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The UNIST numbers are pretty good relatively speaking
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# ? Jul 15, 2019 09:49 |
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# ? Jun 1, 2024 15:11 |
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Tekopo posted:The UNIST numbers are pretty good relatively speaking 1.5k is pretty good even not relatively speaking.
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# ? Jul 15, 2019 10:01 |
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Tekopo posted:The UNIST numbers are pretty good relatively speaking They're crazy good for being a niche anime game that came out 4 years ago
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# ? Jul 15, 2019 10:22 |
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UNIST (or its next iteration) might make it to next year's lineup, but BBTAG is loving gone.
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# ? Jul 15, 2019 10:33 |
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I'm gonna miss GG this year
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# ? Jul 15, 2019 10:46 |
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I think the samsho numbers are great. Feels like maybe more than what I remember for KOFs in the past maybe? Not entirely same audience probably, but still is cool for an SNK fighter to get good support.
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# ? Jul 15, 2019 13:46 |
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The past couple KOF games were lucky to break 400, except for that one time they gave out free Mai shirts to everyone that entered and they got like 1000 signups
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# ? Jul 15, 2019 14:00 |
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samsho is much easier to learn as your secondary game than KoF
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# ? Jul 15, 2019 14:04 |
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In Training posted:I'm gonna miss GG this year same but SamSho making such a big return is great. Hope the game gets supported for a long time, SNK deserves the success. I guess I'm not surprised DBZ dropped lower now the homogeneous nature of the game is in stone.
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# ? Jul 15, 2019 15:27 |
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Tales of Woe posted:samsho is much easier to learn as your secondary game than KoF The difficulty of picking up KoF is woefully overstated imo. Tekken is a hell of a lot harder to play, doubly so if we're talking about KoFXIV. Not that your statement is wrong.
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# ? Jul 15, 2019 16:31 |
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Double Bill posted:UNIST (or its next iteration) might make it to next year's lineup, but BBTAG is loving gone. I’m not so sure about BBTAG being gone, it’s likely but also we are supposedly getting a second DLC series which might increase interest.
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# ? Jul 15, 2019 16:37 |
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its going to get replaced with gbvs
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# ? Jul 15, 2019 16:39 |
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Hobojim posted:The difficulty of picking up KoF is woefully overstated imo. Tekken is a hell of a lot harder to play, doubly so if we're talking about KoFXIV. Its just 3x the characters as samsho when it comes down to deciding to enter a second tournament
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# ? Jul 15, 2019 16:39 |
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granblue will definitely replace something next year, cygames has been a big evo sponsor the past couple years in preparation for this
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# ? Jul 15, 2019 16:55 |
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I'm really hoping their other GG project is out by next year that they've been kind of talking about for a while.
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# ? Jul 15, 2019 17:00 |
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In Training posted:I'm really hoping their other GG project is out by next year that they've been kind of talking about for a while. Looking forward to it having twice as many systems and half the sales
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# ? Jul 15, 2019 17:06 |
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They said they need to simplify the next gg and make it accessible in an interview after dbz came out so im worried what they mean by that
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# ? Jul 15, 2019 17:09 |
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Real hurthling! posted:Its just 3x the characters as samsho when it comes down to deciding to enter a second tournament Sure. Like I said, the comment wasn't wrong. I just hate when people use that as an excuse to not play KoF. You hear it all the time. "Oh the game looks great, I'd love to play it, but unfortunately it's just TOO HARD!" XIV is so easy to pick up new characters it's not even funny. It's like learning an SFV character. Once you learn how the game works using three characters isn't hard at all, you don't need to do any links at all, much less difficult ones (some exceptions apply) and the famed super-difficult combos don't exist anymore in XIV.
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# ? Jul 15, 2019 17:11 |
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play 98
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# ? Jul 15, 2019 17:14 |
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dangerdoom volvo posted:play 98 I do
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# ? Jul 15, 2019 17:15 |
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Just a general statement
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# ? Jul 15, 2019 17:17 |
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Real hurthling! posted:They said they need to simplify the next gg and make it accessible in an interview after dbz came out so im worried what they mean by that Hopefully it's just arcane stuff like variable wakeup timing but the less complicated stuff like character specific routes stays. I hope they don't do an autocombo system, but if they do then it's like UNI's smart steer.
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# ? Jul 15, 2019 17:19 |
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There are 100% going to put autocombos on every button
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# ? Jul 15, 2019 17:21 |
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dangerdoom volvo posted:play 98 Ya this
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# ? Jul 15, 2019 17:23 |
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Real hurthling! posted:There are 100% going to put autocombos on every button Yeah it's this
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# ? Jul 15, 2019 17:52 |
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Real hurthling! posted:They said they need to simplify the next gg and make it accessible in an interview after dbz came out so im worried what they mean by that They probably just mean removing guts and condensing the types of roman cancels down.
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# ? Jul 15, 2019 17:55 |
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everything gatlings into everything
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# ? Jul 15, 2019 18:16 |
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dragon enthusiast posted:everything gatlings into everything Making GG into Melty Blood would improve it, I agree.
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# ? Jul 15, 2019 18:18 |
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Lemon-Lime posted:They probably just mean removing guts and condensing the types of roman cancels down. Danger Time triggers on every clash, new roman cancel to get on accident and tripping.
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# ? Jul 15, 2019 19:09 |
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There's a lot of fat to trim from GG, I think there's a good middle ground between where it is now and something dead simple like granblue. I think I would enjoy it as long as characters still feel as unique as they do in rev2.
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# ? Jul 15, 2019 19:15 |
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Lemon-Lime posted:They probably just mean removing guts and condensing the types of roman cancels down. To simplify things, YRC and FD have been combined into one input that blocks chip damage, slows down the game, and eats your opponent's inputs as long as you hold it down.
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# ? Jul 15, 2019 19:36 |
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Mechafunkzilla posted:To simplify things, YRC and FD have been combined into one input that blocks chip damage, slows down the game, and eats your opponent's inputs as long as you hold it down. SFV's alt-tab was truly ahead of its time.
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# ? Jul 15, 2019 19:40 |
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Saint Freak posted:SFV's alt-tab was truly ahead of its time.
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# ? Jul 15, 2019 20:00 |
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Matches are determined by button mashing in order to fill a meter that will activate their IK. Joystick directions are used to determine which one of 4 possible variations comes out. I have a leaked video of how the rounds will look: https://www.youtube.com/watch?v=XZdSA-1-yVw&t=195s
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# ? Jul 15, 2019 20:56 |
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I could see character specific combos being taken out so everything works on everyone
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# ? Jul 15, 2019 21:04 |
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Real hurthling! posted:I could see character specific combos being taken out so everything works on everyone Why would you need Venom like this
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# ? Jul 15, 2019 21:13 |
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I hate character-specific combos, but I sidestep that issue by just learning the Bad Version of a combo that actually works on everyone and not thinking too hard about it.
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# ? Jul 15, 2019 21:35 |
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Real hurthling! posted:Melee refugees Please keep political talk about the southern border out of the FGC thread, thanks
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# ? Jul 15, 2019 21:50 |
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I hope the next gg adds another new arcane mechanic for Venom, copy-pastes xrd 6p, and he still gets progressively more poo poo on by buffs to universal defensive mechanics (and is still high tier in spite of it)
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# ? Jul 15, 2019 21:54 |
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# ? Jun 1, 2024 15:11 |
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Tbh I'll play Guilty Gear XxxXzilerator no matter what if it doesn't have blitz or yrc
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# ? Jul 15, 2019 21:56 |