withholding superior items to the post game or FFV holding onto classes for the post game. These are things that would make you stronger than the main game is designed for and is a reward for beating the game so the post game still provides feelings of progression. FF13 just has less leeway to let you overlevel versus old games so it has to control your level cap, which is why it gets raised post game. Yeah I don't think it's necessarily bad or anything, but was that true in the OG versions of 4 and 5? Or just starting with the GBA versions? I'm only belaboring the point because "post-game" describing optional end game content seems different from being literally "post-game" as in only unlocking once you have completed the game. Like I said, not necessarily bad, just different from the way other Final Fantasy games I have played did it.
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# ? Apr 10, 2019 18:03 |
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oath2order posted:I beat FFXV a few days ago and I'm still thinking about it. I really went into it almost grudgingly. "Final Fantasy hasn't been good in years but I might as well go on this beautiful boy adventure" but once the new content started kicking in it was incredible. Honestly the hardest I've been hit by a game in a long time. even at release people were mixed-at-best on most of the content but near-universally agreed that the ending was superb as for the new content, most of it was decent but the "season 2" dlc's looked to be on track to ruin everything interesting about the game's story so thank god they got canned
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# ? Apr 10, 2019 18:07 |
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DrNutt posted:Yeah I don't think it's necessarily bad or anything, but was that true in the OG versions of 4 and 5? Or just starting with the GBA versions? Starting with GBA, though those predate 13 by a good bit. XV also continues the "there is postgame only content"
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# ? Apr 10, 2019 18:07 |
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FF13 had the right way of doing it, because being able to beat the optional superbosses in all the other games meant that the actual final boss of the game was trivially easy.
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# ? Apr 10, 2019 20:08 |
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Fister Roboto posted:FF13 had the right way of doing it, because being able to beat the optional superbosses in all the other games meant that the actual final boss of the game was trivially easy. If I've gone through that much trouble I want to coast to the end, honestly, I don't care how easy the last boss is. The way FF7 did it sucked, where it made the last boss progressively harder the more you had leveled. I am leveling to make things easier for myself, not harder.
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# ? Apr 10, 2019 20:18 |
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Having the ability to one-shot the final boss was a tried and true FF staple.
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# ? Apr 10, 2019 20:19 |
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Can't you have every character quad-cast kotr every round in FF7?
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# ? Apr 10, 2019 20:27 |
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im not sure what the point of armiger unleashed is if you can be knocked out of it unlike normal armiger
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# ? Apr 10, 2019 20:30 |
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ItBreathes posted:Can't you have every character quad-cast kotr every round in FF7? kotr doesn't work with quadra magic
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# ? Apr 10, 2019 20:32 |
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Not too sure if this belongs in the Avengers thread or the Final Fantasy thread, so I'll post it to both. A neat video comparing the structure and character composition/types Final Fantasy VI to Infinity War. https://youtu.be/TNYZbtjzY-g
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# ? Apr 10, 2019 20:42 |
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You can of course just bash Emerald Weapon to death https://www.youtube.com/watch?v=TLufKvNxoMM
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# ? Apr 10, 2019 20:42 |
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Knights of the round is scrub DPS, it's all animation. Get back to me when you have everyone dead but cloud forever miming his omnislash or have weird materia combos to forever regen into lucky 7s I never actually power gamed FF7 so sorry if that's not actually a pro strat, I just know KOTR is strangely bad in the grand scheme of min max because it's a slow way to spam 9999s. Selhiroth buffs are bad not because they wanted to give you extra challenge, but because it just makes the fight longer when you have no real threat to party wiping if you have confuse proof.
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# ? Apr 10, 2019 20:50 |
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I think if you are going to break the game's combat system over your knee then it probably doesn't matter which final boss you get. I'm not really sure who is playing FF7 blind in 2019 but it seems like it wouldn't be that hard for an average person to level past the "easy" version of the fight and wind up with one of the harder ones and still have quite a challenge. Not that it's a bad thing or anything, just that it could be a thing.
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# ? Apr 10, 2019 22:09 |
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oh thank god now I don't have to catch up on a million posts
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# ? Apr 10, 2019 22:36 |
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Admiral Joeslop posted:http://www.onemillionpower.com/25-years-since-the-release-of-final-fantasy-vi-looking-back-at-the-passion/ A time where Square was actually finishing something in a reasonable time frame.
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# ? Apr 10, 2019 22:48 |
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It seems like FFV and VI were among the few games where something wasn’t on fire during production.
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# ? Apr 10, 2019 22:56 |
HD DAD posted:It seems like FFV and VI were among the few games where something wasn’t on fire during production. No small coincidence that they're the two best FF games. in my opinion
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# ? Apr 10, 2019 23:02 |
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Detective No. 27 posted:Not too sure if this belongs in the Avengers thread or the Final Fantasy thread, so I'll post it to both. A neat video comparing the structure and character composition/types Final Fantasy VI to Infinity War. Does it say spiderman is relm? And doctor strange is his grandpa?
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# ? Apr 10, 2019 23:05 |
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HD DAD posted:It seems like FFV and VI were among the few games where something wasn’t on fire during production. Reading and listening to a lot of stuff about Square making the games from that era feels so surreal and quaint at the same time. They'd start a project, finish it, take a month vacation, and then start and finish another project. They made Chrono Trigger because they wanted to kill time between Final Fantasy 6 and 7. It boggles my mind how a masterpiece exists because they needed to fill in a gap. If my 12 year old self could ask me what number Final Fantasy they were on now he'd be so confused and disappointed.
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# ? Apr 10, 2019 23:08 |
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mandatory lesbian posted:Does it say spiderman is relm? And doctor strange is his grandpa? He compared Gau to Spiderman. Relm and Stargo never got mentioned beyond cutscenes.
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# ? Apr 10, 2019 23:08 |
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mandatory lesbian posted:Does it say spiderman is relm? And doctor strange is his grandpa? Gau is Spider-Man because they're both children and animal themed. I don't remember if he linked Dr Strange to anyone as at that time I was eating the spiciest chicken of my life.
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# ? Apr 10, 2019 23:09 |
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Detective No. 27 posted:Reading and listening to a lot of stuff about Square making the games from that era feels so surreal and quaint at the same time. They'd start a project, finish it, take a month vacation, and then start and finish another project. They made Chrono Trigger because they wanted to kill time between Final Fantasy 6 and 7. It boggles my mind how a masterpiece exists because they needed to fill in a gap. If my 12 year old self could ask me what number Final Fantasy they were on now he'd be so confused and disappointed. They developed egos. Admiral Joeslop posted:No small coincidence that they're the two best FF games.
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# ? Apr 10, 2019 23:10 |
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Oxxidation posted:as for the new content, most of it was decent but the "season 2" dlc's looked to be on track to ruin everything interesting about the game's story so thank god they got canned And all we had to sacrifice was the women. All I really hope about XV is that any regard for the game on the developer's side comes a long time after it could've influenced future titles. I feel like it's a game that, as a mainline numbered Final Fantasy, makes every wrong choice available in what it should be, even if it managed to execute some of those bad decisions well. But I can't even hate XV itself too much for that, because it wasn't supposed to be held to that standard, it was supposed to be a spinoff we'd probably by and large forget about a couple years after its release.
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# ? Apr 10, 2019 23:11 |
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Narrator: Final Fantasy 15........ was good.
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# ? Apr 10, 2019 23:24 |
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# ? Jun 2, 2024 17:59 |
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I enjoyed FFXV mostly when I played it but I've cooled on it a lot since then. It honestly is kinda like FF13 in that I really like the ideas it has but the execution just doesn't work for me. It has a lot of interesting concepts and I enjoy some of the character interactions but (especially if you don't buy all the DLC) it ends up feeling very thin and I honestly kind of lose track of the entire middle section of the game plot-and-character-wise.
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# ? Apr 10, 2019 23:26 |