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Kaysette
Jan 5, 2009

~*Boston makes me*~
~*feel good*~

:wrongcity:

Josef bugman posted:

Okay, I am now in the tomb of annihilation, without spoiling me on what to do can anyone give advice on how I and the team of weirdoes can not die horribly?

Help each other with perception checks and go slow? Watch out for Wongo.

If it's being run as written, there's a very high chance that someone will just die from bad luck. That's why it's suggested to have the surrogates or a second character ready. The lethality increases severely once you're in the tomb proper.

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Kung Food
Dec 11, 2006

PORN WIZARD

Josef bugman posted:

Okay, I am now in the tomb of annihilation, without spoiling me on what to do can anyone give advice on how I and the team of weirdoes can not die horribly?

If you come across an obelisk, be sure to push it over.

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
I hope that the DM is smart enough to not run it as written because we all rather like our characters and don't want to loving die pointlessly.

Arthil
Feb 17, 2012

A Beard of Constant Sorrow

Josef bugman posted:

I hope that the DM is smart enough to not run it as written because we all rather like our characters and don't want to loving die pointlessly.

Perhaps another adventure?

inthesto
May 12, 2010

Pro is an amazing name!
I thought one of my players was joking about playing as a homebrew race called "Muppetborn", but she went all in and went on a murderous muppet rampage.

The weirdness arms race has started and I am now adding "Kermit the Frog with a gun" to the random encounter table.

Baller Ina
Oct 21, 2010

:whattheeucharist:
I'm picturing Kermit doing his frowny face as he heartlessly pulls the trigger and it looks very good.

In other news D&D got bumped to line up with Easter which would be a massive bummer but my dad wants assistance writing a campaign so I'll have something to dive into while I wait. Trying to curb some of his DM tendencies should be an interesting challenge.

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

evol262
Nov 30, 2010
#!/usr/bin/perl

Josef bugman posted:

I hope that the DM is smart enough to not run it as written because we all rather like our characters and don't want to loving die pointlessly.

It's also a complete slog if your DM follows the tables and gives you a zillion random encounters. It takes long enough as it is

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund

evol262 posted:

It's also a complete slog if your DM follows the tables and gives you a zillion random encounters. It takes long enough as it is

Well I think the DM wants to get on to running a Ravnica campaign, so we might be out of the woods soon. Apparently we are getting about 4 more sessions. I am just hoping for more fun puzzle stuff like the temples.

That and last time we fight an Ulitharid and the only thing that prevented my dumbass Hexlock self getting his brain torn out was using Hellish Rebuke on the squid faced arse.

kingcom
Jun 23, 2012

Josef bugman posted:

I hope that the DM is smart enough to not run it as written because we all rather like our characters and don't want to loving die pointlessly.

I mean yeah fingers crossed but the set up of the adventure is kind of a mess tbh, its got a few issues before you know what you're doing and can be real aimless but I'm super far in.

kingcom fucked around with this message at 02:04 on Apr 9, 2019

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
don't overthink things and remember all puzzles are at most a paragraph long in description

Small Strange Bird
Sep 22, 2006

Merci, chaton!
I'm going to guess that on p177 of the PHB, the line "You can also [emphasis mine] add your Dexterity modifier to your attack roll and damage roll when attacking with a melee weapon that has the Finesse property" is a case of Natural Language(tm) making things unclear, and doesn't actually mean you add both your STR and DEX mods, right?

pretty soft girl
Oct 1, 2004

my dead grandfather fights better than you

Payndz posted:

I'm going to guess that on p177 of the PHB, the line "You can also [emphasis mine] add your Dexterity modifier to your attack roll and damage roll when attacking with a melee weapon that has the Finesse property" is a case of Natural Language(tm) making things unclear, and doesn't actually mean you add both your STR and DEX mods, right?

The wording on the dndbeyond site is written like this so yeah:

Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

RC Cola
Aug 1, 2011

Dovie'andi se tovya sagain
I might be playing my favorite character ever. I am Vamük Backsmasher, but my stage name is Bad New Preacher. I am a Goliath barbarian with 16 charisma and the actor feat who goes around trying to start wrestling matches and performs. My only weapon is my +1 shield that is actually a folding chair that I can use as an improvised weapon. I just grapple people and do suplexes forever while talking like hulk hogan. I just used my leatherworking proficiency to make my Thar Heavyweight Championship belt which I will allow any enemy to challenge me for. I also have an adamantine chain shirt that's reflavored as Hulk Hogan's spandex.

I'm basically useless outside of grappling is amazing.

JustJeff88
Jan 15, 2008

I AM
CONSISTENTLY
ANNOYING
...
JUST TERRIBLE


THIS BADGE OF SHAME IS WORTH 0.45 DOUBLE DRAGON ADVANCES

:dogout:
of SA-Mart forever

RC Cola posted:

I might be playing my favorite character ever. I am Vamük Backsmasher, but my stage name is Bad New Preacher. I am a Goliath barbarian with 16 charisma and the actor feat who goes around trying to start wrestling matches and performs. My only weapon is my +1 shield that is actually a folding chair that I can use as an improvised weapon. I just grapple people and do suplexes forever while talking like hulk hogan. I just used my leatherworking proficiency to make my Thar Heavyweight Championship belt which I will allow any enemy to challenge me for. I also have an adamantine chain shirt that's reflavored as Hulk Hogan's spandex.

I'm basically useless outside of grappling is amazing.

I'm tempted to make a character called Mr. Madness who has a deep, gravelly voice, says "Oh, yeah!" every three seconds, eats nothing but Slim Jims and fights evil by leaping from high places elbow-first onto people.

Elector_Nerdlingen
Sep 27, 2004



Payndz posted:

I'm going to guess that on p177 of the PHB, the line "You can also [emphasis mine] add your Dexterity modifier to your attack roll and damage roll when attacking with a melee weapon that has the Finesse property" is a case of Natural Language(tm) making things unclear, and doesn't actually mean you add both your STR and DEX mods, right?

Haha holy poo poo I remember catching that same issue in the playtest and from memory it was even fixed in a later packet.

It's even done right earlier in the PHB, on page 147:

quote:

When making an attack with a finesse weapon , you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
I think it's because one thing is just describing Dexterity's effect, while the other is the actual rule about it.

Verisimilidude
Dec 20, 2006

Strike quick and hurry at him,
not caring to hit or miss.
So that you dishonor him before the judges



How do I, as a DM, tell someone “no, you cannot play a mentally retarded character”

Toshimo
Aug 23, 2012

He's outta line...

But he's right!

Verisimilidude posted:

How do I, as a DM, tell someone “no, you cannot play a mentally retarded character”

You just did.

Toplowtech
Aug 31, 2004

Verisimilidude posted:

How do I, as a DM, tell someone “no, you cannot play a mentally retarded character”
“No, you cannot play a mentally retarded character.”
e:fb

doctor 7
Oct 10, 2003

In the grim darkness of the future there is only Oakley.

You can just be frank and say "because I don't want to deal with it."

For my campaigns I specify that I don't want to have to deal with petty inner-party squabbles (someone picks the pocket of another party member for some loose change) or just edgelords loners. So if you want to play those kinds of characters that's fine, just don't do it in my campaign. I usually decide that it everyone in the group already knows one another so they actively work together and have a level of trust as well.

A few people have made edgelord-ish dudes but they keep that in check (eg. they want to kill prisoners but don't want to kill some random dude on the street).

So anyhow, you can just say "look honestly there aren't any rules for playing somebody handicapped and I don't want to spend my time coming up with some. It's just beyond what I feel comfortable DMing." Or some poo poo like that

Hattie Masters
Aug 29, 2012

COMICS CRIMINAL
Grimey Drawer
Just started Curse of Strahd.

Got to Vallaki, fished a lil vistani girl out of the lake after i saw her being thrown in because A) what the gently caress and B) goddamnit she'd scare away the fish.

However, small question: What is the best way to avoid a party member getting hold of any money? Player is a bit of an utter fuckwit and insists on frittering away all money they get on useless poo poo or just straight up yeeting it somewhere we can't get it (metaphorically speaking). This is infuriating because if they aren't going to use it the rest of us might want to.

So yeah how do you deal with a stupid player doing stupid stuff that isn't worth a proper sit down talk?

Stroop There It Is
Mar 11, 2012

:gengar::gengar::gengar::gengar::gengar:
:stroop: :gaysper: :stroop:
:gengar::gengar::gengar::gengar::gengar:


Hattie Masters posted:

Just started Curse of Strahd.

Got to Vallaki, fished a lil vistani girl out of the lake after i saw her being thrown in because A) what the gently caress and B) goddamnit she'd scare away the fish.

However, small question: What is the best way to avoid a party member getting hold of any money? Player is a bit of an utter fuckwit and insists on frittering away all money they get on useless poo poo or just straight up yeeting it somewhere we can't get it (metaphorically speaking). This is infuriating because if they aren't going to use it the rest of us might want to.

So yeah how do you deal with a stupid player doing stupid stuff that isn't worth a proper sit down talk?
PVP. Kill him.

(Or just pull him aside and tell him it's annoying as gently caress and lessens everyone else's enjoyment of the game.)

Kaysette
Jan 5, 2009

~*Boston makes me*~
~*feel good*~

:wrongcity:

Hattie Masters posted:

Just started Curse of Strahd.

Got to Vallaki, fished a lil vistani girl out of the lake after i saw her being thrown in because A) what the gently caress and B) goddamnit she'd scare away the fish.

However, small question: What is the best way to avoid a party member getting hold of any money? Player is a bit of an utter fuckwit and insists on frittering away all money they get on useless poo poo or just straight up yeeting it somewhere we can't get it (metaphorically speaking). This is infuriating because if they aren't going to use it the rest of us might want to.

So yeah how do you deal with a stupid player doing stupid stuff that isn't worth a proper sit down talk?

Yeah, you don't need to do a big sit down intervention but just talk to the player OOC.

That's the answer to like 99% of player behavior issues.

thumper57
Feb 26, 2004

quote:

When making an attack with a finesse weapon , you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls

Why do they care if you use the same modifier or not? Like when would it ever be in your favor not to?

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
Is he good faith spending it how he wants in character or just trying to annoy you by wasting it on nothing? I think it's totally reasonable for him to spend his share of the loot on nonsense if it's fitting. Like a character who has a "vow of poverty" and blows his cash on rounds for the house and making friends sounds cool to me in a way that throwing coins in a dark hole no one wants to go down isn't.

Jeffrey of YOSPOS fucked around with this message at 18:38 on Apr 10, 2019

lightrook
Nov 7, 2016

Pin 188

thumper57 posted:

Why do they care if you use the same modifier or not? Like when would it ever be in your favor not to?

I'd guess to hammer in the difference between this edition and 3.5 Weapon Finesse, or to be thorough for the sake of being thorough. You're right that I can't think of any reason not to use the same stat, though.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

lightrook posted:

I'd guess to hammer in the difference between this edition and 3.5 Weapon Finesse, or to be thorough for the sake of being thorough. You're right that I can't think of any reason not to use the same stat, though.

The only thing I can think of would be barbarian rage, where if you're not attacking with strength, you can't use some of the features like the bonus damage. Super edge case.

mango sentinel
Jan 5, 2001

by sebmojo
There's probably some weird crossroads of a Barbarian/Rogue multiclass where you would want it.

Small Strange Bird
Sep 22, 2006

Merci, chaton!
Dumbass question that I suspect I already know the answer to because it would be the less fun option, but: a barbarian's rage doesn't give Advantage on melee attack rolls, but only rolls for STR checks and saves, yes? (Even though they use the same stat and bonus.)

Kaysette
Jan 5, 2009

~*Boston makes me*~
~*feel good*~

:wrongcity:

Payndz posted:

Dumbass question that I suspect I already know the answer to because it would be the less fun option, but: a barbarian's rage doesn't give Advantage on melee attack rolls, but only rolls for STR checks and saves, yes? (Even though they use the same stat and bonus.)

Correct, it does exactly what it says in the PHB.

lightrook
Nov 7, 2016

Pin 188

Payndz posted:

Dumbass question that I suspect I already know the answer to because it would be the less fun option, but: a barbarian's rage doesn't give Advantage on melee attack rolls, but only rolls for STR checks and saves, yes? (Even though they use the same stat and bonus.)

Yeah, that's correct, otherwise Reckless Attack is pretty pointless.

In general, there's three types of d20 rolls: attack rolls, saves, and ability checks, which include everything else, including skill checks. This means Barbarians are pretty good at grappling people, since that uses a strength-based Athletics check.

Kaal
May 22, 2002

through thousands of posts in D&D over a decade, I now believe I know what I'm talking about. if I post forcefully and confidently, I can convince others that is true. no one sees through my facade.

Hattie Masters posted:

Just started Curse of Strahd.

Got to Vallaki, fished a lil vistani girl out of the lake after i saw her being thrown in because A) what the gently caress and B) goddamnit she'd scare away the fish.

However, small question: What is the best way to avoid a party member getting hold of any money? Player is a bit of an utter fuckwit and insists on frittering away all money they get on useless poo poo or just straight up yeeting it somewhere we can't get it (metaphorically speaking). This is infuriating because if they aren't going to use it the rest of us might want to.

So yeah how do you deal with a stupid player doing stupid stuff that isn't worth a proper sit down talk?

If the player doesn't value their money, then find ways to establish that the money does in fact have value (i.e. items, lifestyle, etc) and ensure that players are being fairly rewarded (equal involvement for equal award).

Elector_Nerdlingen
Sep 27, 2004



Let people spend their cash how they want! Even if you think it's bad!

If you're roleplaying a sensible-minded savings and investments wizard, that's ok. If the barbarian wants to spend all their loot on Chains Of Mistateeh or the bard thinks that only owning 2 suits is the same as being dead or the rogue seems to be compulsively buying all the garlic (oh man seriously, all the garlic), that's a) also ok and b) not for you to get pissed off about. They've got something in mind and they're doing it.

It's possible that someone's "wasting" money specifically to annoy you, but it's way more likely that you're getting upset because you think you'd spend their share on "better" things.

If it's an actual legit problem (because cash is just so important in this game? I dunno...) then you can do a different split (eg, party of 4, 8 shares, 4 for the group fund and one each) where serious minded serious things of seriousness (eg resurrections, curse removal, long distance travel) are paid for from the party's serious savings fund of sensible seriousness while people still get to do a bit of what they want with their own share. Yes, including "spend it on booze and drugs" or "gently caress it I throw it in the ocean". But you have to agree on (write it down!) the stuff that group cash can be used for, and have a mechanism (majority vote is good) for spending it on other things that come up, or else it's not fair.

Elector_Nerdlingen fucked around with this message at 23:21 on Apr 10, 2019

Conspiratiorist
Nov 12, 2015

17th Separate Kryvyi Rih Tank Brigade named after Konstantin Pestushko
Look to my coming on the first light of the fifth sixth some day

Payndz posted:

Dumbass question that I suspect I already know the answer to because it would be the less fun option, but: a barbarian's rage doesn't give Advantage on melee attack rolls, but only rolls for STR checks and saves, yes? (Even though they use the same stat and bonus.)

Rage doesn't, but they have a separate ability called Reckless Attack that gives them advantage on melee weapon attacks.

Flip Yr Wig
Feb 21, 2007

Oh please do go on
Fun Shoe
Any advice on the best rules to use for a mass combat situation involving ~25 low-CR NPCs on each side? The mob combat rules in the DMG seemed focused on monsters ganging up on a single PC, rather than going fighting each other. The mass combat rules from UA are meant for scales way higher than this encounter. I could probably just fudge something myself, but that would be reinventing a wheel that has obviously been figured out already.

kingcom
Jun 23, 2012

Flip Yr Wig posted:

Any advice on the best rules to use for a mass combat situation involving ~25 low-CR NPCs on each side? The mob combat rules in the DMG seemed focused on monsters ganging up on a single PC, rather than going fighting each other. The mass combat rules from UA are meant for scales way higher than this encounter. I could probably just fudge something myself, but that would be reinventing a wheel that has obviously been figured out already.

Super simple, dont use 25 NPCs, mass combat blows and mob combat rules are painful. Use 1 NPC and treat it as a horde. You dont throw 100 zombies at your players you have a 'zombie horde' enemy. Give appropriate bonuses and damage buffs to hit, give it some legendary actions to let to throw out lots of light attacks and hits and give it vulnerability to aoe attacks and go for it.

BattleMaster
Aug 14, 2000

Have the players and a couple of NPCs under their control (if any at all) fight a similar number of NPCs under your control and use the idea of a larger battle going on around them as a backdrop, and if the players win then their side wins and vice versa.

I guess it's down to taste and what the players want but I don't think there's much value added by trying to simulate the battle down to the man.

edit: even if this big battle is the culmination of the players raising and preparing an army, it's probably more worthwhile to use the number and quality of allied troops to determine the number of enemies the players have to fight (i.e. fewer allies or worse-prepared allies means the players have to do more of the fighting) rather than trying to simulate it

BattleMaster fucked around with this message at 02:12 on Apr 11, 2019

Infinite Karma
Oct 23, 2004
Good as dead





kingcom posted:

Super simple, dont use 25 NPCs, mass combat blows and mob combat rules are painful. Use 1 NPC and treat it as a horde. You dont throw 100 zombies at your players you have a 'zombie horde' enemy. Give appropriate bonuses and damage buffs to hit, give it some legendary actions to let to throw out lots of light attacks and hits and give it vulnerability to aoe attacks and go for it.

My pro tip is to make that 100-zombie horde into four 25-zombie hordes (that are appropriately scaled down), so you can move and shape it a little differently, and it gets weaker as it gets whittled down without thinking about it too much.

Even more pro... have the bigger NPC on NPC combat treated cinematically in the background (with the understanding that the players focus on their side scene), and the only mechanical NPC enemies are the ones the PCs skirmish with individually. Once the PC combat is over, interact with the bigger battle narratively/with skill checks instead of combat rolls.

edit: pro tips beaten

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Valentin
Sep 16, 2012

If you absolutely must have dozens of things on the board at once and track everything's health, you should look into streamlining combat between less-important NPCs, e.g. by simply having them deal a set amount of damage to one another rather than rolling to hit and rolling for damage each time. If skeleton guys 1-12 always have a 50% chance of dealing an average of 8 damage to villagers 1-12, just let them automatically deal 4 damage each turn to a villager and move on. Definitely consider whether your aims can be accomplished with fewer mobs overall, though

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