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Good to see you back.
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# ? Jul 18, 2019 16:27 |
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# ? May 25, 2024 00:41 |
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Welcome back.
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# ? Jul 18, 2019 16:38 |
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I cannot keep up with the discord (or any form of social media for that matter) so I'm extra glad to see you make this post.
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# ? Jul 18, 2019 16:50 |
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Glad to see you back, Id.
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# ? Jul 18, 2019 19:03 |
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Smug Vatican pretty boys remain unpunched and that will not stand!
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# ? Jul 18, 2019 19:22 |
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I'm happy to be part of your coping mechanism. I'm also deeply, sincerely sorry that I'm part of your coping mechanism.
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# ? Jul 18, 2019 19:37 |
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I'm glad you're back. Hang in there.
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# ? Jul 18, 2019 22:50 |
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I'm not quite clear on what happened and I'm certainly not intending to pry, but glad you landed on your feet, man.
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# ? Jul 18, 2019 22:53 |
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Welcome back! Glad to see more content from you, as always.
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# ? Jul 19, 2019 02:59 |
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GimmickMan posted:I cannot keep up with the discord (or any form of social media for that matter) so I'm extra glad to see you make this post. There's a Dark Id discord? Why have I never heard of this?!
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# ? Jul 19, 2019 05:51 |
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stryth posted:There's a Dark Id discord? Why have I never heard of this?! https://discord.gg/427TW2X I'm back from the dead... There are movie streams again. It's OK. The Dark Id fucked around with this message at 08:25 on Jul 19, 2019 |
# ? Jul 19, 2019 08:19 |
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i remember watching your movie streams when i was pulling all nighters (i live in europe) on some boring late essays, so i can confirm that they are good
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# ? Jul 19, 2019 08:26 |
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FeyerbrandX posted:I'm happy to be part of your coping mechanism.
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# ? Jul 19, 2019 11:04 |
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FeyerbrandX posted:I'm happy to be part of your coping mechanism.
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# ? Jul 19, 2019 12:02 |
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FeyerbrandX posted:I'm happy to be part of your coping mechanism. This is the best I can do to express how I feel I'm so sorry
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# ? Jul 19, 2019 15:16 |
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FeyerbrandX posted:I'm happy to be part of your coping mechanism. This sums it up pretty well.
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# ? Jul 19, 2019 18:30 |
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I cannot wait to see more of this silly-rear end game.
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# ? Jul 19, 2019 19:15 |
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Welcome back.WaltherFeng posted:I dont know who's that native chick but I want to find out.
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# ? Jul 19, 2019 23:36 |
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We'll be back Tuesday.
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# ? Jul 20, 2019 07:33 |
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Episode XVIII: Wino ~REDUX~ Music: Old Smudged Map ~ Europe Did you know there is a Wine Cellar in France? I mean, of course, you knew that. But were you aware back in 1915 there was just the one? It's true! Shadow Hearts: Covenant wouldn't stretch the historical truth. In any event, we're going there now to rescue those kidnapped orphans. With hope, this time they won't turn out to practice necromancy, soul transfusions or be boiled down into bio-mass to resurrect anyone. Music: In Darkness of a Labyrinth ~ Dungeon For this segment of the game, Joachim is now team leader for the dungeon. The only thing this changed is Joachim must be in the active party. Other than that, I find his run cycle very funny. He looks like he shat his pants but is just going to have to make due since he's in a hurry... for Justice! Observe! Anyway, after we walk a short trek into this region we find... Where are the children?! Don't try to get in our way! Music: Vicious 1915 ~ Battle in Europe Diplomacy has failed! They will, in fact, be getting in our way. This rabble is the same Thugs and Fat Thugs we saw back in Le Havre. They didn't stand a chance against the party when an old puppeteer with a weird Lolita magic doll was our fourth companion. Now that it has been replaced by a vampire luchador wrestler on the current roster...? Music: Result ~ Victory <flexes> Master! A man's road is a hard one! Yeah... It doesn't improve their chances... Last few bars of Joachim's Theme then silence. Why don't you just morph yourself? I do it all the time. It's VERY useful... <looks at Yuri> I already told you. Yuma has my mask. What's that got to do with anything? Tsk tsk. A hero has to have one or two weak points, you know. Nobody loves a perfect superhero. Nobody would like a super man! ..... Your brains are enough of a weak point, if you ask me. Your fashion sense ain't far behind for that matter. Music: In Darkness of a Labyrinth ~ Dungeon Nobody asked you, Yuri. You don't have to be such of a dick. Joachim is living his best life. I, however, am not. Having a bad time of it lately if I'm being real. And this dungeon is not helping? It is a very dull series of corridors like this... ...Broken up by side rooms to the west or east like this. And of course... Music: Vicious 1915 ~ Battle in Europe Random battles are plentiful. It's just the Thug and Fat Thug jobbers in this first segment. If they get a chance to attack mistakes have been made. These guys may as well be Level 1 rats in a tutorial dungeon. Music: In Darkness of a Labyrinth ~ Dungeon Beyond that, the side rooms are stacks of boxes the party needs to navigate. At the far end, we find... Treasure chests with some loot such as another Bhodi Bracelet. We'll put this one on Blanca since he is taking over for Gepetto as a support unit for this dungeon. On the way out there is also a Seal of Wisdom. I haven't mentioned it yet but Seals still work as they did in Shadow Hearts 1. You can use them in the inventory for +1 or in Battle for +2 and +3 if you hit the Judgment Ring Hit Area. I used all of these off-screen in battles for maximum effect. Definitely didn't save scum because this is a dumb system and the stat boost REALLY doesn't add up much at all worth writing home about; much like they didn't in the first game. Oh boy, we may do two more HP of damage or even GAIN two total HP. Anyhow, there are a few corridors of wine cellars before... You're right. ...This atmosphere is aromatic, spicy and pungent, a medium-bodied atmosphere with a crisp finish... What the hell are you talking about?! REALLY?! That was a good bit and NOTHING from you all? Tch. Buncha philistines, sheesh. <grumbles> Alice would have laughed at that one... <shakes head> Let's just be careful, that's all. The only change in atmosphere here are some very rudimentary puzzles. Or... switch flipping, more accurately. That counts as a puzzle, right? But before that, the heady, crisp bouquet of more loot beckons in a small hidden alcove. I'm not too keen on eating the moon. What is it a nut that tastes like cheese? Gross either way. But it is the next tier upgrade of the MP restorative items. It recovers 100 MP a pop. A little overkill considering our current MP levels. But that will not always be the case. Beyond that, as mentioned earlier, there's a mindboggling puzzle to unlock this door at the back of the cluttered sideroom. I hope you can keep up with the detailed instructions ahead. Right next to the door, no more than about five feet is a mysterious panel. This turns out to be a switch of some sorts. If Joachim can muster the intelligence to pull this from off to the on position well... brace yourselves! The door opens! I know. I was shocked as you likely were the first time I solved this one. A ladder also lowers to allow quick access out of this room. But details. If we head into the door, we find what they meant by the atmosphere of the dungeon changing. Music: Vicious 1915 ~ Battle in Europe There are new monsters to battle, of course. Pest control in the latter parts of this wine cellar is not up to code as all the attacking creatures are of the giant insect variety. The omnipresent giant roaches that have appeared in every game in the series thus far make their triumphant return. This time they are going by the name Gregor. If only we had some apples to wing at this thing. This is a Dark Element enemy with 32 HP. There are also Roach Queens here which... I honestly cannot tell the difference between it and a Gregor. It just happens to have twice as much HP. Though we will be convicted of regicide by the roach kingdom for slaying it, all the same. Dark Element with 53 HP. Finally, there are centipedes. The hardiest of the pest trio of the cellar, with a respectable 62 HP. They're also most annoying of three since their attacks inflict Poison. Fire Elemental enemy, if that matters. Music: In Darkness of a Labyrinth ~ Dungeon Continuing further into the labyrinthine booze basement, there's another Lottery Ticket just down a side corridor. Unlike the first Shadow Hearts, Lottery Tickets seem to be a bit more divided between ones that are just freebies in chests and ones that are point and click adventure game level pixel hunts. I'm OK with more of the former, personally. More dungeon crawling awaits. But with it, more treasure! efficacious [ ef-i-key-shuh s ] adjective 1. capable of having the desired result or effect; effective as a means, measure, remedy, etc.: Ah. It's "effective" if you want to be a smart-sounding douchebag. Either way, much like the Mana Seed this is the next tier of HP healing items with a 150 HP restorative on use. Other loot in the cellar includes this little trinket. The description is rather vague, but this prevents the Mental Break status effect from being inflicted (the one that is basically poison but for MP instead of HP.) Also, a 1+ Special Defense as a very small added bonus. We'll slap that on Blanca since he has taken over for Gepetto on healing duty. We are closing in on the conclusion of the dungeon, evident by the fact there is a save point and a more ominous than normal set of double doors at the far end. But there is one more particularly important treasure we want to nab before we go rescue those orphan. We have to have our priorities, after all. Flipping a switch at the western part of this room will unlock a path on the opposite eastern side. Trotting in here and ransacking the joint will net us... A new magic crest -- Raum. This gives the ability to imbue characters with Dark Elemental affinity for a fight and a somewhat decent Dark element magic spell. Unfortunately, it has a fairly hefty 5 DCP and... we're not fighting any White elemental enemies in the near future. So we'll just tuck this one away for a rainy day. That is just about everything we can do in the Wine Cellar for this visit at least so let's kick open these doors and get to rescuing some children, eh? Within we discover the Mayor, Cole and a pair of out of control evil anime boobs. Barf. (He just muttered the word barf for no reason.) I am unconscious. (He just said out loud he was unconscious. These boys need to go back to the remedial league if this is how they're going to sell their bumps.) Music: Veronica Vera ~ Her Majesty, The Queen Well, we may as well get this over with. What's cracking, Veronica? What's up with the child abduction? That's not how you get ahead selling yourself as evil. Big brother!! Ho ho ho ho! I knew you fools would show up sooner or later. Wh-Who are you?! Another weirdo. Watch out. She's probably about to drop the monster of the week here and then run off. I have been tricked and defeated. Ugh. Barf! <whips the air> Music: Suffocation ~ Grim Atmosphere <chuckles> <points at Veronica> You with the silly outfit! How dare you take my family! <performs sentai hero poses> I, Joachim, will make you pay for your crimes! Ah! ...... <briefly gets pissed> Silly outfit, huh!? <regains composure and smiles> My name is Veronica, if you must know. <whips the air> But the time for talk is over! Joachim adopts a fighting stance and... YAAH! UGH! ARGH!! By gawd! She's killed him! It's a real slobber knocker! Joachim!! Big brother!! ...... ...What is he doing? He's overselling this too much. He's losing the crowd, man... Yuma manages to free herself from her binds. She immediately takes off her head ornament. But what's this? MOTHER OF GOD is that the Grand Papillion's mask?! Is she tagging him in?! Music: ENDS ...Huh? ...No, for real. Am I missing something? Lord have mercy! Joachim has drat well near been broken in half! He's struggling just to make the tag. Music: Grand Papillon!! ~ Pro Wrestler <looks around bewildered> Wh-what's going on?! Who started that music? Where is it even coming from?! Champion of Truth and Justice... Grand Papillon! Ready to fight all evildoers! ...Huh? Yeah, he's just like that. You gotta roll with it or he'll just keep posing and flexing. Don't help the villain! Whatever, man. This showboating promo is going on too long. And with that, Veronica gets pissed and accepts this bout. Tune in next time for top billing match of the show - Veronica vs Grand Papillon! Video: Episode 18 Highlight Reel (You should click every video with Joachim being on his bullshit.) Wine Cellar Concept Art - Yep... that sure is a cellar for wine.
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# ? Jul 24, 2019 21:08 |
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The health inspectors are never gonna pass this wine cellar. All that blood and bugs the size of your torso everywhere...
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# ? Jul 24, 2019 21:23 |
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God, I'd forgotten how much the villains do NOT know what game they're in. Well, maybe Lenny does. Everyone else did not sign up for Punchman Yuri's Band of Misfits.
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# ? Jul 24, 2019 21:28 |
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Bah gawd! That's Grand Papillon's music! Glad to see you're back TDI.
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# ? Jul 24, 2019 21:51 |
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I love all these idiots and their antics. Incidentally Veronica's Japanese voice actor is weirdly good. Joachim meanwhile... I can't quite place exactly who he reminds me of, but mental images of old cheesy Japanese shows come to mind when I hear it. Maybe you'll get what I mean, his intro's at the start of this video which is a part of a Japanese LP of the game, no spoilers in this part since it ends before the Veronica encounter. https://www.youtube.com/watch?v=PfRLLW4EOJk
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# ? Jul 24, 2019 21:54 |
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Man, this dungeon is as boring as I remember it being (or rather, as boring as I don't remember it being ).
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# ? Jul 24, 2019 22:13 |
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It's a little subtle, but over the course of the first game and this one, we've slowly been moving from Idiot!Yuri to Snarky!Yuri.
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# ? Jul 24, 2019 22:15 |
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Yeah, it feels like the reason everyone reacted so poorly to that atmosphere joke wasn't that they didn't get it. But that they never figured Yuri to be the wine taster type
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# ? Jul 24, 2019 22:57 |
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Oh man, I absolutely love Joachim so far.
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# ? Jul 24, 2019 23:42 |
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CmdrKing posted:God, I'd forgotten how much the villains do NOT know what game they're in. Every single villain missed the memo and thinks they’re in a serious, normal JRPG. They all paid dearly for it.
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# ? Jul 25, 2019 00:02 |
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Geostomp posted:Every single villain missed the memo and thinks they’re in a serious, normal JRPG. They all paid dearly for it. How could Veronica be wearing what she is and possibly be serious or normal
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# ? Jul 25, 2019 00:04 |
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The Dark Id posted:You're right. ...This atmosphere is aromatic, spicy and pungent, a medium-bodied atmosphere with a crisp finish... Also, we learn a very important thing about Yuri: he does know what culture is. He usually just chooses not to bother with it.
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# ? Jul 25, 2019 00:18 |
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StandardVC10 posted:How could Veronica be wearing what she is and possibly be serious or normal I dunno. I mean, FFX is 100% serious, and is Veronica's fetish gear really that far removed from Spiran fashion?
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# ? Jul 25, 2019 00:29 |
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One of the things I really remember fondly about this game is how well they used character's facial expressions and body language to convey what's going in a scene without needing to spell it out. Veronica's looks as Joachim gets his mask and becomes the Grand Papillon really work to sell how confused she is, and that's something that wasn't really possible with the earlier consoles. I don't know if any other game did it first, but this one did it really well. It leads to one of the best and most memorable moments in the game a bit later on, and I'm really looking forward to seeing that part.
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# ? Jul 25, 2019 00:33 |
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StandardVC10 posted:How could Veronica be wearing what she is and possibly be serious or normal Don't kinkshame. I love that stupid idiot vampire wrestler.
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# ? Jul 25, 2019 00:33 |
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Poor Yuri went to all the trouble learning about wines to make that joke and everyone no-sold it.
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# ? Jul 25, 2019 01:08 |
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Cardiovorax posted:This is one of my favourite lines in the game, because Yuri is completely correct and it actually is, in fact, really funny. The timing on it is just amazing. Yuri knows booze. Culture is something else entirely.
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# ? Jul 25, 2019 01:53 |
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Don't let the French hear that.
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# ? Jul 25, 2019 01:58 |
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Antics like these make me wonder how the Shadow Hearts protags would react if they were zapped into serious and dramatic games like Final Fantasy Tactics. People like Algus and Dycedarg would be thrown into the trash as soon as they appear. The Zodiac Stones would be part of some sidequest for Yuri to gain new fusions where he'd let the Lucavi try to possess him so he could punk the poo poo out of them and make up for that lovely curse. Joachim and Keith would be chilling out with Elmdor and give him coaching tips on seducing Celia and Lede, since this whole demonic invasion of the body snatchers subplot is clearly just an excuse for him to orbit around them.
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# ? Jul 25, 2019 03:02 |
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Huh, I never knew the Indian gods looked like...Egyptian pharaohs. 'Kay Shadow Hearts, if you say so!
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# ? Jul 25, 2019 03:17 |
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# ? May 25, 2024 00:41 |
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Is SHADOW HEARTS! a thing? I haven't checked. SHADOW HEARTS!
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# ? Jul 25, 2019 03:26 |