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Leperflesh
May 17, 2007

Grey Hunter posted:



Here is the research screen.

Thanks! You missed last turn's BuOrd updates to priorities again. I think my format of using bold to highlight the changes isn't working (it's not as starkly bold inside PRE tags), so I'll go for a clearer format: changed priorities will be in block caps as well as bold.


***PRIORITETY ISSLEDOVANIYE 01 JAN 1908 ST PETERSBURG***
YEGO IMPYERATORSKOGO VYELICHYESTVA (NIKOLAYA II [VTOROGO])
pre:
Research Area				Last research		Priority	Levels
Machinery development			Steam Turbines		High		5
Armour development			Quality control		Low		3
Hull construction			Basic weight control	Low		3
Fire control				9 ft rangefinder	Low		5
Subdivision and damage control		Improved subdivision	High		2
Turrets and gun mountings		Mech. shell handling	Low		5
Ship design				Cross deck fire		Low		5
AP Projectiles				Capped AP projectiles	Medium		3
Light forces and torpedo warfare	DD of up to 600 tons	High		1
Torpedo technology			Larger torp warheads	LOW<-----	5
Submarines				Torpedo aiming system	Low		6
ASW technology				Explosive sweeps	LOW<-----	1
Explosive shells			Improved filler packing	Low		3
Fleet tactics				Destroyer screen	High		3
Naval guns				14 inch guns		Medium
DEAR IMPERIAL NAVY COMMANDER STOP
BUORD CANNOT PROVIDE SUFFICIENT CREWS TO MAN ALL THE SUBMARINES STOP
EXPERIENCING SEVERE SHORTAGES OF SNORKELS, BAILING BUCKETS, PERISCOPES, AND HATCH SEALENT STOP
WE ARE ALSO 2 YEARS BACKORDERED ON THOSE SIRENS THAT GO 'AWOOGA AWOOGA' WHEN THE SUB DIVES STOP
TSAR STILL WANTS AEROPLANES STOP
CAN WE GET A BETTER DESTROYER OR IS THAT NEVER GOING TO BE A THING END

Leperflesh fucked around with this message at 06:36 on Jun 19, 2019

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Infidelicious
Apr 9, 2013

Leperflesh posted:

Thanks! You missed last turn's BuOrd updates to priorities again. I think my format of using bold to highlight the changes isn't working (it's not as starkly bold inside PRE tags), so I'll go for a clearer format: changed priorities will be in block caps as well as bold.

Shamelessly Lobbying BuOrd to keep ship design on High until we have Superimposed X/B in the future.

simplefish
Mar 28, 2011

So long, and thanks for all the fish gallbladdΣrs!


For the Love of the Budget Act - AGREE
Build a battleship act - NAY
Submarine Stockpiling Act v1.1 - NAY
Shore Infrastructure Act - NAY
Guerre de Course Act - NAY I like the idea but not right now
"Stop the Undersea Fetishists Act" - AGREE

Pirate Party Motions:
1. Submarines are novelties - AGREE
2. Commerce raiding wins wars: NAY I like the idea but not right now
3. Cost-effective capital ships: NAY
4. Support the Mosquito Flotilla: AGREE
5. Budgetary sanity: Grey is already doing this he says, but AGREE all the same
6. Wartime readiness: AGREE

Danann
Aug 4, 2013

For the Love of the Budget: NAY
Build a Battleship: AYE
Submarine Stockpiling 1.1: AYE
Shore Infrastructure: AYE
Guerre de Course: AYE
Stop the Undersea Fetishists: NAY

Bacarruda
Mar 30, 2011

Mutiny!?! More like "reinterpreted orders"
For the Love of the Budget Act YEA
Build a battleship act NAY
Submarine Stockpiling Act v1.1 NAY
Shore Infrastructure Act YEA
Guerre de Course Act YEA
Stop the Undersea Fetishists Act NAY (for the Love of the Budget supercedes this)

simplefish posted:

That's basically the what I feel with the exception of the Guerre de Course Act (and don't repeal the No Ship Left Behind because I loves me some fast botes)

I want to wait for a significant leap in tech (in the next year-long turn or two) and then build a new suite of ships. If we end up in a war before then we have a good fleet that I fancy we'll have a good go of it.

We need not just a bigger fleet next time we expand, but a markedly better one.

For the cruisers, we have the tech to make some decent cruisers already. These were some compromised "yacht" designs that could easily be re-drawn into something more useful.





Fully agree that we'll need a small number of high-quality good ships. In general, I tend to lean more towards armored battleships than fast ones. Speed is very expensive weight-wise (at least at this point). And speed is easier to add in refits than more armor.

Full agree on the need for a building holiday.

Infidelicious posted:

If you drop 3 you have my full support.

I proposed NSLB because even with our budget optimally used, we are unable to compete on a per hull basis against any other power in Northern Europe; thus we need to have the ability to leverage local superiority, pick off an enemy capital ship or two and disengage...

Any ship constructed now will be placed into divisions with ships built for the next 10 years plus... tying future construction to a 21 knot speed would make achieving a positioning advantage against a superior force nearly impossible.

23 knots is asking for awful lot out of a pre-dreadnaught battleship. While I'm quite a big fan of fast battleships, building a 23-knot 20,000 ton battleship just forces so many design compromises I'm not sure if it's worth it.

I'm fine with 23-knot battleships in the 30,000 ton range, provided they don't have to give up too much armor. So if we can declare a building holiday and ramp up our shipyards as fast as we can, I reckon we can leave the requirement.

However, I tend to align with the German school of battleship design: protection comes first. Speed can very quickly degrade due to damage, bad weather, mechanical failures, stoker fatigue, etc. Armor stays armor. Ships can also be refit to be faster, whereas adding more armor to certain areas can be impossible.

Splode
Jun 18, 2013

put some clothes on you little freak
For the Love of the Budget: AYE
Build a Battleship: AYE
Submarine Stockpiling 1.1: NAY
Shore Infrastructure: NAY
Guerre de Course: AYE
Stop the Undersea Fetishists: AYE

Electric Wrigglies
Feb 6, 2015

Infidelicious posted:

For the Love of the Budget: AYE
Build a Battleship: NAY - I'd prefer to wait another year on tech advances.
Submarine Stockpiling 1.1: NAY - 50 subs is too many
Shore Infrastructure: AYE - but it doesn't matter because it should already be happening due to BYOB, but getting overall economy increases from railroads is 100% worth it.
Guerre de Course: AYE - Raiders are Submarines for cool kids, Big Fast Cruisers are fun to design and good.
Stop the Undersea Fetishists: AYE

Persuasive arguments I agree.

I can't wait to go on break to be able to download this game so I understand what I am voting or :)

Comstar
Apr 20, 2007

Are you happy now?
For the Love of the Budget: AYE
Build a Battleship: NAY
Submarine Stockpiling 1.1: NAY
Shore Infrastructure: AYE
Guerre de Course: AYE
Stop the Undersea Fetishists: AYE

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
Just double checking, do we have the technology to make minelayers (ships not subs) or at least stick mines on ships? If so it might be worth it since the Baltic tends to be confined thus making mines more useful and in the east they can help isolate our harbors from Japan. Stick some mines on destroyers or cruisers and you can also plant them near enemy shores*

*Does this actually work, unfamiliar with RTW2's mine mechanics.

Pirate Radar
Apr 18, 2008

You're not my Ruthie!
You're not my Debbie!
You're not my Sherry!

Jimmy4400nav posted:

Just double checking, do we have the technology to make minelayers (ships not subs) or at least stick mines on ships? If so it might be worth it since the Baltic tends to be confined thus making mines more useful and in the east they can help isolate our harbors from Japan. Stick some mines on destroyers or cruisers and you can also plant them near enemy shores*

*Does this actually work, unfamiliar with RTW2's mine mechanics.

We can’t do this yet.

habeasdorkus
Nov 3, 2013

Royalty is a continuous shitposting motion.
For the Love of the Budget: NAY - The Sub Stockpiling Act revision will solve this problem on its own.
Build a Battleship: NAY - We should wait for slightly better tech and for the Nicolai Veliki and second Grom to be completed, both should be done either this year or the start of next year.
Submarine Stockpiling 1.1: AYE - 50 submarines is exactly what we need to smash up serious shipping in the North Atlantic and get us plenty of victory points.
Shore Infrastructure: NAY - We're already expanding our docks at every chance.
Guerre de Course: AYE - Cruisers are cool and good.
Stop the Undersea Fetishists: NAY - Underwater botes are cool and good, too. :colbert:

I'll be forming my own party later today, obviously.

Pickled Tink
Apr 28, 2012

Have you heard about First Dog? It's a very good comic I just love.

Also, wear your bike helmets kids. I copped several blows to the head but my helmet left me totally unscathed.



Finally you should check out First Dog as it's a good comic I like it very much.
Fun Shoe
I asked my horse for advice and she has said Nay to all.

Sammich Reaper
Apr 25, 2006
For the Love of the Budget: AYE
Build a Battleship: AYE
Submarine Stockpiling 1.1: NAY
Shore Infrastructure: NAY
Guerre de Course: NAY
Stop the Undersea Fetishists: NAY

bewbies
Sep 23, 2003

Fun Shoe
For the Love of the Budget: AYE
Build a Battleship: NAY
Submarine Stockpiling 1.1: NAY
Shore Infrastructure: NAY
Guerre de Course: AYE
Stop the Undersea Fetishists: AYE

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Grey you missed my more money for new botes act.

Jossar
Apr 2, 2018

Current status: Angry about subs :argh:
I still believe in submarines! But maybe this was a bit much...

Nay, Nay, Yay, Nay, Yay, Nay

Also an officially stated position of "Neutral" towards the Pirate Party. I like the way you think, but hesitant to support the means just yet.

Jossar fucked around with this message at 15:45 on Jun 19, 2019

Paingod556
Nov 8, 2011

Not a problem, sir

For the Love of the Budget: NAY
Build a Battleship: YAY
Submarine Stockpiling 1.1: YAY
Shore Infrastructure: YAY
Guerre de Course: NAY
Stop the Undersea Fetishists: YAY

I also support the Pirate Party. They were my first choice in the Australian 2019 election, and I have faith in the Goonian Empire 2019 election. :black101:

Servetus
Apr 1, 2010
For the Love of the Budget: AYE

Build a Battleship: NAY

Submarine Stockpiling 1.1: NAY

Shore Infrastructure: NAY

Guerre de Course: AYE

Stop the Undersea Fetishists: AYE

habeasdorkus
Nov 3, 2013

Royalty is a continuous shitposting motion.

(Prince Valeryan Igorovich Urodlivyy, founding member of the Русские созданы для борьбы и победы Salon, at a historical costume ball in St. Petersburg, circa 1899)


The Ensign of the Русские созданы для борьбы и победы Salon, Circa October 1906

The Русские созданы для борьбы и победы Salon is a motley collection of distant royal relatives, radical shipwrights, secret police informants, court hangers on, and extremist engineers. Members come in all shapes and sizes, the Prince Urodlivvy was never one to not invite some ranting madman in for a vodka and debate over the theoretical upper limit of speed a battlecruiser could one day reach, but they more or less agree on the following notions:

1) Fealty to the Tsar - As you'd expect of lickspittles and nobility, they're very attentive to the desires of the Tsar as expressed by BuOrd. And if there wasn't a Tsar, they'd start toadying to whoever the new boss was.

2) The Cult of Speed - You can't kill what you can't hit. The Salon strongly supports No Ship Left Behind, and will generally aim to have faster and more maneuverable ships. Many believe a folktale about "the red ones going faster."

3) The Cult of More Дакка - You can't kill what you can't shoot. The Salon tends to favor big guns, and lots of them. Note, torpedoes count as guns.

4) Standardization is Overrated - Befitting mad machinists, there's plenty of support for multiple ship designs, and one of the most common causes of ruckus at the Arkhangelsk meetings is fights between a crazy cannoneer and a drunk dilettante over whether a ship should boast a model replica of the Gates of Kyiv on the quarterdeck or another pair of seven inch secondaries.

5) Prestige Equals Power - How could Glorious Mother Russia lose against any foe? Plus, how else could one assign credit for the effectiveness of a brilliant design?


The Ensign of the Русские созданы для борьбы и победы Salon, Circa October 1906

Hail, members of our righteous Salon,

I have taken notes from all of you, and have assembled a list of our greatest desires for the year of our lord 1908. As we are a forward thinking Salon, anyone whose proposal was not listed may add it for consideration.

1) Colonial Expansion - Russia needs more land. One of the greatest mistakes of the 1860s was the sale of Alaska to the United States, and we must take all opportunities that come our way to expand our Empire.

2) Don't Back Down - We are Russia! We are largest and strongest of all nations! We should not brook insults or back down to challenges from nations that we have no formal relations with (e.g. technological pacts, alliances).

3) Seaplanebotes - A design contest should be held for a cruiser (light or armored) that can berth seaplanes, and that two should be built so that our sailors may build expertise for the future.

4) Open Eyes, Open Minds - We should increase intelligence on the two most technologically advanced nations to High, so that Russia may enjoy the fruits of their labors.

Please, as I said, consider whether we should place these ideas on our platform for 1908. I personally, am voting AYE, AYE, AYE, AYE on the four above platform proposals. Also submit your proposals if they were overlooked as the counting of the initial ballots was somewhat hampered by an inability to count after a score of toasts to my dear cousin, the Emperor.

Your friend,
Prince Valery

habeasdorkus fucked around with this message at 16:15 on Jun 19, 2019

dublish
Oct 31, 2011


Now there's a platform I can get behind, though I don't think we have access to seaplane tenders yet.

KYOON GRIFFEY JR
Apr 12, 2010



Runner-up, TRP Sack Race 2021/22

bewbies posted:

Guerre de Course Act

All of these useless submarines are going to *torpedo* our surface capabilities (rimshot).

If we find ourselves in a war with a naval superpower, our only path to victory will be commerce raiding, as we'll be blockaded, and will have little chance of winning a major surface action. Since these submarines cannot hunt outside our local waters, we need custom-built surface raiders to strike back at our opponents!

These ships should be:
- relatively inexpensive
- long range
- reliable
- powerful enough to fight off any light escorts
- fast enough to escape any enemy cruisers, like that German monster above

We need at least three of these ships, to be put into raider status immediately when war breaks out!

i assume we aren't doing the 2100 ton raider exploit with these, or shall we? does that work in RTW2?

habeasdorkus
Nov 3, 2013

Royalty is a continuous shitposting motion.

dublish posted:

Now there's a platform I can get behind, though I don't think we have access to seaplane tenders yet.

I saw that some of the "yacht" designs had seaplane berths, I'll reword the proposal to make it more accurate as you're right that we don't have full on tenders.

Infidelicious
Apr 9, 2013

KYOON GRIFFEY JR posted:

i assume we aren't doing the 2100 ton raider exploit with these, or shall we? does that work in RTW2?

It's more of a tradeoff now, you are forced to take 1" deck on a CL so you can't get long/reliable on a 2100 design anymore and the engine HP curve is less generous at the low end than in RTW.

Bacarruda posted:

23 knots is asking for awful lot out of a pre-dreadnaught battleship. While I'm quite a big fan of fast battleships, building a 23-knot 20,000 ton battleship just forces so many design compromises I'm not sure if it's worth it.

I'm fine with 23-knot battleships in the 30,000 ton range, provided they don't have to give up too much armor. So if we can declare a building holiday and ramp up our shipyards as fast as we can, I reckon we can leave the requirement.

However, I tend to align with the German school of battleship design: protection comes first. Speed can very quickly degrade due to damage, bad weather, mechanical failures, stoker fatigue, etc. Armor stays armor. Ships can also be refit to be faster, whereas adding more armor to certain areas can be impossible.

It's 1907, the window for laying down a pre-dreadnaught and having it be anything but a VP piñata for our opponents has closed, forever.

Any Dreadnaught we lay down will not be operational until 1910 at the earliest and will remain in service well into the 20's, and it's armor protection will be insufficient to protect it from ever more capable guns and shells anyways... having it also be slowing down our fleet an is unacceptable compromise, in my opinion.



Infidelicious fucked around with this message at 17:50 on Jun 19, 2019

sloshmonger
Mar 21, 2013
For the Love of the Budget: AYE
Build a Battleship: NAY
Submarine Stockpiling 1.1: NAY
Shore Infrastructure: AYE
Guerre de Course: NAY
Stop the Undersea Fetishists: AYE

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets
For the Love of the Budget: Passes!
Build a Battleship: Fails!
Submarine Stockpiling 1.1: Fails!
Shore Infrastructure: Tied!
Guerre de Course: Passes!
Stop the Undersea Fetishists: Passes!

Shipwrights, we need a design for a light cruiser!

https://www.dropbox.com/sh/kmi0pa65zkcvgha/AAADcAoppsNhSI-9n4IUId6Ya?dl=0

Here is the save, I'll allow continued voting to break the deadlock on Short infrastructure.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


I'd strongly recommend voting for the shore infrastructure act, investing in the national economy is the best way to grow our budget in the long-term

wedgekree
Feb 20, 2013
Voting for Shore Infrastructure to break the tie!

.. Did I already vote on this? Eh, I'll blame the vodka!

VOTING AGAIN FOR THIS

gohuskies
Oct 23, 2010

I spend a lot of time making posts to justify why I'm not a self centered shithead that just wants to act like COVID isn't a thing.
I'll vote against Shore Infrastructure - shore forts don't impact most combat and we probably have better ways to spend money.

Zikan
Feb 29, 2004

Shore Infrastructure: Nay

Infidelicious
Apr 9, 2013

quote:

Guerre de Course Act

All of these useless submarines are going to *torpedo* our surface capabilities (rimshot).

If we find ourselves in a war with a naval superpower, our only path to victory will be commerce raiding, as we'll be blockaded, and will have little chance of winning a major surface action. Since these submarines cannot hunt outside our local waters, we need custom-built surface raiders to strike back at our opponents!

These ships should be:
- relatively inexpensive
- long range
- reliable
- powerful enough to fight off any light escorts
- fast enough to escape any enemy cruisers, like that German monster above

We need at least three of these ships, to be put into raider status immediately when war breaks out!

Unfortunately our current levels of technology and a hard limit of 8000T make designing a CL that meets all of the requirements of this act is physically impossible, especially the combination of Long Range and speed to outrun that Super CA.

A CA would be capable of meeting these requirements, but Chief of the Navy specified a CL design.




https://www.dropbox.com/s/5rsqy5gm2brv44d/Falconet.30d?dl=0


The Falconet is a 5500 ton Protected Cruiser with an extremely heavy armament consisting of 2x2x8" and 10x1x4" guns, full belt protection from splinter damage and small caliber shells, which gives it an edge against most CL's and many smaller CA's; it makes 23 knots and comes in at just over 20 million per unit.

Internal reverse engineering based on previous intelligence have come to the conclusion that the Fredrich Karl is likely equipped with a Speed Engine and has a cost upwards of 62M

LOLZ shipwrights feels in light of this, that 23 Knots and Reliable is sufficient to keep out of effective gun range for long enough to dissuade pursuit, and that the FK will not serve as an effective counter considering it's price point.




The design could be retrofitted to have long range and 24 knots if Requirements are inflexible; we have decided to propose the above design because in order to meet that requirement the size and cost ballooned from 5500T / 20.2M to 7500T / 28M with no commensurate gain in capability.

Falconyet:



https://www.dropbox.com/s/b19vi91uqw8enxk/Falconyet.30d?dl=0


Same effective overall package as the Base design, but much more expensive due to the Long / 24 Knot Requirement.

Infidelicious fucked around with this message at 21:54 on Jun 20, 2019

mcclay
Jul 8, 2013

Oh dear oh gosh oh darn
Soiled Meat
Shore Infrastructure: Yay

Danann
Aug 4, 2013

gohuskies posted:

I'll vote against Shore Infrastructure - shore forts don't impact most combat and we probably have better ways to spend money.

It doesn't mention forts though? :confused:

sum
Nov 15, 2010


With their cruiser-corvette concept failing miserably, Helmund & Son decide their next ship concept will be merely lavishly rather than laughably over-engineered

Helmund & Son is pleased to present the Vit Elefant




As other ship design bureaus noted, the criteria that the ship must outrun the Friedrich Carl, and be long-ranged, and be reliable, and be well-armed, and be a light cruiser, and be low-cost was a little, er, ambitious. However, we believe the Vit Elefant follows the spirit of the competition with her blazing top speed of 24 knots, innovative cross-deck firing scheme (leading to her distinctive asymmetrical superstructure), and battery of guns suitable for both raiding and fleet service, all for only slight concessions in her overall cost. When she leaves her slipway, she'll be the most modern light cruiser in the world.

file: https://www.dropbox.com/s/qvyiv6f3047f71k/Vit%20Elefant.30d?dl=0

Comstar
Apr 20, 2007

Are you happy now?
What are the secondary guns on a light cruiser for?

KYOON GRIFFEY JR
Apr 12, 2010



Runner-up, TRP Sack Race 2021/22
guys for a long range raiding cruiser you want it to be as fast as possible with like two guns

it's not there to fight stuff

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


gohuskies posted:

I'll vote against Shore Infrastructure - shore forts don't impact most combat and we probably have better ways to spend money.

It's got nothing to do with forts and I assure you that we kinda don't have anywhere better to spend it, railroads really are one of the best investments in the game. Especially early on, every boost to your economy is critical to pick up because it compounds over time. An economy boost now will still be paying off in 1950, an extra 1908 cruiser or whatever we'd otherwise spend the money on is worthless in comparison.

Crazycryodude fucked around with this message at 14:08 on Jun 20, 2019

Zeroisanumber
Oct 23, 2010

Nap Ghost

Comstar posted:

What are the secondary guns on a light cruiser for?

In case you're surrounded by enemy ground troops.

bewbies
Sep 23, 2003

Fun Shoe

KYOON GRIFFEY JR posted:

guys for a long range raiding cruiser you want it to be as fast as possible with like two guns

it's not there to fight stuff

this is true

the act itself only calls for an armament sufficient to fight off light escorts, not win cruiser duels

simplefish
Mar 28, 2011

So long, and thanks for all the fish gallbladdΣrs!


bewbies posted:

this is true

the act itself only calls for an armament sufficient to fight off light escorts, not win cruiser duels

Plus they chew through ammo reserves for a fat convoy

And you run the engines really, really hard chasing down cargo ships so maybe think about engine reliability here too

simplefish fucked around with this message at 14:52 on Jun 20, 2019

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unwantedplatypus
Sep 6, 2012
Basically it needs to be faster than cruisers and stronger than destroyers and corvettes. You guys are really overgunning these ships. And you don't need a caliber greater than, like, 5

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