|
I’ve never really been a fan of Wally as a character but his battle music in ORAS is fantastic(Does he have it in USUM at the Battle Tree?). Also rebattling him at the Battle resort has a 1% chance of rewarding an Ability Capsule, which afaik is the only way to get them without BP.Vandar posted:The level curve in Gen II is hosed and they didn't fix it for the remakes. They're arguably the worst games in the series as far as grinding goes. On the other end of the spectrum, I think it’s too easy to over level in ORAS because of the Exp Share. I’m at E4 and my Pokémon are 15+ levels higher(also Altaria levels super quick at high level).
|
# ? May 6, 2019 04:42 |
|
|
# ? Jun 6, 2024 00:46 |
|
Vandar posted:To give you an idea of how bad it is, the Pokemon in Victory Road cap out at level 33. they what? I thought the curve fell off cause of the path split with the gym leaders then spiked towards the end, I didn't realise it was that low for that long
|
# ? May 6, 2019 04:56 |
|
Dabir posted:they what? It's that low FOREVER, because inexplicably, all the wild Pokemon in Kanto are even weaker! In the "Second stage" of the game! That you can't even get to before beating the "bosses" of the game! It's such a bad game in many ways.
|
# ? May 6, 2019 05:12 |
|
Yeah, there's not a single Pokemon above level 40 outside of Gyms, the Elite 4, and Mount Silver - not counting your Rival. Even the trainers on the routes, at least in the original game, stayed in that same 25-33 range, IIRC.
|
# ? May 6, 2019 05:22 |
|
I don't think the Gen II games or the remakes are that great. This is one of the reasons why.
|
# ? May 6, 2019 05:31 |
33? Christ... Oh god GF is gonna keep this lvl curve in lets go 2, wont they?
|
|
# ? May 6, 2019 06:13 |
|
Considering how easy it is to overlevel in Let's Go, I think that'd be hard for them to retain that uh "feature" of second gen.
|
# ? May 6, 2019 06:18 |
|
For the fifth through seventh gym, I can understand why that ended up happening. Because of the way Johto is laid out, once you beat Morty you can actually challenge the next three gym leaders in any drat order you want. Because beating Chuck isn't actually necessary to fight Jasmine, it just unlocks a shortcut back to Olivine. Which means that they basically forced themselves to put those three Gym Leaders, and thus all the content between them, within the same level range. But there's simply no excuse for not ramping it up once you've got seven badges.
|
# ? May 6, 2019 07:16 |
|
It's a very puzzling thing. They did fix Kanto in the remakes, but they didn't really fix Johto. It does make the game harder, but not really in a fun way.
|
# ? May 6, 2019 07:54 |
|
I feel kind of annoyed by how many pokemon I'd love to use, but their stats or movesets are awful. Luvdisc is so freaking cute for a fish, but I doubt even in an in game team it would work well. Liepard, too.
|
# ? May 6, 2019 09:43 |
|
An option for enemy scaling in Sw/Sh would be nice.
|
# ? May 6, 2019 10:09 |
|
Aerofallosov posted:I feel kind of annoyed by how many pokemon I'd love to use, but their stats or movesets are awful. Luvdisc is so freaking cute for a fish, but I doubt even in an in game team it would work well. Liepard, too. The first Purrloin I found was shiny so I absolutely used Liepard as part of my team in Black, and she was pretty as heck but a huge drag on my team.
|
# ? May 6, 2019 10:14 |
|
BlazetheInferno posted:For the fifth through seventh gym, I can understand why that ended up happening. It's really hosed even before that, though. Wild Pokemon and even some Trainer mons are like, Lv2-15 up to Morty. You're lucky to get more than 1 average level increase per route. It makes no sense. Kite Pride Worldwide fucked around with this message at 10:30 on May 6, 2019 |
# ? May 6, 2019 10:26 |
|
Oh goddamnit I just realized all the towns in Gen 1 are named after colours, and you start in Pallet town...
|
# ? May 6, 2019 10:37 |
|
RatHat posted:Oh goddamnit I just realized all the towns in Gen 1 are named after colours, and you start in Pallet town... Gen2 are plants, and then I think it just all goes to poo poo.
|
# ? May 6, 2019 10:40 |
|
RatHat posted:On the other end of the spectrum, I think it’s too easy to over level in ORAS because of the Exp Share. I’m at E4 and my Pokémon are 15+ levels higher(also Altaria levels super quick at high level). That's a problem with Gen 6 in general. The Exp Share expects you to shuffle a much bigger team than you're likely to use, so if you aren't doing that and you have it on at all times, you'll gain far more experience than you should due to Game Freak Game Freaking and changing the perfect Gen 5 curve to the original while giving you the game breaking item that is the buffed up Share. Gen 7 greatly fixes this by doing the obvious and returning the Gen 5 level curve... While also removing any easy way to grind, because we can't keep all improvements, that'd be silly.
|
# ? May 6, 2019 12:31 |
|
Gen6 towns are clouds aren't they
|
# ? May 6, 2019 13:03 |
|
Dabir posted:Gen6 towns are clouds aren't they
|
# ? May 6, 2019 13:44 |
|
Vandar posted:I don't mind the traditional catching mechanics but for gently caress's sake give me a Move Reminder that takes an easier to farm currency than Heart Scales. Don’t remind me. Gen II gets so much nostalgia despite being so terribly designed.
|
# ? May 6, 2019 13:51 |
|
Dabir posted:Gen6 towns are clouds aren't they Gen 5 is clouds, Gen 6 is perfume ingredients.
|
# ? May 6, 2019 13:53 |
|
Geostomp posted:Don’t remind me. Gen II gets so much nostalgia despite being so terribly designed. That's because the day/night cycle, proper weekly calendar, radio, events, two regions, world building, etc all contribute to a more feature-rich environment that leaves a lasting impression. Gen 3 not only strips away a lot of that but the substitutions for other aspects are subpar in comparison. Gen 3 dragged the actual backbone engine of the game kicking and screaming into the future, which it definitely needed to do before it became too late, but not without some significant sacrifices to the feel of the game world (on top of the actual choices they made for the design of Hoenn).
|
# ? May 6, 2019 14:13 |
|
hg is v good
|
# ? May 6, 2019 14:15 |
|
Emalde posted:That's because the day/night cycle, proper weekly calendar, radio, events, two regions, world building, etc all contribute to a more feature-rich environment that leaves a lasting impression. Yeah, G2 gets a lot of good memories because it brought so many improvements and additions of such scale all at once that hasn't really been replicated in any generational change since. G6 to G7 was probably the next most dramatic with removing HMs and the whole Gym system (kind of). There was a whole lot of hype around it and a lot of the love is just nostalgia but the love for G2 is not entirely unearned as it brought a whole new level of polish and depth to the series that would make it into what it is now.
|
# ? May 6, 2019 14:32 |
|
Emalde posted:That's because the day/night cycle, proper weekly calendar, radio, events, two regions, world building, etc all contribute to a more feature-rich environment that leaves a lasting impression. Ironically, the Hoenn games are the only Gen 3 games that do have an in-game clock of sorts (Although as you mentioned, its downplayed and it only affects berries, daily events and the tides in Shoal Cave). As for having two regions in one game, I figured that Game Freak doesn't do that anymore since they can just make the "second half" its own game and now every generation has at least two "campaigns", which are either remakes like FRLG, HGSS and ORAS, or something else like Black 2 and White 2 or Ultra Sun and Ultra Moon.
|
# ? May 6, 2019 14:44 |
|
Emalde posted:That's because the day/night cycle, proper weekly calendar, radio, events, two regions, world building, etc all contribute to a more feature-rich environment that leaves a lasting impression. When I was a kid I was a bit annoyed with Gen 3 because Hoenn felt too much like a reskinned Kanto (Rock-type first gym, Electric-type third gym, Pokemon graveyard, early-game bird, electric rodents, etc.) A lot of those repeated elements have become just how the franchise works (and I can at least see the logic of repeating gym themes instead of having non-monotype gyms). Even as a kid, though, I thought Abilities and Contests were cool innovations.
|
# ? May 6, 2019 14:54 |
|
Farecoal posted:I'm playing HG and trying to beat the Kimono Girls, but my Pokemon are a bit under-leveled. Are there any place with wild Pokemon in Johto that are about lvl 35? The Safari Zone route is open by that point, right? There's Tauros in the grass south of the gate on Route 48 that tend to give 400 exp a pop
|
# ? May 6, 2019 15:49 |
|
Yeah. I ended up just using a code for 10x experience. I just don't have the patience for grinding
|
# ? May 6, 2019 16:02 |
|
a weaker monster can defeat a stronger one, wit hthe right strategy - Sun Tzu
|
# ? May 6, 2019 16:08 |
The terrible level curve crushes my desire to replay the Gen II games. Which is a real shame because I really like the aesthetic of Johto. Sort of sleepy and pastel.
|
|
# ? May 6, 2019 16:11 |
|
oddium posted:a weaker monster can defeat a stronger one, wit hthe right strategy - Sun Tzu Is Karen actually Sun Tzu? Serious Pokémon revelations happening right now
|
# ? May 6, 2019 16:44 |
|
Ultra Sun Tzu was better
|
# ? May 6, 2019 16:45 |
|
less laughter posted:Ultra Sun Tzu was better Hey, here's some war advice you didn't ask for!
|
# ? May 6, 2019 16:50 |
|
Dias posted:Hey, here's some war advice you didn't ask for! Then he used his fight money to buy two of every pokemon on earth. Then he sorted them into the PC, and then he deleted each and every one of them.
|
# ? May 6, 2019 17:06 |
|
I found this today it's amazing and you should all watch. Imagine if Pokemon and Ghostbusters had a crossover https://www.youtube.com/watch?v=uRPRRuPB1no
|
# ? May 6, 2019 17:46 |
|
Vinylshadow posted:Then he used his fight money to buy two of every pokemon on earth. Then he sorted them into the PC, and then he deleted each and every one of them. Thank you for this chuckle
|
# ? May 6, 2019 17:55 |
|
SuperKlaus posted:The best way to revise moves and add depth would probably be something like six moves but with a cool down timer on a move post-use. I'm thinking particularly of the card game BattleCON, where you assemble moves on the fly with cards from your hand and the used cards go in to a cool down cycle to prevent spamming of the highest damage and speed options. Board and card games about 1v1 combat like BattleCON and Yomi and many others offer a wealth of ideas on how Pokémon could improve. It'd honestly be better than PP, which matters approximately never.
|
# ? May 6, 2019 18:13 |
|
I almost always pick the fire starter, and continue to do so for each new mainline game. In playing through OR, however, I picked Treecko, as it's my 5th time through 3rd gen and my partner picked Torchic for her playthrough. Fury Cutter is the most amazing move. Pick it. Pick it again. It murders everything, even things resistant to it. Bug finally shines.
|
# ? May 6, 2019 18:14 |
|
oddium posted:hg is v good Tell me your secrets. I keep burning put before the third gym because it feels so goddamn slow. Not just the levelling, but even with running shoes I feel like I'm running through jello. In other games: Please stop killing yourself Ho-oh. Also, what would be the best game to do a Bug Maniac playthrough?
|
# ? May 6, 2019 19:48 |
|
In Black/White 2 you can get an early godly Volcarona.
|
# ? May 6, 2019 19:50 |
|
|
# ? Jun 6, 2024 00:46 |
|
Nasgate posted:Also, what would be the best game to do a Bug Maniac playthrough? Alxprit posted:In Black/White 2 you can get an early godly Volcarona. Gen V in general has a ton of really awesome bugs.
|
# ? May 6, 2019 19:52 |