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Dr. VooDoo posted:For those who have made CtL second edition PCs what would you say the upper limit for differences in a Changeling’s Mien can be from their original human appearance? I’m thinking of making a PC that’s like a garden or meadow come to life yet given a monstrous form. The beauty of wild flowers, grass, and bark juxtaposed onto a hulking, beastly form so I’m trying to get right up to the line without crossing it I'd say probably "human enough in shape that it doesn't break the suspension of disbelief when people see your human Mask doing the things your inhuman body is doing." Somewhere close to two arms, two legs, a head, and not too far beyond the limits of human size. Beyond that, go as wild as you like.
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# ? Jun 11, 2019 14:32 |
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# ? Jun 1, 2024 11:54 |
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a meadow of human flesh
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# ? Jun 11, 2019 14:39 |
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Suppurating meats, wafting in the breeze. Tendon-stalks bursting with ripe toe-kernels. . . . Yup, grossed m'self out. Blech.
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# ? Jun 11, 2019 15:35 |
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Tollymain posted:a meadow of human flesh Rolling fields of sinew, glistening with bloody dewdrops; blooming irises, spreading lips and flaring nostrils are strewn about in all manner of shapes and shades, all greeting the new day, what hairs they have waft in the breeze; trees dot the landscape, their trunks taut and robust as digital roots dig and grasp through the rich, loamy flesh and a multitude of limbs reach out towards the sky, at their ends a bounty of ripe and succulent offal.
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# ? Jun 11, 2019 15:56 |
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Long live the new flesh.
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# ? Jun 11, 2019 16:17 |
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I see someone opened the crack the photos from the Horror Survival Guide came from.
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# ? Jun 11, 2019 17:32 |
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# ? Jun 11, 2019 23:35 |
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Jonas Albrecht posted:That does sound rad but honestly I think making Earthblood a kart racer was the right move. Don't even joke like a racing game with the werewolves all doing the Rat Fink thing in flame-spewing hot-rodded karts wouldn't be Game of the Year. edit: you could "nitro boost" by shifting your kart into the Umbra
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# ? Jun 11, 2019 23:38 |
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Forza just announced a Lego dlc. Stranger things than WolfKart have already come to pass. That said, I'd play the hell out of WolfKart.
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# ? Jun 12, 2019 00:16 |
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What do you have against the Iron Masters
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# ? Jun 12, 2019 00:28 |
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Meanwhile the Silver Ladder is Bane.
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# ? Jun 12, 2019 01:33 |
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Huh; Finally got around to reading the new Anarch & Camarilla books - So the Giovanni got *hosed* then, and are now basically a Bloodline of something else? (Handily also retconning the racist stereotypes along the way)
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# ? Jun 12, 2019 05:45 |
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Pffft if Italians want to get testy about incest they should take it up with Caesar. The incest Caesar not the stabbed a bunch one.
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# ? Jun 12, 2019 06:23 |
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So unless I've missed major differences between previous editions that like, seem bigger than usually, I kind of get a vibe from V5 of being almost to the point it could have been a separate new game? Obviously you don't pay for a big IP, put money into development of a video game, cancel an existing game line or as so far that is done by discontinue licensing it anymore, and then just not use it past launching something similar but without the brand recognition you shelled out. A lot of it seemed beyond just sort of necessary changes to be largely updated to the modern world or not be jarring given social values held presently, and while I've not entirely enjoyed the new setting conceptually or writing in generalą without casting judgement some seem sort of fundamental to a tone shift (not even a bad game, just different enough to be less my thing). Just the re-framing of central conflict to Anarch and Camarilla, which is fine but seems to have largely hand waved away any of the philosophical underpinning to why so strong was a Sabbat/Camarilla divide which makes sense as no longer be the main focus given this is meant to be a social or political focused game and very much the establishment and those against it. I'm just having difficulty on what the setting of this game is trying to be, because without filling in a lot of the blanks across the three published books with prior knowledge I'm not very clear on things. The global intelligence community shared communication and effort with the Second Inquisition is the new threat in what is much more a game about being hunted, but while they're unclear of the exact nature but capable of taking down the big deal city Princes why are they not picking off the Anarch movement who for the same reason as Sabbat would be disorganized and easier? I'll look more and see if Camarilla clears up anything, since Anarch book largely does not, but while some changes are things I'll likely use running future games it seems unwilling to fully ditch the trappings of what now does not make sense as events or ideologies given blood itself is drastically different or while Tremere sound interesting for the first time ever, I've just never wanted to play a Nosferatu less. The decision to make the game politically focused seems very limiting for immortal creatures who are both said to be not good people and also are sometimes only defined by advocating social change but mentioned to be poor at adapting to changing ideas. It doesn't help that because all of it is only done through what I can tell outside of core, largely in character perspectives on the world, none of what I need to know to run the game is something I can throw together from core alone - which seems potentially at risk of becoming dated or just not feel weird every time Reagan era contact mercenaries or Pope Benedict reviving and then resigning to protect the Inquisition, or Sweden's social democratic system's parties which aren't quite a clear power dynamic I can get from context other than generally positive folkhemmet welfare state but also Muslim influence soliciting unrest. So, I partially fell into complaint after reading it a bit more but it seems kind of not exactly honest (not even dishonest though) that it sells with the description of being the original vision and deep story and picks right up where the story left off, since it's not Alien/Aliens degree shift of tone but just elements. ąWhile also containing the most uncomfortable thing I've read in all of White Wolf canon, the what I think has been removed but must read Is it OK to Feed Vitae To a Baby? is a candidate for my Oprah's Favorite Things List 2019.
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# ? Jun 12, 2019 09:33 |
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V5 even before the first playtest was pretty obviously caught between wanting to be a fresh and edgy reboot but not having the courage to actually get rid of the bulk of the poo poo that filled up the massive amount of books that kept the franchise selling for two decades. There are certainly the seeds of a few good ideas here and there, but true-to-form for a return to the 90's, it's muddled.
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# ? Jun 12, 2019 10:25 |
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Funny, could just be glass half full/empty vibes, but... I really like V5, now we've expelled the Alt Reich pandering; The Second Inquisition makes sense, the result is that the Camarilla could prosecute the Anarchs with prejudice, but just like all the way through the earlier books, they're fundamentally cowards who look after number one, so anyone of note is basically treating it like the first Inquisition, bunkering down and hoping it all blows over once some neonates have brightened sunrises. The only bit I've found really badly handled is dispensing with the Sabbat - I don't mind them returning to Boogeyman territory (pre-Guide to the Sabbat that's all they ever were, once upon a time) but I wish it'd been handled with more finesse than the Gehenna War. I'm also really glad we've gone back to 'murky on the details'; Late era oWoD spelled way, way too much out explicitly, and it ruined the mystique a lot for me. Let troupes decide for themselves what happened to Xaviar or whatever,
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# ? Jun 12, 2019 11:08 |
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So, I don't get like fan passion for reactionary knee jerk often but largely that's the main issues I had and have gotten cathartic bitching out – they're not even bad ideas, most of them, it's largely either that the new fresh changes such as Blood Potency that mean not being bound by character creation to power cap without super murder. It's just how keeping stuff they obviously are going in direction with sort of hampers or feels dissonant to new features. Keeping the interesting Cainite Heresy stuff, I'm not familiar and am sure it's not just limited to Sabbat stuff, by having the Camarilla find faith isn't really a choice I'd make but if they're going for secret tower elites looking down on high then yeah that's interesting. The mixed message of you are vampire hunger defines you all will turn to tragedey but also a clear resistance to authority theme is what I'd call the most "true to the original vision of Vampire" if only because old White Wolf racist gaffe and hypercompetence sensitive treatment nostalgia. So, this is like tricky to say well because literal alt right sympathetic original writer, but I feel like they may have course overcorrected a bit or at least aren't landing well or I think just potentially translated correctly. There's really any like issue screaming between the lines subtext or just flat element from timeline update that I disagree with or would even have issue bringing in a game. I even think advocate of social progress Brujah work pretty well since it's a human human centered passion (therefore easy to emotion and also Touchstone) and also the lovely side of the coin being the people whose view of a better society is regression or on the worse side literaly national socialism makes sense (at most I would only have in a game those helpful German speaking Argentinian city planners who don't bring up their childhood). It's less a game about personal and political horror in the way that is navigating the new world order as like Kindred Advisor to Kindred H. W. Bush, which actually sounds maybe a good enough idea to email if no foreigners taking our writing jobs, but more a game of political horror due to reference to real life. Which just isn't done well enough and too overt for my liking or to seem not so linked to current Western largely American centric references or more overly narrow messages to be both a game I can play outside this present time but also not allow the degree of escapism that us pleasant but still allow strong fascist authoritarian, censorship to save face or not get killed, and Scourge tier oppression of who basically are just other vampires but could be argued as superior vampires as well, which felt like already present themes you can tweak and play up more naturally and mirror the world in more meaningful ways. I'm also old and probably not the target audience for this, which I'll still steal good ideas from anyway because of the lessons of 'gently caress yours, got mine' that the Camarilla taught me. I'm optimistic though, Paradox now removing separation in diablerie of White Wolf means this is probably their first dip in this industry and being a publicly traded company of cult driven games will either snap back or end up selling it to a solid company like EA. Shockeh posted:I really like V5, now we've expelled the Alt Reich pandering; I actually, mostly from lazy and needing to run a huge LARP, perfer the kind of golden mean to me of them giving a reason vauge enough or a reason that's stated but not so complicated the plot literally only works if Tzimisce is an alien pathogen from the spiritual darkness largely explored outside the game line since then it's usually good but can be copped out. We're running ten years ago to the day, so the metaplot being clear and also a road map of life events is mostly why that makes classic easy even if this could be better. Get to plan ahead for our big game in two years three months, like the government in the World of Darkness. Old Doggy Bastard fucked around with this message at 15:36 on Jun 12, 2019 |
# ? Jun 12, 2019 15:27 |
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hmmm https://www.cnn.com/2019/06/11/us/m...m_medium=social
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# ? Jun 12, 2019 16:41 |
Moon's haunted. W:tF question: Will a silver bullet bypass gift/merit granted ballistic armor? I'll obviously have body armor reduce the damage, but I'm unsure about non physical armor, since silver is basically a werewolf's bane.
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# ? Jun 12, 2019 16:55 |
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Posting the first part was okay, so I'll assume posting this bit will be okay to. This is some basic guidelines for character creation for this particular game. Is there anything that messes up the tone of the game to regular NWod, or is needlessly confusing?quote:Welcome new students, to your new home for the next few months, or until you die. Whichever comes first.
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# ? Jun 12, 2019 18:19 |
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Soonmot posted:W:tF question: Will a silver bullet bypass gift/merit granted ballistic armor? I'll obviously have body armor reduce the damage, but I'm unsure about non physical armor, since silver is basically a werewolf's bane. No. Generally an armor source will say if banes go through it (like Changelings with Cold Iron, or an idigam's Colossus Dread Power).
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# ? Jun 12, 2019 19:11 |
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Old Doggy Bastard posted:Vampire 5th Edition It's very telling that the lead at the time of development thought 1st edition was the ultimate vampire edition. I also feel like the the person doing the heavy lifting on writing, Ken Hite, making a game about spec. ops and spies killing vampires and writing the Cainite Heresy for Dark Ages had some impact too. Objectively speaking, there's definitely some good ideas and changes in there but there are a lot of bad ones and it's a mess. It's just a badly formatted and designed book too that is full of questionable choices in everything.
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# ? Jun 12, 2019 21:17 |
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I've been trying to find any info about Earthblood at E3, and there's not much. There's a wikipedia article up now though, https://en.m.wikipedia.org/wiki/Werewolf:_The_Apocalypse_%E2%80%93_Earthblood
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# ? Jun 12, 2019 22:43 |
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I have to make frenzy checks every time I see the V5 three column format
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# ? Jun 13, 2019 00:27 |
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Jonas Albrecht posted:I've been trying to find any info about Earthblood at E3, and there's not much. There's a wikipedia article up now though, I found this. https://m.ign.com/articles/2019/06/12/werewolf-the-apocalypse-earthblood-is-an-arcade-brawler-with-a-twist-e3-2019
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# ? Jun 13, 2019 22:25 |
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Oberst posted:I have to make frenzy checks every time I see the V5 three column format Not emptyquoting.
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# ? Jun 14, 2019 00:28 |
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Honestly, the reach of the Second Inquisition makes a lot more sense when you look at how vampires apparently dress now in the V5 core. Don't need heat sensors when shooting the person in the room dressed like the biggest idiot will nab you a vampire 99% of the time.
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# ? Jun 14, 2019 01:30 |
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Yeah, they seem to think they're playing by JoJo rules.
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# ? Jun 14, 2019 01:37 |
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Hi to everyone who worked on the Changeling 2nd ed book you're all great people EXCEPT whompstever decided not to categorize Merits by Physical/Social/Mental. 20 pages of alphabetically listed abilities? why do you hate me. everyone in this group has executive dysfunctions and we're all rolling around on the floor chewing our lips off. you should expect this from your audience. i disagree with this editorial decision, is my point. thank you for reading. edit- anyway this is the intro i wrote for everyone who made it to character gen, how'd I manage? Did I get the tone right? quote:THE DAME OF BRICK AND RUST: So the idea is they get a few games to figure out the systems without the looming threat of another fae bearing down on them till I eventually reveal that this Keeper has been reborn as a metaphor for some developments the city is undergoing. Something about skyscrapers or condo lofts, as kind of a pun on how New England mill towns have replaced the mills with extremely expensive, trendy apartments. Would the death of a Gentry increase the difficulty of accessing the Hedge, or is it not like the Gauntlet/Astral/whichever from the old systems? One plot thread I'm milling is that there's a citywide depression epidemic which supernaturally deadens emotions in order to stave off the Hedge, and the players have to decide if they want to undo that effect to make harvesting Glamor easier, or keep it in place to better hide despite the cost to the city's mortal population. PHIZ KALIFA fucked around with this message at 03:35 on Jun 14, 2019 |
# ? Jun 14, 2019 03:20 |
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Rand Brittain posted:Yeah, they seem to think they're playing by JoJo rules. It's really easy to stake a vampire though when they're posing and voguing instead of doing anything meaningful.
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# ? Jun 14, 2019 03:28 |
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RocknRollaAyatollah posted:It's really easy to stake a vampire though when they're posing and voguing instead of doing anything meaningful. (Extremely Toreadore voice) Harpy, I wish to register a slander against my clan. I have been attackéd.
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# ? Jun 14, 2019 03:36 |
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when my group was playing a less serious campaign we just decided the best way to deal with a hunter uprising in the city was to go the exact other direction than the norm and instead of going to ground and relying on ghouls and all just doing what we normally do but in just in the most insane outfits we could get away with without actually getting the cops involved and all. I'm pretty sure our noble ventrue wannabe-prince spent multiple nights dressed in a leather harness and pants with a duster and shades like some fuckin rejected Blade baddie. It wound up working so well others adopted it to hide out too. What I'm saying is you always go full Jojo, even if V5 is a steaming pile it did one thing right.
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# ? Jun 14, 2019 04:13 |
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You should always go full Jojo. Like, just as a general rule of thumb.
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# ? Jun 14, 2019 04:53 |
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If you aren't blasting the Pillar Man theme every time you walk into a room, what is even the point of being a vampire?
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# ? Jun 14, 2019 04:54 |
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RocknRollaAyatollah posted:It's really easy to stake a vampire though when they're posing and voguing instead of doing anything meaningful. Well, I didn't say they were playing by JoJo rules. "In order to maintain their anonymity, the vampires dress and act like normal people." /immediately cuts to a bunch of vampires wearing outfits themed around zippers, ladybugs, and swiss cheese.
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# ? Jun 14, 2019 06:09 |
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GIORNOVANNI: instead of drinking the blood, i turned one of my teeth into a jellyfish and had it suck up the blood ABACCHIOCARD: that honestly sounds a lot like you drinking it GIORNOVANNI: no it was jellyfish
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# ? Jun 14, 2019 06:10 |
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PHIZ KALIFA posted:Would the death of a Gentry increase the difficulty of accessing the Hedge, or is it not like the Gauntlet/Astral/whichever from the old systems? One plot thread I'm milling is that there's a citywide depression epidemic which supernaturally deadens emotions in order to stave off the Hedge, and the players have to decide if they want to undo that effect to make harvesting Glamor easier, or keep it in place to better hide despite the cost to the city's mortal population. My understanding is that whatever it is that makes openings to the Hedge "naturally" is rather mysterious. Like, there could be some place that has a high Changeling combination because they have a lot of doors to the Hedge and people just wander through sometimes. However, fae magic, both done by Changelings and by the True Fae make doors open easier. Any time a Changeling hops into the Hedge from a nonstandard opening it leaves like, a potential door behind. Off the top of my head the only thing that opens those doors is a nearby Changeling burning off their mask (which is, for the record, incredibly powerful and terrifying and therefore cool and good) but there could easily be other things that do this too. So basically if a True Fae were hopping back and forth from the Hedge into the real world willy-nilly it would be completely appropriate to have those points of entry/exit stay open, or open at weird times, or generally cause the Hedge to be easier to access. So yeah, killing a Gentry who has been meddling with the real world could absolutely make the barrier between earth and the Hedge a little tougher. I don't think there's anything about emotions or like, the local collective human condition actually affecting that in the way that the gauntlet worked in oWoD... but you can just have your antagonist have agreed to some kind of eldritch rule ages ago that means she can't snatch, or see, or whatever humans who are depressed - that would limit her mobility, which would "strengthen the gauntlet" to the Hedge. Nonsensical contracts with abstract forces stopping a True Fae based on a human emotion is extremely CtL, even more in 2E. Or obviously just ignore the above and do whatever you want, because that idea sounds cool and it's your game.
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# ? Jun 14, 2019 06:15 |
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Hey everyone! Did you know DriveThruCards has an online card creator for Eternal Struggle? Because that's something I know, now.
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# ? Jun 14, 2019 09:52 |
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Yeah, it's pretty neat. Speaking about VTES, last week I learned how to play the game. Great system, the table dynamics it generates are amazing, but getting four or five nerds to sit in the same table for two hours is a pain the rear end.
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# ? Jun 14, 2019 10:00 |
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# ? Jun 1, 2024 11:54 |
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Angry Lobster posted:Yeah, it's pretty neat. VTES is what MTG: Commander wishes it could be.
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# ? Jun 14, 2019 15:11 |