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ThisIsACoolGuy posted:They acknowledged that Mario 1 stages would be boring as all hell when compared to the others and that's why they included the ? Mushrooms, so taking them out seems really stupid and is actually a bit upsetting . I liked making themed levels. who acknowledged that? SMB1 style is fine and I saw some of the best stages in that template in SMM1. On the inverse of that p much every level using the New Super Mario Bros theme was total dogshit
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# ? May 16, 2019 22:34 |
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# ? Jun 3, 2024 21:41 |
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I love playing on the SMB1 style even without the costumes. I find it fun to see how they SMB1ify elements that came later. I was never really a fan of the costumes since most of the levels I’d play that featured them were mostly boring corridors.
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# ? May 16, 2019 22:39 |
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SeANMcBAY posted:I love playing on the SMB1 style even without the costumes. I find it fun to see how they SMB1ify elements that came later. I made one level with a Jigglypuff costume and named it like the level was Kirby themed just to watch the "that's not Kirby" miiverse comments pile up. RIP costumes.
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# ? May 16, 2019 22:51 |
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J-Spot posted:- Ice Flower and other power ups in general It's absolutely mind-boggling to me why there isn't a Mario Paint music editor for custom music in the game. It would be the smallest and easiest to add feature that would offer the most creativity and additional functionality to the game, at very little real-estate cost server wise. Hell, they could even add an upload feature to share music rather than binding it on a level-by-level basis. Like, how is Nintendo blind to this?
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# ? May 17, 2019 00:39 |
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Hell, I don’t know why Nintendo didn’t add some kind of sprite editor. It would be cool as poo poo if certain 2D sprite had ‘skins’ that you could edit and use. I would also love some custom backdrops
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# ? May 17, 2019 01:17 |
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g0lbez posted:who acknowledged that? SMB1 style is fine and I saw some of the best stages in that template in SMM1. On the inverse of that p much every level using the New Super Mario Bros theme was total dogshit I don't know that I ever saw a pattern between tileset and the quality of the level design, but I know one thing for absolute certain: SMB3 and SMW were underused
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# ? May 17, 2019 01:26 |
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DrManiac posted:Hell, I don’t know why Nintendo didn’t add some kind of sprite editor. It would be cool as poo poo if certain 2D sprite had ‘skins’ that you could edit and use. I would also love some custom backdrops You have to limit that kind of creativity on any platform kids will be playing. However, I don't see how a Mario Paint music editor could backfire in any conceivable way. You could add the option to disable custom music on any level you play that has just junk/spam for the music.
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# ? May 17, 2019 01:31 |
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No. 1 Apartheid Fan posted:I don't know that I ever saw a pattern between tileset and the quality of the level design, but I know one thing for absolute certain: SMB3 and SMW were underused I think NSMB is the one little kids are most likely going to be drawn to, so if it seems like there's more bad levels in that style that's probably the reason. J-Spot fucked around with this message at 02:16 on May 17, 2019 |
# ? May 17, 2019 02:08 |
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BabyRyoga posted:It's absolutely mind-boggling to me why there isn't a Mario Paint music editor for custom music in the game. I'm for it but only if you get an option to turn off custom music. I think being subjected to Mario Paint style midis for hours at a time would be excruciating
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# ? May 17, 2019 03:16 |
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BabyRyoga posted:You have to limit that kind of creativity on any platform kids will be playing. However, I don't see how a Mario Paint music editor could backfire in any conceivable way. You could add the option to disable custom music on any level you play that has just junk/spam for the music. Remember when they let you add voice clips but then when you uploaded the level they turned into bird chirps. I played a level called King of the Hill that had like 20 custom voice clips, and it made me sad.
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# ? May 17, 2019 03:32 |
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DalaranJ posted:Remember when they let you add voice clips but then when you uploaded the level they turned into bird chirps. I played a level called King of the Hill that had like 20 custom voice clips, and it made me sad. "BOGGLE?!"
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# ? May 17, 2019 03:37 |
drat this game is gonna own
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# ? May 17, 2019 04:02 |
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The direct got me hyped enough to boot up SMM and try to get all the Mystery Mushroom outfits. Did an Expert run and the stage quality is much better than I remember. Dunno if it's because Super Expert absorbed all the poo poo. I've noticed a good tactic is to look for stages with names you'd want an actual stage in a real game to have. Like if it's called "Koopa Canyon" or "Toads Big Adventure" or whatever, they've probably just made a normal, challenging stage with proper design (or at least an ttempt at good design). If the name is nonsense, the stage probably is too. Of course this goes out the window if it's in Japanese
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# ? May 17, 2019 12:32 |
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Everything they've shown looks loving great, disappointed that there doesn't seem to be a world editor though.
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# ? May 17, 2019 12:33 |
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If not a world editor, was there anything in the video that alluded to a level linking system or anything like that?
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# ? May 17, 2019 14:12 |
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GreatGreen posted:If not a world editor, was there anything in the video that alluded to a level linking system or anything like that? Sudden Javelin posted:Did an Expert run and the stage quality is much better than I remember. Dunno if it's because Super Expert absorbed all the poo poo.
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# ? May 17, 2019 14:27 |
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DrManiac posted:Hell, I don’t know why Nintendo didn’t add some kind of sprite editor. It would be cool as poo poo if certain 2D sprite had ‘skins’ that you could edit and use. I would also love some custom backdrops I'm thinking of the old Worms games where you could make custom gravestones and there were tons of dicks and balls and butts and turds and butts making GBS threads out turds
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# ? May 17, 2019 16:25 |
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DrManiac posted:Hell, I don’t know why Nintendo didn’t add some kind of sprite editor. It would be cool as poo poo if certain 2D sprite had ‘skins’ that you could edit and use. I would also love some custom backdrops Yeah why didn't Nintendo give me an avenue to put an inhuman amount of dicks into the game
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# ? May 17, 2019 16:39 |
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I like that you can turn off screen scroll with the big line of blocks, but I hope that means you won't get any outside interference. Like if I place a Bowser on the other side of where the screen scrolls, I don't want him shooting his wallhack fireballs into the bonus room off screen.
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# ? May 17, 2019 17:48 |
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ThisIsACoolGuy posted:I like that you can turn off screen scroll with the big line of blocks, but I hope that means you won't get any outside interference. I think just after they show the construction of that wall, they cut to someone playing it, and you can juuuuuust make out a koopa nose in the bottom right before it obviously turns around and walks away. At least I caught that last night, haven't rewatched it yet.
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# ? May 17, 2019 17:59 |
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Okay. So here’s a good question. Now that we have a lot more details on the new features, what level are you most excited to make (or play)? I think the first level I have a plan for is a remake of my level that was entirely platforms on tracks, but this time I’ll add in on/off switch tracks.
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# ? May 19, 2019 05:26 |
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hybrid water levels/literally anything in the 3D world style
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# ? May 19, 2019 05:33 |
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I'm gonna remake all my old levels because much like Nintendo I'm out of ideas and not enough people appreciated my Wii U output
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# ? May 19, 2019 05:37 |
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Argue posted:I'm gonna remake all my old levels because much like Nintendo I'm out of ideas and not enough people appreciated my Wii U output Just update them all for coop, and no one will notice. That’s my plan.
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# ? May 19, 2019 05:41 |
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I'm almost sad there are so many 3D World exclusive assets, because a lot of the enemies and items would be awesome in other level types. I guess you kind of need it to make the setup stand out compared to NSMB levels, though. I do hope this'll mean we get Super Mario Bros 2 or Yoshi's Island style levels too, though.
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# ? May 19, 2019 05:56 |
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i hope the 3d world style has all the movement options that were in 3d world
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# ? May 19, 2019 05:57 |
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DalaranJ posted:Okay. So here’s a good question. Now that we have a lot more details on the new features, what level are you most excited to make (or play)? I’ll probably port the only level I published on 1 and add some slopes plus make it longer. I plan on making most of my levels in the SMW style. I hope a lot of you remake levels since I remember playing a lot of fun goon levels years ago. I’ll definitely play through story mode first. It looks awesome and is something I didn’t know I wanted.
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# ? May 19, 2019 08:01 |
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I'm going to faithfully recreate my best level from the first game, and then I'm going to make a vertical level that autoscrolls downward.
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# ? May 19, 2019 08:34 |
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I'm hype about hybrid land/water levels because I love building lush jungle environments Apartheid Fan's Favorite Lake
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# ? May 19, 2019 08:39 |
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I never played SMM because I was one of the 5.7 billion people who didn't buy a Wii U, so this'll be all new to me (minus a few periods of messing around with ROM hacking back in the day). I'll probably start off with remaking some levels from obscure or unappreciated games like Super Mario Land 1 or Super Mario Bros. Special, or maybe I'll start such a remake and take a sharp turn into assholeville halfway through... I dunno. Maybe I'll play around with using the ON/OFF switches to recreate the versus race stages from SMB1 DX on the GBC? There's plenty of things to study to think about good Mario level design...
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# ? May 19, 2019 08:49 |
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I'm not sure if those climbing fences are going to be in Super Mario World though it looks like they're in 3D World. Would love to create a vertical level sort of like the sub-area of Bowser's Castle in SMW. Gotta climb and fight your way to the top!
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# ? May 19, 2019 13:32 |
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There's so much to do in this game that it's going to be hard to spread my time across everything I want to do. Story mode will probably come first if you need to play it to unlock stuff, but I've got a ton of ideas that I've been writing down since the game was announced and I'm sure more will come to me once I get a feel for all the new stuff. I've already hooked up my Wii U and started running through my old levels to identify tweaks I can make to improve them. Then of course there's going to be endless mode, multiplayer, and all the goon levels I'm going to want to play.
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# ? May 19, 2019 15:18 |
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Gonna make a long tower stage. In the main world it will have sectioned off pieces to stop screen scrolling and a pipe. Use the Pipe to create a inside the tower illusion with the background and you have to climb up. Enter a pipe at the end of the first chunk and your back outside for a checkpoint flag. Enter the tower again and it resumes. Idea is to add stuff like clouds the higher up you go, ice blocks etc.
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# ? May 19, 2019 19:41 |
I love watching people play creative mario maker levels carl sagan and a bunch of people make levels for GDQ mario maker races, I think he raced on this one so he probably didn't do these https://www.youtube.com/watch?v=U_8L2uYuRW4
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# ? May 19, 2019 19:55 |
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The one I've had cooking up in my head is a snowy night level that transitions from a verticle mountain climb into a horizontal 'skiing' course using downwards slopes. The desert night theme is just begging for a bullshit Lost Levels athletics course where the gales throw you off your jumps.
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# ? May 19, 2019 20:11 |
multijoe posted:The one I've had cooking up in my head is a snowy night level that transitions from a verticle mountain climb into a horizontal 'skiing' course using downwards slopes. that sounds really fun
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# ? May 19, 2019 20:12 |
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I'm looking at my old levels and wishing I pestered streamers to play them more because "man I made some good levels in the past, I wish I could see them again"
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# ? May 19, 2019 20:24 |
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multijoe posted:The one I've had cooking up in my head is a snowy night level that transitions from a verticle mountain climb into a horizontal 'skiing' course using downwards slopes. sounds like a good use for that new shell powerup you can slide around in
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# ? May 19, 2019 21:10 |
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ThisIsACoolGuy posted:I'm looking at my old levels and wishing I pestered streamers to play them more because "man I made some good levels in the past, I wish I could see them again" Remake them with a slope or 2 thrown in and you could pester them with the new game.
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# ? May 19, 2019 21:25 |
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# ? Jun 3, 2024 21:41 |
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g0lbez posted:sounds like a good use for that new shell powerup you can slide around in That's a nice idea, it would basically be a toboggan!
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# ? May 19, 2019 21:58 |