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Those ghosts also had wings.
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# ? Jun 21, 2019 18:40 |
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# ? May 31, 2024 22:35 |
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Yeah my read (unless later information confirmed otherwise) was that they changed the behavior of winged boo rings
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# ? Jun 21, 2019 18:56 |
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Nep-Nep posted:One week! Can't wait to spend lots of next few years on this.
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# ? Jun 21, 2019 20:58 |
Anyone else just going to make Mario levels that would be fitting in a real game and not just be a dick?
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# ? Jun 21, 2019 22:24 |
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cheesetriangles posted:Anyone else just going to make Mario levels that would be fitting in a real game and not just be a dick? Certainly. I think most people here will be trying to make levels that are actually enjoyable to play even if they are less traditional than a normal Mario game. I'll be ready to hit that boo button if they don't.
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# ? Jun 21, 2019 22:34 |
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Goon levels were mostly fine in the first game, and even the ones that weren't were from people deliberately trying to make hard stuff.
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# ? Jun 21, 2019 22:51 |
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Nep-Nep posted:One week! Can't wait to spend lots of next weekend on this. Super pumped! And I'll be away from my Switch until Sunday night I won't be in a situation where I'd even be able to bring it with me, so it stays home.
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# ? Jun 21, 2019 23:06 |
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I’m going to Iceland Thursday night for 11 days and am spending almost all of it camping. You know I’m hopping on that airport WiFi when I land in the hopes that I can unlock this game.
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# ? Jun 21, 2019 23:06 |
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cheesetriangles posted:Anyone else just going to make Mario levels that would be fitting in a real game and not just be a dick? That will be my goal at first. I’ll try to make more gimmicky stages later but I won’t go overboard. I want to make stuff that’s enjoyable to play.
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# ? Jun 21, 2019 23:07 |
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cheesetriangles posted:Anyone else just going to make Mario levels that would be fitting in a real game and not just be a dick? My levels are probably going to be bizarre, gimmicky and absolutely unsuitable for a real Mario game, but not in a dickish way. If anything they'll be low to medium difficulty, just strange.
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# ? Jun 21, 2019 23:16 |
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I can't wait to make a vertical mirror course.
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# ? Jun 21, 2019 23:29 |
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Yeah a lot of the appeal I assume is getting to play levels that could never be in a real Mario game. So stick to good design rules but don't feel bound by the way Nintendo makes Mario levels.
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# ? Jun 21, 2019 23:32 |
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cheetah7071 posted:Yeah a lot of the appeal I assume is getting to play levels that could never be in a real Mario game. So stick to good design rules but don't feel bound by the way Nintendo makes Mario levels. Definitely and I respect the good levels that can do both. I don’t like the NSMBU goomba spam levels that 8 year olds obviously made.
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# ? Jun 21, 2019 23:43 |
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I just recently got NSMBUD and I'm playing some of the challenge levels. Goddamn, they're like professionally made almost-troll levels. That being said, I love it.
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# ? Jun 21, 2019 23:49 |
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Rupert Buttermilk posted:I just recently got NSMBUD and I'm playing some of the challenge levels. Goddamn, they're like professionally made almost-troll levels. The challenge mode can be pretty drat tough. I still need to do them all.
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# ? Jun 22, 2019 00:23 |
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cheesetriangles posted:Anyone else just going to make Mario levels that would be fitting in a real game and not just be a dick? Troll levels? And waste my chance to finally show Nintendo how great of an idea it would be to hire me?
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# ? Jun 22, 2019 00:44 |
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I didn't realize the share codes look simpler--perhaps more character choices but fewer characters in length. That's nice.
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# ? Jun 22, 2019 02:54 |
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cheesetriangles posted:Anyone else just going to make Mario levels that would be fitting in a real game and not just be a dick? Those are the levels I usually like to make, but sometimes I do more gimmicky stuff. One thing I liked in Mario Maker 1 was making levels inspired by one of my favorite games... but now I kind of hate that game so I'm not sure I wanna do it again. Lots of people make levels based on other games but I liked doing ones that were more abstract and just stood on their own two feet.
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# ? Jun 22, 2019 02:56 |
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I'm at SGDQ until next Sunday... but I still brought my Switch because Mario Maker.
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# ? Jun 22, 2019 03:18 |
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Pretty excited for this game to release next week, enjoyed playing the levels ya'll made in MM1 and loved spending the time crafting my own. I do hope more updates/dlc will roll out after release though. I need to buy a cheap stylus this week too.
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# ? Jun 22, 2019 08:41 |
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Story mode has Toad escort mission levels and at least one special carriable block type ("stone") but you can't make them in Course Maker.
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# ? Jun 22, 2019 13:45 |
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Give me the heavy stone Nintendo, you cowards.
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# ? Jun 22, 2019 17:16 |
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GameXplain has a new video out detailing the object limits for SMM2: https://www.youtube.com/watch?v=QnvXVe0hNXo A lot of this is the same as the first game with the notable exception of ground tiles and blocks. You can now have up to 4,000 ground tiles per area plus 2,000 other block types. In the first game you were limited to 2,000 combined. Also of note is you can only place 5 snake blocks, 10 ! blocks, and 10 track blocks per area. This feels like a pretty harsh limit and will kill some ideas for levels that could have been built based around these.
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# ? Jun 22, 2019 17:18 |
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I'm taking thread title suggestions now. "The Moon is beautiful, the Sun is even more beautiful" "Ms. Toadette's Wild Slide" "Finally a good Luigi game" "Live in your world, Play in Mario's" or just "The Super Mario Maker 2 Super Show"?
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# ? Jun 22, 2019 18:10 |
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'In Japan it's called Doki Doki Planner'
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# ? Jun 22, 2019 18:49 |
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Argue posted:Story mode has Toad escort mission levels and at least one special carriable block type ("stone") but you can't make them in Course Maker. Thank god
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# ? Jun 22, 2019 19:32 |
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multijoe posted:'In Japan it's called Doki Doki Planner' I like this.
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# ? Jun 22, 2019 20:20 |
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Here's a little preview, Jams and Blitzs: Something Awful threads as a service Every week the thread will be hosting a level creation jam from Monday to Friday. We'll create levels around a specific theme. For instance, one of the themes in the previous thread was "arcade". Every (American time) Friday evening there will be a 24 hour level creation blitz to make a level based on a paticular block type or two or three. Test yourself to see how fast you can make a good level. Or just spend your entire Saturday on it. If you post a level for either a thread jam or blitz, I will tweet it for you from the thread twitter account. I will also be tweeting a bunch of the levels I play and like out on the account. But maybe not all of them because we're going to get over 500 levels in the first week, and I need some me time (to create Mario levels). https://twitter.com/SAMarioMaker/status/1142518020256030721
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# ? Jun 22, 2019 20:45 |
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Great idea, you have my follow. I'll likely be playing more than creating.
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# ? Jun 22, 2019 20:51 |
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multijoe posted:'In Japan it's called Doki Doki Planner'
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# ? Jun 22, 2019 20:52 |
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Doki doki planner should be saved for when the dlc releases
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# ? Jun 22, 2019 20:57 |
I promise not to shill my stream, but I have decided im gonna start streaming myself playing goon made levels, so that level jam thing sounds amazing
eonwe fucked around with this message at 21:05 on Jun 22, 2019 |
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# ? Jun 22, 2019 21:03 |
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I'd say a game jam would be the perfect time to shill your stream out. Watching people bumble over my levels was the best part of Mario Maker
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# ? Jun 22, 2019 22:18 |
I streamed a lot of the first game, and will do so again for this as well. Having a consistently good source of levels is nice.
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# ? Jun 22, 2019 22:31 |
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eonwe posted:I promise not to shill my stream, but I have decided im gonna start streaming myself playing goon made levels, so that level jam thing sounds amazing What? No. Shill your stream. If you PM me stream details I'll add them to the next threads OP. A bunch of people are going to want to watch streams.
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# ? Jun 22, 2019 22:48 |
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eonwe posted:I promise not to shill my stream, but I have decided im gonna start streaming myself playing goon made levels, so that level jam thing sounds amazing I'm so hype for SMM2 I bought a capture card specifically to stream this game. Can't wait!
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# ? Jun 22, 2019 23:05 |
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I never submitted any of my MM1 levels to streamers because I don’t think I realized we had any in the thread. By all means, still away.
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# ? Jun 22, 2019 23:18 |
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Suspicious Cook posted:I'm so hype for SMM2 I bought a capture card specifically to stream this game. Can't wait! I’m thinking of streaming this game too but I have no idea where to start.
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# ? Jun 22, 2019 23:23 |
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SeANMcBAY posted:I’m thinking of streaming this game too but I have no idea where to start. You will need some sort of capture card, Elgato is usually the one to go with. Then just google "how do I stream with an elgato" and there will be several youtube videos showing you how to do it.
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# ? Jun 22, 2019 23:31 |
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# ? May 31, 2024 22:35 |
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That thread preview and twitter account got me all hyped all over again, and I didn't think it was possible to be more hyped than I was. HYPED!
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# ? Jun 23, 2019 00:02 |