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kuddles posted:Looking back on other video game sinkholes, a telling sign of the end will be when Squadron 42 is released, because it will likely indicate that the whale money has dried up so they release something that can be sold to those outside of the community in a last attempt to stay liquid a little while longer. Not even. Whole team is laid off IF (the moment) S42 launches. Croberts and Sandy will of course have the prescience to gently caress off with the remainder of money once that terminus has been reached.
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# ? Jul 9, 2019 21:30 |
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# ? May 22, 2024 15:43 |
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kuddles posted:Yeah, but that's the clincher, and it's what led to the negative response, because the story of Broken Age was basically: This is totally different. Star Citizen's scope was impossible to begin with. at any funding level. Broken Age drastically increased scope to match their new budget, realizing there would be an expectation of a much more professional game than what was originally proposed. They were completely open about the development process, and it's hilarious people still use it as an example of "they just took all that money!" when IIRC they published their budgets and expenses during development. Then they delivered on the game and all the promised rewards! Some people didn't like the final product, but that's why you should never preorder a game lol.
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# ? Jul 9, 2019 21:46 |
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Pretty funny how for decades publishers were the devil. Everything that went wrong was always blamed on them micromanaging, or meddling in development, or mandating early releases, or whatever. Then consumer's starting funding games directly, developers have a free hand, and poo poo still gets all hosed up anyway. All it took to go "actually, maybe publishers are good" was for it be the player's money on the line instead. Makes u think...
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# ? Jul 9, 2019 21:48 |
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https://www.youtube.com/watch?v=r-QYqet8Sok https://www.youtube.com/watch?v=JtWH5LRHiqI
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# ? Jul 9, 2019 22:01 |
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soy posted:it's no joke, IRL hobbies actually make you healthy, aren't bound by stupid shithead devs, are all fully multiplayer at massive scale if you are a poo poo head dev you can have an irl hobby that improves your brain and makes you healthier, and even gives you money
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# ? Jul 9, 2019 22:12 |
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Squadron 42 will likely be like Haze in terms of quality. I'd be surprised if it wasn't as bad as colonial marines. I cannot imagine it being anything more than the most dull and uninspired shooter possible. It also has a loving garbage name.
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# ? Jul 9, 2019 22:55 |
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Chomp8645 posted:Pretty funny how for decades publishers were the devil. Everything that went wrong was always blamed on them micromanaging, or meddling in development, or mandating early releases, or whatever. Then consumer's starting funding games directly, developers have a free hand, and poo poo still gets all hosed up anyway. It's a more complex issue than this. Many publishers do gently caress things up for the dev team. Having a publisher doesn't always cause development to become good anyway. Dome devs are good at manageing themselves, and some gently caress up no matter what. A bad project leader will ruin everything no matter where the money comes from. If there's ever someone to blame it's going to be the one calling the shots on the project. So there's no reason to chalk it up to whether there was a publisher or not. The Skeleton King fucked around with this message at 23:11 on Jul 9, 2019 |
# ? Jul 9, 2019 23:05 |
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I hope I never reach the point of blaming different people or departments for a game being bad. Who loving cares? It's either good or it's bad, that's the only truly relevant detail to consider. In closing, this whole thing could've been avoided if everyone was more like me
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# ? Jul 9, 2019 23:41 |
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Play posted:I hope I never reach the point of blaming different people or departments for a game being bad. Who loving cares? It's either good or it's bad, that's the only truly relevant detail to consider.
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# ? Jul 9, 2019 23:48 |
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The White Dragon posted:if you are a poo poo head dev you can have an irl hobby that improves your brain and makes you healthier, and even gives you money lol gaming industry doesn’t pay unless you simply embezzle kickstarter funds but who would ever be such a chad??
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# ? Jul 10, 2019 04:40 |
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soy posted:lol gaming industry doesn’t pay i never said anything about being a jobber it's not a lot but i definitely make back more than my monetary investment by a few times over. time... well, i consider any time i spend on dev to be time i spend enjoying myself, it's not like i'm investing it into something i despise which somehow seems to be what most people consider to be time spent working on a personal project?
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# ? Jul 10, 2019 05:00 |
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Necrosaro posted:Real Star Citizen content: holy poo poo
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# ? Jul 10, 2019 05:51 |
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Rad-daddio posted:My gaming computer is a work expense, so I write it off every year and get a new one. Downside is it has to be a laptop bc I need to work in multiple locations sometimes. Cue all the goons laughing at me for having a gaming laptop Do you get a new one every year? If so, maybe you could switch to renewing the laptop every two years and get a desktop every two years on an alternating basis? It's not like performance goes up that much from year to year anyway.
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# ? Jul 10, 2019 09:34 |
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Slanderer posted:This is totally different. Star Citizen's scope was impossible to begin with. at any funding level. Broken Age drastically increased scope to match their new budget, realizing there would be an expectation of a much more professional game than what was originally proposed. They were completely open about the development process, and it's hilarious people still use it as an example of "they just took all that money!" when IIRC they published their budgets and expenses during development. Then they delivered on the game and all the promised rewards! Some people didn't like the final product, but that's why you should never preorder a game lol.
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# ? Jul 10, 2019 15:02 |
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Thursday Next posted:holy poo poo Its painfully funny. Did he animate the face himself or is that some kind of facial mapping in realtime?
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# ? Jul 10, 2019 15:21 |
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Klyith posted:IDK what you're remembering here but it wasn't them. lol okay right, except get this - it totally was them, they have two whole volumes of their comics published for sale that came out in 2013 when they were supposed to be actively working on broken age
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# ? Jul 10, 2019 15:55 |
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kuddles posted:You're debating against a point I didn't make - and that nobody made. I've never seen anyone claim Double Fine just "took all the money". They also admitted that if they didn't get enough additional sales from the first half of the game, they couldn't afford to make the second half, which came off as rushed and even had to re-use a lot of assets. It's weird that people are writing revisionist history to defend a game that was undeniably a complete gently caress-up that showed why crowdfunding is a huge risk. I deny it was a huge fuckup.
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# ? Jul 10, 2019 16:02 |
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food court bailiff posted:lol okay right, except get this - it totally was them, they have two whole volumes of their comics published for sale that came out in 2013 when they were supposed to be actively working on broken age Ok, looking into this they published these books of their weird webcomics while they were doing broken age, but the comics themselves mostly pre-date that. They didn't get a million dollars to make a game and then gently caress off to draw comics for months instead. The artists were doing comics while they were working on Psychonauts & Brutal Legend too. Somehow the publishers of those games didn't have a screaming fit about it. Also, most webcomic artists have a job that's not drawing comics. It's not hard to make a comic or two a week in your spare time. kuddles posted:It's weird that people are writing revisionist history to defend a game that was undeniably a complete gently caress-up that showed why crowdfunding is a huge risk. It wasn't a huge fuckup by the standards of video games. It did show that crowdfunding was a huge risk. Double Fine came close to going bankrupt while making the game. If that had happened the game wouldn't have been finished. But yo, crowdfunding was always a risk and the people who imagined it was some pre-order transaction were the delusional ones. Even if the thing isn't a fraud or Star Citizen, it can still go wrong in an honest way where everyone loses. It's a speculative venture for everyone.
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# ? Jul 10, 2019 16:39 |
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Klyith posted:Also, most webcomic artists have a job that's not drawing comics. It's not hard to make a comic or two a week in your spare time. making one or two comics a week in your spare time is very possible, publishing two collections of them that you can wander into a barnes&noble and buy is a very different endeavor, particularly for a team that prides itself on being small and efficient and is not actually in the book-publishing market
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# ? Jul 10, 2019 16:47 |
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kuddles posted:You're debating against a point I didn't make - and that nobody made. I've never seen anyone claim Double Fine just "took all the money". They also admitted that if they didn't get enough additional sales from the first half of the game, they couldn't afford to make the second half, which came off as rushed and even had to re-use a lot of assets. It's weird that people are writing revisionist history to defend a game that was undeniably a complete gently caress-up that showed why crowdfunding is a huge risk. Didn't Double Fine also get in trouble with Activision/Vivendi because they got a bunch of money from Vivendi for Brutal Legend and then proceeded to miss all their milestones and deadlines? It seems like a systemic problem in their company.
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# ? Jul 10, 2019 19:27 |
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What’s Double Fine and what did they do?
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# ? Jul 10, 2019 19:46 |
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Bold Robot posted:What’s Double Fine and what did they do? they make comics and bad games
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# ? Jul 10, 2019 22:11 |
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Bofast posted:Didn't Double Fine also get in trouble with Activision/Vivendi because they got a bunch of money from Vivendi for Brutal Legend and then proceeded to miss all their milestones and deadlines? It seems like a systemic problem in their company. That was activision's side of the story, but they had an ax to grind. They sued DF & EA to get money back and then quote:Late last week, the judge hearing the case delayed the delivery of his verdict, but notified Activision's legal team he was leaning in Double Fine's favour. I'm sure Brutal Legend had a troubled dev process, it was a bad game that could have been good. That's what happens. I didn't put money into Psychonauts 2 because I didn't believe they'd be able to make a bigger game happen. I though they might be playing the last card in their deck to avoid going under. But they're owned by Microsoft now so the money is not a problem. They don't deserve to be in the same thread as loving star citizen. food court bailiff posted:making one or two comics a week in your spare time is very possible, publishing two collections of them that you can wander into a barnes&noble and buy is a very different endeavor, particularly for a team that prides itself on being small and efficient and is not actually in the book-publishing market Publishing a book is in fact extremely easy these days. I could print on demand your post history for $25, if I needed a bunch of extra toilet paper.
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# ? Jul 10, 2019 23:54 |
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Klyith posted:Publishing a book is in fact extremely easy these days. I could print on demand your post history for $25, if I needed a bunch of extra toilet paper. Why would you need used toilet paper?
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# ? Jul 11, 2019 01:07 |
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Klyith posted:That was activision's side of the story, but they had an ax to grind. They sued DF & EA to get money back and then distributing a book is much different and more difficult than making GBS threads out your erotic double fine fan fiction on amazon hth
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# ? Jul 11, 2019 02:09 |
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Klyith posted:I could print on demand your post history for $25, if I needed a bunch of extra toilet paper. Harveygod posted:Why would you need used toilet paper?
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# ? Jul 11, 2019 02:16 |
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Doublefine were also responsible for the Spacebase DF-9 shitshow where they straight up bailed on developing the game very early in the process, and releasing some halfassed mod tools so the idiots who got it through early access (such as myself) can finish making their game for them. gently caress Doublefine.
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# ? Jul 11, 2019 09:54 |
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Klyith posted:That was activision's side of the story, but they had an ax to grind. They sued DF & EA to get money back and then Yeah, I know Activision didn't get the money back that they wanted. I'm just saying that with that event, plus the Broken Age mess, plus them seemingly abandoning Spacebase DF-9, it looks like they were unable to manage themselves properly. Hopefully Microsoft can keep them in line now. Obviously Star Citizen is worse by a factor of 100 or so, but Double Fine has seemingly just been limping along for a while.
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# ? Jul 11, 2019 10:40 |
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That Dang Lizard posted:Doublefine were also responsible for the Spacebase DF-9 shitshow where they straight up bailed on developing the game very early in the process, and releasing some halfassed mod tools so the idiots who got it through early access (such as myself) can finish making their game for them. Yea, DF9 had some promise and then they went all "Were going to take this game's sales and use it to fund this other game, gently caress you"
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# ? Jul 11, 2019 12:36 |
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Aww man, Brütal Legends was such a weird experience to play, because every part was so lovingly crafted except the actual game.
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# ? Jul 11, 2019 16:52 |
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I was kind of enjoying it until it turned into the worst rts ever made. I never finished it.
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# ? Jul 11, 2019 16:58 |
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# ? Jul 11, 2019 17:52 |
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That Dang Lizard posted:Doublefine were also responsible for the Spacebase DF-9 shitshow where they straight up bailed on developing the game very early in the process, and releasing some halfassed mod tools so the idiots who got it through early access (such as myself) can finish making their game for them. I would say that Spacebase is one of the most scummy things a company has done, taking money from people then openly abandoning it with some half-hearted "you guys can fix it yourselves if you want" comment. Then using that money to work on another game. And yes, I say this while being aware that I'm posting in the Star Citizen thread.
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# ? Jul 11, 2019 18:51 |
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Fashionable Jorts posted:I would say that Spacebase is one of the most scummy things a company has done, taking money from people then openly abandoning it with some half-hearted "you guys can fix it yourselves if you want" comment. Then using that money to work on another game. if there is one miniscule backhanded compliment i will pay croberts it's that there's a good chance he isn't actually embezzling or laundering any of this money. more than likely he's seriously just an idiot who squandered a nine-figure development budget in earnest because he's an ideas guy with no clue how to actually direct, manage, or complete a project
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# ? Jul 11, 2019 19:07 |
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Doesn't he have a whole bunch of other companies he created? I don't know how that stuff works but aren't some shell companies?
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# ? Jul 11, 2019 19:23 |
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Pennywise the Frown posted:Doesn't he have a whole bunch of other companies he created? I don't know how that stuff works but aren't some shell companies? Since the kickstarter they formed 16 different companies. Some are identical with small changes in spelling. When people contacted the district attorney because of denied refunds their lawyer gave the "wrong company" defense because the complaint didn't list the correct shell corporation. I believe they did the same thing in the Crytek lawsuit, claiming that Crytek was suing the wrong company so the lawsuit was invalid. It's kind of funny how obvious it is. A third of a billion dollars everyone. "Oh you are suing Cloud Imperium Games? We are Cloud Imperium Games Limited. Checkmate." "Your complaint is against Roberts Space Industries? We are Cloud Imperium Games?" "You are contacting Roberts Space Industries Corp? We are Roberts Space Industries." Rectal Death Adept fucked around with this message at 19:45 on Jul 11, 2019 |
# ? Jul 11, 2019 19:34 |
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Rad-daddio posted:Whoa, no poo poo. ben is a racist, misogynistic dude who stalked / harassed a lady for years. he is not the good guy in this situation. there ARE no good people involved with star citizen. but i don't want him to die of Fat, i do hope he's gotten healthier.
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# ? Jul 11, 2019 19:46 |
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The White Dragon posted:if there is one miniscule backhanded compliment i will pay croberts it's that there's a good chance he isn't actually embezzling or laundering any of this money. more than likely he's seriously just an idiot who squandered a nine-figure development budget in earnest because he's an ideas guy with no clue how to actually direct, manage, or complete a project I'm convinced that Crobberts himself isn't actively stealing from his customers. Maybe other people involved in the game are, who knows, but I think he's just an idiot who genuinely believes in what he's trying to make even if he has no talent. A bumbling fool rather than an actual scheming villain. Yes thats still dangerous, but not deliberately so. Doublefine made an active and deliberate choice to not deliver on a product they were selling. But since 'gamers', as a demographic have zero integrity, they will continue to shovel money into Tim Schafer's wallet.
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# ? Jul 11, 2019 19:47 |
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Pennywise the Frown posted:Doesn't he have a whole bunch of other companies he created? I don't know how that stuff works but aren't some shell companies? could be. i'm kind of assuming that he's about as good at funneling funds as he is at making games though
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# ? Jul 11, 2019 19:58 |
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# ? May 22, 2024 15:43 |
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Star citizen on PS4 when??
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# ? Jul 11, 2019 20:03 |