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Snow Cone Capone posted:I wasn't trying to dunk on anyone If you look at PoE2 sales, I think you'll find that having any opinion on the game at all is unpopular E: there are also some items which scale with skills- not many and the effects tend to be pretty minimal, but that's at least a little added value to investing in a skill. Since you already own the game, the turn-based mode may be worth a try. I find it pretty fun myself, though a bit slow 2house2fly fucked around with this message at 00:06 on Jun 6, 2019 |
# ? Jun 6, 2019 00:01 |
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# ? May 28, 2024 23:46 |
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these Barkley 2 assets the former devs are sharing look great, such a shame
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# ? Jun 6, 2019 16:07 |
Sonic isn't very good
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# ? Jun 6, 2019 16:37 |
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To be fair, pretty much all PC RPGs are irredeemable garbage. "Hey I got Hero of Calamity 6, the one everyone calls the best WRPG ever." "Oh cool, what character did you try to start as." "Trying to do a bow rogue. Building up on cunning and going for crits, with evasion skills to protect myself." "Oh. Cunning has been bugged since release and they never fixed it. It literally does nothing. Also, there are no high-end bows, and the evasion skills are affected by cunning so they're basically useless." "Oh, that's a shame. Are there any mods to fix that?" "Yeah there's one, but it changes all of your followers to anime futa girls with dicks that drag across the ground. The creator threatened to kill anyone who separated the fixes from his 'vision.'" "Well then, what's a good character for a beginner?" "The only one that anyone plays is a pre-made mage character that dies in one hit and you have to click like a madman, and you have to grind really hard for plasma vials because every time he attacks, he consumes one, and it uses one of those lovely systems where you can only use like a few spells a day." "NVM gonna go back and play Dragon Age again or something." Every RPG grognard: "Oh come those games are for baby casuals. Origins especially because Morrigan has a bugged line near the end that destroys the game for me."
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# ? Jun 6, 2019 16:41 |
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Malcolm Turnbeug posted:Apparently in the glorious land of America you can exhibit insane behaviour and receive absolutely no help or support wow loving owned its america they don't have help for the people muttering conspiracy theories on the street corners and sleeping in gutters. digging holes is low on the mental health problem scale (unless you are digging holes on someone elses property, then you will get all the "help" you need) Rutibex fucked around with this message at 17:26 on Jun 6, 2019 |
# ? Jun 6, 2019 17:23 |
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https://www.youtube.com/watch?v=OcP0WdH7rTs
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# ? Jun 6, 2019 19:23 |
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Malcolm Turnbeug posted:Apparently in the glorious land of America you can exhibit insane behaviour and receive absolutely no help or support wow loving owned just so everyone knows this rear end in a top hat is a known shill for anti-hole industry
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# ? Jun 6, 2019 19:50 |
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didn't the pc literally ascend to godhood already
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# ? Jun 6, 2019 19:58 |
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This won't involve the same character, they're just using the name for brand recognition
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# ? Jun 6, 2019 20:03 |
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QuarkJets posted:didn't the pc literally ascend to godhood already PC gaming is godliness, yes
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# ? Jun 6, 2019 20:25 |
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2house2fly posted:This won't involve the same character, they're just using the name for brand recognition Yeah I feel like this really has to just be for marketing. I can't imagine it being a "Baldur's Gate" game in anything but name, because that's all it can be. The story is very complete, with no possible way to expand on it. A sequel is impossible without pushing a reset button so big it would make the new Stars Wars blush. A prequel is impossible because the main character would be a young child, and most of the other major characters weren't active. The main villains of the series are dead. And any story that doesn't involve the Bhaalspawn, Sarevok, or Irenicus really doesn't much of anything to with the original series. It'll probably just be some tangentially related adventure with a few familiar locations and cameos thrown in, with completely different game mechanics because the original ran on fricking D&D 2.5. The Baldur's Gate name is there for the marketing boost. I suppose they could try some spinoff set in Time of Troubles or giving some side character their own game, like the adventures of Minsc or something, but honestly that sounds kinda lovely and stupid, and it would be a transparent nostalgia cash in.
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# ? Jun 6, 2019 20:39 |
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"Baldur's Gate" is the name of a city. My guess is, it's called baldur's gate because it is set there
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# ? Jun 6, 2019 20:50 |
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poverty goat posted:"Baldur's Gate" is the name of a city. My guess is, it's called baldur's gate because it is set there I know you're joking, but it is kind of funny that the titular city is never featured at all in Baldur's Gate 2. Meme Poker Party fucked around with this message at 20:57 on Jun 6, 2019 |
# ? Jun 6, 2019 20:54 |
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Hey did you know I had the title line in Star Wars?
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# ? Jun 6, 2019 21:00 |
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mind the walrus posted:Hey did you know I had the title line in Star Wars? Oh yeah you were that guy who said he was tired of all these Star Wars!
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# ? Jun 6, 2019 21:05 |
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2house2fly posted:This won't involve the same character, they're just using the name for brand recognition it won't even be D&D. the guys making this baldurs gate game have decided that dice rolls are unfun and need to be taken out. i think its going to be more like baldurs gate: Dark Alliance: https://www.pcgamer.com/baldurs-gat...ef9DafkBc2910_A quote:Baldur's Gate 3 will similarly give players lots of tools and then let them have at it. "We'll stay true to our roots," says Vincke, "so we'll give players lots of systems, and lots of agency to use these systems and try to accomplish what you need to on your adventure. That's not going to change; that's the core of what we're doing."
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# ? Jun 6, 2019 21:15 |
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Gonna break with the grognards here and say that d&d mechanics may have been the worst part of all the infinity engine games
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# ? Jun 6, 2019 21:19 |
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Rutibex posted:it won't even be D&D. the guys making this baldurs gate game have decided that dice rolls are unfun and need to be taken out. i think its going to be more like baldurs gate: Dark Alliance: D&D had an entire couple year advertising message where the entire slogan was “Don’t split the party.”
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# ? Jun 6, 2019 21:28 |
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Saying "roll-to-hit is bad game design" as a blanket statement is kind of lol. Like it's really all about the implementation and how it functions within the game. It can be good, or it can be bad. Like yeah we've all seen terrible roll-to-hit mechanics. Morrowind is a good example of roll-to-hit done poorly. But lol has this guy never heard of XCOM? Or FTL? They roll dice to hit and people love them!
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# ? Jun 6, 2019 21:31 |
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All I know about Baldur's Gate is that my most annoying childhood friend would not. shut. the. gently caress. up. about it and so I'm very nonplussed to see a new one.
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# ? Jun 6, 2019 21:44 |
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mind the walrus posted:All I know about Baldur's Gate is that my most annoying childhood friend would not. shut. the. gently caress. up. about it and so I'm very nonplussed to see a new one. Your annoying childhood friend was right (well, partially. BG2 is the good one, not BG1).
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# ? Jun 6, 2019 21:50 |
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Lambert posted:X-Plane
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# ? Jun 6, 2019 21:57 |
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Chomp8645 posted:Saying "roll-to-hit is bad game design" as a blanket statement is kind of lol. Like it's really all about the implementation and how it functions within the game. It can be good, or it can be bad. XCOM's system is terrible and people only put up with it because of what the rest of the game does so well. The most die-hard fans of them even tell you that you should save-scum.
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# ? Jun 6, 2019 21:59 |
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itsmybirthday_2day posted:
You're playing RPGs wrong, just like everyone else who has ever used the word "build" referring to an RPG PC. HTH.
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# ? Jun 6, 2019 22:06 |
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Hahaha they're making a Baldur's Gate 3 and they're acting like it's a big deal because it has that name. Hey lets make an RPG and name it after the poo poo-tier RPG that doomed us to two decades of real time with pause battle systems, that'll surely draw many dollars. BALDURS GATE SUCKED REAL TIME WITH PAUSE SUCKED Miniature Giant Space Hamster ahahaha go for the eyes boo monkey cheese rocket ship!
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# ? Jun 6, 2019 22:22 |
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In dnd it makes sense because you're down in the weeds rolling dice and everything has significance but in the infinity engine for example your party is just rolling away automatically a few times a second and if you notice that your dudes are missing a lot you have to stop the game dig through a combat log and then only if you already understand thac0 can you make sense of it. This makes for bad gameplay, in a computer game
poverty goat fucked around with this message at 22:43 on Jun 6, 2019 |
# ? Jun 6, 2019 22:41 |
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I preffered Baldurs Gate 1 over 2, starting the journey from the characters origin was just a more interesting premise to me.
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# ? Jun 6, 2019 22:42 |
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mind the walrus posted:All I know about Baldur's Gate is that my most annoying childhood friend would not. shut. the. gently caress. up. about it and so I'm very nonplussed to see a new one. William Henry Hairytaint posted:Hahaha they're making a Baldur's Gate 3 and they're acting like it's a big deal because it has that name.
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# ? Jun 6, 2019 23:06 |
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poverty goat posted:In dnd it makes sense because you're down in the weeds rolling dice and everything has significance but in the infinity engine for example your party is just rolling away automatically a few times a second and if you notice that your dudes are missing a lot you have to stop the game dig through a combat log and then only if you already understand thac0 can you make sense of it. This makes for bad gameplay, in a computer game the answer to this is to use a wiimote or motion controls to make the player roll virtual dice on screen for every roll they would have had to make in the tabletop game
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# ? Jun 6, 2019 23:10 |
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2house2fly posted:I don't know why it would be confusing, they were popular games. poverty goat posted:In dnd it makes sense because you're down in the weeds rolling dice and everything has significance but in the infinity engine for example your party is just rolling away automatically a few times a second and if you notice that your dudes are missing a lot you have to stop the game dig through a combat log and then only if you already understand thac0 can you make sense of it. This makes for bad gameplay, in a computer game It works in turn-based, but not real-time with pause.
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# ? Jun 6, 2019 23:16 |
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mind the walrus posted:It works in turn-based, but not real-time with pause. i never played baldurs gate in real time. too much poo poo was happening all at once, so i set it to pause at the end of every round just like the tabletop game. it would have been better as a strictly turn based system, with a grid imho
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# ? Jun 6, 2019 23:21 |
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poverty goat posted:In dnd it makes sense because you're down in the weeds rolling dice and everything has significance but in the infinity engine for example your party is just rolling away automatically a few times a second and if you notice that your dudes are missing a lot you have to stop the game dig through a combat log and then only if you already understand thac0 can you make sense of it. This makes for bad gameplay, in a computer game Yeah, in D&D you can roll a miss and your DM can be just like "You swing but the elf deftly dodges your strike" or "You have trouble tracking your target and your arrow misses." When you're actually showing a miss in a video game, you really have to bring it, or it is going to look and feel super dumb that for some reason your war hammer missed the buffalo 2 inches in front of you, or your character snapped his gun ninety degrees into the air just before pulling the trigger.
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# ? Jun 6, 2019 23:42 |
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Plus in D&D tiles are said to take up a 5'x5' or 10'x10' space, at DM's discretion, or something proportionate if they use a hex grid. That sounds like an awful lot of room to the abstract brain, but when you represent it visually in a game it's a lot harder to rationalize the misses.
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# ? Jun 7, 2019 00:07 |
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DnD's miss mechanics being poo poo have been expounded on for decades and its poo poo for just such a plethora of reasons that it baffles me anyone would want to use it unchanged.
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# ? Jun 7, 2019 00:14 |
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Plan Z posted:XCOM's system is terrible and people only put up with it because of what the rest of the game does so well. The most die-hard fans of them even tell you that you should save-scum. Literally untrue, especially on these forums. Come to the XCOM2 thread, and not a single person there is advocating for save-scumming. Have you considered that maybe you're just bad at the game and are projecting? Regarding Baldur's Gate 3, I'd care more about an announcement video if it featured literally anything about the game itself, rather than a rendered mini-movie made by an unrelated studio.
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# ? Jun 7, 2019 00:26 |
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Serephina posted:Literally untrue, especially on these forums. Come to the XCOM2 thread, and not a single person there is advocating for save-scumming. Have you considered that maybe you're just bad at the game and are projecting? Yeah, there are literal interviews with the lead where the dude is flabbergasted at iron man being popular at all, let alone the norm. He expected it to be a wierd, niche setting for die hards who had already beaten the game.
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# ? Jun 7, 2019 01:04 |
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Serephina posted:Literally untrue, especially on these forums. Come to the XCOM2 thread, and not a single person there is advocating for save-scumming. I immediately knew that what that guy said was stupid but didn't want to expend effort combating his post. Thanks for doing it for me.
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# ? Jun 7, 2019 01:26 |
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Serephina posted:Literally untrue, especially on these forums. Come to the XCOM2 thread, and not a single person there is advocating for save-scumming. Have you considered that maybe you're just bad at the game and are projecting? Aanyone I've ever talked to including the Goons who post there and the guy who wrote the OP, has been just like "yeah, just save often during missions for when the game kills a character through no fault of your own." I'm not the type to load a save every time I take damage. I'll let the game take soldiers away, but when poo poo happens that is not due to a poor tactical decision on my part, I load up a save just like most people do. XCOM's chance to hit nonsense is stupid garbage and at a certain point involves nothing but a horribly-built RNG system. I play tons of strategy/tactics games, and overall like I said, XCOM does nearly everything else well and I like them overall (and 2 did go a decent way to fixing problems). Which just makes the chance to hit thing seem that much more baffling when a talented team still has such a bad system in their games.
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# ? Jun 7, 2019 01:44 |
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XCOM combat is bad because everything takes loving forever for no reason
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# ? Jun 7, 2019 01:46 |
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# ? May 28, 2024 23:46 |
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I have no interest in the entire wrpg genre
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# ? Jun 7, 2019 02:56 |