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Narsham posted:a minimal amount of house-rules necessary: most of those actually involve optional rules like how to handle encumbrance. Oh, I seem to have spotted the problem.
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# ? Jun 10, 2019 21:23 |
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# ? Jun 6, 2024 07:02 |
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Miftan posted:Is it possible to play a Shadow Monk as a face/con man type character or would I be spreading myself too thin on stats and not have enough proficiencies to pull it off? Changeling as the race, fwiw If I'm playing a non-charisma class and I want to be a face, I'm gonna talk to the DM about using variant skill check rules (see PHB pg. 175). Instead of trying to charm people, I'm going to use my empathy to understand their position, their desires, their insecurities, etc., and I'm going to craft a message that speaks to that so I can make a Wisdom(Persuasion) check instead of a Charisma one.
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# ? Jun 11, 2019 02:20 |
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Nehru the Damaja posted:If I'm playing a non-charisma class and I want to be a face, I'm gonna talk to the DM about using variant skill check rules (see PHB pg. 175). Instead of trying to charm people, I'm going to use my empathy to understand their position, their desires, their insecurities, etc., and I'm going to craft a message that speaks to that so I can make a Wisdom(Persuasion) check instead of a Charisma one. I doubt this will fly, but it's a cool idea.
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# ? Jun 11, 2019 07:33 |
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Nehru the Damaja posted:If I'm playing a non-charisma class and I want to be a face, I'm gonna talk to the DM about using variant skill check rules (see PHB pg. 175). Instead of trying to charm people, I'm going to use my empathy to understand their position, their desires, their insecurities, etc., and I'm going to craft a message that speaks to that so I can make a Wisdom(Persuasion) check instead of a Charisma one. I mean, I'd let it roll. Charismatic people are naturally charming, but an empathetic person can gather a lot of trust. A cult leader vs. a therapist.
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# ? Jun 11, 2019 08:50 |
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Miftan posted:I doubt this will fly, but it's a cool idea. It's a rule right there in the book. People oddly act like Strength (Intimidate) is the only one you can do just because it's the example they used.
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# ? Jun 11, 2019 08:52 |
I feel like this is the kind of thing we're just not supposed to question, but... in most D&D settings, dragons were created directly as they are (or very close to it) by deities or other forces, and did not evolve from an earlier life form. So where did wyverns, drakes, and other "relatives" even come from? Did wizards make them? Was there just a really perverted dragon back in the day? Like they barely explain where dragonborn come from, and that's a player race.
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# ? Jun 11, 2019 11:43 |
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My best guess would be 'dragons are divine creations, wyverns etc are evolved'. Inasmuch as evolution is even a thing in D&D worlds.
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# ? Jun 11, 2019 11:55 |
thespaceinvader posted:My best guess would be 'dragons are divine creations, wyverns etc are evolved'. Ok but where does the link come in? Did wyverns and drakes and dragon turtles evolve from Dragons? Like... what on earth kind of natural selection would account for that. Sorry I know this is nitpicky nerd poo poo even for this subforum but I can't stop thinking about how little sense it makes.
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# ? Jun 11, 2019 12:04 |
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Lurdiak posted:Ok but where does the link come in? Did wyverns and drakes and dragon turtles evolve from Dragons? Like... what on earth kind of natural selection would account for that. God of evolution lets all her prototypes, beta versions, trial runs, etc out just in case something cool happens.
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# ? Jun 11, 2019 12:05 |
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Lurdiak posted:Ok but where does the link come in? Did wyverns and drakes and dragon turtles evolve from Dragons? Like... what on earth kind of natural selection would account for that. Convergent evolution is the argument I'm making. In this world, dragons were created, and entirely independently, dragonlike giant lizard thingies evolved. but the whole idea of evolution in D&D universes is nonsensical anyway so
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# ? Jun 11, 2019 12:16 |
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Lurdiak posted:Was there just a really perverted dragon back in the day? I mean considering there's half-dragons, and a lot of sorcerers have dragon blood, I imagine dragons like fuckin non-dragons a lot. Lurdiak posted:Like they barely explain where dragonborn come from, and that's a player race. I happened to fall down a youtube hole about lore, and while it's not explained in the PHB or anything, I think the dragonborn origin story varies by setting. If I remember right there's some bit about how in forgotten realms dragons deliberately created dragonborn to be a slave race, that eventually overthrew their masters and went off on their own. So despite being related and similar to dragons, they hate them because of it. To the point that dragonborn who worship Bahamut, despite being the good dragon god, are outcasts from society.
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# ? Jun 11, 2019 13:25 |
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We're talking about perverted dragons like humans would be any less inclined to get it on with dragons.
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# ? Jun 11, 2019 13:30 |
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It's probably also worth noting that many if not most dragons can take humanoid forms...
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# ? Jun 11, 2019 13:31 |
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Azza Bamboo posted:We're talking about perverted dragons like humans would be any less inclined to get it on with dragons. Look I've been on DeviantArt too, we know.
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# ? Jun 11, 2019 13:32 |
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I wanted to play a knowledge cleric in a friend's upcoming campaign. I'd originally been thinking of fun things to do with a Kenku, but I didn't like that Knowledge Cleric put me in a tension between dumping spare points into INT for better Knowledge skills or CHA for better mimicry, so I looked at the Ghostwise Halfling. With that and a Courtier background, I could speak six languages!!! and that would expand the use of my telepathy ability from Ghostwise. So I started thinking about why he's a courtier and settled on being kind of a foreign advisor and curiosity/showpiece gifted to a local satrap or vizier or whatever. I got really into the idea before realizing "god drat it, I just invented Tyrion Lannister." I think if I do an accent far from England, I can cover it up anyway.
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# ? Jun 11, 2019 15:16 |
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Toshimo posted:Oh, I seem to have spotted the problem. By all means, regale us with a tale of how 5e is massively broken as a rules-set. I have plenty about 4e, even after 140 pages of rules patches, but this is a 5e thread.
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# ? Jun 11, 2019 15:17 |
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Out of curiosity, what levels have you played 5e? Also what was the first edition you played?
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# ? Jun 11, 2019 15:22 |
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Miftan posted:I doubt this will fly, but it's a cool idea. If you think another framing might sell it better, ask to do the same thing but instead of an empathic listener and strategic speaker, be a philosopher and Socrates people into seeing things your way.
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# ? Jun 11, 2019 15:23 |
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Nehru the Damaja posted:If you think another framing might sell it better, ask to do the same thing but instead of an empathic listener and strategic speaker, be a philosopher and Socrates people into seeing things your way. I'm a philosophy graduate so my dm would ban that on principle. I am looking at different skills checks though or just going as an arcane trickster rogue. That way I don't have to manage ki, either.
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# ? Jun 11, 2019 15:47 |
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Is it just me or is Dispell Magic utterly useless? I have it on my characters in both the STK and CoS campaigns that I'm in, and anytime it seems like it'd come in handy, the DM's like "naw, it does nothing." It's a real piss-off, because it's such a waste of a slot, too.
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# ? Jun 11, 2019 16:32 |
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P.d0t posted:Is it just me or is Dispell Magic utterly useless? Get a better DM because that's one of the dopest spells that exists. Spoiler: It also deletes simulacrums and outranges counterspell.
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# ? Jun 11, 2019 16:34 |
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P.d0t posted:Is it just me or is Dispell Magic utterly useless? In what contexts are you trying to use it?
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# ? Jun 11, 2019 16:38 |
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Toshimo posted:Get a better DM because that's one of the dopest spells that exists. "Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends" is pretty clear.
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# ? Jun 11, 2019 16:40 |
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How do people feel about dipping 1 level of wizard in Knowledge Cleric to get a bunch of rituals, Shield, reuse of a level 1 slot, and cantrips? I'd wanna wait to see what the group looks like before committing to it, but it seems like a pretty sweet deal for deferring your spell advancement by one level.
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# ? Jun 11, 2019 16:51 |
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P.d0t posted:Is it just me or is Dispell Magic utterly useless? The only reason I think you'd run into issues is if you're using it on DM-created artifacts or that sort of thing, which often have nebulous abilities that are outside the spell tier structure. This is more of a mechanical issue than a usage one, since the DM should be figuring out appropriate equations for you. In any case, even if you are using it when the DM doesn't think it should work, they should be giving you more feedback about it. "You cast Dispel on the magic fog, which clears and provides a brief view of the outside world before clouding once more. The ambient spell magic is simply too powerful for Dispel to work as intended, but you do gain a better understanding of it - the magic fog was from the abjuration school, is 40 ft thick and appears to stretch for miles in each direction. Its magic is likely being generated by ..."
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# ? Jun 11, 2019 16:54 |
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thespaceinvader posted:In what contexts are you trying to use it? So in CoS, along the road we ran into a big ...sphere-ish area of magical darkness (but not necessarily "Magical" "Darkness") and the spell did nothing to it. I think we ended up using Daylight instead. In our last session in the Amber Temple, we found the skeleton dude in the hidden library place. We were able to tell that magic was affecting his brain and giving him the constant memory loss (or whatever the gently caress was going on there) but trying to dispel the magic had no effect. In STK (and this may have been an unrelated homebrew side-quest, so YMMV) but our cleric touched some sort of evil statue, and got possessed by some sort of ghost or w/e. Again, Dispell Magic didn't help. It feels like Remove Curse or Greater Restoration are useful more regularly, despite being narrower in scope.
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# ? Jun 11, 2019 17:38 |
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Dispel Magic is great whenever you explicitly have an NPC casting spells or using magic. Nebulous curse effects or monster abilities don't fall under that heading. It sounds like your DM doesnt use a lot of NPC spellcasters so... mixed blessing?
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# ? Jun 11, 2019 17:42 |
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P.d0t posted:So in CoS, along the road we ran into a big ...sphere-ish area of magical darkness (but not necessarily "Magical" "Darkness") and the spell did nothing to it. I think we ended up using Daylight instead. 1. Yeah it's an effect that's not being caused by a spell, but as previously mentioned the DM should've allowed it to do something. 2. Okay in this case it wouldn't do anything because the reason skeleton dude has memory loss is that he's not eaten anything in a long time.
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# ? Jun 11, 2019 17:49 |
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Yeah, Dispel is much more useful for enemy spellcasters, than for nebulous plot stuff. A good DM will let it work on nebulous plot stuff anyway, thought. But as noted, it shouldn't work on stuff that it just doesn't apply to, either way. It seems like you just got unlucky.
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# ? Jun 11, 2019 18:10 |
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For context, playing my first DnD campaign in many years right now as an Oath of Ancients Paladin and have decided that mounted combat sounds fun so I took the Mounted Combatant feat when I hit level 4 last night after talking to my DM about how he'd handle Find Steed working. I would just like to comment that in my journey to figure out how this stupid spell works I have developed a hatred of Jeremy Crawford who has issued three distinct, contradictory rulings on how the mount works via twitter. For one it's a terrible platform for this purpose but how is a senior game designer so bad at this poo poo? Pendent fucked around with this message at 18:41 on Jun 11, 2019 |
# ? Jun 11, 2019 18:34 |
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Crawford has stated he has a bad memory.
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# ? Jun 11, 2019 18:35 |
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MonsterEnvy posted:Crawford has stated he has a bad memory. Then he shouldn't be the one doing these alleged clarifications.
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# ? Jun 11, 2019 18:35 |
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A puzzle structured with "something magical gets your attention" as the hook, which leads to an investigation and discovering something interesting, which leads to the magical conundrum being resolved is a pretty common plot in fantasy. Tossing a Dispel Magic ruins that whole adventure if it actually works. Magic that is just an obstacle meant to be bypassed or suffered through, Dispel away... it was never plot relevant, it was just encounter relevant.
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# ? Jun 11, 2019 18:36 |
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Pendent posted:For context, playing my first DnD campaign in many years right now as an Oath of Ancients Paladin and have decided that mounted combat sounds fun so I took the Mounted Combatant feat when I hit level 4 last night after talking to my DM about how he'd handle Find Steed working. I've personally given up on mounted combat since I've never been able to figure out how it works.
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# ? Jun 11, 2019 18:50 |
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thespaceinvader posted:Yeah, Dispel is much more useful for enemy spellcasters, than for nebulous plot stuff. See, and intuitively it seemed to me like the opposite would be true: Dispel Magic should be to plot, what Counter-spell is to enemy spellcasters.
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# ? Jun 11, 2019 19:07 |
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P.d0t posted:See, and intuitively it seemed to me like the opposite would be true: Dispel Magic should be to plot, what Counter-spell is to enemy spellcasters. Dispel and Counterspell are both anti-enemy-spellcaster, but they have different functions, one is reactive the other is proactive, just like MIrror Image and Shield are both anti-enemy-attack, but with different purposes. FWIW though, I'd agree that it would be a lot, LOT better to have one 'stop enemy casting' spell which can fulfil both functions, and cut out the cruft of having both, but then it Wouldn't Be D&D™
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# ? Jun 11, 2019 19:10 |
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P.d0t posted:See, and intuitively it seemed to me like the opposite would be true: Dispel Magic should be to plot, what Counter-spell is to enemy spellcasters. They serve different purposes with enemy spell casters. Counterspell stops new spells from arriving dispel gets rid of precast buffs and terrain effects and what not. However, dispel isn't nearly as powerful as it was in 3.5 and its analogs, where a single cast of dispel could take 30 minutes to resolve because of all the effects it was breaking.
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# ? Jun 11, 2019 19:11 |
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MonsterEnvy posted:Crawford has stated he has a bad memory. Twitter doesn't though, he could always do basic searches before he gives answers.
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# ? Jun 11, 2019 19:17 |
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Counterspell just shouldn't exist TBQH.
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# ? Jun 11, 2019 19:20 |
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# ? Jun 6, 2024 07:02 |
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thespaceinvader posted:Twitter doesn't though, he could always do basic searches before he gives answers. Alternately they should put FAQs up on their own site instead of on Twitter, a site which may very well me the worst platform I can think of for such a thing.
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# ? Jun 11, 2019 19:26 |