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I never bothered with extreme cooling past the Athlon 64/FX era, it just didn't make sense to me anymore. For a while I used a Pentium 3 while dual core processors were just coming out because I just wasn't doing much computer stuff. I was just guessing I'd hit 5.5 GHz.
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# ? Jun 6, 2019 16:20 |
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# ? Jun 4, 2024 05:15 |
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how did you manage the extra 400 watt draw through the cpu, what was your setup
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# ? Jun 6, 2019 16:57 |
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The compressor drew 400 watts, you have to run it 24/7 when the computer is running.
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# ? Jun 6, 2019 17:03 |
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repiv posted:Well I'm getting 60fps on my 1070 with global illumination set to Low and the resolution set to 720x480 On my 2080 Ti I'm getting 40-45 FPS at 3440x1440. This is the future boys.
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# ? Jun 6, 2019 17:12 |
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this month im going to spend 4 figs on a video card to play a 22 year old game at 40 fps E: actually im gonna spend 3 figs im going to try for more shenanigans
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# ? Jun 6, 2019 17:21 |
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I'd be pretty ok with some cash grab RTX ports of classic 3d games. Thief, System Shock, Unreal, list goes on and on
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# ? Jun 6, 2019 20:57 |
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Rtx tie fighter
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# ? Jun 6, 2019 21:01 |
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RTX descent
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# ? Jun 6, 2019 21:05 |
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Enos Cabell posted:I'd be pretty ok with some cash grab RTX ports of classic 3d games. Thief, System Shock, Unreal, list goes on and on Yeah I said this before but NVIDIA missed the boat, nobody cares about 60fps RTX in a competitive shooter game, but this taps directly into the nostalgia of those young professionals who grew up with those titles and now have a bunch of discretionary income to blow on stuff that tickles their nostalgia bone. The best thing NVIDIA can do is to pop over to GOG and offer to hack raytracing/pathtracing into as many old titles as possible for free. I literally spend more money on GOG than on Steam these days and if they supported RTX then why not?
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# ? Jun 6, 2019 21:07 |
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Paul MaudDib posted:I literally spend more money on GOG than on Steam these days This is rational, because games peaked in the early 2000s. Raytraced Jagged Alliance 2 when?
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# ? Jun 6, 2019 21:10 |
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Raytraced Descent when?
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# ? Jun 6, 2019 22:12 |
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But it still requires Kali.
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# ? Jun 6, 2019 22:20 |
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Enos Cabell posted:System Shock, Unreal Undying
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# ? Jun 6, 2019 22:53 |
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taqueso posted:But it still requires Kali. I still have my Kali key somewhere, its over 20 years old now...
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# ? Jun 6, 2019 22:56 |
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SwissArmyDruid posted:Raytraced Descent when? I didn't know how much I wanted this until right now. gently caress you. A proper Descent raytracer would also be cool because of the way Descent handles its geometry - it doesn't give a gently caress about Euclidian space, it's just arbitrarily stitched together distorted cubes.
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# ? Jun 6, 2019 23:18 |
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I want an RTX city builder with global illumination.
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# ? Jun 7, 2019 00:45 |
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K8.0 posted:I didn't know how much I wanted this until right now. gently caress you. :hi5: my 6DOF brother or sister or other. I'm sorry we never got that Descent prequel reboot. SwissArmyDruid fucked around with this message at 01:04 on Jun 7, 2019 |
# ? Jun 7, 2019 00:58 |
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I want RTX Carmageddon with perfect physics and particle effects.
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# ? Jun 7, 2019 00:58 |
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i bet one of those jet moto type games would be p neat with rtx stuff for the water and all that
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# ? Jun 7, 2019 01:55 |
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After seeing CoD nightvision rtx gimme Splinter Cell.
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# ? Jun 7, 2019 02:31 |
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so we're in agreement that actually, the rtx is good, now?
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# ? Jun 7, 2019 03:36 |
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It has real potential, yeah, but most of that potential is still Coming Soon(tm). But it's a closer Soon, at least.
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# ? Jun 7, 2019 04:13 |
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Nah, still bad. Games haven't hit critical mass for raytracing features yet to make owning one worthwhile, 1440p+ and high refresh is a more compelling argument for high-end Nvidia cards than raytracing still.
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# ? Jun 7, 2019 05:01 |
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VelociBacon posted:I want RTX Carmageddon with perfect physics and particle effects. VelociBacon posted:I want RTX Carmageddon with perfect physics and particle effects. Man carmageddon owned so hard
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# ? Jun 7, 2019 05:33 |
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SwissArmyDruid posted::hi5: my 6DOF brother or sister or other. I'm sorry we never got that Descent prequel reboot. We kinda did get Descent 4 though. Made by the original Interplay devs, too: https://store.steampowered.com/app/448850/Overload/
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# ? Jun 7, 2019 05:44 |
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Terminally Bored posted:We kinda did get Descent 4 though. Made by the original Interplay devs, too: Innnnnnnnnteresting. You know what probably happened was I lost track of the game after I saw the kickstarter and was counting on news picking up on its release to come back to it. I'll grab that during the summer sale, thanks!
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# ? Jun 7, 2019 05:49 |
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Not gonna lie, RTX Morrowind would make me go from zero interest to all the interest real quick
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# ? Jun 7, 2019 07:34 |
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Tech targeting 60 FPS has like zero interest to me with the difference between 120 FPS and 60 FPS being so great. If they're planning on making the 2080 Ti a 60 FPS card once you turn on all the features I'm even more likely to stick with a 1080 for a generation. Beyond the fastest internet in my area being only 6 mbit Google's new thing only targeting 60 FPS made me not care.
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# ? Jun 7, 2019 09:05 |
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Especially with how the human eye is far more sensitive to luminance than chroma, I can't wait for 400 FPS path tracing when I'm 95 years old.
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# ? Jun 7, 2019 09:50 |
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craig588 posted:Tech targeting 60 FPS has like zero interest to me with the difference between 120 FPS and 60 FPS being so great. If they're planning on making the 2080 Ti a 60 FPS card once you turn on all the features I'm even more likely to stick with a 1080 for a generation. Beyond the fastest internet in my area being only 6 mbit Google's new thing only targeting 60 FPS made me not care. isn't googles thing supposed to go (nearly) exclusively into 60 hz refresh devices tho
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# ? Jun 7, 2019 10:57 |
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Statutory Ape posted:isn't googles thing supposed to go (nearly) exclusively into 60 hz refresh devices tho Google's thing is everywhere, including every PC. But I assume people running a monitor capable of more than 60 Hz are the minority and not the target market for a streaming service that's always going to be input lag challenged.
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# ? Jun 7, 2019 11:01 |
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Lambert posted:Google's thing is everywhere, including every PC. But I assume people running a monitor capable of more than 60 Hz are the minority and not the target market for a streaming service that's always going to be input lag challenged. I'm still trying to figure out who their target market is for that junk. You still have to buy the games, you need a very fast internet connection, and you can only play while connected to that very fast internet which rules out pretty much any public wi-fi. What problem are they solving here?
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# ? Jun 7, 2019 13:05 |
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Playing a Descent game in a measly 60fps is probably going to feel like torture to many people at this point anyway.
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# ? Jun 7, 2019 13:09 |
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nm
Absurd Alhazred fucked around with this message at 13:29 on Jun 7, 2019 |
# ? Jun 7, 2019 13:17 |
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Enos Cabell posted:I'm still trying to figure out who their target market is for that junk. You still have to buy the games, you need a very fast internet connection, and you can only play while connected to that very fast internet which rules out pretty much any public wi-fi. What problem are they solving here? Considering a 4.5g/lte+ connection isn't quite fast enough for 1080p streaming (IIRC), the superfast internet connection requirement really is a limit...
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# ? Jun 7, 2019 13:21 |
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High refresh rates wouldn’t make as much sense for Stadia anyway. Much of the appeal of 144Hz+ comes from the reduced input latency which wouldn’t be nearly as noticeable when streaming the game because there is so much other latency between the viewer and the engine.
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# ? Jun 7, 2019 13:25 |
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Shrimp or Shrimps posted:It's for people to game at work on their iGPUs while their bosses aren't looking. My 4G+ connection reaches between 158 and 188 Mbps down and 45.6 and 48.1 Mbps up on speed tests during the afternoon and midnight respectively. How is that not fast enough for 1080p streaming? Sure, you'll need an unlimited data plan, but in places with good LTE infrastructure you should be able to game on the go on that. As long as your battery lasts, at least.
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# ? Jun 7, 2019 14:05 |
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Do any carriers in the US even offer 4g unlimited plans that don't throttle the hell out of you once you cross a relatively low barrier? I'd be through my monthly limit in a few days.
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# ? Jun 7, 2019 14:11 |
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Enos Cabell posted:I'm still trying to figure out who their target market is for that junk. You still have to buy the games, you need a very fast internet connection, and you can only play while connected to that very fast internet which rules out pretty much any public wi-fi. What problem are they solving here? Consoles
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# ? Jun 7, 2019 15:23 |
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# ? Jun 4, 2024 05:15 |
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Geemer posted:My 4G+ connection reaches between 158 and 188 Mbps down and 45.6 and 48.1 Mbps up on speed tests during the afternoon and midnight respectively. How is that not fast enough for 1080p streaming? Whoops I thought I read before that it was a required 100mbps down for 60fps 1080p but it turns out Google is saying 20. Geforce Now is saying 50. Are speeds like you get common? That seems incredibly fast to get consistently, your area must have great infrastructure. I've only spiked over 100mbps for seconds at a time and a consistent dl always slows down to about 30mbps if I'm lucky. Then there's the throttling after data allotment. Shrimp or Shrimps fucked around with this message at 15:38 on Jun 7, 2019 |
# ? Jun 7, 2019 15:31 |