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Which House?
Black Eagles
Blue Lions
Golden Deer
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Endorph
Jul 22, 2009

Arrrthritis posted:

idk if echoes had this, but I greatly appreciate the game telling you who is going to get dogpiled while you're moving people around.

it didnt

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cheetah7071
Oct 20, 2010

honk honk
College Slice
beating the hardest difficulties from the DS era onward has basically required you to understand the enemy AI decision making anyways, so it's nice not to have to figure it out myself

Hairy Right Hook
Sep 9, 2001

Hee to the ho
There's a spoiler up of the opening cutscene

Here's the link

Endorph
Jul 22, 2009

cheetah7071 posted:

beating the hardest difficulties from the DS era onward has basically required you to understand the enemy AI decision making anyways, so it's nice not to have to figure it out myself
on the other hand ive played so much fe that i understand the ai exactly

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

Jawdins posted:

There's a spoiler up of the opening cutscene

Here's the link

:stare:

That was certainly an opening! I'm getting more and more hyped. I think this really could be the best Fire Emblem in this decade, if not ever.

cheetah7071
Oct 20, 2010

honk honk
College Slice

Endorph posted:

on the other hand ive played so much fe that i understand the ai exactly

I'm not sure I always get it in corner cases in older games but the AI starting from Shadow Dragon is pretty simple, yeah. Even then there's weird quirky poo poo like enemy order that you need to keep track of to have a chance in something like FE12 reverse lunatic

Terper
Jun 26, 2012


that intro owns on several levels

it is both badass, and thematically relevant, with a character trying to maintain decorum and purity ending in rage and bloodshed

owns

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

Endorph posted:

the issue with that is that the fates localization ruined the parts of fates' original script that actually were decent. (jakob, the gay supports, niles in general)

seriously my experience with the treehouse is such that i have to hope that if this game has gay supports they dont actively go out of their way to take them from 'undercooked but their heart is in the right place' to 'actively offensive'

I still can't believe they thought it was ok to completely remove Rajaht's gay support and replace it with a literal copy/paste of her straight support.

Hairy Right Hook
Sep 9, 2001

Hee to the ho

Terper posted:

that intro owns on several levels

it is both badass, and thematically relevant, with a character trying to maintain decorum and purity ending in rage and bloodshed

owns

So, I'll spoiler this since there's specific details here: That was a brutal kill, and I hope it's indicative that the storytelling this time will not try to unduly dignify certain characters. Also, I assume we can expect similar traits from Rhea.

Carlosologist
Oct 13, 2013

Revelry in the Dark

just lol if you aren't going to romance Manuela or Edelgard

Endorph
Jul 22, 2009

Schubalts posted:

I still can't believe they thought it was ok to completely remove Rajaht's gay support and replace it with a literal copy/paste of her straight support.
well see, its woke actually, because rahjat had internalized homophobia which is Problematic. better to make her a stalker

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
the gay tharja support was actually really cute :(

Nissin Cup Nudist
Sep 3, 2011

Sleep with one eye open

We're off to Gritty Gritty land




Mokinokaro posted:

Welp, time to romance the "evil" empress.

Mostly because it sounds amusing as hell.

Byleth and Edelgard: Two Evil Empress'

rannum
Nov 3, 2012

Jawdins posted:

There's a spoiler up of the opening cutscene

Here's the link

Well this wasn't what I expected and also this owns

when seiros is added to FEH as a mythic hero her crit animation needs to be throwing away her sword and punching people, i m h o

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

rannum posted:

Well this wasn't what I expected and also this owns

when seiros is added to FEH as a mythic hero her crit animation needs to be throwing away her sword and punching people, i m h o

I can respect the heel game, very strong. Seiros is legitimately badass in this trailer.

TheOneAndOnlyT
Dec 18, 2005

Well well, mister fancy-pants, I hope you're wearing your matching sweater today, or you'll be cut down like the ugly tree you are.
Have any of the previews mentioned what the new Cha stat does? It's in all the level-up screens but I've never seen anyone say what it's for. I'm guessing it's probably Charisma and related to battalions or gambits though.

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE
It's exactly that. It's for your battalions. I don't know the exact mechanics, but IIRC, you need higher charisma/authority to get better battalions. And since the battalions are so heavily linked to the gambits, high cha also indirectly improves gambits.

Fajita Queen
Jun 21, 2012

Oh my gosh when Seiros just runs up and punches the guy in the face :swoon:

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

The Shortest Path posted:

Oh my gosh when Seiros just runs up and punches the guy in the face :swoon:

And yet the punchman class is restricted to males...

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!
well, poo poo

gonna be a long two weeks

golden bubble
Jun 3, 2011

yospos

All the classes have been revealed. How do you avoid being outclassed by horse/flyer emblem in an FE game? In 3H, the answer is to make almost every final promoted class into a flyer or horse. Welcome to genealogy 2: the revenge of horse emblem.

Supersonic Shine
Oct 13, 2012
NGL, if Seiros somehow ended up as a boss, she’d probably have some wicked theme music.

Hellioning
Jun 27, 2008

Don't care, gonna make everyone armor knights anyway.

not a bot
Jan 9, 2019

golden bubble posted:

All the classes have been revealed. How do you avoid being outclassed by horse/flyer emblem in an FE game? In 3H, the answer is to make almost every final promoted class into a flyer or horse. Welcome to genealogy 2: the revenge of horse emblem.

And there is still one more empty row. Probably DLC classes or something that's reserved only for the lords and not revealed yet.

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!
oh hey there's a Dancer in there

not a bot
Jan 9, 2019
Have the requirements for armored knights changed? I could swear at one point they were only axe users but in this video they do both spears and axes.

Agean90
Jun 28, 2008


wanna know what the axe test looks like

bunch of ugly generic bandits standing around a blackboard staring at equations to perfect their axe swing

Unlucky7
Jul 11, 2006

Fallen Rib
Man, for some reason it feels like this game is coming out of nowhere. Maybe it is because it only got a release date a few months ago (I think?)

Endorph
Jul 22, 2009

golden bubble posted:

All the classes have been revealed. How do you avoid being outclassed by horse/flyer emblem in an FE game? In 3H, the answer is to make almost every final promoted class into a flyer or horse. Welcome to genealogy 2: the revenge of horse emblem.
It's worth noting that there's basically no mounted classes in the advanced classes, just two, an advanced classes all require A rank weapons. It gives me the impression that maybe master isn't like, the endgoal, but just a slight bump up? Like some people will still be in advanced classes even in endgame. For one thing there's no fist specialist Master class, from what I can see.

Of course it's hard to say for sure but I'd be hesitant on labeling the game Horse Emblem or that every single unit will be on a horse in endgame until we actually know how those things work.

TheOneAndOnlyT
Dec 18, 2005

Well well, mister fancy-pants, I hope you're wearing your matching sweater today, or you'll be cut down like the ugly tree you are.

Endorph posted:

It's worth noting that there's basically no mounted classes in the advanced classes, just two, an advanced classes all require A rank weapons. It gives me the impression that maybe master isn't like, the endgoal, but just a slight bump up? Like some people will still be in advanced classes even in endgame. For one thing there's no fist specialist Master class, from what I can see.

Of course it's hard to say for sure but I'd be hesitant on labeling the game Horse Emblem or that every single unit will be on a horse in endgame until we actually know how those things work.
The master classes mostly seem to me like "combo" classes instead of "pinnacle" classes. But I wouldn't be surprised if the master classes have all the best skills, as a way to encourage you to diversify all of your units' weapon levels instead of having them stay in the same class line all game.

hopeandjoy
Nov 28, 2014



Dancers are interesting. I wonder what the best class path for them will be, with the focus on sword and authority with some magic. Since they are a master class, it seems you kinda need to plan in advance who’s going to get there.

Carlosologist
Oct 13, 2013

Revelry in the Dark

Fighter has three weapon types wow

rannum
Nov 3, 2012

Endorph posted:

It's worth noting that there's basically no mounted classes in the advanced classes, just two, an advanced classes all require A rank weapons. It gives me the impression that maybe master isn't like, the endgoal, but just a slight bump up? Like some people will still be in advanced classes even in endgame. For one thing there's no fist specialist Master class, from what I can see.

Of course it's hard to say for sure but I'd be hesitant on labeling the game Horse Emblem or that every single unit will be on a horse in endgame until we actually know how those things work.

War Master uses Axes & Fists. Since Gremories seem to get to use Dark Magic and is open to girls, I'm guessing War Master will too?

hopeandjoy
Nov 28, 2014



All these magic classes make me hopeful.

Good magic classes is the mark of a good jrpg because magic best weapon.

Lord Koth
Jan 8, 2012

Another screencap of Ferdinand's support list for people to chew over:



Things of note: Only Byleth has an S-rank level, and several supports also only go up to B (there's also the unusual symbol over the A rank with Hubert). The list also very conveniently exactly fits his fellow Black Eagles (+Byleth), but judging by the scoll bar his full support list is close to another full page. Selected members of other houses? Teachers? Complete unknowns?

Carlosologist
Oct 13, 2013

Revelry in the Dark

maybe some of those supports are locked by the time skip?

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE
It would be cool to have some people become BFFs or something like that. S support but non-romantic is my thinking. That's what the strange A support with Hubert could be?

Endorph
Jul 22, 2009

It's also worth noting that the two people he doesn't have A supports with are both male, and the one with the special support symbol is also male.

Lord Koth
Jan 8, 2012

Carlosologist posted:

maybe some of those supports are locked by the time skip?

Possibly, though that S-rank purely for Byleth makes that seem dubious, since we know romance options for them are locked off until then.

Or, hell, maybe there's a separate list of supports for after the timeskip, and ranks pre-skip just do... something (bonus points towards ranks post-skip?). After all, unless they're somewhat genericized, you wouldn't think a bunch of conversations you'd have in school would still be relevant during a war where they're grown up 5 years later. And that's to say nothing of any personality changes - like, from another video a bunch of Bernadetta's C-ranks are apparently similar due to how shy she is, but if she's more confident post-skip you'd think they'd no longer be applicable.

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Endorph
Jul 22, 2009

You could just have different dialogue for pre/post-timeskip. The cast here seems way smaller than Fates/Awakening which reduces the amount of supports needed by a lot, so you could use that same workload to have alternative supports for pre/post-timeskip.

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