|
Violen posted:https://www.reddit.com/r/MarioMaker/comments/c5jlyw/new_powerup_leak_spoiler/ I can’t decide if this makes a SML1 theme more or less likely. It’s cool though. That was a really unique power up and it’ll be fun in this engine. SeANMcBAY fucked around with this message at 07:38 on Jun 26, 2019 |
# ? Jun 26, 2019 07:07 |
|
|
# ? Jun 5, 2024 08:10 |
|
I'm so loving excited! Obviously not reading spoilers or text dumps. Haven't played Mario Maker 1, so not sure what that thread was, but I assume people were sharing their levels and all that? Because that sounds incredible. Always nice to have a place for good levels (or at least levels where people try) and following each other. Sometimes I enjoy weird garbage and those strange levels I saw on Youtube, but I would imagine they get old real quickly.
|
# ? Jun 26, 2019 10:44 |
|
Do we know if Peepa's are unlocked from the start or are they just boo options? They showed up in the 3D World clips during the direct but nobody comments on them, and I don't see them in enemy wheels.
ThisIsACoolGuy fucked around with this message at 11:18 on Jun 26, 2019 |
# ? Jun 26, 2019 11:08 |
|
It just occurred to me: there's no way to stream from an undocked switch, is there? So youtube videos / level builders that stream are all going to have to use the awful looking docked level builder controls. That sucks.
|
# ? Jun 26, 2019 12:20 |
|
TheAardvark posted:It just occurred to me: there's no way to stream from an undocked switch, is there? co-op building means you can have one docked switch for streaming and one undocked switch for making obviously this uh, requires owning two switches
|
# ? Jun 26, 2019 12:38 |
|
A quick solution to that would be to do a multiplayer build session, one person docked (and their screen recorded), the other person actually building using the stylus. Might not be exactly what you're looking for, and DOES require two switches plus two copies of the game, but Also, I am so loving excited for this game. The last time I felt this goddamned excited wasn't for Skyrim, it wasn't for New Vegas... It was motherfucking Perfect Dark 64. The original. I read up and anticipated that thing for months, probably well over a year, and I wasn't actually disappointed at all. The low framerate was expected at the time, so that wasn't a big deal. I won't even be able to play it this weekend, but I'm super, super pumped. Two more days!! Also, I never really played SML, so what's the big deal with this powerup? Is it hinting at a new gametype? I really, really hope they eventually put in SMB2. Making custom levels in and around Subcon, having to place Hawkmouth (and maybe making it evil? ), just designing the weirdest types of levels from the weirdest Mario game in the serious would just be wonderful.
|
# ? Jun 26, 2019 12:40 |
|
I hope we get the Mario is Missing level theme
|
# ? Jun 26, 2019 12:53 |
|
Argue posted:I hope we get the Mario is Missing level theme Only if I get to put in inane questions about the legality of photographing the Eiffel Tower at night.
|
# ? Jun 26, 2019 12:58 |
|
Rupert Buttermilk posted:Also, I never really played SML, so what's the big deal with this powerup? The Superball was SML's version of the Fire Flower, but you could only throw one ball at a time, it'd bounce off blocks and the ball wasn't affected by gravity so after the first bounce off the ground it'd fly off the top of the screen unless it hit the underside of a block. Oh, and it could pick up coins too.
|
# ? Jun 26, 2019 12:59 |
|
Violen posted:Plus the server has all the usual true Mario Maker murderheads pouring over it The word is poring my dude
|
# ? Jun 26, 2019 13:00 |
|
What controllers are you all planning to use for this game? I considered picking up something with a decent d-pad, but I know I'll be playing a lot undocked so I may just try and get used to platforming on the joystick.
|
# ? Jun 26, 2019 13:05 |
|
Icedude posted:The Superball was SML's version of the Fire Flower, but you could only throw one ball at a time, it'd bounce off blocks and the ball wasn't affected by gravity so after the first bounce off the ground it'd fly off the top of the screen unless it hit the underside of a block. Oh, weird; I knew about the ball from SML1, I just thought this leak was referencing some other actually-super ball, that might've been an enhanced version of the original. So, basically, SMM2 has the ball from SML1? That's pretty cool!
|
# ? Jun 26, 2019 13:12 |
|
TheAardvark posted:What controllers are you all planning to use for this game?
|
# ? Jun 26, 2019 13:12 |
|
I had that superball leak pegged as a fake but now others have confirmed it so that’s exciting to see. This may affect my day 1 plans a bit. Guess I’m going to have to rush through story mode. This just makes me wish for the ice flower even more. Come on Nintendo, this should be a no-brainer. TheAardvark posted:What controllers are you all planning to use for this game?
|
# ? Jun 26, 2019 13:14 |
|
The Kins posted:It's one of those ones where the stylus is also a lid for a cruddy pen! Oh hold on now... I might be able to get one of those from work EDIT: In terms of powerups, they really should just completely render NSMBUD obsolete and throw in the Squirrel and Penguin suits. Is the propeller suit in there?
|
# ? Jun 26, 2019 13:15 |
|
TheAardvark posted:What controllers are you all planning to use for this game? i've got the sn30 from 8bitdo for 2d games, the d-pad and buttons on it are real nice in my experience
|
# ? Jun 26, 2019 13:17 |
|
Rupert Buttermilk posted:Oh hold on now... I might be able to get one of those from work Propeller is the only unique power up that is there.
|
# ? Jun 26, 2019 13:17 |
|
J-Spot posted:Propeller is the only unique power up that is there. No frog suit?
|
# ? Jun 26, 2019 13:23 |
|
I'm sure the docked controls will be fine, all the complaints seem to be from people who refused to even try and adapt to them
|
# ? Jun 26, 2019 13:39 |
|
Ignite Memories posted:The word is poring my dude Maybe. Or maybe... Anyway, the loving Propeller Suit being the NSMBU rep is still the lamest thing in MM.
|
# ? Jun 26, 2019 13:42 |
|
Rupert Buttermilk posted:No frog suit? Nope. Apart from the couple of unlockables every game type just has the mushroom, fire flower, and one unique power up (big mushroom, leaf, feather, propellor hat, cat suit).
|
# ? Jun 26, 2019 13:47 |
|
From IGNIGN posted:Maker's Mark Quite the opposite of GameXplain who apparently can not get over the control difference.
|
# ? Jun 26, 2019 15:16 |
|
TheAardvark posted:What controllers are you all planning to use for this game? Dualshock 4 with the 8-bitdo adapter and the vibrator connections cut. Why? Mostly because we live in Bizarro World where Sony makes an excellent d-pad, and Nintendo Switch d-pads all suck horribly. I cut the vibrator leads because controller vibration in any form is annoying at best, and distracting and battery killing at worst, and for some reason the 8-bitdo and dualshock4 combo always vibrates even with all Switch vibrate settings off. anyway, my body is ready.
|
# ? Jun 26, 2019 15:21 |
|
AlBorlantern Corps posted:From IGN I feel like GameXplain has played WAY too much SMM2 to still have this complaint, so I don't get it. And I know IGN is but I can't think of a reason they'd lie about this specific thing.
|
# ? Jun 26, 2019 15:22 |
|
One thing controller-level-building will definitely be better at is creating straight lines of blocks. Might seem like a small detail but think about most Mario levels. They're mostly comprised of straight lines.
GreatGreen fucked around with this message at 15:33 on Jun 26, 2019 |
# ? Jun 26, 2019 15:29 |
|
GreatGreen posted:One thing controller-level-building will definitely be better at is creating straight lines of blocks. Might seem like a small detail but think about most Mario levels. They're mostly comprised of straight lines. For those moments I just would put the stylus on the screen and then move the camera instead.
|
# ? Jun 26, 2019 15:32 |
|
Rupert Buttermilk posted:A quick solution to that would be to do a multiplayer build session, one person docked (and their screen recorded), the other person actually building using the stylus. Might not be exactly what you're looking for, and DOES require two switches plus two copies of the game, but I've already got a note on my phone with like 20 different level ideas. Including the SMB1 8-3 homage that literally everybody hated in Mario Maker 1 and is also going to get bad reviews here. Get hype, world
|
# ? Jun 26, 2019 15:33 |
|
Rupert Buttermilk posted:I feel like GameXplain has played WAY too much SMM2 to still have this complaint, so I don't get it. Andre's levels kind of suck tbh. He's not really a very good creator. He talks in his review about how he made 3/4 of a level only to realize the course element he wanted most was not available in the style he was making... and I'm like... I guess your skipped designing the level before you heat started making? You didn't check that? And not being able to move sections between sub-area seemed to really hurt him. I'm sure it would be nice to copy and paste between areas but how the heck are you creating in the wrong sub-area? His levels get a ton of likes because he's popular on social media. His most popular one which was an attempt at a Kaizo level, Super Meat Mario, is not really a good kaizo level. Another controller take I saw from Alex Olney was different from both IGN and GameXplain, he said the controls were good but had a steep learning curve geared towards power users.
|
# ? Jun 26, 2019 15:35 |
|
Glad to hear the non-touch building may not be as bad as it was made out to be. I just ordered this, a left-joycon replacement with an actual D-Pad and decent reviews. Free same day delivery I'll let y'all know if it turns out to be trash for platforming. https://www.amazon.com/HORI-D-Pad-C...=gateway&sr=8-2 I actually have an SN30 I use for playing roms on my PC. I'll have to see if I have the right version to sync it to my Switch, I forgot that was a possibility. If so that'll probably be my default for docked play.
|
# ? Jun 26, 2019 16:55 |
|
The Super Ball and the Hammer letting you throw blocks both loving own. I cannot wait.
|
# ? Jun 26, 2019 17:08 |
|
TheAardvark posted:I just ordered this, a left-joycon replacement with an actual D-Pad and decent reviews. Free same day delivery I'll let y'all know if it turns out to be trash for platforming. I have this and I like it a lot. For me it’s now a must have for playing 2D platformers undocked.
|
# ? Jun 26, 2019 17:11 |
|
TheAardvark posted:Glad to hear the non-touch building may not be as bad as it was made out to be. "Let's make a decent d-pad joy-con for the Switch but only in a garish Zelda theme. Ok fine, just so people have an option, let's also make one that's black with a bunch of weird yellow lightning bolts on it." GreatGreen fucked around with this message at 17:22 on Jun 26, 2019 |
# ? Jun 26, 2019 17:19 |
|
GreatGreen posted:"Let's make a decent d-pad joy-con for the Switch but only in a garish Zelda theme. Ok fine, just so people have an option, let's also make one that's black with a shitload of weird yellow lightning bolts on it." They made Zelda, Mario, and Pikachu joycons, three of Nintendo's famous characters.
|
# ? Jun 26, 2019 17:22 |
|
Cojawfee posted:They made Zelda, Mario, and Pikachu joycons, three of Nintendo's famous characters. Yeah I get that. I just think it would have been nice if they made one in a theme that wasn't hideous.
|
# ? Jun 26, 2019 17:23 |
|
GreatGreen posted:"Let's make a decent d-pad joy-con for the Switch but only in a garish Zelda theme. Ok fine, just so people have an option, let's also make one that's black with a bunch of weird yellow lightning bolts on it." I had the exact same thought. I've got a black right joy-con so at least it semi-matches, but all the options blow. I'd have gone with the Mario one match or no but it had a delivery date of like next Monday.
|
# ? Jun 26, 2019 17:26 |
|
Silly q, but this is the first Switch game I've been hype enough to jump in immediately. When will the game be available for download online? Midnight EST tomorrow?
|
# ? Jun 26, 2019 18:14 |
|
Most games get added to the eshop late morning the day of (give or take for timezones)
|
# ? Jun 26, 2019 18:17 |
|
This says official Nintendo titles are midnight EST: https://en-americas-support.nintendo.com/app/answers/detail/a_id/12968/~/nintendo-eshop-pre-purchase-and-pre-load-faq quote:You'll be able to start playing it after downloading a small update, beginning at 12:00 a.m. ET on the game's release date. (Please note that some third-party titles are not available until 12:00 p.m. PT on the game’s release date.)
|
# ? Jun 26, 2019 18:19 |
|
I'm listening to GameXplain's full review, and I think Andre's whining a bit too much about the non-touch controls. Get over it, man. I can already tell that I'm not going to have that much of an issue when using them. Though a fill option would be good.
|
# ? Jun 26, 2019 18:24 |
|
|
# ? Jun 5, 2024 08:10 |
|
In SMM1 we had the amazing Goons Make Mario site. Given that miiverse went out to buy some milk, is there going to be a better way to engorge myself on all the goon levels than a google spreadsheet?
|
# ? Jun 26, 2019 18:36 |