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ooft. nothing surprising but still sad to hear. It's baffling that Kickstarters just have no accountability, but I guess these things happen (esp without any real project management) and I don't know what remedy you could realistically seek from a bunch of broke nerds scattered across at least one country.
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# ? Jun 2, 2019 14:50 |
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# ? Jun 4, 2024 14:49 |
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This is the least chill thing that's ever happened to me
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# ? Jun 2, 2019 15:16 |
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It seems to me like some of you forgot that the promise has been made...
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# ? Jun 2, 2019 15:22 |
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This post eventually broke the silence Now that's meme magic
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# ? Jun 2, 2019 15:26 |
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Lunchmeat Larry posted:ooft. nothing surprising but still sad to hear. It's baffling that Kickstarters just have no accountability, but I guess these things happen (esp without any real project management) and I don't know what remedy you could realistically seek from a bunch of broke nerds scattered across at least one country. What would accountability look like in this case? Kickstarter forcing them to complete the game? Them owing all that money back? Whaddaya want from them
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# ? Jun 2, 2019 15:37 |
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The game pitched in the kickstarter was really ambitious, so as tragic as it is it's not really surprising that it all fell apart. Still, it's nice to finally have some real info about what happened.
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# ? Jun 2, 2019 15:37 |
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What were the management problems? For the sake of sharing bad dev stories when I was telling all my friends barkley 2 was my future goty I was "working" as writer on an indie arpg living in a cheap flat with some game degree graduates, 3 artists and 1 coder. The coder refused to code, all 3 artists just made whatever. Then the whole thing exploded cause the team leader was a racist oval office who forced us to play LoL all day and never worked and then two of the artists hosed his girlfriend. At one point the team leader said he'd got us some new work with a famous property and we'd get some money up front. It turned out to be some Harry Potter ripoff kids fantasy series nobody has ever heard of and the author wanted us to pay him not the other way round lol
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# ? Jun 2, 2019 15:39 |
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Thanks for taking us out behind the barn and putting us out of our misery, Hiratio.
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# ? Jun 2, 2019 15:40 |
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If I had to guess, "management problems" probably mean one side wanted to change the game into something they were actually capable of making and the other side didn't and so they just hosed around for a while until it became clear they were screwed.
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# ? Jun 2, 2019 15:41 |
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Line Feed posted:Thanks for taking us out behind the barn and putting us out of our misery, Hiratio. lol it's not gonna work the thread will spiral on till the death of the forums saying stuff like "can't wait for 2023" and "the promise has been ma- aparmenideanmonad posted:It seems to me like some of you forgot that the promise has been made... oh
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# ? Jun 2, 2019 15:42 |
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Man, what a bummer. First thing I ever kickstarted. I blame these folks for my subsequent 180+ pledges to other projects.
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# ? Jun 2, 2019 15:42 |
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oddium posted:should have tried to pitch it to devolver or something yes, please
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# ? Jun 2, 2019 15:42 |
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The real Hoops Barkley Saga is when I turn on Inside the NBA
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# ? Jun 2, 2019 15:51 |
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Was it anywhere near completion? Or just a complete lost cause.
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# ? Jun 2, 2019 15:55 |
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Hiratio posted:Chef vanished from the project 2 1/2 years ago. I've tried contacting him multiple times and haven't received a response. Bort left around the same time to be a family man. Unironically thank you for coming here to say this.
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# ? Jun 2, 2019 15:57 |
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Ignite Memories posted:What would accountability look like in this case? Kickstarter forcing them to complete the game? Them owing all that money back? Whaddaya want from them that would be the issue I mentioned in the second half of my post, yes
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# ? Jun 2, 2019 16:00 |
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It's good to have a solid answer at least!
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# ? Jun 2, 2019 16:03 |
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quote:should have tried to pitch it to devolver or something quote:It seems to me like some of you forgot that the promise has been made... quote:What were the management problems? - There was a revolving door of workers on the game. Many were lured in with "percentages". You can only promise so many points. One of the reasons I quit is because I could not see this circle being squared. - Divide and conquer. The team was split and there were 50 back channels where everyone had their own way of understanding this game. - Goldfish attention span. A large amount of work was only done at most half way, then abandoned to work on some other "cool" thing. - Unwillingness to cut or simplify anything despite not having the manpower and the game dragging for years on end. - Management dictating how work should be done despite not understanding how it actually works. Leading to needlessly complicated systems, obsolete systems, and totally broken systems. quote:Was it anywhere near completion? Or just a complete lost cause.
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# ? Jun 2, 2019 16:09 |
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so what I'm hearing is, there's some job openings
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# ? Jun 2, 2019 16:10 |
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Hiratio posted:- Goldfish attention span. A large amount of work was only done at most half way, then abandoned to work on some other "cool" thing. To be fair this sounds absolutely accurate to late-90s/early-2000s JRPG development.
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# ? Jun 2, 2019 16:11 |
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l m a o
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# ? Jun 2, 2019 16:14 |
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Barkely 2 not...real? What? I don't understand. The last two pages have been totally nonsensical. Let's go back to how it was five pages ago. Chef B; if you're reading, how about re-opening the KickStarter. I just got my hands on and I'd like to chip in seeing as I missed the opportunity the first time around.
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# ? Jun 2, 2019 16:27 |
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drat, this is heartbreaking. It was the last real tie to Gaming World I kept, following this thread and believing that some day something would release. Appreciate your honesty, thanks for giving closure.
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# ? Jun 2, 2019 16:28 |
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they bricked the layup but i’m here on the rebound. even if it takes 10 years i’ll learn game dev and finish barking 2
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# ? Jun 2, 2019 16:36 |
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slam dunk
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# ? Jun 2, 2019 16:36 |
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i still beleive
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# ? Jun 2, 2019 16:41 |
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Deep Thought posted:
Seconded
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# ? Jun 2, 2019 16:48 |
Credit where it's due for owning up to it, if nothing else.
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# ? Jun 2, 2019 16:53 |
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Hiratio posted:- Unwillingness to cut or simplify anything despite not having the manpower and the game dragging for years on end. These points are the most baffling to me. Did people there not understand the whole reason any of us are interested in the first place is because Barkley 1 was funny? Who gives a poo poo about the systems or millions of guns or whatever, all we ever wanted was a funny game.
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# ? Jun 2, 2019 16:54 |
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Thank you so much Hiratio for coming in and letting us know (and having the courage to break silence). its super appreciated
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# ? Jun 2, 2019 16:56 |
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Hiratio posted:The game was pitched to companies / people for funding from what I was told, no one was interested. I'm not surprised. Thank the lord. Man that's a shame, just think of all the epic jokes about gender pronouns and body pillows and 20+ year-old JRPGs we're missing out on. It would be like Duke Nukem Forever really sticking it to the Olsen Twins and WMDs in 2011 all over again
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# ? Jun 2, 2019 17:00 |
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i guess on the bright side barkley 2 isn't the worst about this (that'd be omori).Sleeveless posted:Man that's a shame, just think of all the epic jokes about gender pronouns and body pillows and 20+ year-old JRPGs we're missing out on. It would be like Duke Nukem Forever really sticking it to the Olsen Twins and WMDs in 2011 all over again a lot of the funniest stuff in barkley 1 was basketball related and thus timeless.
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# ? Jun 2, 2019 17:00 |
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I think what I'm most sad about is the fact that I'm going to have start saying "video games" again
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# ? Jun 2, 2019 17:00 |
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I had maintained some glimmering hope that the game would be finished. I imagined it was more of a thing to do in between day jobs that might have seen actual release some day. I don't feel too bad about spending money on the kickstarter at this point. Like many, I rationalized it as payment for the first game. What was shown of the sequel looked promising, but the evidence of feature bloat was pretty apparent from the start. Maybe it could have been saved by a publisher, but at this point what's done is done. Thanks for shedding light on this so we can move on with our lives. RIP Barkley.
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# ? Jun 2, 2019 17:04 |
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Groovelord Neato posted:a lot of the funniest stuff in barkley 1 was basketball related and thus timeless. Yeah but due to Barkley 2 being an actual commercial product all of the actual NBA and Space Jam references had to be cut so none of that would have been in the game anyways. Which is another reason the kickstarter was a bad idea.
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# ? Jun 2, 2019 17:05 |
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gently caress it im just gonna replay barkley 1 again
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# ? Jun 2, 2019 17:06 |
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FruitPunchSamurai posted:I had maintained some glimmering hope that the game would be finished. I imagined it was more of a thing to do in between day jobs that might have seen actual release some day. yeah if i had a successful kickstarter i'd be making the game in my free time to make sure it got released if i ran out of money. are there kickstarters that have done that after the funds dried up? omori got even more money than tog and hasn't he been silent for years. Groovelord Neato fucked around with this message at 17:09 on Jun 2, 2019 |
# ? Jun 2, 2019 17:07 |
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The REAL Goobusters posted:Thank you so much Hiratio for coming in and letting us know (and having the courage to break silence). its super appreciated yeah this is cool
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# ? Jun 2, 2019 17:08 |
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yeah I really appreciate the updates even if they make me sad is there anything us shiftless goons on the internet can do or is it just like, dead, forever
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# ? Jun 2, 2019 17:10 |
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# ? Jun 4, 2024 14:49 |
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Groovelord Neato posted:yeah if i had a successful kickstarter i'd be making the game in my free time to make sure it got released if i ran out of money. are there kickstarters that have done that after the funds dried up? It seems pretty clear from hiratio's post that at some point after the original team had run out of money they had to re-examine their priorities. Making a game takes many hours of hard work. Free time that would otherwise be spent with friends, family, and other things would have to be given up. I don't blame anyone for not wanting to make that kind of sacrifice. I'm sure it was a hard decision to make.
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# ? Jun 2, 2019 17:20 |