|
Meallan posted:I know that there is no way the game is going in that direction but ZIeks would have been my favourite prosecutor of all time if each time he lost he just somehow killed all defendants. Like HOLLY HELL I liked that Naruhodou did seriously consider this as a possibility.
|
# ? May 15, 2019 23:34 |
|
|
# ? May 30, 2024 18:32 |
|
Bloody Pom posted:Yeah, it's jarring how he immediately regresses back to being a cold-sweating, defeatist goofball the moment he becomes the titular protagonist again. I mean he did seem kinda dickish in the flashback trial in 4. I prefer him goofy as opposed to just being Miles Edgeworth But On Defence.
|
# ? May 16, 2019 11:41 |
|
That problem of how to reconcile his two personalities is not easily solvable, which is why he just shouldn't be playable anymore.
|
# ? May 16, 2019 12:08 |
|
Did he really change all that much though? I feel that other people stating before about how when we hear his monologue he's a lot more nervous/despairing than how other people perceive him... in AA4 it was us seeing him externally, and seeing how he's perceived by others. I don't think his personality shifted all that much, but then I'm still only part-way through SoJ (I hosed up my DS and had to start from scratch so I'm still just about to start the third case).
|
# ? May 16, 2019 12:15 |
|
Eh, I’ve always felt like AA5/6 Mentor NPC Phoenix is at least believable as a progression from good old Hobo Nick since that version had a good reason to be hella jaded/laconic, but playable Phoenix sort of feels like a bit of a regression, yeah
|
# ? May 16, 2019 12:45 |
|
I suppose I'll see how he behaves in 6-3 before making any further comments, but I thought his actions in 6-1 match up pretty well.
|
# ? May 16, 2019 12:51 |
|
Last Celebration posted:Eh, I’ve always felt like AA5/6 Mentor NPC Phoenix is at least believable as a progression from good old Hobo Nick since that version had a good reason to be hella jaded/laconic, but playable Phoenix sort of feels like a bit of a regression, yeah This. The biggest difference between Nick and AA4 Nick was the amount of experience/confidence he had (well, if you ignore the whole fake evidence thing). I could see some similarities between AA4 Nick and AA5 Nick when you're not playing as him and you don't really know what is going through his head. I think Nick as playable character should be left for DLC cases, if they are hard enough you can believe that no matter the amount of experience any attorney would have a hard time with them.
|
# ? May 16, 2019 12:56 |
|
Meallan posted:This. I mean 5-DLC Nick was incredible, and brought back memories of 1-4 for obvious reasons.
|
# ? May 16, 2019 12:58 |
|
God, the last interrogation in AAI 1 Does. Not. End. How hard can it be to break an old man?!
|
# ? May 16, 2019 19:46 |
|
Fun fact: "Quercus alba" is the scientific name for the white oak, a long-lived hardwood tree known for being especially hard to chop down
|
# ? May 16, 2019 20:34 |
|
RandomFerret posted:Fun fact: "Quercus alba" is the scientific name for the white oak, a long-lived hardwood tree known for being especially hard to chop down It's also Latin for "annoying loving rear end in a top hat who just doesn't stop", weirdly enough.
|
# ? May 16, 2019 20:37 |
|
I remember basically nothing of AAI except how loving interminable that last interrogation is. And the sleepy air hostess.
|
# ? May 16, 2019 21:17 |
|
Oldbag and Larry turn up all the time.
|
# ? May 16, 2019 21:25 |
|
Dragonatrix posted:Oldbag and Larry turn up all the time. Ugh it's all coming back to me now. And the flying statue. And a fat kid getting kidnapped? And little Franziska I might replay it one day, but it's about as far down my list as JFA.
|
# ? May 16, 2019 21:28 |
|
The only really good case in AAI is 4, because the von karma siblings have a fantastic dynamic that I wish we could see more of
|
# ? May 16, 2019 21:34 |
|
thinking about that blue badger edgeworth CG
|
# ? May 16, 2019 21:34 |
|
SardonicTyrant posted:God, the last interrogation in AAI 1 Does. Not. End. I wouldn't have minded so much if the last several interrogations didn't go so far out of their way to spell out what the next contradiction was
|
# ? May 16, 2019 21:44 |
|
I think the Apollo trilogy does a fair job of keeping Phoenix' insecurity to his inner monologue, which does make him come off as more cool and collected than he really is. Though I do dislike just how frequently any of the protagonists get flustered. Every single time someone questions your reasoning, someone has to let out a loud scream, sweat bullets, get scolded by the judge/prosecutor/sidekick or all of the above, often multiple times between each testimony. I feel like the older games had way more instances where characters would have a reasonable back and forth piecing together the contradiction, or moving on to the next testimony without much fuss. I'm also replaying SoJ, and I really hate how they insist on upping the stakes each game. Nearly half the dialogue in 6-1 is the judge and prosecutor haw-hawing about how they'll mutilate or execute Phoenix, or the gallery egging them on. It's beyond gratuitous.
|
# ? May 16, 2019 21:48 |
|
That's the whole concept of SoJ though, you're taking on a country that's corrupt to its very core. It's cool and they do a lot with it in the story. I don't see it as just upping the stakes for its own sake.
|
# ? May 16, 2019 21:54 |
|
It's kinda a pain in the rear end if you just want to solve murders though.
|
# ? May 16, 2019 21:58 |
|
I'm perfectly fine with just solving murders, but if they're going to tell overarching stories I'd much rather have good, well thought out, and integrated stories like SoJ and not like AJ and DD.
|
# ? May 16, 2019 22:02 |
|
Yeah, but I'm sure they can write the story without making the player go through DEATH DEATH DEATH DEATH and dozens of unfunny threats about how the lawyers are going to hell.
|
# ? May 16, 2019 22:05 |
|
I don't object to the greater plot conceit, but it'd be nice if, once in a while, the prosecution could raise an objection that didn't immediately lead to someone threatening to kill or mutilate you. I'm pretty sure nobody's going to forget what Khu'rain's deal is even if the justice system limited itself to something like three or five death threats a day. It's less of a pain in the domestic cases, because the times where Nahyuta explicitly describes the goofy torture you'll suffer are sorta cute, and the first one ends on him being called a huge pile of bullshit by Apollo and sulking off. Apollo is good people.
|
# ? May 16, 2019 22:10 |
|
Tired Moritz posted:thinking about that blue badger edgeworth CG Topping Dahlia exorcism for the list of “reasons you shouldn’t play these games at 1 in the morning” is
|
# ? May 16, 2019 22:14 |
|
Just finished SoJ case 1. What I thought was good: And'istandhin' is pretty hilarious and I think the visuals are really impressive, and the speed metal testimony was something else too. Rayfa is cute and good especially when the facade breaks and she just teenage-sasses you as she gets dragged offstage. And Shah'do the dog is also incredibly cute aaah who's a good boy What I'm not as sure about : I... really didn't expect Khu'rain to basically be Tibet/a western China-esque-inspired region ripped from the headlines; as was already discussed earlier the constant threat of deaths and mutilation does really put me off, and I admit I'm nervous about it going in the direction of "foreign saviour comes in to tell the locals how law should be done, fixes things for them". I'll have to see more I guess.
|
# ? May 16, 2019 22:14 |
|
I'm glad for the constant escalation because it means soon we'll have nowhere to go but SPACE ATTORNEY
|
# ? May 16, 2019 22:17 |
|
Dual destinies did that one already How many mysterious backstories and dead dads is this boy allowed to have?
|
# ? May 16, 2019 22:27 |
|
Arist posted:I'm glad for the constant escalation because it means soon we'll have nowhere to go but SPACE ATTORNEY AA7 starts with Phoenix waterskiing over a shark backwards through a comical series of mishaps. His only injury is a slightly sprained pinky toe.
|
# ? May 16, 2019 22:29 |
|
Dual destinies did that one too, in the dlc
|
# ? May 16, 2019 22:31 |
|
Merilan posted:Just finished SoJ case 1. What I thought was good: And'istandhin' is pretty hilarious and I think the visuals are really impressive, and the speed metal testimony was something else too. Rayfa is cute and good especially when the facade breaks and she just teenage-sasses you as she gets dragged offstage. And Shah'do the dog is also incredibly cute aaah who's a good boy I think the next case in Khu'rain will allay your fears somewhat.
|
# ? May 16, 2019 22:48 |
|
Zulily Zoetrope posted:
My sole complaint about Ryu's animations in DGS is how often the "thrown against the wall" animation is used. I get a bit annoyed how even small setbacks get that big a reaction, especially when everything else is so well done (as Ryu gets more experienced he does the shifty eyes less and less, and it only comes back when he's winging it or very very stressed, it's so neat).
|
# ? May 16, 2019 23:34 |
|
Not everyone can be as graceful as Susato.
|
# ? May 16, 2019 23:36 |
|
Meallan posted:My sole complaint about Ryu's animations in DGS is how often the "thrown against the wall" animation is used. I get a bit annoyed how even small setbacks get that big a reaction, especially when everything else is so well done (as Ryu gets more experienced he does the shifty eyes less and less, and it only comes back when he's winging it or very very stressed, it's so neat). In the later cases he would do it when not only I had figured out the next step but really he had too, so that was pretty silly.
|
# ? May 16, 2019 23:40 |
|
busysignal posted:I think the next case in Khu'rain will allay your fears somewhat. Thanks for this, I'm looking forward to it!
|
# ? May 16, 2019 23:42 |
|
Yeah Spirit of Justice does a good job sidestepping the issue in a neat way and I demand a post SoJ Apollo spinoff. Shame the prosecutor sucks all the way through.
|
# ? May 17, 2019 01:43 |
|
Sahdmadhi sucks and Ema deserves better
|
# ? May 17, 2019 01:54 |
|
Arist posted:I'm glad for the constant escalation because it means soon we'll have nowhere to go but SPACE ATTORNEY "We now resume the trial of Freeza Cold. Does the defense have their opening statement prepared?" "Yes your honor. It's impossible for my client to have blown up Planet Vegeta..."
|
# ? May 17, 2019 03:03 |
|
Bloody Pom posted:Yeah, it's jarring how he immediately regresses back to being a cold-sweating, defeatist goofball the moment he becomes the titular protagonist again. I recall him still being a goofball in his internal narration in the final case of 4 when he's HoboPhoenix. He just hides it well. They still went too far into making him behave like a rookie in DD and SoJ, though. They trick you into thinking he's significantly more competent in the first case of DD then by the final two and SoJ he's almost back to his trilogy persona again, to the point where even Edgeworth lampshades it in 5-5. It's disappointing and I know they won't bother "fixing" that in future titles since I don't see them making another game where he isn't a playable main character again.
|
# ? May 17, 2019 03:11 |
|
SoJ's case 1 feels really bizarre in that sense because he literally says "I have ten years of experience" but then he's back to internally monologuing about bluffing and hoping something falls on his lap, even in the moments where it's in the Court Record.
|
# ? May 17, 2019 03:47 |
|
|
# ? May 30, 2024 18:32 |
|
Merilan posted:SoJ's case 1 feels really bizarre in that sense because he literally says "I have ten years of experience" but then he's back to internally monologuing about bluffing and hoping something falls on his lap, even in the moments where it's in the Court Record. Yeah, ten years of doing exactly that.
|
# ? May 17, 2019 03:53 |