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So eliminating any mystery or fun
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# ? Jun 7, 2019 18:56 |
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# ? Jun 3, 2024 22:38 |
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SSJ_naruto_2003 posted:So what I'm gathering is you don't like Mario It's not that so much as just how many levels overuse the same, bad ideas under the pretense of being "challenging" or "interesting" Like, it's neat that you can use Bob-ombs to blow out a wall to progress, but don't make me excavate through 12 layers of blocks while bombs just slowly drop out of a pipe. I know you want to have a boss fight, but don't make me whittle down a giant Bowser with just a fire flower because it takes five years. It was funny the first time I grabbed a power up only to be trapped in a pit with no way out, but maybe don't build softlocks into your level on purpose. There are tons of interesting mechanics and combinations of pieces that you can put together in Mario Maker. SMM2 will have countless more! There's no reason to make garbage any more, or, if you do, just do it for your own personal testing and don't upload it. You don't even get to watch your victims suffer, so I don't see the point in it. You just get the knowledge that they probably skipped your trash level in hopes of something fun instead. ThisIsACoolGuy posted:I think it would be cool if Nintendo put some restrictions or slight nerfs on things. I honestly don't like that. Yes, people can abuse it, but that's what the new "boo" feature is for. Hopefully that will weed out some of the complaints I had above. I don't want genuinely good levels harmed for the sake of wrist slapping bad designers. If I want to hide a key in a hidden block for a spooky ghost house, I don't want its location spoiled because I plan to have clues to its location. Suspicious Cook fucked around with this message at 19:04 on Jun 7, 2019 |
# ? Jun 7, 2019 18:57 |
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I'm still auto skipping any level with naked pipes
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# ? Jun 7, 2019 19:04 |
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g0lbez posted:I'm still auto skipping any level with naked pipes Yeah, same. Make your levels actually LOOK good, but I've said that before. I can't remember... is there a 'boo' option for level ratings? Looking forward to doing that to absolute garbage.
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# ? Jun 7, 2019 19:07 |
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g0lbez posted:naked pipes I'm surprised they allow that in a game for children
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# ? Jun 7, 2019 19:07 |
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I hope they haven't fixed the giant gap. It's a way you can exploit how the physics works to make grabbing a powerup activate a P switch. Another fun one is using a block on a path to push a Thompson, giving it a very weird path
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# ? Jun 7, 2019 19:09 |
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g0lbez posted:I'm still auto skipping any level with naked pipes finally someone in here is talking some sense
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# ? Jun 7, 2019 19:24 |
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Did they remove music blocks (as in, actual music pink blocks) I haven't seen a single one yet
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# ? Jun 7, 2019 19:46 |
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Music is one of the available level tags
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# ? Jun 7, 2019 19:49 |
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ThisIsACoolGuy posted:Did they remove music blocks (as in, actual music pink blocks) They were shown when they revealed the night mode for sky theme.
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# ? Jun 7, 2019 19:50 |
random doors that just drop you to your death, places meant to softlock you, and enemy spam are all getting auto boo / skipped by me
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# ? Jun 7, 2019 19:50 |
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I never wanna see an auto-music level again. Wow you recreated an awful 15 seconds sample of Megolavania! Have 500 stars! I can't really blame people for making them and they're harmless. They just all sound sooooo bad.
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# ? Jun 7, 2019 19:57 |
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It wouldn't be too hard technically to simulate the game running for like 100 frames and see if you die in that time with no input. Nintendo only doesn't because they're lazy
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# ? Jun 7, 2019 19:57 |
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Internet Kraken posted:I never wanna see an auto-music level again One of the better levels I played was one where the top half of the screen was music blocks you wouldn't see playing Megalovania BUT also the bottom of the level was an incredibly fast and precise auto scroller level that transitioned between areas with pipes and at the end of each section ended with stuff that recreated that fight, it was neat.
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# ? Jun 7, 2019 20:02 |
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Vertical music levels
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# ? Jun 7, 2019 20:05 |
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Im kind of interested to know if they got rid of 100 Mario mode. One of the worst things was watching streamers hit their head against a dumb level for 90+ lives. Overall, I am excited because I didn't have a Wii U, so this will be my first time experiencing the Mario Maker Mania.
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# ? Jun 7, 2019 20:18 |
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What's a naked pipe?
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# ? Jun 7, 2019 20:47 |
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Where they don't try to attach it to anything so it just looks like a random piece of junk in the middle of the level instead of something in the environment.
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# ? Jun 7, 2019 20:53 |
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I like attaching a pipe to another pipe facing the opposite direction
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# ? Jun 7, 2019 20:55 |
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One of my favorite level designs was making a regular airship level where you go down a pipe and have to navigate across a bunch of debris of a "blown up" airship before emerging up a pipe to a second airship. Can't wait to remake a better version in SMM2!
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# ? Jun 7, 2019 20:58 |
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AlBorlantern Corps posted:I like attaching a pipe to another pipe facing the opposite direction Same but offset by 1 block, because gently caress you
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# ? Jun 7, 2019 20:59 |
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My least favorite level design thing is when people make SMW levels where they expect you to throw a shell into a wall and expect you to bounce off it before you land that is such an unfun piece of tech to me and I will skip any level that has it. Something I do like in SMW level is when people require Yoshi launches because there's something fun about doing that.
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# ? Jun 7, 2019 21:09 |
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Does Mario Maker have the glitches like where you can do a weird jump and then glitch through a block, and can I make a level that requires such a thing to move on.
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# ? Jun 7, 2019 21:12 |
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Internet Kraken posted:I never wanna see an auto-music level again. Wow you recreated an awful 15 seconds sample of Megolavania! Have 500 stars! I don’t mind them but it did get annoying to see so many featured and highly rated levels be those.
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# ? Jun 7, 2019 21:14 |
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Cojawfee posted:Does Mario Maker have the glitches like where you can do a weird jump and then glitch through a block, and can I make a level that requires such a thing to move on. There's a couple like that that still work
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# ? Jun 7, 2019 21:14 |
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Cojawfee posted:Does Mario Maker have the glitches like where you can do a weird jump and then glitch through a block, and can I make a level that requires such a thing to move on. Yes (not precisely that, though) and you shouldn't. Including glitches as must-passes in online levels is like half of the lovely JPN levels out there. It's garbage.
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# ? Jun 7, 2019 21:16 |
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Little Mac posted:Yes (not precisely that, though) and you shouldn't. Including glitches as must-passes in online levels is like half of the lovely JPN levels out there. It's garbage. Not to mention the fact that Nintendo may patch them out leaving your level unplayable.
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# ? Jun 7, 2019 21:42 |
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Guys. I beat Expert 100 Mario last night. I know you were all wondering how I was progressing.
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# ? Jun 7, 2019 22:05 |
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Now do it as many times as necessary to get the costumes.
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# ? Jun 7, 2019 22:18 |
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https://www.youtube.com/watch?v=Wxc2EkbaZjc There's how to make good levels
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# ? Jun 8, 2019 00:41 |
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No those are not good levels they are EPIC levels didn't you read the clickbait?
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# ? Jun 8, 2019 00:52 |
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Ughh. I thought you got costumes from amiibos. Alright. Back to the grind.
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# ? Jun 8, 2019 01:45 |
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RodShaft posted:Ughh. I thought you got costumes from amiibos. Alright. Back to the grind. You can. Go into the course editor and tap away with those amiibo. https://www.nintendo.com/amiibo/games/detail/super-mario-maker-wii-u/ You can do 100 man to earn the ones you don't have and the event courses to unlock the special ones they added later like Captain Toad or Hello Kitty or whatever.
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# ? Jun 8, 2019 02:40 |
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blackguy32 posted:
Same here. Outside of the entire Game Grumps SMM series, I never watched any videos about the game. I didn't have a WiiU or 3DS, and I'm weird in that I tend not to watch videos of (new and good) games I'll never own, because I don't want to end up wanting them too much. So, I liked the idea of Mario Maker, but never watched streamers or the GDQ stuff with it. But drat, I am buying the hell out of SMM2 day one, so bring on the videos.
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# ? Jun 8, 2019 03:08 |
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Did anybody find out what the deal is with the blinking p-switches/POW blocks?
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# ? Jun 8, 2019 03:18 |
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The Mario Maker Invitational is starting in 15 minutes. https://www.youtube.com/watch?v=PwQh6oYH7mk
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# ? Jun 8, 2019 18:45 |
rooting for feeney and yellowkillerbee
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# ? Jun 8, 2019 19:03 |
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I've never seen any of these people, except the completionist was in that promo where they had 8 people make levels before Super Mario Maker 1 came out.
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# ? Jun 8, 2019 19:05 |
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Nah, this is too painful. I'll just check it when I get home to see if they showed off anything new. GI_Clutch fucked around with this message at 19:14 on Jun 8, 2019 |
# ? Jun 8, 2019 19:07 |
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# ? Jun 3, 2024 22:38 |
Watching this is painful
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# ? Jun 8, 2019 19:11 |