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potatocubed posted:Do coins mean anything in SMM, or are they just there as jump guides and sky writing? I mean you can make coin collection a clear condition, and as Nina demonstrates in the tutorials, they make people happy.
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# ? Jul 11, 2019 22:54 |
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# ? May 31, 2024 20:49 |
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levels Something something me and the boys. https://twitter.com/SamFaustus/status/1149437040003387392 Here's my attempt for this week's Game Jam. https://twitter.com/SamFaustus/status/1149436422417313792
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# ? Jul 11, 2019 23:00 |
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adding coins to your course is the victory lap before uploading it, please treat yourself
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# ? Jul 11, 2019 23:01 |
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potatocubed posted:Do coins mean anything in SMM, or are they just there as jump guides and sky writing? The zen master replied: Why stomp on a goomba when you can simply jump over it?
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# ? Jul 11, 2019 23:08 |
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potatocubed posted:Do coins mean anything in SMM, or are they just there as jump guides and sky writing? I like to call them joy diversions
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# ? Jul 11, 2019 23:09 |
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AlBorlantern Corps posted:I think there's only 5 things in SMB you can't do in Mario Maker 2. This is true for all game types, but being able to take a vine to a sublevel.
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# ? Jul 11, 2019 23:16 |
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AlBorlantern Corps posted:I think there's only 5 things in SMB you can't do in Mario Maker 2. I want all of these things except number 5. At least we might get the bullet bills in the future since they can just make them a variant of banzai bills e: I would settle for the SMW mushroom platforms in lieu of the pulley platforms too.
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# ? Jul 11, 2019 23:24 |
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Internet Kraken posted:Does anyone know what kind of stylus I need to use with the Switch? My tablet one doesn't work and I'd like to draw some comment pictures. I use this for making levels and it's really nice. It's just an old stylus I was using for one of my tablets and its great. I'm sure it'd be just a good for doing drawings?
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# ? Jul 11, 2019 23:25 |
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Circle Nine posted:I use this for making levels and it's really nice. It's just an old stylus I was using for one of my tablets and its great. I'm sure it'd be just a good for doing drawings? I use the same type of stylus from a different brand and I can at least concur the features present (the same tips) work really well with the switch.
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# ? Jul 11, 2019 23:30 |
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I remade my second Mario Maker 1 course: A Matter of Choice Course ID: 7K0-5FQ-DGG Difficulty: Normal Multiplayer Friendly?: No For this one I set out to create a stage where you'd pick between the fire flower or propeller hat at the start and then face obstacles that would be made either easier or harder depending on which one you had. I also made sure you could get through the whole thing as small Mario if you lose your power up, and hid a secret for an additional way to play through it. It was an interesting exercise in designing a level around all of the potential states a player could be in at any one time, something that I think a lot of designers forget to do. Going back to it I still think it plays well enough although I wasn't paying much attention to aesthetics at the time so my airship level is often more of a bunch of abstract shapes than an actual fleet of ships. For the most part this is a block for block recreation but I did have to make some adjustments for how the camera works in MM2 and also made a couple of tweaks to make things easier for small Mario to progress. Just 3 more remakes to go and I'll have ported over all of the stages I wanted to.
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# ? Jul 11, 2019 23:38 |
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Sometimes it's just nice to go on a stroll with your best friend My friend, Bowser RWC-V3R-DGG
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# ? Jul 11, 2019 23:38 |
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Mario and the Hidden Treasure FLH-FF9-M2G There's gold hidden in the jungle! Can you defeat all the challenges to claim it? (Note: You do not need to do all five challenges to beat the level.) The Lobster fucked around with this message at 00:10 on Jul 12, 2019 |
# ? Jul 11, 2019 23:48 |
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J-Spot posted:Nice level. Minor nitpick but you've got some of the dreaded naked pipes near the end. Seems like maybe you intended for this to not scroll vertically but I think some of the parachuting bob-ombs are above the line. Thanks. You're right, I didn't intend a vertical scroll. I did test it quite a bit but somehow missed this. I had to move the Bob-ombs higher to get the timing on the parachutes to work out; the best solution might be to just accept the vertical scroll and make the pipes longer so you can't see the base?
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# ? Jul 11, 2019 23:51 |
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Very simple course. Nothing miraculous here!
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# ? Jul 11, 2019 23:56 |
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If a naked pipe there be Fix that poo poo immediately
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# ? Jul 11, 2019 23:57 |
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Fawf posted:Sometimes it's just nice to go on a stroll with your best friend As the current world record holder this is a fun little level and accurate description.
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# ? Jul 11, 2019 23:59 |
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J-Spot posted:Nice level. Minor nitpick but you've got some of the dreaded naked pipes near the end. Seems like maybe you intended for this to not scroll vertically but I think some of the parachuting bob-ombs are above the line. Thanks for the catch. I've deleted the level, extended those pipes offscreen, and reuploaded. New level code: Dr. Mario: Or, How I Learned To Stop Worrying And Love Bob-omb T8K-6MF-RWG I hate that making a minor cosmetic change means losing your likes and plays.
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# ? Jul 12, 2019 00:06 |
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time to retire
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# ? Jul 12, 2019 00:07 |
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I want to take a moment to thank everyone that puts three blank spaces below their question blocks. Also, thanks for not making me wall jump in a space two blocks wide.
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# ? Jul 12, 2019 00:36 |
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Hey everyone! I really wanted to make a Metroidvania-style level with the system, where in order to progress you need to backtrack through a large map once you've gotten the right power-ups, making note of the things you pass along the way. Ended up taking a whole six minutes to beat which I think is really up there in terms of Course length I've seen. I've ended up with a pretty big puzzle-house that I'm honestly really proud of. This might actually end up being the way I approach Courses from this point on - any advice appreciated. Have a look! The Mystery beneath the Dunes WPW SKT TRG
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# ? Jul 12, 2019 01:06 |
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Calico Heart posted:Hey everyone! I really wanted to make a Metroidvania-style level with the system, where in order to progress you need to backtrack through a large map once you've gotten the right power-ups, making note of the things you pass along the way. Ended up taking a whole six minutes to beat which I think is really up there in terms of Course length I've seen. Very cool. I like tooling around in big levels, so I felt right at home here. I will say, there are a lot of sequence break opportunities here, I'm not sure if they were intended. My path was shoe, leaf, helmet. Were you aware you can get the leaf by triggering the thwomp and running over his head? At any rate, I had a lot of fun. Waiting for the lift can be a little cumbersome, but that's not a big deal. Good stuff, I'd recommend it to long level enthusiasts.
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# ? Jul 12, 2019 01:31 |
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guppy posted:Thanks for the catch. I've deleted the level, extended those pipes offscreen, and reuploaded. New level code: Fun course! I like the parody on the name, too.
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# ? Jul 12, 2019 01:32 |
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DorianGravy posted:Fun, relatively chill level. I really liked the sliding section at the end. Thanks! Glad you liked it! I took a look at yours and I think I see why Snowpeak Descent is lots of fun sliding, and Crumbling Sky Cathedral is great aesthetic work!
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# ? Jul 12, 2019 01:36 |
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Level idea: Fix broken pipes by finding ways to attach them to objects and make them look better. Like dropping a Bullet Blaster from above right behind a broken pipe piece, for instance. Run wild with it, don’t have the energy to do it myself.
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# ? Jul 12, 2019 01:42 |
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dizzywhip posted:
This was a lot of fun. I wish more superball levels were chill like this instead of frantic boss fights. It's a one ball limit, ya know? Good choice on the music and environment, too.
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# ? Jul 12, 2019 01:44 |
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Random Stranger posted:Extra lives. You can get three of them per stage in endless. A goon streaming my level “8-3’s Revenge” cursed me out when my bonus area had a 1up mushroom instead of a power-up, so this doesn’t always work 😇
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# ? Jul 12, 2019 01:46 |
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Found the All Star music Kaizo level. It's all memes in one: MYY-QR4-CVF
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# ? Jul 12, 2019 01:47 |
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guppy posted:Thanks for the catch. I've deleted the level, extended those pipes offscreen, and reuploaded. New level code: I sympathized with your plight so checked out your level, I like it! It's got a good flow. And I said this about someone else's levels but cheep cheeps in the NES forest theme just fit so well, it feels like they're bouncing along with the music.
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# ? Jul 12, 2019 01:47 |
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I just passed 4,000 Maker points. Movin' on up!
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# ? Jul 12, 2019 01:57 |
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EDIT: redone
Internet Kraken fucked around with this message at 19:09 on Jul 12, 2019 |
# ? Jul 12, 2019 02:03 |
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If you look at the leaderboards, the number one player has the following high scores: Super Expert: 1 Expert: 6 Normal: 10 Easy: 10,300 Leaderboards are dumb.
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# ? Jul 12, 2019 02:12 |
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Here's my entry for Jam 2. Bowser's gotten sick of kidnapping. He's built a top of the line assault ship and it's your job to stop him.
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# ? Jul 12, 2019 02:16 |
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NofrikinfuN posted:If you look at the leaderboards, the number one player has the following high scores: Imagine dedicating your life to maintaining the number 1 slot on the Mario Maker easy leaderboard.
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# ? Jul 12, 2019 02:17 |
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Is the NSMB style popular with kids? It always seems like the worst levels in endless are using that style set. It’s gotten to the point where I hover over the minus button when I see the ugly Mario and I end up pressing it more often than not.
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# ? Jul 12, 2019 02:21 |
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NofrikinfuN posted:If you look at the leaderboards, the number one player has the following high scores: By my math at a minute per easy level that's 13 hours a day since release doing nothing but easy endless.
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# ? Jul 12, 2019 02:22 |
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hatty posted:Is the NSMB style popular with kids? It always seems like the worst levels in endless are using that style set. It’s gotten to the point where I hover over the minus button when I see the ugly Mario and I end up pressing it more often than not. Mario Maker 1 it was the most popular style because it gave mario a spin jump, wall kick, ground pound and a ton of other moves so epic troll levels could be made. It's still popular because it can do all that and has stuff 3D World doesn't which is the biggest crime. By the end of Mario Maker 1 the most popular courses were NSMB > Mario World > SMB1 > SMB3 (SMB3 would lose out by a very large margin)
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# ? Jul 12, 2019 02:32 |
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ThisIsACoolGuy posted:Mario Maker 1 it was the most popular style because it gave mario a spin jump, wall kick, ground pound and a ton of other moves so epic troll levels could be made. It's still popular because it can do all that and has stuff 3D World doesn't which is the biggest crime. SMB3 suffers from basically being beta Mario World. Aside from the shoes, World is just better. Now if they added Hammer Bro and Frog suits
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# ? Jul 12, 2019 02:38 |
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Wowee, I refreshed my profile and I went down 50 creator points
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# ? Jul 12, 2019 02:39 |
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NofrikinfuN posted:If you look at the leaderboards, the number one player has the following high scores: J-Spot posted:Imagine dedicating your life to maintaining the number 1 slot on the Mario Maker easy leaderboard. Imagine looking down on someone for only playing easy levels.
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# ? Jul 12, 2019 02:43 |
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# ? May 31, 2024 20:49 |
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I think its okay to play a moderate amount of easy levels. 1000 is a nice, aesthetically pleasing number of easy levels. 10000 easy levels is the realm of a real deranged motherfucker who will probably send bob-ombs to politicians he hates
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# ? Jul 12, 2019 02:44 |