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Reddit is complaining about the lack of armored horses. Not that disagree with them.
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# ? May 14, 2019 05:07 |
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# ? Jun 7, 2024 15:19 |
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If character art is moddable, I guarantee there will be a Dynasty Warriors art mod within an hour from the mod tools being released.
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# ? May 14, 2019 05:25 |
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Call me if they start replacing voice lines
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# ? May 14, 2019 05:30 |
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Davincie posted:i’ve been playing since medieval 1, so im aware theres less variety in historical games. most still had different cultures with vastly different rosters though. so far, 3k doesn’t really have that since theres no nanman, northern tribes, korea, vietnamese etc Nah, there's more variety here than shogun, especially launch shogun. Mainly with the lategame dragon/emperor units, which are pretty crazy.
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# ? May 14, 2019 05:33 |
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Yellow turbans are the best, so I'm just wondering: is their roster entirely unique? Just how many more of their mechanics are entirely different from all the other factions?
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# ? May 14, 2019 07:21 |
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NewMars posted:Yellow turbans are the best, so I'm just wondering: is their roster entirely unique? Just how many more of their mechanics are entirely different from all the other factions? I just finished watching this https://www.youtube.com/watch?v=DBOqOHtMbps It looks like the same with most other factions. Some unique units to the faction, the rest are dependent on your generals class. You can research more unique units as well. But there was a reddit post that had quite a few unique units listed for each type and I recall a lot for the yellow turbans.
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# ? May 14, 2019 16:52 |
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I know this is sort of off topic and pointless but we've now crossed a new pathetic and ridiculous milestone in games marketing. I get why release day one DLC exists even if the reason for it from developers/publishers is only one step above staggered releases with exclusive content on the scale of "how much can we gently caress over consumers for their money" but CA has crossed the line to now have sponsored pre-release content specifically focused on the release day DLC. On the one hand it isn't all that different from just advertising the product but on the other hand it's paying people to show off parts of the game they might not even get by paying the full price before the game is even released.
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# ? May 14, 2019 16:56 |
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this is baby poo poo for "bad" games marketing lol
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# ? May 14, 2019 17:01 |
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What CA is doing is kind of lovely but do remember that you get this DLC as long as buy the game anytime between now and a week after its launch.
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# ? May 14, 2019 17:05 |
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Your choices are to preorder with a discount and get the dlc, wait for a sale on everything, or just pirate the game. No one is forcing you to buy it for 60 a week after it comes out and not get the dlc.
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# ? May 14, 2019 17:08 |
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Can't you get the DLC up to 1 week from release just from buying the game?
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# ? May 14, 2019 17:26 |
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the yellow turban gameplay is making me realize large parts of the map are just empty. that whole area the dev migrated to, the parts to the west of the bandits, probably more in the west and south we haven't seen in gameplay yet
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# ? May 14, 2019 17:37 |
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Otherwise known as the parts of the map that aren't part of the old Chinese core. Those areas are either not part of the Han empire, or were distant enough that the Han court didn't care about them. So of course the old Han regional lords would not be present. But of course, there is almost certainly going to be a Nanman / southern non-Chinese peoples DLC, a Three Kingdoms of Korea (Goguryeo, Baekje, Silla) DLC, and a silk road DLC. There is no reason to have such a large map unless they are planning for those DLCs.
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# ? May 14, 2019 18:15 |
The Yellow Turban stuff seems quite a bit more full featured and expansive than I had assumed it would be.
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# ? May 14, 2019 18:41 |
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Here's a compilation of Yellow Turban gameplay videos by YouTubers, and here is CA's own video showing mid-game-for-other-factions (starting on turn 102) He Yi gameplay: https://www.youtube.com/watch?v=t68lVxWbkyM
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# ? May 15, 2019 04:16 |
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Factions don't exist in multiplayer battles in 3Kingdoms Total War. Instead, you pick any three characters that you can afford to make up your army. In one review copy, the streamer was running Sun Ren / Zheng Jiang / Sima Yi against He Yi / Zhou Yu / Huang Shao.
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# ? May 15, 2019 19:42 |
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Hunt11 posted:
I'm guessing this means no women fighty characters for "Realism"? Buuuu!
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# ? May 16, 2019 13:16 |
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Hentai Jihadist posted:I'm guessing this means no women fighty characters for "Realism"? There are no generic female vanguards and champions which does suck.
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# ? May 16, 2019 13:24 |
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Hunt11 posted:There are no generic female vanguards and champions which does suck. god damnit devs, stop doing this even the 2000s dynasty warriors had loads of women and custom characters could be male or female because its a fun videogame it really sucks how the historical gaming community has like 30% more scumbags than normal gaming communities and it makes devs of them assume, i think incorrectly, that they will lose more customers for being inclusive over "realistic" than the other way around i am a little twitchy about this atm though cause my friend wants to play mordhau and im just kinda annoyed at the lack of skin colours and gender in a "create your own merc" game that isnt even set in the real world. i went on the official mordhau forums and its like 30 people total on there and 10 of them are disgusting racists and its unmoderated. naturally the morhau steam forums are considerably worse cause the unmodrated steam community is just 4chan for some games complaining about "mongoloid sjws" and the mordhau devs are adding women but are also adding a toggle so you can remove women from the game if you're too much of a shithead you can make a case for a small team not wanting to add another model for women before release as extra work but the lack of skin colours doesn't follow that, thats just a weird choice by comparison the last TWC thread I saw on the issue had basically everyone dogpiling the one guy saying women shouldnt be in there and he apologised and changed his mind. but that was the DeI forums and they seem like good dudes who take moderation seriously, (i got warned for saying "malaka" lol) sorry for the rant it just genuinely bugs me and i dont know how to mod this to make it better e: i think this extra bugs me cause its clearly a choice that itd be unrealistic for a woman to be able to fight like a man because of theres probably some smart zizek or chomsky quote about how what people take as unideological truth tells you the most about their ideology Communist Thoughts fucked around with this message at 15:56 on May 16, 2019 |
# ? May 16, 2019 15:51 |
Well considering female warriors of the past have been DLC, they might just be holding back to make a little more money.
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# ? May 16, 2019 16:49 |
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Nice review video, as a player spending 95% of the time on the world map I'm very excited. I wouldn't be shocked if they did away with the RTS part completely in some future iteration to aim fully at Paradox. https://www.youtube.com/watch?v=8BAuFniLODo
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# ? May 16, 2019 16:53 |
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Campaign is good, the battles are underwhelming. This lines up with the footage I've seen so far. e: that said, this siege battle kicks. Mantis42 fucked around with this message at 17:48 on May 16, 2019 |
# ? May 16, 2019 17:05 |
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Review compilation https://old.reddit.com/r/totalwar/comments/bpd2bw/total_war_three_kingdoms_review_thread/
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# ? May 16, 2019 17:06 |
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sauer kraut posted:Nice review video, as a player spending 95% of the time on the world map I'm very excited. I wouldn't be shocked if they did away with the RTS part completely in some future iteration to aim fully at Paradox. Aren't battles the entire reason people play these games?
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# ? May 16, 2019 19:31 |
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They're never getting rid of the battles.
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# ? May 16, 2019 19:37 |
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Davos posted:Aren't battles the entire reason people play these games? 90% yeah. Abandoning that would be insanely dumb, especially to go after a smaller publisher
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# ? May 16, 2019 19:38 |
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eurogamer says that they tried a lot of new things and many of them are bad that combined with a "good" campaign (its not hard to make a better campaign than.. well any TW campaign layer) but bad battles are basically what i was afraid of cause thats pretty much ThroB which I still havent managed to have fun with i've preordered it and am insanely hype despite myself though
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# ? May 16, 2019 20:08 |
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# ? May 16, 2019 20:14 |
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Davos posted:Aren't battles the entire reason people play these games? I think you would be surprised if you had access to ingame metrics about how many players go full autoresolve only. But that's only my opinion. Yeah CA propbably won't abandon realtime battles for main games, but I can see them testing the grander strategy waters with a spinoff. sauer kraut fucked around with this message at 20:22 on May 16, 2019 |
# ? May 16, 2019 20:19 |
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i basically autoresolve anything but the battles that seem like they will be cool. can't be bothered loading into the game to slay some peasants
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# ? May 16, 2019 20:50 |
I auto-resolve probably 80% of my battles, but I really like being able to play one out when I feel like it or it seems like it could be cool. I haven’t played non-Warhammer TW in awhile but this seems similar and they were fine then?
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# ? May 16, 2019 20:54 |
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sauer kraut posted:I think you would be surprised if you had access to ingame metrics about how many players go full autoresolve only. But that's only my opinion. I wouldn't be surprised if people autoresolve the majority of battles, but that's more due to those battles being too one-sided to bother with than a desire to avoid the battle mechanics completely. Nobody cares about personally watching their 2000 man army overwhelm a 500 man garrison after the first few times. But those evenly matched tacticaly battles are the whole draw that Total War has over more strategy-focused games like Paradox's grand strategy games, or 4x ones.
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# ? May 16, 2019 21:00 |
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Davos posted:I wouldn't be surprised if people autoresolve the majority of battles, but that's more due to those battles being too one-sided to bother with than a desire to avoid the battle mechanics completely. Nobody cares about personally watching their 2000 man army overwhelm a 500 man garrison after the first few times. But those evenly matched tacticaly battles are the whole draw that Total War has over more strategy-focused games like Paradox's grand strategy games, or 4x ones. Ehhh, I actually have the most fun when I build an economic engine that can autoresolve all my battles. The battle aspect is usually too stressful for me, which is why I tend to just go with missile-heavy armies, like the Chosokabe in Shogun 2. Pylons fucked around with this message at 21:05 on May 16, 2019 |
# ? May 16, 2019 21:03 |
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I mean one of the best things in TW was either taking an army with little resources on a full campaign with little resources or holding a frontier with little resources. Granted getting that in a vanilla campaign is very hard
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# ? May 16, 2019 21:15 |
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The combat being sorta mediocre has me a bit wary, though I did enjoy Rome 2. Hm.
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# ? May 16, 2019 21:24 |
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EDIT: wrong thread
Third World Reagan fucked around with this message at 21:38 on May 16, 2019 |
# ? May 16, 2019 21:34 |
how is the combat bad tho I mean it's not going to be flashy run around like Total Warhammer, but otherwise what are the hangups? That PartyElite video boiled down to "idk just didn't feel great gently caress if I know" and "the UI was bad and I didn't know what my units did," the latter being solvable through experience so whatev. Records being a slower paced, more drawn out affair sounds like Shogun 2, a good game, so what up?? edit: like, the most I can divine is that units don't have a very distinct rock-paper-scissors role which ?? Gamerofthegame fucked around with this message at 00:05 on May 17, 2019 |
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# ? May 16, 2019 23:35 |
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it's gonna be really tough to expect a battle system that will feel "better" than dinosaurs vs skeletons. i am most excited about the diplomatic updates. I'm hoping the officer variety makes up for the diminished troop variety.
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# ? May 17, 2019 00:00 |
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Gamerofthegame posted:how is the combat bad tho i havent played it but it could be a bit like ThroB where the loss of R-P-S (it exists but the lines are very blurry) or special units like in warhammer, combined with the faster, more chaotic combat of modern TW means every balanced fight is just you throwing all your army into a blobby scrum and 2 minutes later almost everyone on both sides is dead and the victorious armies shredded units are limping after the retreating armies shredded units shogun 2 is a good game but is VERY rock paper scissors, I've been playing that recently and it plays quite differently to newer TW games. even peasant spears shred good cavalry, sword infantry carve up elite spear infantry and nobody is safe from gunpowder units of any kind over flat land im not sure how vanilla rome 2 plays since i only play DeI but in that all the units types feel very different despite being flavours of spearmanii. hoplites are basically cement blocks, pikes are killy as hell from the front but collapse from the flank, shock cavalry outkill anything else by orders of magnitude in a rear charge etc im just guessing from what i've seen and assume that 3K plays a bit like warhammer but with only flavours of infantry and cav which would be kinda a mess tbh. warhammer gets around its limitations with variety and cool poo poo, take that away and itd be kind of a sloppy scrum
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# ? May 17, 2019 02:03 |
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# ? Jun 7, 2024 15:19 |
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Just got my collectors edition delivered, and I'm stuck at work for the next couple of hours. I won't be able to play it for a couple of days anyway, but I want to check Guan Yu's statue.
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# ? May 17, 2019 08:36 |