|
Welcome To Star Citizen PSA: Out of 44167 issues reports in IC, 49 have been marked as Fixed
|
# ? Jul 28, 2019 08:22 |
|
|
# ? May 31, 2024 02:34 |
|
Sarsapariller posted:3.6 Write-Up Try to be more positive.
|
# ? Jul 28, 2019 08:35 |
|
|
# ? Jul 28, 2019 08:35 |
|
Sarsapariller posted:I forgot to add my summary: Have you tried spending more money on Star Citizen, I've heard that makes the game way better.
|
# ? Jul 28, 2019 08:42 |
|
With just a few days to go in July, and no new July Blog ... I'm starting to think our Warlord as forsaken us. Kosumo fucked around with this message at 09:18 on Jul 28, 2019 |
# ? Jul 28, 2019 08:50 |
|
Awesome. For some reason these guys have come up in my youtube recommendations lately, and I've left a few of them on in the background. Linus seems like a pretty funny guy at first, and they made some cool pc build videos, but he's also kindof a bit of a major rear end in a top hat to everybody who works for him? He seems like a control freak and has a bit of a superiority complex. He may get along with Roberts. Anyways good laugh at Star Citizen being shown off outside the SC community, but only as a complete laughingstock.
|
# ? Jul 28, 2019 09:05 |
|
Zaphod42 posted:Awesome. Linus is cool. He does a lot of ridiculous stuff that you should never do like make diy cpu heatsinks just because he can. Also, several of his employees give him tons of poo poo on camera, too. I think it's just part of the comraderie there.
|
# ? Jul 28, 2019 09:24 |
|
TheDeadlyShoe posted:So... I hadn't really paid any attention to star citizen since the kickstarter. For whatever reason I have been checking it out over the last week, hoping there was a cool space game to play. At first, it seemed alright. The price of ships bothered me, but the visuals were good; I found one streamer who mostly just shitted around PVPing and analyzing the meta. He looked like he was having fun, and hell, it was more PVP than I ever got in Elite. I wasn't overly concerned with jank and crashes. But when I started reading the weird custom forum and the reddit things rapidly went downhill. There was an argument about how small ships were now going to be much slower than larger ships in warp drive. I thought..."Wait a minute, then how are large ships supposed to get escorted? Won't everyone just fly larger ships then?" This was a red flag for me since it indicated a lack of thinking through the effects of systems on intended gameplay. Then 3.6 started dropping on the test server, and they added hacking 'gameplay' that was literally people just standing there waiting to press a button for 15 minutes. Then I started reading about 'object container streaming' and so on, so its 7 years in and they dont even have the basics of their loving networking architecture? Dual Universe kickstarted in 2016 and i think they are further along... Welcome to the SC thread! Interesting marketing analysis. The whole SC-thing has taught me quite a bit about how scammy marketing schemes work. This is an informative comparison. My take-away is to not join crowdfundings or early access. To always wait for the product to fully materialize.
|
# ? Jul 28, 2019 10:07 |
|
Sarsapariller posted:OH BOY IT'S TIME FOR A NEW PRODUCTION VIDEO what am i looking at here? a spaceship with wheels and a bunch of stuff on a dining table? Is star citizen running a garage sale?
|
# ? Jul 28, 2019 13:06 |
|
Ok not gonna lie those screenshots of towels are absolutely worth the 6+ year wait.
|
# ? Jul 28, 2019 13:17 |
|
Sarsapariller posted:Daniel Dale style fact-check https://starcitizentracker.github.io/#Command_and_Control_Center Chris Roberts posted:The idea of the command and control, I think maybe you've seen the dogfight footage. We have this holo-radar sphere, so a lot of time the command and control's just gonna be a much bigger, more detailed version of that were you can see all the different ships, their holograms, the actual ships themselves flying around, and you can click on them and get information on them. You can click here and say you attack here, or you defend this person, and essentially you'll be tasking instructions and orders out to the ships. Chris Roberts posted:even when you're playing against other players, the fun thing is when you are cooperatively working with other people against other players or other NPCs. Chris Roberts posted:the idea would be they're sort of Command and Control for an air group, and there will definitely be big capital ships that have even bigger command and control. You click on ships and tell them what to do. Maybe you've seen the dogfight footage from 4 years ago? I think you guys are gonna be pretty blown away
|
# ? Jul 28, 2019 13:34 |
Lately, I've been, I've been thinking This game seems to be crappier, it just keeps getting crappier With the morning sun When you see what they have done Waking up to fall through the floor and blue screen Not the project that they've begun Every mechanic, every word they can't take back 'Cause with the all that has happened I think that we both know the way that the story ends Then only for a minute I want to change my mind 'Cause this game don't feel right to me I want to play your space sim I want to join your cult but Know that means Chris'll have to leave
|
|
# ? Jul 28, 2019 14:14 |
|
Sarsapariller posted:Welcome To Star Citizen These things take time fudster.
|
# ? Jul 28, 2019 14:21 |
reddit posted:Hover mode on the Ballista confirmed?! reddit posted:Hehe, we were trying to flip the ballista back over with a starfarer. When it took off it blew 3 ships away, Including my Connie. We did it flipped over eventually. What a great game
|
|
# ? Jul 28, 2019 14:34 |
|
https://www.youtube.com/watch?v=R1EiYqKgJ8o
|
# ? Jul 28, 2019 14:51 |
|
I said come in! posted:Mechwarrior is one of the most cursed video game franchises in history. Very glad I did not pre-order. This game is developed by the same chucklefucks that are running Mechwarrior Online, a horrible pay to win competitive Mechwarrior game that sucks rear end. Who tried to pull a Star Citizen with ‘Transverse’, where one of the stretch goals was ‘space flight’. Got themselves banned almost immediately from reddit for astroturfing their own subreddit.
|
# ? Jul 28, 2019 14:57 |
|
Wise Learned Man posted:It's the Inner Thought System converging with the Legal Consequences System. Tier-0 emergent conscience-related gameplay. Spontaneous suicide via overwhelming guilt. The most advanced AI of all time. Every gunfight you’re in has a chance of triggering space PTSD. This means that every subsequent fight has a chance of adding a heartrate malus during gun battles. Being more lethal than CoD was no joke.
|
# ? Jul 28, 2019 15:12 |
|
Sarsapariller posted:3.6 Write-Up FUD. All FUD, fakenews, lol Derek shill
|
# ? Jul 28, 2019 15:21 |
|
Grubby Hobo posted:GioGetMoney I love a good absurdist farce, but i’ve grown an anticipation of the boomerang of opinion by the backer and shill alike. Curiously, it’s only cost me a number of avatars. I haven’t felt as owned in years as i was when Gio spent more money on this dead gay comedy space game production simulation, though. <winks furiously>
|
# ? Jul 28, 2019 15:23 |
|
Fire doesn't extinguish itself that fast in space and I really wish more games would realize that.
|
# ? Jul 28, 2019 16:28 |
|
I stumbled into the Infinity: Battlescape beta this afternoon, and am quite curious about it now. So far it seems like a no-nonsense Overwatch in space. A look at the keyboard lay-out and off I went, not knowing what any of the things in the HUD meant. It brought out a little Pgabz in me as I bounced around, pushed buttons and crashed into other space ships because my shootings didn't seem to do much and I couldn't change my course very well. I think I'm going to do some more of that! Also, the game didn't crash. Beexoffel fucked around with this message at 08:12 on Jul 29, 2019 |
# ? Jul 28, 2019 17:21 |
|
Hav posted:I love a good absurdist farce, but i’ve grown an anticipation of the boomerang of opinion by the backer and shill alike. Curiously, it’s only cost me a number of avatars. Why did I initially read the last part as <wanks furiously>
|
# ? Jul 28, 2019 17:44 |
|
Beexoffel posted:Also, the game didn't crash. Obviously you need to look into getting a full refund
|
# ? Jul 28, 2019 18:30 |
|
Sarsapariller posted:I forgot to add my summary: Um, excuse me, this is a simulation, not a game. Take your talk of gameplay back to the loving schoolyard, kiddo.
|
# ? Jul 28, 2019 18:47 |
|
Regrettable posted:Linus is cool. He does a lot of ridiculous stuff that you should never do like make diy cpu heatsinks just because he can. Also, several of his employees give him tons of poo poo on camera, too. I think it's just part of the comraderie there. In one of those funny coincidences, one week after discovering Linus' spread of shows on youtube I ran into him and his whole team at a mountaintop restaurant in the Canadian Rockies. There was no one else there but his team and us. To make it more coincidental I was born in the same city as Linus and fairly regularly bought PC parts at the NCIX where he originally worked but I never actually saw him (probably? I wouldn't have recognized him before he started his company most likely) until we run into each other 1000 km away from where we both live and work. Anyway, he seemed nice enough there although of course it was a brief encounter. If I recall the trip was a gift to all his employees because the company got a big tax refund or something. That's my story. Enjoy.
|
# ? Jul 28, 2019 18:49 |
|
https://www.youtube.com/watch?v=Kq5J7nrHt9U Generic Sci-Fi FPS RPG game has better stability, gunplay, AI, and working missions, than CIG's $250m+ project quote:Key Features: Quavers fucked around with this message at 18:54 on Jul 28, 2019 |
# ? Jul 28, 2019 18:50 |
skeletors_condom posted:Why did I initially read the last part as <wanks furiously> lust was on your mind
|
|
# ? Jul 28, 2019 19:42 |
|
fresh from the wild: https://clips.twitch.tv/AnnoyingSpikyMarjoramNomNom please let me know if there's a better way to do this than posting it rawdog!
|
# ? Jul 28, 2019 20:35 |
|
Herb Dington posted:fresh from the wild: Btw, did MWO get uglier over the years? That clip looks hideous.
|
# ? Jul 28, 2019 21:14 |
|
Sectopod posted:
Well, it didn't start looking better all of a sudden, but I'd blame twitch also.
|
# ? Jul 28, 2019 21:18 |
|
Sectopod posted:
I was curious about that myself. Is this a custom map or something? eonwe posted:advanced bird physics
|
# ? Jul 28, 2019 21:20 |
|
Bar Citizen... Gimme the strongest thing you g-oh hey, you new here?
|
# ? Jul 28, 2019 21:37 |
|
Virtual Captain posted:I was curious about that myself. Is this a custom map or something? It's a newer map, so it suffers a bit from the lack of optimization plus cryengine. MWO is a great example why an online game should never use cryengine, and also a great example of how not to optimize your maps for a CPU-limited engine.
|
# ? Jul 28, 2019 22:02 |
|
Sectopod posted:
That map is fugly.
|
# ? Jul 28, 2019 22:15 |
|
|
# ? Jul 28, 2019 23:47 |
|
Gosts posted:lust was on your mind To rub, or not to rub, what even is a question? Whether 'tis lust on your mind to suffer The elevators and doors of outrageous FUD, Or to spite Pledge against a Sea of Doubters
|
# ? Jul 29, 2019 01:21 |
|
Just imagine...100 systems and space pets.
|
# ? Jul 29, 2019 01:43 |
|
Sarsapariller posted:Welcome To Star Citizen Only 44k bugs after they reset the backlog of bugs because reasons. Extra lol at the only 49 are fixed... Did they stop fixing bugs because crytek wants them? Is it normal in software development not to fix any bugs as you go along ? How can know if what you done works when everything is broken ?
|
# ? Jul 29, 2019 02:14 |
|
There's no point fixing bugs in SC because none of its systems, NONE of them, are remotely finalized from a design standpoint. So if you're going to end up having to ditch and remake it why fix bugs in it? 7 years in and we still haven't even hit the "proof of concept" level yet. There's not even a SINGLE level to demonstrate what the single player SQ42 is supposed to be like, much less approaching a finished game. There's also never been a server that can support anything near MMO levels of players or persistent state. This isn't a game. Its the world's most elaborate and expensive game pitch. Zaphod42 fucked around with this message at 02:22 on Jul 29, 2019 |
# ? Jul 29, 2019 02:20 |
|
|
# ? May 31, 2024 02:34 |
|
DigitalPenny posted:Only 44k bugs after they reset the backlog of bugs because reasons. Less that they don't fix bugs and more that they don't spend any time in the issue council. It's literally a hole in the ground marked "Your concerns here" and the fans are encouraged to just dump all their negativity into it. They've been doing this with great gusto for the last 7 years and someone only just now noticed that they don't actually do anything with it. CIG has all these trappings of an actual company but the actual motor that should make work happen is a dead gerbil. You guys really should go on the sub, it's a wild ride this last couple weeks.
|
# ? Jul 29, 2019 02:21 |