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Yeah I went with 6, once I start becoming an unstoppable god in these games my interest plummets lol
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# ? Apr 21, 2019 08:21 |
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# ? Jun 1, 2024 06:01 |
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I would not, could not in Balmora I would not, could not with Dremora I would not, could not eat them here or there I would not, could not eat them in Elswyr I do not like Kwama eggs and guar-ham I do not like them, Nerevar-I-Am
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# ? Apr 22, 2019 00:17 |
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someone made a mwse smooth camera mod and now darkelfguys preview videos are slick as gently caress https://www.youtube.com/watch?v=wUGYXW8NE60
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# ? Apr 23, 2019 05:20 |
extremely rad, but nords wouldn't use flat roofs they'd cave in from the snow also here's a question: in real castle crenulations there's also a gap between the floor and the wall so archers can shoot downwards instead of just straight out through the upper wall gaps if you modeled this in the game, would npc guards be able to shoot down thru those gaps and hit a target? Would they at least try to take the shot?
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# ? Apr 23, 2019 08:34 |
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SniperWoreConverse posted:if you modeled this in the game, would npc guards be able to shoot down thru those gaps and hit a target? Would they at least try to take the shot? Npcs have to be able to draw a line between their center of mass. Maybe just maybe if you modeled the collisions perfectly Re: roofs: they know it's an issue but it's too late. The design was made to show the redguard influence and they're probably going to imply they have seasonal roof ramps they take off in the summer for better cooling, or, magic mbt fucked around with this message at 13:29 on Apr 23, 2019 |
# ? Apr 23, 2019 12:52 |
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Just scream at the snow to keep it from piling up. Problem solved the Nord way.
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# ? Apr 23, 2019 13:49 |
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if your house is on fire it can't even have snow on it
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# ? Apr 23, 2019 17:20 |
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Meyers-Briggs Testicle posted:lol my fingers hurt That's a solid mod list, thanks! Your quickloot mod is amazing!
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# ? Apr 23, 2019 17:21 |
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trip report: morrowind on xbox one is, believe it or not, a pretty drat good way to play the game. this is important to me as mouse + keyboard (primarily the mouse) causes me moderate pain after less than an hour these days and getting morrowind on pc to work with controllers is a pain in the rear end. you can't mod obviously, it but the built-in graphical enhancements makes that ok, and the load times are only slightly slower than they are on my ssd. it also satisfies my nostalgia for when i first played this game on the og xbox since my lovely emachines running windows me couldn't handle it. DEEP STATE PLOT fucked around with this message at 23:47 on Apr 23, 2019 |
# ? Apr 23, 2019 23:42 |
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DEEP STATE PLOT posted:trip report: morrowind on xbox one is, believe it or not, a pretty drat good way to play the game. this is important to me as mouse + keyboard (primarily the mouse) causes me moderate pain after less than an hour these days and getting morrowind on pc to work with controllers is a pain in the rear end. you can't mod obviously, it but the built-in graphical enhancements makes that ok, and the load times are only slightly slower than they are on my ssd. Just a heads up that open MW supports controller on pc and it works great!
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# ? Apr 23, 2019 23:54 |
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Meyers-Briggs Testicle posted:generally the mods I make do their best to improve that vision Do your rebalancing mods work for Open MW? Would like to play with them but only like playing Open now mainly due to stability.
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# ? Apr 23, 2019 23:56 |
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Stumiester posted:Do your rebalancing mods work for Open MW? Would like to play with them but only like playing Open now mainly due to stability. Yes
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# ? Apr 24, 2019 00:12 |
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Modded myself a little library/exhibition area in Tel Uvirith and filled it with my crap using perfect placement. Turned out nice I think. Also some other screenshots from the northeast.
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# ? Apr 24, 2019 03:26 |
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Also heads up MBT: the base Beware House Dagoth doesn't seem to have Keening in it. The original placement disolves, but Odros doesn't have it on his body. The modular esp works.
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# ? Apr 24, 2019 06:10 |
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The modular ESP works in addition to the default plugin, or in place of it so you have to run all three?
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# ? Apr 24, 2019 06:37 |
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I will only say that LGNPC has really, really cleaned up. It's good now. (I know.)
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# ? Apr 24, 2019 06:50 |
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Alikchi posted:I will only say that LGNPC has really, really cleaned up. It's good now. (I know.) Have they gone back and redone the really terrible ones?
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# ? Apr 24, 2019 07:22 |
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Alikchi posted:I will only say that LGNPC has really, really cleaned up. It's good now. (I know.) I tried it not too long ago and found it was riddled with typos and every other person was having martial troubles that were somehow the woman's fault. It felt weird and out of place, and I dropped it pretty quickly. We must have been trying out different modules.
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# ? Apr 24, 2019 08:33 |
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I hate LGNPC cause I figured it would just make NPCs less generic, not do stuff like make it so you can't sleep in your house if you come across some Ash statues and think they'd look cool on your fireplace (maybe they removed stuff like that I guess I haven't used it in years)
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# ? Apr 24, 2019 09:06 |
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the new project head made it his mission to mercilessly gut terrible content across the board a few years ago
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# ? Apr 24, 2019 09:11 |
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The dialogue only version is next level CHIMing
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# ? Apr 24, 2019 14:48 |
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The problem I have with LGNPC is that I never engage with it. The conversation system in Morrowind is not interesting enough to want to spend time reading NPCs back stories. Skeezy or not, I appreciate the effort that went into it, but it's just not for me.
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# ? Apr 24, 2019 15:02 |
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chaosapiant posted:The problem I have with LGNPC is that I never engage with it. The conversation system in Morrowind is not interesting enough to want to spend time reading NPCs back stories. Skeezy or not, I appreciate the effort that went into it, but it's just not for me. This. The writing isn't especially bad per se, but I just felt smothered every time I entered a new town and started talking to folks. Now, a "quests-only" version would be awesome, because their breadth and relative mundanity were actually pretty true to Morrowind imo
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# ? Apr 25, 2019 00:58 |
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BBJoey posted:Also heads up MBT: the base Beware House Dagoth doesn't seem to have Keening in it. The original placement disolves, but Odros doesn't have it on his body. The modular esp works. thats insane that that happened lol fixed in 1.2. Also I lowered the fight of ash vampires so you can now hear their original vanilla dialogue that got overwritten on release. Some of its pretty neat. pop quiz: when were the tools lost to dagoth ur? hint: you won't guess this 10 years before the game starts https://en.uesp.net/wiki/Lore:Dagoth_Ur%27s_Plans it's just one of those things you thought you knew until you try writing dialogue and go 'huh' mbt fucked around with this message at 06:02 on Apr 26, 2019 |
# ? Apr 26, 2019 04:39 |
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Ta Thinking about it it's kind of funny that two literal gods with buoyant armiger support hosed up bad enough that they had to be rescued by a third god, while the Nerevarine single-handedly dismantles the Sixth House
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# ? Apr 26, 2019 08:16 |
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Meyers-Briggs Testicle posted:pop quiz: when were the tools lost to dagoth ur? hint: you won't guess this That's something I learned looking through the year-by-year timeline pages, I think, trying to get a sense of when all the different parts of Morrowind's story happened. It gives a good sense of what the Tribunal's actions used to be like, and why everyone is so worried about their behavior now. Also, one of my favorite lines from Dagoth Ur's Plans: quote:Dagoth Ur thinks on a large time scale -- for the most part, in the outside-of-time scale of the divine consciousness. He thinks that only obstacles of mythic scale are worth consideration. [...] Dagoth Ur believes he has permanently gained a decisive strategic advantage. On a mortal timescale, the battle may last for centuries, but the outcome is not in doubt.
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# ? Apr 26, 2019 10:46 |
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Meyers-Briggs Testicle posted:Also I lowered the fight of ash vampires so you can now hear their original vanilla dialogue that got overwritten on release. Some of its pretty neat. Nice! I remember happening on that dialogue while digging around in the CS and wondered if it was possible to trigger it in the base game. I'm also a fan of the Ash Slave dialogue. Vavrek posted:That's something I learned looking through the year-by-year timeline pages, I think, trying to get a sense of when all the different parts of Morrowind's story happened. It gives a good sense of what the Tribunal's actions used to be like, and why everyone is so worried about their behavior now. Heck, Caius's first quest is "here is some money, go off and do something else for a while." Meanwhile Oblivion and Skyrim's main quests are always going "Quickly! You must do this now! There's no time to waste!" and delaying the main quest to do faction quests almost seems like breaking the game.
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# ? Apr 26, 2019 13:46 |
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BBJoey posted:Ta The whole premise there though is that Dagoth's source of power is the same source the Tribunal uses. They sat on their rear end and did nothing because otherwise they'd lose godhood. I like that bit of the story.
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# ? Apr 26, 2019 16:16 |
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chaosapiant posted:The whole premise there though is that Dagoth's source of power is the same source the Tribunal uses. They sat on their rear end and did nothing because otherwise they'd lose godhood. I like that bit of the story. I understand that, but nonetheless the Tribunes were undertaking raids inside the ghost fence carrying Keening and Sunder. Not sure what they were trying to accomplish.
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# ? Apr 27, 2019 00:45 |
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They needed Kagrenac's tool to tap into the Heart's power to top up their divinity tank. It probably looked just like this, except on the Heart of Lorkhan instead of a maple tree. After a while, the tree/heart heals up and you need to make a fresh new tap. That's when Dagoth attacked them.
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# ? Apr 27, 2019 01:46 |
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Some may argue that Voryn Dagoth did nothing wrong and in some respects they are right
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# ? Apr 27, 2019 08:11 |
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# ? Apr 27, 2019 16:04 |
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kazr posted:Some may argue that Voryn Dagoth did nothing wrong and in some respects they are right Dagoth Ur had some good ideas.
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# ? Apr 27, 2019 21:04 |
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courtesy of greatness7, here's a great webm of why changing things isnt always making it better https://streamable.com/shivh distant land version (far away) = vanilla moving in close to it = rebirth version
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# ? Apr 28, 2019 21:23 |
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That's just because they didn't re-run their distant land generation, right?
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# ? Apr 29, 2019 01:03 |
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That's what causes it, but it's to illustrate the (unassailable) point about rebirth's changes largely being awful and pointless. I don't think it was unintentional (or at least that's not why MBT shared it if so).
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# ? Apr 29, 2019 01:31 |
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ReWinter posted:That's what causes it, but it's to illustrate the (unassailable) point about rebirth's changes largely being awful and pointless. I don't think it was unintentional (or at least that's not why MBT shared it if so). yeah it was intentionally done to show a great side by side. someone went through to show some exterior changes and a lot of them were like this. it's a pretty great technique
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# ? Apr 29, 2019 05:56 |
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Vos really is such an awful change too. Tel Vos in vanilla shows an experiment in design a progressive Telvanni wizard is involved in. Vos in Rebirth shows a loving idiot who can't keep his magical root system from loving up the nearby town.
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# ? Apr 29, 2019 06:42 |
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after about 30 hours playing on xbox one, the game is still loading real fast and has not crashed once. combined with the visual enhancements inherent to this version of the game i'd say it is definitely vying for the position of 'best way to experience morrowind for the first time'. no mods or other bullshit necessary, just plug and play. i am actually real impressed with this; i kinda rolled my eyes when i saw it on the backwards compatability list, mostly due to how awful it ran on the original xbox, but man, this actually is quite nice.
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# ? Apr 29, 2019 06:50 |
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# ? Jun 1, 2024 06:01 |
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DEEP STATE PLOT posted:no mods or other bullshit Why isn't there a yet?
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# ? Apr 29, 2019 08:28 |