DoctorStrangelove posted:"Neutral-Good is the alignment most often found in cyberpilgrims and Afrofuturists. Dracula and Popeye are both Neutral-Good. Chaotic-Good!
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# ? Jun 17, 2019 01:54 |
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# ? May 28, 2024 08:00 |
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how dare you release this demo in this condition? what sort of absolute doghsit loving hacks are you? eat my piss loving it so far, haven't got into a single fight yet but the writing is top notch
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# ? Jun 17, 2019 03:57 |
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My life is complete.
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# ? Jun 17, 2019 04:19 |
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Clench yourself before you drench yourself might have actually killed me
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# ? Jun 17, 2019 04:28 |
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Gentlemen, we have achieved Barkception.
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# ? Jun 17, 2019 04:39 |
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I'm really understanding what you guys meant with the combat needing loads of work. I feel like it's on the verge of being fun but missing a lot of stuff. It's too slow for one thing.
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# ? Jun 17, 2019 04:45 |
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The combat improved ENORMOUSLY in the past week. It was an absolute disaster one week ago. Some simple tweaks to balance made a huge difference.
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# ? Jun 17, 2019 04:53 |
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As I said, on the verge of being fun. Not complete trainwreck.
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# ? Jun 17, 2019 05:01 |
Playtesting massively helped the combat, feedback from me and everyone else was able to lead to some tweaks that greatly improved the feel, but yeah obviously it's not where it needs to be yet. I'm glad I was able to help get this demo out but I just left the tog discord and don't plan on returning. Bhroom, if you read this, I don't think you're a malicious person, but I've seen in my short time working with you that you have several bad habits as a lead that make you ill-suited to your position. You don't trust your team and you keep trying to resolve problems with the game as if they were personal conflicts, dealing with people one on one instead of simply having a meeting and hashing out the core gameplay issue. I won't go on, but I really think if you want this game to ever be released you should divest yourself entirely and hand the reins to someone else, assuming any of the old team even wants to continue working on this. And if they don't, I really think you should just pick this demo as your moment to let the project die. Maybe you're on the hook legally and you can't do the latter, I dunno. Please don't see this as an attack, I have nothing against you personally. Even the best case scenario for the future of this game would require people to put in a lot of unpaid hours of work, hoping for a percentage of the sales, and I strongly advise against this path for anyone reading this, especially with the current project lead in charge. Your time would be better suited doing paid work or working on a project of your own. Do not chain yourself to a project that is already 5 years late. I only worked QA to help a portion of the work several talented people did for the last 6 years see the light of day. If some kind of miracle happens and it gets back on track I'd probably be willing to do more QA again but that's just because I'm stupid and close friends with two of the original team. The game could be fixed and finished, I have no doubt about that, I just don't know if it's worth it at this point. The main lesson to take away here for any ambitious young devs is that, even though a manager is a crucial position on a development team, you shouldn't organize the legal power of your studios vertically. Form a small co-op and give everyone the ability to vote on any major decision involving your company, or else you can end up in a position where one person holds the keys to something you put years of your life into and takes it somewhere you can't follow.
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# ? Jun 17, 2019 05:19 |
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I am ABSOLUTRLY dumb enough and desperate enough for credit on something that isn’t a joke-game that I would totally help out goon projects for free, but the only things I could offer would be writing and gameplay and/or level design, neither of which are ever needed. I wasn’t a backer so I can’t play the demo yet but I’m glad the writing’s great. Any ETA on when the miserable unwashed masses will get a link?
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# ? Jun 17, 2019 06:06 |
I got the demo right as I was about to go to bed, so I thought I’d just check out the character creator real quick. I should have known better from what I’ve heard from the PAX thingy years ago.
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# ? Jun 17, 2019 06:24 |
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Barkley 2 demo is GOOD
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# ? Jun 17, 2019 07:20 |
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My main problem with the demo has been information conveyance and UI stuff. In the terminals, there's no universal 'go back' or 'exit' button, which means leaving them is kind of annoying. You have to follow a different mental path to get out every time, depending on what screen you're currently on, when I'm expecting a single button press to do it. It's also kind of a pain that there's no way to change the controls from within a game, you have to go back to the main menu to do it. I know the game autosaves, but it doesn't FEEL like it autosaves, if you follow, so I'm always expecting to lose a bunch of progress if I back out. It also took me waaaay too long to figure out how to level up - I guessed that the iron cross in the bottom left probably meant I could, but clicking it did nothing, and I couldn't see an obvious option in the quick menu or in the terminals. In combat, I found that I can tell where enemies are no problem, and I can point at them and shoot just fine, but everything beyond that is intensely confusing. I can't really see the HP bars at all. I have no idea when the fish are actually going to attack, and when they do their attacks seem to come at me way too fast to react to. Picking which gun i want to be using at any given time is also kind of a pain, but that might be a me problem - the default direction that the mouse wheel scrolls through the bandolier is the opposite of what I expect from how the gun's are arranged along the bottom of the screen, and I never got around to fixing it because as I said, it felt like my progress wasn't safe. The fact that the only way to get rid of gun's is at a terminal is a problem, IMO. I've been playing a lot of the original Phantasy Star Online lately, and filling your tiny inventory and having to go back to the ship to sell your poo poo is a pain, but in PSO you always had the option to throw your useless poo poo on the ground to clear space. Barkley 2 has the same problem, but worse - there's no option to throw gun's away that I found, and there's no telepipe equivalent to get back to where you can dispose of your gun's quickly. Having to leave potentially amazing gun's behind when you have a Polarized Broken Minigun of the Pensioner or whatever taking up a bag slot sucks. Also, breeding is a very tedious process with M+KB controls, but smelting when you're at smelt cap - which I reached very early - feels super wasteful. Dabir fucked around with this message at 07:47 on Jun 17, 2019 |
# ? Jun 17, 2019 07:44 |
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Dabir posted:My main problem with the demo has been information conveyance and UI stuff. In the terminals, there's no universal 'go back' or 'exit' button, which means leaving them is kind of annoying. You have to follow a different mental path to get out every time, depending on what screen you're currently on, when I'm expecting a single button press to do it. It's also kind of a pain that there's no way to change the controls from within a game, you have to go back to the main menu to do it. I know the game autosaves, but it doesn't FEEL like it autosaves, if you follow, so I'm always expecting to lose a bunch of progress if I back out. It also took me waaaay too long to figure out how to level up - I guessed that the iron cross in the bottom left probably meant I could, but clicking it did nothing, and I couldn't see an obvious option in the quick menu or in the terminals. Gonna second a lot of this in terms of quality of life etc. Some sort of autosave ui blorp or pop up would be great, eventually, although i know it is a demo and not high priority!
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# ? Jun 17, 2019 08:07 |
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So what was that demo that somebody posted here last week?
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# ? Jun 17, 2019 08:43 |
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Charles posted:So what was that demo that somebody posted here last week? That was for Barkley 3
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# ? Jun 17, 2019 09:07 |
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Oh yeah, a couple of other things. I got stuck on the map screen the first time I brought it up, because no keys closed it and I couldn't see the exit button at the bottom. The animation for it folding away is nice and all, but when you don't know what you're looking for it's nearly invisible. Having to go into the quick menu and click the map button every time I wanted to check where I was was real infuriating, a dedicated map button would be a big help there. Also, it was weird that notes, items, map and so on were accessed from the quick menu, but when you closed them you went back to gameplay, I feel like that should have taken you back to the quick menu.
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# ? Jun 17, 2019 09:15 |
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Dabir posted:Oh yeah, a couple of other things. I got stuck on the map screen the first time I brought it up, because no keys closed it and I couldn't see the exit button at the bottom. The animation for it folding away is nice and all, but when you don't know what you're looking for it's nearly invisible. Having to go into the quick menu and click the map button every time I wanted to check where I was was real infuriating, a dedicated map button would be a big help there. Also, it was weird that notes, items, map and so on were accessed from the quick menu, but when you closed them you went back to gameplay, I feel like that should have taken you back to the quick menu. I think You can access maps by pressing the M key
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# ? Jun 17, 2019 09:23 |
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FrankieSmileShow posted:The combat improved ENORMOUSLY in the past week. It was an absolute disaster one week ago. Some simple tweaks to balance made a huge difference. One playtester described the result as turning the first dungeon (sewers) from a long dull slog, into a reasonably-sized easy first dungeon. Bisse fucked around with this message at 09:40 on Jun 17, 2019 |
# ? Jun 17, 2019 09:38 |
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Post your favorite npc. Mine is Babo. PS. I had super difficulties downloading from that itchio link until I clicked the "hmm trouble downloading???" button and checked the alternative download method. Then it downloaded just fine. Just a little tip from a fellow gamer, heh...
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# ? Jun 17, 2019 10:18 |
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I'm amazed that it took until now to increase the gun'sbrasting rate. I pray to clispaeth that more sane improvements are allowed.
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# ? Jun 17, 2019 10:43 |
I've gotten out of the hoosegow, and now all my paths out are blocked by Dark Drakerz. I'm guessing I reached a dead end, or the end of the demo. Also, I paid Wilmer's rent and he still got evicted
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# ? Jun 17, 2019 10:44 |
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Rolling around trying to figure out quest timing conflicts for the B2 wiki... I need more neuro-s to fix the mortgage and eviction during the same initial housing authority visit. Enjoying B2. I think it’d work on the Nintendo SwitchNovasol posted:I paid Wilmer's rent and he still got evicted Also need to know if this is bug or intentional (for the B2 wiki) Truecon420 fucked around with this message at 11:00 on Jun 17, 2019 |
# ? Jun 17, 2019 10:56 |
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Shanty posted:I think You can access maps by pressing the M key Huh, right you are. Must have missed that.
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# ? Jun 17, 2019 11:15 |
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Tried running the demo on macos with wine and it didn't immediately work so I gave up and tried not to cry
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# ? Jun 17, 2019 11:21 |
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Novasol posted:I've gotten out of the hoosegow, and now all my paths out are blocked by Dark Drakerz. I'm guessing I reached a dead end, or the end of the demo. Afaik that shouldn't happen. I struggled to fix all the permutations of Wilmer for a long time back in the day, and I could've sworn it finally worked as intended, but I guess there is still some scenario that was overlooked. Or the recent changes to get this demo out broke him once again. There's still a chance to redeem yourself (much) later if that hasn't been changed (and is included in the demo).
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# ? Jun 17, 2019 11:32 |
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mp5 posted:What does the backer update say Can someone post the text? I backed through Humble/PayPal but would like to see the backer-only update. I haven't gotten an email.
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# ? Jun 17, 2019 11:34 |
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quote:
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# ? Jun 17, 2019 11:42 |
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Chas McGill posted:I'm amazed that it took until now to increase the gun'sbrasting rate. I pray to clispaeth that more sane improvements are allowed. I really liked it back when pistols and SMG's had a firing rate of 1 bullet every 1 or 2 seconds. Truly enjoyable.
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# ? Jun 17, 2019 11:49 |
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LOL he still thinks it's coming out
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# ? Jun 17, 2019 12:09 |
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Hentai Jihadist posted:LOL he still thinks it's coming out Give it a few centuries.
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# ? Jun 17, 2019 12:27 |
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"Delays are temporary, mediocrity is forever." -Charles Barkley
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# ? Jun 17, 2019 13:00 |
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Gortarius posted:Give it a few centuries. Maybe time will turn out to be cyclical like the discworld golems believe and eventually time will cycle back onto itself and a golem will deliver the demo code to the next ToGsters at the start of their project.
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# ? Jun 17, 2019 13:05 |
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it is hypocritical that they can call eachother halflings but we have to call them hobbits gdi this game has already made me lol making it at the very least the third funniest game ever made
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# ? Jun 17, 2019 13:06 |
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my favorite npc so far is the obliging guy.
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# ? Jun 17, 2019 13:22 |
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the demo is already better than double fine’s extremely thin spacebase df-9, which they apparently still sell on steam
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# ? Jun 17, 2019 13:33 |
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sell demo for 3 dollars on steam, use money to spur another burst of development leading to the next section of the game being released at a lower quality in 5 years, repeat and finish the game in 2035, then retroactively declare that it was episodic and this was what was supposed to happen
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# ? Jun 17, 2019 13:37 |
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I paid for this game, but not through kickstarter but like right after through the website- can i get a demo copy pl0x
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# ? Jun 17, 2019 13:49 |
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Cheen posted:I paid for this game, but not through kickstarter but like right after through the website- can i get a demo copy pl0x Frankie said they'll link it on twitter once they feel comfortable with the demo being somewhat playable by most people.
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# ? Jun 17, 2019 13:52 |
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# ? May 28, 2024 08:00 |
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oddium posted:the demo is already better than double fine’s extremely thin spacebase df-9, which they apparently still sell on steam I wonder if they will put Barkbase Cyberdwarf-9 on the Microsoft store now that they own it
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# ? Jun 17, 2019 14:03 |