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PC LOAD LETTER
May 23, 2005
WTF?!

shrike82 posted:

I'm pretty curious about the performance of AMD hardware for next gen consoles - I'm guessing 4K60 is out of the question?
Only way they'll pull off 4K @ 60fps is with scaling up from 1080p-1200p resolution. The bandwidth and GPU requirements are just too high for a native 4K @ 60fps console to be sellable even by late 2020 for typical console prices.

Which honestly at typical viewing distances (something like 12ft or more) that sort of upscaling with a ~60" 4K TV won't actually look all that bad during actual gameplay. Yeah close up side by side freeze frame screenshots will let you tell the difference without trouble but most just don't sit all that close enough to the TV to benefit much from 4K with typical TV sizes. Yes I know, positive talk of upscaling is generally considered to be heresy, but the "better pixels instead of more pixels" approach can still give quite a bit more of visual effects wow and eye candy pop to make a difference.

Most PC gamers sit within ~3-2ft of the screen which is probably why they tend to notice and care more about the resolution differences and upscaling doesn't work so well for them.

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Indiana_Krom
Jun 18, 2007
Net Slacker

PC LOAD LETTER posted:

Only way they'll pull off 4K @ 60fps is with scaling up from 1080p-1200p resolution. The bandwidth and GPU requirements are just too high for a native 4K @ 60fps console to be sellable even by late 2020 for typical console prices.

Which honestly at typical viewing distances (something like 12ft or more) that sort of upscaling with a ~60" 4K TV won't actually look all that bad during actual gameplay. Yeah close up side by side freeze frame screenshots will let you tell the difference without trouble but most just don't sit all that close enough to the TV to benefit much from 4K with typical TV sizes. Yes I know, positive talk of upscaling is generally considered to be heresy, but the "better pixels instead of more pixels" approach can still give quite a bit more of visual effects wow and eye candy pop to make a difference.

Most PC gamers sit within ~3-2ft of the screen which is probably why they tend to notice and care more about the resolution differences and upscaling doesn't work so well for them.

I think by "late 2020s" he was meaning closer to 10 years from now, not next year. That is a good 2-3 generations down the line, I could believe 4k/60 native would be within reach of consoles by then.

KKKLIP ART
Sep 3, 2004

Honestly if they could get consistent 1080p60 across the board with dips into relatively consistent 4k30, it would be a good look. Of course they are going to want to add a ton of bells and whistles like Sony’s discussed 8k “support” and ray tracing to differentiate, but high quality visuals at a consistent frame rate would be a great benchmark for a console priced hardware to hit.

karoshi
Nov 4, 2008

"Can somebody mspaint eyes on the steaming packages? TIA" yeah well fuck you too buddy, this is the best you're gonna get. Is this even "work-safe"? Let's find out!

PC LOAD LETTER posted:

Which honestly at typical viewing distances (something like 12ft or more)

Were you an Xbox executive around the 2013 time frame?

PC LOAD LETTER
May 23, 2005
WTF?!

Indiana_Krom posted:

I think by "late 2020s"
I think you misread.

He was referring to nex gen consoles not "late 2020's" consoles.

I did say "late 2020" (which is the expected time frame for nex gen console launch AFAIK) but that is a very different thing from what you're thinking I said.

karoshi posted:

Were you an Xbox executive around the 2013 time frame?
No but they weren't really wrong even if they got crapped on mightily for their pro upscaler support as a practical substitute for more pixels.

Zedsdeadbaby
Jun 14, 2008

You have been called out, in the ways of old.
PC dynamic resolution has a long way to go; every implementation I've seen sucks and lets it hit %100 gpu usage (and thus spiking frames) before it reacts. PC games need to let you set a maximum GPU usage % to get the most of it and ensure actual consistent performance

Worf
Sep 12, 2017

If only Seth would love me like I love him!

Zedsdeadbaby posted:

PC dynamic resolution has a long way to go; every implementation I've seen sucks and lets it hit %100 gpu usage (and thus spiking frames) before it reacts. PC games need to let you set a maximum GPU usage % to get the most of it and ensure actual consistent performance

Your solution with limiting usage percent seems very smart why isn't that implemented

Worf fucked around with this message at 17:54 on May 4, 2019

Indiana_Krom
Jun 18, 2007
Net Slacker

PC LOAD LETTER posted:

I think you misread.

He was referring to nex gen consoles not "late 2020's" consoles.

I did say "late 2020" (which is the expected time frame for nex gen console launch AFAIK) but that is a very different thing from what you're thinking I said.

No but they weren't really wrong even if they got crapped on mightily for their pro upscaler support as a practical substitute for more pixels.

Errr, sorry, thought you were replying to a different post that did say late 2020s... Yeah, its not happening at all in the next gen.

Khorne
May 1, 2002

Statutory Ape posted:

Your solution with limiting usage percent seems very smart why isn't that implemented
I'm going to take this at face value and say it's because you can't predict GPU load. It can go from 0 to 100 between relevant measurements. Performance also varies wildly with OS conditions, other programs running, thermal throttling, and tons of other factors so even trying to "learn" or predict based on some estimated GPU strength won't work noticeably better than "we appear to be pegging the GPU, let's switch to 1080p".

Naive prediction, like knowing this area is empty so we can hardcode it to start in 4k or knowing this area will struggle for frames so we hardcode 1080p is a practical approach. If you know rendering a certain number of viewable models is likely too intense you could switch based on that too. It's likely abstractable to to CPU frame time, render time, and full frame time and then you can adapt from those - but you'll still get dips. There are options, but it's likely just not a priority. Most people don't have 4k, people who do 4k often have a TV setup too far to even really benefit from it, and 1080p looks great on a 4k device. Overall, you're gaining very little for a decent amount of extra work.

The industry approach is to wait for GPU technology to catch up and then not have to deal with any of this.

Khorne fucked around with this message at 19:17 on May 4, 2019

Arzachel
May 12, 2012

Statutory Ape posted:

Your solution with limiting usage percent seems very smart why isn't that implemented

Because you can't bank GPU cycles.

Edit: what Khorne said. Reactive downscaling is never going to be amazing and trying to do predictive downscaling for hugely variable target hardware seems like way too much work for very little gain.

Arzachel fucked around with this message at 18:44 on May 4, 2019

Anime Schoolgirl
Nov 28, 2002

Titanfall 2 does it by frametime-render time disparity and it only works with a framerate limit precisely due to that (not limiting framerate effectively disables dynamic resolution)

Mister Facetious
Apr 21, 2007

I think I died and woke up in L.A.,
I don't know how I wound up in this place...

:canada:

PC LOAD LETTER posted:


Which honestly at typical viewing distances (something like 12ft or more)

Twelve feet or more?

Just how loving big are houses and apartments in America?

MaxxBot
Oct 6, 2003

you could have clapped

you should have clapped!!

KKKLIP ART posted:

Honestly if they could get consistent 1080p60 across the board with dips into relatively consistent 4k30, it would be a good look. Of course they are going to want to add a ton of bells and whistles like Sony’s discussed 8k “support” and ray tracing to differentiate, but high quality visuals at a consistent frame rate would be a great benchmark for a console priced hardware to hit.

Considering the absolutely massive jump in CPU performance the next gen consoles are gonna have I think 1080p60 should be doable.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Mister Facetious posted:

Twelve feet or more?

Just how loving big are houses and apartments in America?

Not babby sized. The average american is a lot wealthier than the average european, and housing also tends to cost a lot less because most residential areas are <100 years old instead of >500.

It flips the other way in NYC and SF which are some of the most expensive places to live in the world, but the US population is much less urban than europe in general.

Australia is the same way, huge country, lots of room, not as urban = giant houses cuz why not?

PC LOAD LETTER
May 23, 2005
WTF?!

Mister Facetious posted:

Twelve feet or more?

Just how loving big are houses and apartments in America?
They're bigger than what you typically find in the EU as far as I know but not that huge usually (the avg. of ~2,100 sq ft is deceiving thanks to the more recent McMansion trend I believe, I think most still live homes closer to 1,500 sq ft), but the "living room" where the big TV typically is tends to take up a huge portion of the floor space in almost any home built since the 1970's or so. Even more so with more modern (post 2000's) home styles where the living room, kitchen, and dining area are all kind've blended together into one huge open space (google open floor plan or open concept) that can be arbitrarily set up depending on where and how you place furniture.

Here is a fairly typical floor plan for a ~1,400 sq ft home for instance. Note the size of the combined living room, dining area, and kitchen.

Other rooms, besides the master bedroom, tend to be fairly small in comparison in these style layouts. Love or hate it the style is very popular here in the US and doesn't seem to be going away.

PC LOAD LETTER fucked around with this message at 22:06 on May 4, 2019

MaxxBot
Oct 6, 2003

you could have clapped

you should have clapped!!
Here have a double dose of bad news. Although if there are 16 core Ryzen 3000 SKUs the need for TR is less urgent.

https://twitter.com/tomshardware/status/1124795350345080832?s=19
https://twitter.com/AdoredTV/status/1124745559858982913?s=19
https://twitter.com/Casmoden/status/1124775174107222016?s=19

Khorne
May 1, 2002

MaxxBot posted:

Here have a double dose of bad news. Although if there are 16 core Ryzen 3000 SKUs the need for TR is less urgent.
I'm not even sure how to interpret that Zen2 news. They have been struggling with x570, b550 is delayed and without PCIE4, and they don't seem to want to release zen2 without PCIE4. The optimistic answer is it's delayed due to a new x399 variant (x599 or whatever). I'm curious how other people interpret it. I can see loads of potential answers, but none of them feel quite right.

After sleeping on it a bit, it's likely due to a combination of IO die and motherboard. Threadripper would likely need its own IO die. It makes sense if they have to split resources between threadripper and epyc or other product lines to just skip a threadripper season or have people work on it later after everything is going smooth. They skipped an Epyc generation with zen+, but more importantly they have 0 competition in HEDT right now.

Khorne fucked around with this message at 05:52 on May 5, 2019

Klyith
Aug 3, 2007

GBS Pledge Week

Arzachel posted:

Because you can't bank GPU cycles.

Edit: what Khorne said. Reactive downscaling is never going to be amazing and trying to do predictive downscaling for hugely variable target hardware seems like way too much work for very little gain.

I wonder if you could do adjustments within the same frame in a tile-based rendering system, by starting with tiles near the center of the screen and then adjust your checkerboard to a tighter or looser grid based on that. It would be both reactive and push the lower "true" resolution to the outside of the screen.

Anyways I'm feeling like resolution will become a somewhat relative concept as stuff like checkerboard rendering becomes more widespread in engines.



Khorne posted:

I'm curious how other people interpret it. I can see loads of potential answers, but none of them feel quite right.

Wild-rear end-total-speculation-tinfoil-guess: One or both of the console makers is pushing for earlier in 2020 and they're making AMD a godfather offer to accelerate development, which is slowing them down elsewhere.

Budzilla
Oct 14, 2007

We can all learn from our past mistakes.

K8.0 posted:

Australia is the same way, huge country, lots of room, not as urban = giant houses cuz why not?
Australia is more urbanized than the UK or US. It's just that the cities are spread out that allow for large dwellings. Most of Oz is an empty, flat barren wasteland where there is resource extraction and cult leaders chasing around lost tourists in their souped up muscle cars.

Cygni posted:

The best part of being pessimistic like this is if AMD blows it out of the water? Great! You get awesome new stuff to buy. But if they don't? Your predictions were right and you can tell yourself that you are a GENIUS.
All the negative talk of Ryzen 2 isn't throwing me off. I built an Ivy Bridge PC and I want a PC with significantly more cores, unless the 3000 series of CPUs somehow have worse IPC than the Ryzen 2000 it will definitely be my next processor when released. Even if it still loses in gaming Coffee Lake refresh. I won't care if I can only run Doom at 195 FPS and not 200+ FPS.

As for GPU. No idea what that will be.

Lambert
Apr 15, 2018

by Fluffdaddy
Fallen Rib

PC LOAD LETTER posted:

Which honestly at typical viewing distances (something like 12ft or more)

There's no way that's typical viewing distance; that's extremely far away.

Probably only for people that have their TVs mounted way high over a fireplace so they have to crank their necks and squint at the same time.

MaxxBot
Oct 6, 2003

you could have clapped

you should have clapped!!
I haven't seen any negative rumors about Zen 2 so far but Navi on the other hand...

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

Lambert posted:

There's no way that's typical viewing distance; that's extremely far away.

Probably only for people that have their TVs mounted way high over a fireplace so they have to crank their necks and squint at the same time.

Not really? When I was living in Boston we had a cramped 1 bedroom apartment in a building from the 1920s. But having the couch up against one living room wall and the TV on a thin TV stand up against the other meant you were watching it from a good 11 feet away.

If we'd intentionally tried to bring it closer to the couch it would have been an awkward situation to walk around either the couch or the back of the TV.

Lambert
Apr 15, 2018

by Fluffdaddy
Fallen Rib
I guess many people do have that kind of setup, but I still think that's way too far away for gaming.

Lambert fucked around with this message at 17:58 on May 5, 2019

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

Lambert posted:

I guess many people do have that kind of setup, but I still think that's way too far away for gaming.

It was fine when we moved in with a 32 inch set, and by the time we moved out we'd gotten a $160 40 inch set that worked just fine. :shrug:

Lambert
Apr 15, 2018

by Fluffdaddy
Fallen Rib
Congrats on having low standards.

Discussion Quorum
Dec 5, 2002
Armchair Philistine
Yeah look at this LOSER whose living room isn't a proper BATTLESTATION :sad:

We sit 9ft from the TV right now in our apartment, when we buy a house I could easily see moving the couch another couple feet back to accommodate extra seating for company.

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

Lambert posted:

Congrats on having low standards.
Sounds more like you're blind dude.

Alpha Mayo
Jan 15, 2007
hi how are you?
there was this racist piece of shit in your av so I fixed it
you're welcome
pay it forward~
The leaked date I heard is May 27.

Is it sad that I am looking forward to that day more than Christmas or any holiday. My 2500K is showing its age these days but Zen+ is just a little too weak at single thread and Intel is just outrageously expensive right now.

And I am very skeptical about Navi, you can already get Vega 56 for $300 so unless they deliver a 2080 killer for under $500 it isn't too interesting. And they just launched the Radeon VII which is only about even with a 2080 at $700. I guess they could try to beat the 2070 at $500 but the 2070 is already the worst in terms of value of the RTX cards.

Maybe they will surprise us all and put out a 2080Ti killer for $450. I can dream.

Lambert
Apr 15, 2018

by Fluffdaddy
Fallen Rib

Discussion Quorum posted:

Yeah look at this LOSER whose living room isn't a proper BATTLESTATION :sad:

We sit 9ft from the TV right now in our apartment, when we buy a house I could easily see moving the couch another couple feet back to accommodate extra seating for company.

Look at this cool guy, having his TV be the main focal point of his house.

Stanley Pain
Jun 16, 2001

by Fluffdaddy
WTF is this dumb nerd fight about anyway? ?:shobon:?

Munkeymon
Aug 14, 2003

Motherfucker's got an
armor-piercing crowbar! Rigoddamndicu𝜆ous.



Stanley Pain posted:

WTF is this dumb nerd fight about anyway? ?:shobon:?

Posters getting real defensive about the size of their personal TV/living rooms, I think?

Happy_Misanthrope
Aug 3, 2007

"I wanted to kill you, go to your funeral, and anyone who showed up to mourn you, I wanted to kill them too."

Stanley Pain posted:

WTF is this dumb nerd fight about anyway? ?:shobon:?

Discussion › Serious Hardware / Software Crap > WTF is this dumb nerd fight about anyway?

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Happy_Misanthrope posted:

Somethingawful Forums > WTF is this dumb nerd fight about anyway?

incoherent
Apr 24, 2004

01010100011010000111001
00110100101101100011011
000110010101110010

MaxxBot posted:

Here have a double dose of bad news. Although if there are 16 core Ryzen 3000 SKUs the need for TR is less urgent.

It would be a smart play to have TR refreshers in between major core revisions. TR was a very "skunkworked the hell out of it to get it out the door" product that acted as a halo (AMD got a full stack in one quarter) rather than bookable design wins. Them going back to differentiate it more would be the better way to do the HEDT.

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
FORUM POLICE
yeah nobody ever thought of selling a downbinned/upclocked server chip as a HEDT product before.

"skunkworks" :jerkbag:. Some people just eat up that marketing copy.

Paul MaudDib fucked around with this message at 19:18 on May 6, 2019

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
FORUM POLICE
Asrock confirms that A320 will only support Picasso, not Matisse.

quote:

ASRock has now officially announced the BIOS updates . The listed motherboards with X470, B450, X370, B350 and A320 chipset should support with the corresponding BIOS the " soon to be available new AMD Ryzen processors ", so ASRock. The list also clarifies the compatibility of the new processors with the A320 chipset: According to the A320 chipset supports only the new generation of Ryzen APUs, which are known under the code name Picasso. The other chipsets will support not only Picasso but also the Ryzen CPUs Matisse.
https://www.computerbase.de/2019-04/amd-ryzen-3000-asrock-mainboard-agesa-0.0.7.2/

(also on Asrock's site now.)

Kinda lovely and I don't see a technical reason for it, but I guess most people who cared bought at least B350.

Paul MaudDib fucked around with this message at 19:31 on May 6, 2019

Craptacular!
Jul 9, 2001

Fuck the DH
This was the case for a while, with ASUS and MSI saying the same thing last week.

I did buy A320 for my server, but used boards are a better value than they were a year ago. Was worth it.

Discussion Quorum
Dec 5, 2002
Armchair Philistine
Speaking of ASRock motherboards, anyone done much with ECC memory and Ryzen CPUs? ASRock seems to be pretty solid on this front as far as I can tell, but are they picky about module compatibility?

I'm putting together a home server and have been looking at used hardware, but Microcenter has what looks like some pretty deep discounts on 1600+motherboard combos right now. The upgrade path this would afford seems pretty compelling, since I would probably upgrade my desktop from a 2600X at some point.

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
FORUM POLICE
Yes, Asrock is the board of choice for ECC.

AFAIK no, they are not picky beyond the usual Ryzen being a bit picky with timings thing. But ECC has the nice benefit that it will tell you when it starts detecting errors, so you can back off timings.

It would really be nice if everything was ECC nowadays, it's annoying that it's something that's still used for segmentation.

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Lambert
Apr 15, 2018

by Fluffdaddy
Fallen Rib
Question: Is there a reason not to go with ECC for a gaming system (assuming mainboards supporting it are available for Ryzen 3) aside of increased cost and smaller selection? It really seems to be something I'd want to have.

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