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HitTheTargets posted:If Mozu is anything like Donnel in Awakening, level 10 is about when they start holding their own. Unlike Donnel (if I remember correctly, I think he promoted into a base class, not a promoted one, from villager. But I may be totally misremembering that), you can immediately reclass Mozu and she loses nothing for doing so. Then she starts contributing almost immediately after a level or two.
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# ? May 28, 2019 01:22 |
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# ? Jun 9, 2024 15:08 |
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Obligatum VII posted:Unlike Donnel (if I remember correctly, I think he promoted into a base class, not a promoted one, from villager. But I may be totally misremembering that), you can immediately reclass Mozu and she loses nothing for doing so. Then she starts contributing almost immediately after a level or two. Mozu's base class isn't even that bad. It's a net +70% to growth rates which is perfectly on par with other class (the general range is 70% - 80%); although 20% of that is in Luck. It's really just the fact that she starts at level 1 with incredibly low strength, but using pair up or assists to get her a few levels early on fixes that very quickly.
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# ? May 28, 2019 01:39 |
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Zanzibar Ham posted:In the anime the main plot is Chome going into the hotsprings and meeting up/running away from the various people he meets there. Meanwhile the Nohr/Hoshido conflict is filler episodes. I'm picturing anime MASH where it's mostly about a boozed up Reina and Scarlet trying to keep the war from interrupting more important things, like hook-ups and gambling.
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# ? May 28, 2019 04:22 |
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Obligatum VII posted:Unlike Donnel (if I remember correctly, I think he promoted into a base class, not a promoted one, from villager. But I may be totally misremembering that), you can immediately reclass Mozu and she loses nothing for doing so. Then she starts contributing almost immediately after a level or two. Technically, Villager didn't promote at all in Awakening; Donnel needed to use a Second Seal (which was inexplicably renamed Heart Seal between games) or a DLC item to get a combat-credible class.
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# ? May 28, 2019 04:52 |
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Kuvo posted:phone posting from 33k feet, I'll update the formatting later ed: why do I pause the video to comment when literally the next thing said in it is what I'm commenting. Never mind. Akratic Method fucked around with this message at 05:10 on May 28, 2019 |
# ? May 28, 2019 04:54 |
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Akratic Method posted:So, maybe but since you said you had a friend translate it I'll point it out: the Japanese printed above the lyrics is not even remotely what's being sung. My listening comprehension isn't great and is worse in song, so the english subtitles might be correct, but the Japanese text is 100% not the Japanese lyrics. Robert Denby posted:Oh my god the Venus Wars song was just perfect.
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# ? May 28, 2019 04:55 |
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Akratic Method posted:So, maybe but since you said you had a friend translate it I'll point it out: the Japanese printed above the lyrics is not even remotely what's being sung. My listening comprehension isn't great and is worse in song, so the english subtitles might be correct, but the Japanese text is 100% not the Japanese lyrics. For what it's worth, the English subtitles aren't "correct" either it's definitely appropriate for the LP though
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# ? May 28, 2019 05:03 |
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Yeah, I should have watched that all the way through, it got progressively more ridiculous until it was obvious.
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# ? May 28, 2019 05:11 |
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CptWedgie posted:Technically, Villager didn't promote at all in Awakening; Donnel needed to use a Second Seal (which was inexplicably renamed Heart Seal between games) or a DLC item to get a combat-credible class. They renamed the seals because Fates added a bunch of different reclass seals. Like, three of them that all do basically the same thing. Fates adds a lot of complexity without much depth.
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# ? May 28, 2019 08:11 |
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Fates has so much dumb bullshit in it its crazy. It's hard to believe that the company that made this mess went on to make Shadows of Valentia. The most unfocused game in the series to one of the tightest in like a year and a half.
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# ? May 28, 2019 14:58 |
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loving love Fiona Apple posted:Fates has so much dumb bullshit in it its crazy. It's hard to believe that the company that made this mess went on to make Shadows of Valentia. Fates suffered because they were simultaneously too ambitious and too determined to play into what worked with previous games. It’s a set of games that has everything they could think of tossed into it, but nothing resembling a coherent vision to make any of it work. It sold great thanks to shooting for just so many fanfic-style ideas, but had no substance behind it to speak of. The only thing I will say positive about any of these games is that they did add some good ideas to the battle system. Shadows of Valentina worked because it just expanded on a previous story. It was a simple narrative that worked. Its postgame quest even managed to do what Fates tried and failed to do: use ideas and story from Awakening in a way that actually works for both games. If not for SoV, I wouldn’t have been willing to give Three Houses a shot at all.
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# ? May 28, 2019 15:10 |
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Like, the entire castle in a pocket dimension thing could've been enough gimmick. The Hoshido/Nohr split in unit types and story branches could've been enough. Just being Awakening with a new coat of paint is a very technical definition of "enough".
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# ? May 28, 2019 15:56 |
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HitTheTargets posted:Like, the entire castle in a pocket dimension thing could've been enough gimmick. The Hoshido/Nohr split in unit types and story branches could've been enough. Just being Awakening with a new coat of paint is a very technical definition of "enough". "Gimmick" is not enough to make a good game, unfortunately. What they really needed was the writing and technical skill to make it all work (and, apparently, a more coherent dev team). And maybe a bit less "idiot protagonist;" I, for one, don't enjoy reading about the misadventures of a guy who's completely out of his depth from start to finish. I mean, it's okay if they put someone like that in there, even as a playable character, but the game really suffers from them making him the main character. Azura's secrecy without an explanation and the vast number of events that have no lead-in or follow-up both hurt it, too; you'd think Chome would at least think to mention that his sword EXPLODED (from the looks of things, the script only said that the Queen died, without bothering to specify how, and the Invisible Man exploding the Blatantly Cursed Sword was pure improvisation). Popular opinion also seems to be that the "branching paths" thing was another detriment. And, of course, Kaze dying pointlessly if you're not good enough friends with him... in exactly one route.
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# ? May 28, 2019 21:37 |
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Akratic Method posted:Yeah, I should have watched that all the way through, it got progressively more ridiculous until it was obvious. fwiw, the (poorly machine translated) japaneese has some messages in it
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# ? May 28, 2019 21:45 |
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CptWedgie posted:"Gimmick" is not enough to make a good game, unfortunately. What they really needed was the writing and technical skill to make it all work (and, apparently, a more coherent dev team). And maybe a bit less "idiot protagonist;" I, for one, don't enjoy reading about the misadventures of a guy who's completely out of his depth from start to finish. I mean, it's okay if they put someone like that in there, even as a playable character, but the game really suffers from them making him the main character. The problem with Corrin isn't that s/he's out of their depth. It's that nobody ever calls them on it and forces them to grow up. Everyone just lines up to pander to him, excuse whatever mistakes they make, and clean up after their messes. They just bumble along and get praised for being just so gosh darn "kind". It's not like they do anything to earn their praise like make tough decisions, save others, inspire armies, or make the plans for the group to follow. They just keep getting what they want because everyone wants to please them because the siblings are desperate for their approval (except Takumi who is insulted for not doing so) and a magic sword floated into their hands. The game completely ignoring the cloaked figure that made the obviously evil sword blow up is almost as bad as the plot completely forgetting that Corrin is part dragon after the initial transformation. You'd think turning into a giant monster at will would be special enough, but nope. They just had to have a gaudy gold sword. Geostomp fucked around with this message at 22:02 on May 28, 2019 |
# ? May 28, 2019 22:00 |
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Kuvo posted:fwiw, the (poorly machine translated) japaneese has some messages in it I forgot to post this yesterday, but things I learned: - Scarlet's JP name is Crimson - clearly we should be spelling Chome as Choume instead - if we're gonna make up kanji for Chome's name, I'd use 腸 (intestines) instead of 丁 On another note here's a page from the upcoming Chome Emblem manga adaption, featuring
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# ? May 28, 2019 22:10 |
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I really wish the Chomesexual characters could support anybody
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# ? May 29, 2019 00:13 |
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Awakening's child determining system was cool for that game but it'd take a better villain and plot to justify bringing it back. (The idea behind it is that you've got your main characters and then most of them already have kids in the future already. But they only come to the past once you've paired someone up to S-rank) Pairing up, dual attacks, the portraits changing depending on how effective your attack is going to be, infinite weapon uses and the attack animation quality are all good and I like them. Nissin Cup Nudist posted:I really wish the Chomesexual characters could support anybody Yet another tragedy of the 14,000,605 rewrites. Scarlet and Reina are way too cool to have only Chome to bounce off of. Imagine Reina getting a chance to talk with Felicia.
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# ? May 29, 2019 00:32 |
Geostomp posted:The problem with Corrin isn't that s/he's out of their depth. It's that nobody ever calls them on it and forces them to grow up. Everyone just lines up to pander to him, excuse whatever mistakes they make, and clean up after their messes. They just bumble along and get praised for being just so gosh darn "kind". It's not like they do anything to earn their praise like make tough decisions, save others, inspire armies, or make the plans for the group to follow. They just keep getting what they want because everyone wants to please them because the siblings are desperate for their approval (except Takumi who is insulted for not doing so) and a magic sword floated into their hands. I don't think any character in Fates has intellect exceeding Corrin's. I don't want to go too deep into spoilers as my experience is with Conquest, but we've already pointed out Hinoka being a dumbass unable to save Kaze, literally everything out of Azura's mouth, etc. Who exactly is going to stand up to Corrin and tell him no? Sure, we can claim Scarlet and Reina are intelligent and awesome, but they're loving morons just by virtue of placing themselves under Corrin's command.
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# ? May 29, 2019 03:23 |
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TheGreatEvilKing posted:Sure, we can claim Scarlet and Reina are intelligent and awesome, but they're loving morons just by virtue of placing themselves under Corrin's command. You say that, but remember that people who don't befriend Corrin quickly enough to their liking routinely get involved in tragic "accidents", no matter how otherwise loyal they've proven themselves to be. May be best to stay on their good side, for health's sake.
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# ? May 29, 2019 03:28 |
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edit: Actually nevermind
booksnake fucked around with this message at 06:37 on May 29, 2019 |
# ? May 29, 2019 05:29 |
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new video Ep 30 - Pleasure Palace castle upgrades, wh40k villains, lupus, family reunions
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# ? May 30, 2019 19:11 |
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This episode has left me wondering whether it's possible, in theory, that someone could airbrush a scene rad enough to make Chome's dragon form actually look good instead of ridiculous.
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# ? May 30, 2019 22:16 |
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Near as I can tell, the brown balls in the lottery give you stuff that needs to be used in buildings (whether it's the Forge or the Mess Hall is random), while silver gives actual items. Usually weapons, but I think they can give Vulneraries too. What's weird is that, from what I'm reading at Serenes, the prizes for gold balls are actually less useful than the silver ones on average; most of the weapons there are Silver-tier (which, as previously stated, are terrible for long-term usage due to applying a stacking debuff to the user), gimmick weapons (like Venge weapons, which have 2x power when countering at the cost of being basically incapable of dodging), weapons with more range that are locked to ONLY attacking at that range (terrible for obvious reasons; yes, that includes bows, too- they can give range 3 bows or shuriken, when I prefer range 1-2 weapons for their flexibility), and Dual weapons (which could actually be useful due to reversing the weapon triangle, since there're so many classes locked to a single weapon type). Also: Flora IS recruitable... as long as you aren't playing the Hoshido route. And once again I would just like to question why you didn't bring all your employees with you in the first place. I don't care if that'd give you an excessive number of healers right at the start, there is no in-character reason for them to stay behind! Especially since nobody intends to have you go back to that prison castle thing (Garon because he plans on you dying during your first mission to the point of acting to enforce it by giving you a cursed sword and assigning Hans as your caretaker with explicit orders to kill you after starting a fight, and the Avatar and the Nohrian royals due to planning to fight side-by-side). ...aaaand the boss spontaneously teleports to the other side of the map. Also: He cheats. He has Staff access despite being in a class that can't use them. Shiny777 posted:This episode has left me wondering whether it's possible, in theory, that someone could airbrush a scene rad enough to make Chome's dragon form actually look good instead of ridiculous. No. I have already stated that I consider Chome to be a disgrace to the very concept of "dragon-ness," and he will never be capable of redeeming himself unless he figures out some sort of breath weapon instead of that pathetic slapping and headbutting. Well, even then he'd still look like an idiot (whether he looks or acts more idiotic is questionable), but at least he'd be able to justify calling that form a dragon. Put simply: Chome is not a dragon at all, he is a frickin' DEER.
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# ? May 31, 2019 00:10 |
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Shiny777 posted:This episode has left me wondering whether it's possible, in theory, that someone could airbrush a scene rad enough to make Chome's dragon form actually look good instead of ridiculous. CptWedgie posted:Put simply: Chome is not a dragon at all, he is a frickin' DEER. Chome is supposed to be a Qilin/Kirin, you culturally insensitive turdbutts. In fact, here's an argument for how, in the original Japanese, if Hoshido/Nohr are supposed to be Europe/Japan, then China was supposed to be the inspiration behind Valla. (This link (inside spoilers) is very spoilerific as well on its own, but it's otherwise a great, very informative read.) vvv: also true, I'll give you that. facepalmolive fucked around with this message at 02:31 on May 31, 2019 |
# ? May 31, 2019 02:20 |
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It doesn’t matter what he is, just the state of being Chome means he’s always going to look dorky.
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# ? May 31, 2019 02:31 |
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Chome's dragon form is the best thing about him. I love his weird hoof-hands.
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# ? May 31, 2019 02:37 |
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facepalmolive posted:Chome is supposed to be a Qilin/Kirin, you culturally insensitive turdbutts. Yeah, but he doesn't have any lightning powers and he has creepy hands instead of hooves. Like, he's still awful even viewed as their attempt at making a rendition of a kirin.
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# ? May 31, 2019 05:09 |
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Chrome’s “dragon” form would be vastly improved if it had a face.
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# ? May 31, 2019 11:20 |
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In Hoshido did Ryoma-sama A stately pleasure chome decree
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# ? May 31, 2019 13:04 |
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Chome is probably meant to look halfway between a dragon and a qilin, hence curling their talons up into pseudo-hooves. So symbolic! The effect is spoiled somewhat by an added layer of Kazuma Kaneko which obscures all that.
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# ? May 31, 2019 13:31 |
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new video Ep 31 - Pleasure Palace (part 2) bottlenecks, petty theft, FIRE ORB, sexy astrological readings, mozu murder
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# ? Jun 3, 2019 21:22 |
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The face of a killer.
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# ? Jun 4, 2019 00:56 |
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C'mon man, pair units up. Combine their power!
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# ? Jun 4, 2019 01:16 |
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FYI: Chome can promote with a Master Seal as normal, plot promotions aren't a thing in Awakening or Fates.
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# ? Jun 4, 2019 02:53 |
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new video Ep 32 - Pleasure Palace (part 3) terrible foreshadowing, arena blowouts, upgraded pads, pastry pals
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# ? Jun 6, 2019 20:42 |
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new video Ep 33 - Lost in the Ice home renovation, first person kill cam, Salty Creamed Beef, army dress up, top 10 anime betrayals we forgot were badly foreshadowed last episode because this plot is completely unmemorable Kuvo fucked around with this message at 19:45 on Jun 10, 2019 |
# ? Jun 10, 2019 18:44 |
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Kuvo posted:new video Nice. I'm guessing you hacked in all of those items/DVP?
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# ? Jun 10, 2019 19:11 |
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Kuvo posted:new video This links to part 32.
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# ? Jun 10, 2019 19:22 |
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# ? Jun 9, 2024 15:08 |
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I can now infer that none of you have played Valkyrie Profile
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# ? Jun 10, 2019 19:36 |