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MinistryofLard
Mar 22, 2013


Goblin babies did nothing wrong.


Played in a kill team tournament for the first time the other day. I had a great time but my 1k sons got wrecked hard, I need to learn what to do if I have to go first and the enemy either runs to avoid line of sight or can get around my position freely. Whats the general strategy (sans elites) if you "win" the initiative, especially in objective based games?

Is it just run back and turtle as hard as possible so they have nothing to shoot? The opponents I played were running pretty heavy plasma spam lists so they could delete me harder and more frequently than I could them (two plasma calivers for every rubric you run means even if you kill one you'll be taken out by the other that turn), so it's not like they're taking a huge risk by getting into vision.

Whats the generally competitive way to play 1k sons in kill team? Is it just to take a sorceror and one rubric (gunner or flamer), and just spam nothing but Tzaangors for the rest? Sorc, gunner, warpflamer then 5 Tzaangors didn't really cut it.

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Ghost of Babyhead
Jun 28, 2008
Grimey Drawer

Professor Shark posted:

What is going on in this picture?



Weird Space Marine ghost? Chaos guys marching?

Wonder if this is the cover for one of the old Space Marine novels. That looks like an interpretation of a Tyranid bio-ship behind the human ship in the background.

Pot Keter Black
Sep 29, 2010

Gameko posted:

Are any of the citadel mini scenery sets a good value?

They've got a lot of scenery at my flgs and it's generally pretty cool stuff. I'd like to spruce up my future table with some actual scenery.

Edit: To my mind, stuff like the mecboy workshop, mechanicus servohaulers, and the fragdrill make a lot of sense to purchase. You'd have trouble scratch building those.

If you can lay hands on the Imperial Sector (either the original version, or the more recent release) I've found it really good value. Especially if you build it single-storey, that covers a lot of table space imo.

Irate Tree
Mar 12, 2011

by Jeffrey of YOSPOS
Just stepping in to say; the Tau Commander kit is amazing to build and I want a second one.

Bob Wins
Oct 25, 2010
I heard we like battle reports around here. I'm going to do my best to type up some for my first ever games of Kill Team (or any 40K for that matter).

At long last I have finally finished my move from Detroit to San Antonio, gotten established at my new job and gotten my wife and son all settled in and more importantly, gotten my dudes all painted up so that I'm not hitting the field with grey plastic (don't wanna be THAT guy I've heard about online). Time to hit San Antonio's table top scene and get my first games in. Will an all Scion Astra Militarum team be as bad as everyone on reddit tells me it is? Will I get dunked on because I only have a basic grasp of the rules? Are warhams as smelly as I fear?

Find out on this thrilling edition of "Babby's first battle report!"

Meet The Team:




Despite having only 10 painted scions I snagged some rare earth magnets off of Amazon and magnetized up the limbs of anyone that wasn't using a cabled weapon (hot shot las/volley guns) so that I still have a small about of versatility depending on who I am facing. The hope is that four special weapons with decent accuracy and a few hot shot lasguns when played intelligently are enough to carry the day.

I also magnetized their bases with the same magnets, so my guys ride in style in their benefit boots advertising tin from the 1930's.



Game 1 against Drukari:


My team consists of 1 Tempestor with bolt pistol and power fist

Plasma Scion with Sniper specialism

Volley Scion with Heavy specialism

Plasma Scion with Demolition specialism

Four straight up Scions

One Volley Scion with no specialism


I really apologize for not remembering the composition of his army but he had a total of 6 Drukari, all of which (I believe) were level four (he had asked me before hand if he could use leveled characters). One of them had a large gun but the other 5 were melee focused with one of them being dubbed the "hero killer."

The Board:


The Plan: With leveled characters I expect to get dunked on here, however, if I remember correctly both Dark Eldar and my scions come from a similar approach, decent weapons on squishy platforms. IF and that's a big IF I can land some shots, they will have trouble surviving hits from my hot shots and volley guns. The standard Scions will screen for the heavy guns and if the opportunity presents itself will dog pile lone melee enemies for some "Sir Yes Sir" "Fix Bayonets" shenanigans.

Deployment:



His Big scary gun sets up on the balcony, with his leader right next to her, he then sets up his melee fighters into 2 groups of 2 with one planning to head south into the building with the brown top and another towards the North West corner of the map in the black building. I set up a fire team on the top of the crates with a standard Scion in the front to act as "Cover" for the Plasma Demo Scion and No Specialism volley gunner. Normal Scions are spread out to form a defensive perimeter and Heavy Volley gunner Scion heads left to lock down the alleyway between the Black building and the edge of the map, the tempestor takes cover behind the crates to keep the morale in check for the losses that are surely to come and keep orders flowing.

Turn 1:



Drukari win the initiative (yay) and scatter like roaches when the lights are turned on with two heading to the black and brown buildings respectively, the leader takes cover behind the shipping container on his end of the field and the big scary gunner readys up. My bog standard Scions scatter and move out to establish field presence and a buffer zone while the rest of my Scions including my fire team on the container ready up, If I can knock out the big gun that free's up some area for me to move around.

His big gun opens up and splits fire on my container fire team, and to my amazement either completely wiffs it's shots or are canceled out by my armor saves. My container volley gunner however lands 3 shots and sends the Drukari gunner to an early grave. Off to a good start! The rest of the team fires and wounds one of the melee fighters heading South and kills one of the ones heading north west to the black building. This is going great!

Turn 2:



The Drukari wins the initiative again (double yay!) and he attempts some long distance charges and fails them all, even after re-rolls, targeting my perimeter Scions. He decides to use the failed charge movement distance and consolidate two models close together in the bottom corner of the brown building and one in the black building. Here comes the ambush. However my lone regular scion at the southern end of the brown building decides that this just will not do and decides to go out on his own terms. He rounds the corner seeing the two Drukari bunched up after their failed charges and whips a frag grenade at them, Killing one (the "hero killer") and wounding another (and earning himself a promotion). I burn a CP on the "Grenadiers" Strategem (allowing me to throw another grenade) and attempt the same play with the Scion by the black building. However these ladies aren't close enough to split the damage and the only one targeted makes it out with a flesh wound. One Drukari takes aim at the regular Scion on the container with her pistol and kills him.

Turn 3:

No pictures of this one sorry :(

The Drukari player wins the initiative for a third time (triple yay!) and fails the shaken test on his wounded model in the brown building, his leader continues to hide behind the container for fear of my shooting and his wounded Drukari from the black building charges the Scion that grenaded her. Once she is in combat a second Scion charges in and joins the fray. During the shooting phase the Tempestor leader burns 2 CP on "Sir yes Sir" and uses "Fix Bayonets" to allow the two Scions to fight in the shooting phase and against all odds they kill the Drukari combat specialist in melee in the shooting phase.

With his team either dead, shaken, or cowering in fear behind a container the Drukari player concedes and we shook hands, fun was had by all and we had a great time.


Game 2:

Game two was a three player free for all on some sweet mechanicus terrain between the previous Drukari player's Tau team, another players Servants of the Abyss Kill Team and my Scions.

The Board:



The Plan:
Running the same Two Volley Two plasma setup as the first game because there seemed to be a lot of Chaff on the board I plan on running a similar play, splitting up into three different fire teams to hold objectives that can hopefully cover each other and gun down the opponents attempting to contest the objectives. I have never played against either of these armies before but I consider Tau to be the bigger threat because they can potentially out shoot me. The Tau team consisted of 3 Stealth suits two burst cannons and one fusion blaster, one rail rifle guy and a smattering of pathfinders, with no drones (he said he would go easy on me) I felt confident I could at least give as good as I get before being gunned down. The servants of the Abyss team consisted of one big bad psychic guy, one guy with a flamer and a horde of melee fighters which I was advised to keep my distance from. Cover on that end of the map under the catwalks seemed sparse so I was confident I could hold them back.

Deployment:

I dropped 2 regular Scions and the Volleygun heavy on the catwalks to hopefully cover the middle and perhaps push toward objective 1. The rest were on ground level in a similar formation to what I had used in the previous game with plasma guns with lines of sight to where I thought the stealth suits would scatter to. Tau player sets his rail gun up in a position where he can see most of my guys on the Southwest flank, and then positions very defensively against the Abyss player. The Abyss player positions his forces very aggressively most of which are in position to rush the Tau player with about 25% positioned to rush my flanks.






Turn 1:

I win the Initiative (Boo) and only move four Scions, the plasma sniper, so that he can control objective 2 and another so that he can have some cover from that Tau rail rifle. On the catwalk the two regular scions move towards objective 1 but the volley gunner stays put and readies, everyone else follows suit and readies as well. The Tau player is the next to go and scatters his stealth suits across the board. One heading towards me and taking cover behind the long pipe between us, the fusion gunner heading towards the middle on the second level of the central spire and a third getting line of sight on the Abyss teams psychic bad man. Lastly the abyss player makes some absolutely MASSIVE advance rolls (seriously he rolled like 5 6's and 5's) and rapidly closes the distance on both of us, he will be within charge range of the Tau player next turn and more than likely me as well. First shot of the game my Plasma Demo puts a wound on the stealth suit hiding behind the pipe. The Tau rail rifle soldier puts a wound on a regular scion I had pushed forward for territory control. Back to me because the Abyss player has no readied models my tempestor orders "Take Aim" on my Volley Gunner Heavy allowing him to re-roll 1s to hit. With one wound remaining that Stealth suit has to go. At long range against a stealth suit in cover this is very much a long shot but to the shock of literally everyone playing and watching the game (we had drawn a bit of a crowd) the volley gunner decides to remind everyone who owns this planet and rolls FOUR 6's to hit the stealth suit, three of which would go on to wound, and end up killing him. This would end up setting a trend for the rest of the game where my dice where absolutely on fire. So yeah, the First model I ever painted, in the first game I ever played with him in ended up rolling straight 6's and dropping a stealth suit on his first attack, it's all down hill from here.



The man himself:


Turn 2:
The horde of Abyss slam into the line of pathfinders and begin pulling them apart, two of them peel off and begin heading for my lines along with the others. Psychic bad man ends up killing a firewarrior. The Tau player gets a kill on overwatch and kills my previously wounded Scion with his rail rifle guy but is otherwise pretty much locked into melee combat. I begin setting up my guys to screen for the melee rush I know is coming and planting guys on objectives in hopes for the long game victory. Another Stealth suit flies up to take a position behind the pipe next to the smoldering carcass of his friend and I advance the normal volley gunner forwards later ordering him to get back into the fight with the tempestor which allows him to shoot though he advanced (though at a -1). I wound the stealth suit and kill his fire cast friend with the white armor next to him.




Turn 3:
Psychic bad man firmly plants himself on the middle objective and uses his mind bullets to obliterate my Plasma Sniper Scion holding objective 2, in hindsight I should have screened him better but I really thought one of the Tau guys would have been closer but I was wrong. It was then that the Abyss melee fighters met my lone Scion I was using for zoning and it was then I learned why I should keep my distance, those guys put out an absolutely staggering amount of attacks. Fortunately my dice were still red hot and I ended up coming out on the other side with only a flesh wound, even managing to wound one of the attackers back in the process. He would eventually die next turn but managing to hold out for an entire turn while I set up to gun the attackers down was worth it. To get some revenge for Plasma sniper man a regular scion and the non specialized volley gunner peel some wounds off of the Psychic bad man.




The game was called on turn 4 for time reasons and victory was given to the Abyss player because he had guys on more objectives, though I had more kills than both of them combined. I still feel like the game was "winnable" for me had it continued. All in all I had a great time and met some really cool and friendly people and I can't wait to go out again, I even got some compliments on my terrible paint job. If you guys want me to continue to type up stuff like this or have any suggestions about how I could improve other than writing down my opponents lists and taking better pictures, let me know!

eSportseXpert
Jun 24, 2005

Stupid fucking white man.
Nice report! Also a lot more in focus than my pictures ever come out.

slut chan
Nov 30, 2006
Speaking of Killteam, I was just fiddling with the new Elites stuff that's in Battlescribe (I know it could be wrong) and wondered, are Nobz a game changer for Ork KT, or just a trap? They get a 4+, have an aura for nerve tests, and there is no limit to how many you can take, but they are way expensive for Orks.

Also, Big Choppas and PKs being the same cost is kinda curious. Is strength 10 overkill in KT, making the negative to hit not worth it?

Edit: forgot to say, I enjoyed the report. I particularly enioyed the insight into your strategy.

slut chan fucked around with this message at 20:57 on May 19, 2019

Gato The Elder
Apr 14, 2006

Pillbug

slut chan posted:

Speaking of Killteam, I was just fiddling with the new Elites stuff that's in Battlescribe (I know it could be wrong) and wondered, are Nobz a game changer for Ork KT, or just a trap? They get a 4+, have an aura for nerve tests, and there is no limit to how many you can take, but they are way expensive for Orks.

Also, Big Choppas and PKs being the same cost is kinda curious. Is strength 10 overkill in KT, making the negative to hit not worth it?

Edit: forgot to say, I enjoyed the report. I particularly enioyed the insight into your strategy.

Doesn’t a PK like double (at least) the wounds ev against multiwound models? Maybe they’re only worth a premium in 40k where the environment is rich in delicious targets

Rutibex
Sep 9, 2001

by Fluffdaddy
I've been spending a lot of time at my friends house recently and he is a big Warhammer 40k buff. So much so that it has rubbed off on me! I love the grim dark setting and I have been watching tons of lore videos getting to know the setting. My friend plays an army with Chaos Marines and Chaos Demons and has a whole big set up for air brushing and painting his minis. It go me a bit hooked. I looked into getting a starter set of Warhammer 40k figures, but they good ones are $200+ dollars plus paints and stuff. Thats way to expensive for me to dip my toes into, but I wanted to play against my friends Chaos army so I went another route. I spent $5 at the dollar store and found some green army men as well as some acrylic paints and went to town:




My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)

quote:

Unbound Army (Faction) (Imperium - Space Marines) [66 PL, 995pts]
Selections: Ultramarines

Librarian in Terminator Armor [9 PL, 120pts] x2
Crusader Squad w/Heavy Weapon [9 PL, 78pts]
Crusader Squad [5 PL, 65pts]
Infiltrator Squad [5 PL, 110pts] x2
Tactical Squad [5 PL, 65pts] x2
Apothecary [3 PL, 55pts] x2
Rapier Carrier [4 PL, 76pts] x2

I painted them with the dollar store paints. The brushes are not very fine from the dollar store but I did my best!


Rutibex fucked around with this message at 22:28 on May 19, 2019

slut chan
Nov 30, 2006

fashionly snort posted:

Doesn’t a PK like double (at least) the wounds ev against multiwound models? Maybe they’re only worth a premium in 40k where the environment is rich in delicious targets

In KT a PK on a nob is S10 AP-3 D3 D, -1 to hit
Big Choppa on a nob is S7 AP-1 2 D.

Nobs have 3 attacks.

I'm not as familiar with the greater meta to know what targets are more expected. My friends are BA, SW, and DG, so I'm thinking the PK might be worth the negative to hit. Is T3 more expected out in the wild?

NVM, just did the mathhammer; wounding on 2s and the AP more than makes up for the minus to hit and variable damage. For a second I thought big choppas were going to have a place to shine.

Still not KT savy enough to know if a PK nob is worth 3 boyz though.

Brinty
Aug 4, 2012
I'm in a similar boat of wanting an army but not really wanting to spend quite that much on one, I have an actual 40k army I'm working on with some knights and admech, but stuff is way too expensive and painting my knights is giving me a lot of stress, so I'm not gonna be able to finish them for a while.


so I spent £25 on 50 SPACE RANGERS from Em4 miniatures, then I 3d printed 2 Rhino standins and a contemptor dread stand in, threw in an old box dread I found in a box from when I was a baby child and now I have this little force to fight with.


Working on trying to paint them but I'm not v. good at paints still, so they a bit chonky.

Eifert Posting
Apr 1, 2007

Most of the time he catches it every time.
Grimey Drawer
I just did the math on a loose, conservative guess at how many hours I've spent on my 2k army and figured out it's well over 400.

Sydney Bottocks
Oct 15, 2004
Probation
Can't post for 10 days!

Brinty posted:

I'm in a similar boat of wanting an army but not really wanting to spend quite that much on one, I have an actual 40k army I'm working on with some knights and admech, but stuff is way too expensive and painting my knights is giving me a lot of stress, so I'm not gonna be able to finish them for a while.


so I spent £25 on 50 SPACE RANGERS from Em4 miniatures, then I 3d printed 2 Rhino standins and a contemptor dread stand in, threw in an old box dread I found in a box from when I was a baby child and now I have this little force to fight with.


Working on trying to paint them but I'm not v. good at paints still, so they a bit chonky.


I'm really liking those and I may get some to paint up myself one day. Not necessarily for 40k, but there are plenty of sci-fi skirmish games I can see them being used for. And your paintwork is looking pretty good too. :)

long-ass nips Diane
Dec 13, 2010

Breathe.

Rutibex posted:

I've been spending a lot of time at my friends house recently and he is a big Warhammer 40k buff. So much so that it has rubbed off on me! I love the grim dark setting and I have been watching tons of lore videos getting to know the setting. My friend plays an army with Chaos Marines and Chaos Demons and has a whole big set up for air brushing and painting his minis. It go me a bit hooked. I looked into getting a starter set of Warhammer 40k figures, but they good ones are $200+ dollars plus paints and stuff. Thats way to expensive for me to dip my toes into, but I wanted to play against my friends Chaos army so I went another route. I spent $5 at the dollar store and found some green army men as well as some acrylic paints and went to town:




My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)


I painted them with the dollar store paints. The brushes are not very fine from the dollar store but I did my best!




hell yeah


Brinty posted:

I'm in a similar boat of wanting an army but not really wanting to spend quite that much on one, I have an actual 40k army I'm working on with some knights and admech, but stuff is way too expensive and painting my knights is giving me a lot of stress, so I'm not gonna be able to finish them for a while.


so I spent £25 on 50 SPACE RANGERS from Em4 miniatures, then I 3d printed 2 Rhino standins and a contemptor dread stand in, threw in an old box dread I found in a box from when I was a baby child and now I have this little force to fight with.


Working on trying to paint them but I'm not v. good at paints still, so they a bit chonky.


HELL YEAH

Sydney Bottocks
Oct 15, 2004
Probation
Can't post for 10 days!

Rutibex posted:

I've been spending a lot of time at my friends house recently and he is a big Warhammer 40k buff. So much so that it has rubbed off on me! I love the grim dark setting and I have been watching tons of lore videos getting to know the setting. My friend plays an army with Chaos Marines and Chaos Demons and has a whole big set up for air brushing and painting his minis. It go me a bit hooked. I looked into getting a starter set of Warhammer 40k figures, but they good ones are $200+ dollars plus paints and stuff. Thats way to expensive for me to dip my toes into, but I wanted to play against my friends Chaos army so I went another route. I spent $5 at the dollar store and found some green army men as well as some acrylic paints and went to town:




My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)


I painted them with the dollar store paints. The brushes are not very fine from the dollar store but I did my best!




I forgot to say earlier but I'm really digging this as well. The guys with the bazookas look like they're carrying giant Twizzlers :3:

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Eifert Posting posted:

I just did the math on a loose, conservative guess at how many hours I've spent on my 2k army and figured out it's well over 400.

Last year I put 293 hours into my 2500 point army.

1500 of that was Knights.

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Brinty posted:

so I spent £25 on 50 SPACE RANGERS from Em4 miniatures, then I 3d printed 2 Rhino standins and a contemptor dread stand in, threw in an old box dread I found in a box from when I was a baby child and now I have this little force to fight with.


Your Contemptor is the cutest thing ever. Looks properly old school combined with everything else and the Goblin Green bases.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
Is it worth taking skitarii vanguards over rangers? The close combat benefit doesn't seem really worth it and the transuranic arquebus sounds fun as hell, but its long range and can't move then fire. I figure if it comes to combat my HQs and robots can do that since the tanks and rangers will be thinning the herd. This is me thinking about 1000pts that's basically two starter boxes and two robots with the datasmith.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

JBP posted:

Is it worth taking skitarii vanguards over rangers? The close combat benefit doesn't seem really worth it and the transuranic arquebus sounds fun as hell, but its long range and can't move then fire. I figure if it comes to combat my HQs and robots can do that since the tanks and rangers will be thinning the herd. This is me thinking about 1000pts that's basically two starter boxes and two robots with the datasmith.

For what they do the Rangers definitely seem more useful.

Tadhg
Aug 5, 2007

AUT MORS
AUT GLORIA

:hist101:

Rutibex posted:

I've been spending a lot of time at my friends house recently and he is a big Warhammer 40k buff. So much so that it has rubbed off on me! I love the grim dark setting and I have been watching tons of lore videos getting to know the setting. My friend plays an army with Chaos Marines and Chaos Demons and has a whole big set up for air brushing and painting his minis. It go me a bit hooked. I looked into getting a starter set of Warhammer 40k figures, but they good ones are $200+ dollars plus paints and stuff. Thats way to expensive for me to dip my toes into, but I wanted to play against my friends Chaos army so I went another route. I spent $5 at the dollar store and found some green army men as well as some acrylic paints and went to town:




My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)


I painted them with the dollar store paints. The brushes are not very fine from the dollar store but I did my best!




This is the most wholesome thing I've seen come out of this thread, maybe ever.

Enjoy the hell out of your plastic mans and don't let anybody give you poo poo for it. Godspeed, gentle goon.
:patriot:

Brinty
Aug 4, 2012

Z the IVth posted:

Your Contemptor is the cutest thing ever. Looks properly old school combined with everything else and the Goblin Green bases.

I've got some bright green flock arriving in the next few days to do them up properly :D

Lizard Combatant
Sep 29, 2010

I have some notes.

JBP posted:

Is it worth taking skitarii vanguards over rangers? The close combat benefit doesn't seem really worth it and the transuranic arquebus sounds fun as hell, but its long range and can't move then fire. I figure if it comes to combat my HQs and robots can do that since the tanks and rangers will be thinning the herd. This is me thinking about 1000pts that's basically two starter boxes and two robots with the datasmith.

I've found Arquebuses work best in 5 man ranger squads with an omnispex in the mix to ignore cover.

When you make your dunecrawlers, consider making one with an Icarus array. It's anti aircraft but you can make it hit infantry on a 2+ for a command point and it gets like 10 s7 shots or something.

Lizard Combatant fucked around with this message at 02:09 on May 20, 2019

The Jumpoff
May 4, 2011
Your dad's in the Russian Mafia, that's the jumpoff!

Rutibex posted:

I've been spending a lot of time at my friends house recently and he is a big Warhammer 40k buff. So much so that it has rubbed off on me! I love the grim dark setting and I have been watching tons of lore videos getting to know the setting. My friend plays an army with Chaos Marines and Chaos Demons and has a whole big set up for air brushing and painting his minis. It go me a bit hooked. I looked into getting a starter set of Warhammer 40k figures, but they good ones are $200+ dollars plus paints and stuff. Thats way to expensive for me to dip my toes into, but I wanted to play against my friends Chaos army so I went another route. I spent $5 at the dollar store and found some green army men as well as some acrylic paints and went to town:




My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)


I painted them with the dollar store paints. The brushes are not very fine from the dollar store but I did my best!




This owns super hard. I love the tanks.



Brinty posted:

I'm in a similar boat of wanting an army but not really wanting to spend quite that much on one, I have an actual 40k army I'm working on with some knights and admech, but stuff is way too expensive and painting my knights is giving me a lot of stress, so I'm not gonna be able to finish them for a while.


so I spent £25 on 50 SPACE RANGERS from Em4 miniatures, then I 3d printed 2 Rhino standins and a contemptor dread stand in, threw in an old box dread I found in a box from when I was a baby child and now I have this little force to fight with.


Working on trying to paint them but I'm not v. good at paints still, so they a bit chonky.


I just want to say your knights and Skitarri look INCREDIBLE.

Duct Tape
Sep 30, 2004

Huh?

JBP posted:

Is it worth taking skitarii vanguards over rangers? The close combat benefit doesn't seem really worth it and the transuranic arquebus sounds fun as hell, but its long range and can't move then fire. I figure if it comes to combat my HQs and robots can do that since the tanks and rangers will be thinning the herd. This is me thinking about 1000pts that's basically two starter boxes and two robots with the datasmith.

I personally love five-man Vanguard units with two Plasma Calivers and an Omnispex. Comes in at an nice 69 points, and packs a solid punch. On the other side, five-man Ranger units with two Transurance Arquebuses and an Omnispex is only 72, and is real handy for sitting in your backline and taking potshots at characters. However, if you are taking Skitarii just to fill the required slots for your detachment, five Rangers with no upgrades is the cheapest you can go and come in at 35 points. I don't see a lot of reason for taking ten-man units of either Rangers or Vanguard.

I'm still putting together my army, but I'm aiming for 4 five-man Vanguards with two Plasma each, 1 five-man Rangers with two Arquebuses, and 3 five-man Rangers with no upgrades. Take this with a grain of salt though, as I'm targeting 2k points, and most of my experience in 40k is throwing armies together in Battlescribe, not actually playing.

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang
Do you think the new transport will change that? I'm hoping it'll make full Vanguard squads useful, delivering three plasmas directly into range.

Floppychop
Mar 30, 2012

So there's a local tourney type thing coming up at the FLGS with a Blackstone box as the prize and a guy is losing his poo poo about people not bringing "fun" lists. He's trying to ridicule people that bring something he deems unfun

Keep in mind this guy sees anything with a knight/primarch/greater daemon as unfun. It's not the list composition, it's literally if it's a big model.

He's planning on bringing a Stompa to stick it to everyone.

Punkinhead
Apr 2, 2015

Floppychop posted:

So there's a local tourney type thing coming up at the FLGS with a Blackstone box as the prize and a guy is losing his poo poo about people not bringing "fun" lists. He's trying to ridicule people that bring something he deems unfun

Keep in mind this guy sees anything with a knight/primarch/greater daemon as unfun. It's not the list composition, it's literally if it's a big model.

He's planning on bringing a Stompa to stick it to everyone.

You end up really mad at how other people play Warhammer when you're not nice enough for anyone to want to play Beerhammer with you.

Dawgstar
Jul 15, 2017

Floppychop posted:

So there's a local tourney type thing coming up at the FLGS with a Blackstone box as the prize and a guy is losing his poo poo about people not bringing "fun" lists. He's trying to ridicule people that bring something he deems unfun

Keep in mind this guy sees anything with a knight/primarch/greater daemon as unfun. It's not the list composition, it's literally if it's a big model.

He's planning on bringing a Stompa to stick it to everyone.

He's gonna show them with a Stompa? I'm afraid I have some bad news for him.

Duct Tape
Sep 30, 2004

Huh?

Lovely Joe Stalin posted:

Do you think the new transport will change that? I'm hoping it'll make full Vanguard squads useful, delivering three plasmas directly into range.

If it can hold ten models, then instead of delivering 1 ten-man unit, you could deliver 2 five-man units. That way you get to drop off 4 plasmas instead of 3.

But that entirely depends on the rules for the transport, which they haven't announced yet. It might be restrict it's occupants to all be from a single unit.

Floppychop
Mar 30, 2012

Dawgstar posted:

He's gonna show them with a Stompa? I'm afraid I have some bad news for him.

I was thinking of telling him a stompa is pretty bad, rules wise, but I think I'll let him learn it himself.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

Duct Tape posted:

I personally love five-man Vanguard units with two Plasma Calivers and an Omnispex. Comes in at an nice 69 points, and packs a solid punch. On the other side, five-man Ranger units with two Transurance Arquebuses and an Omnispex is only 72, and is real handy for sitting in your backline and taking potshots at characters. However, if you are taking Skitarii just to fill the required slots for your detachment, five Rangers with no upgrades is the cheapest you can go and come in at 35 points. I don't see a lot of reason for taking ten-man units of either Rangers or Vanguard.

I'm still putting together my army, but I'm aiming for 4 five-man Vanguards with two Plasma each, 1 five-man Rangers with two Arquebuses, and 3 five-man Rangers with no upgrades. Take this with a grain of salt though, as I'm targeting 2k points, and most of my experience in 40k is throwing armies together in Battlescribe, not actually playing.

Yeah the way I'm thinking about it is two arquebus sniper teams and two medium range teams with whatever works at shorter range. Then I've got a solid armour and troop gunline, backline snipers and big rear end robots crushing people.

Also I was already thinking about the AA tank turret because it sounds absolutely badass.

The Jumpoff
May 4, 2011
Your dad's in the Russian Mafia, that's the jumpoff!
Is there anyone who can either point me in the direction of, or supply me with, the exact or near exact dimensions of a Gargantuan Squiggoth from FW? I have a model i'm thinking of using for a conversion and want to make sure i get it to the right size.

Revelation 2-13
May 13, 2010

Pillbug

JBP posted:

Yeah the way I'm thinking about it is two arquebus sniper teams and two medium range teams with whatever works at shorter range. Then I've got a solid armour and troop gunline, backline snipers and big rear end robots crushing people.

I think this sounds reasonable. I personally love the arquebuses, but that’s mainly because I think the look amazing and people are terrified off them. They’re very good against armies who rely on characters. Plasma vanguards are very good as well. Both suffer from putting really expensive guns on extremely squishy units. A couple of bolters will wipe them out real quick. Shroudpsalm helps, but it’s still still pretty bad, t3 is rough, especially with the new bolter rule. The boat will really help with that hopefully, and if it does plasma dudes may be better as they can leave and shoot.

Lizard Combatant
Sep 29, 2010

I have some notes.

JBP posted:

Yeah the way I'm thinking about it is two arquebus sniper teams and two medium range teams with whatever works at shorter range. Then I've got a solid armour and troop gunline, backline snipers and big rear end robots crushing people.

Also I was already thinking about the AA tank turret because it sounds absolutely badass.

It owns.

BirdieBedtime
Apr 1, 2011
Speaking of battle reports: most of the photos I've taken for the last few games I've played have come out real crappy, but I do have a couple nice shots to share. The last big game I played was fought over a pair of Imperial shrines. The first is home-made, with a lovely battle-pile of my bud's Legio VII atop it. The other is, well...


Cooked Auto
Aug 4, 2007

Interesting usage of what I assume is DNF collectors edition stuff. Even if it should've been changed into Sly Marbo.

ANAmal.net
Mar 2, 2002


100% digital native web developer

Rutibex posted:

I've been spending a lot of time at my friends house recently and he is a big Warhammer 40k buff. So much so that it has rubbed off on me! I love the grim dark setting and I have been watching tons of lore videos getting to know the setting. My friend plays an army with Chaos Marines and Chaos Demons and has a whole big set up for air brushing and painting his minis. It go me a bit hooked. I looked into getting a starter set of Warhammer 40k figures, but they good ones are $200+ dollars plus paints and stuff. Thats way to expensive for me to dip my toes into, but I wanted to play against my friends Chaos army so I went another route. I spent $5 at the dollar store and found some green army men as well as some acrylic paints and went to town:




My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)


I painted them with the dollar store paints. The brushes are not very fine from the dollar store but I did my best!




This unironically rules so hard.

Eifert Posting posted:

I just did the math on a loose, conservative guess at how many hours I've spent on my 2k army and figured out it's well over 400.

I painted a 2000 point army in like 40 hours :smuggo:



My actual army, the 6000 points of Dark Angels I have alternating between "sitting around taking up space" and "getting utterly clowned on the tabletop", yeah that was something on the order of hundreds of hours.

Der Waffle Mous
Nov 27, 2009

In the grim future, there is only commerce.
p. much the only reason to take 10-skitarii units is if you're planning on some stratagem shenanigans like wrath of mars and whatnot.

Tiger Millionaire
Jan 25, 2014

He'll eat your kids and fire your parents!

Rutibex posted:

My friend and I decided to do a 1,000 point army. I went with the Ultra Marine faction in order to counter the vile Chaos of my friends army (FOR THE EMPEROR) This is what I came up with (knowing almost nothing about the game and just picking what sounded cool)

The best way to play beerhammer.

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EvilBeard
Apr 24, 2003

Big Q's House of Pancakes

Fun Shoe

Beer4TheBeerGod posted:

Last year I put 293 hours into my 2500 point army.

1500 of that was Knights.

Maximum Gallantry

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