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It's worth nothing that they sat a bunch of actual Yakuza in front of someone playing the game and literally the only 2 complaints about the realism were "you can't beat people with bicycles in broad daylight, you'd get arrested instantly" and "the fashions are way out of date" (Yakuza 0 takes place in the 80's) If you want "Japanese gangster film with occasional interludes of beat-em-up" then you're good; if you want to spend hours racing slot cars or running a real estate racket or a hostess club, you're good; if you want deep gameplay you're pretty much SOL.
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# ? Jul 30, 2019 22:36 |
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# ? May 30, 2024 19:33 |
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Snow Cone Capone posted:It's worth nothing that they sat a bunch of actual Yakuza in front of someone playing the game and literally the only 2 complaints about the realism were "you can't beat people with bicycles in broad daylight, you'd get arrested instantly" and "the fashions are way out of date" (Yakuza 0 takes place in the 80's) I hope every Yakuza guy they say down shat on Shenmue at some point
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# ? Jul 31, 2019 00:44 |
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JollyBoyJohn posted:Total War games take an interesting premise and then hang an awful and boring game on it. I like when the Western diplomats come in and they are all lolloping derps with bizarrely huge noses, which is presumably period accurate to how the Japanese saw them
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# ? Jul 31, 2019 02:56 |
Here's a legit unpopular opinion - I got Fallout 76 a month ago and it's fun as hell. I have enough caps to just fast travel whenever I feel like it, eating & drinking is tedious but not a big deal, and Nuclear Winter is addicting. I expect the update this fall will be more akin to Lost Harbour LC as far as amount of NPC content goes, and that's OK
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# ? Aug 1, 2019 04:03 |
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sebmojo posted:I like when the Western diplomats come in and they are all lolloping derps with bizarrely huge noses, which is presumably period accurate to how the Japanese saw them They still do. White face is my favorite thing on tv
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# ? Aug 1, 2019 04:07 |
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controller vibration was awesome and I can't believe they scaled back on developing the technology, instead of upgrading it to outright electrocution as they should have.
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# ? Aug 1, 2019 04:14 |
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Dr. Video Games 0112 posted:controller vibration was awesome and I can't believe they scaled back on developing the technology, instead of upgrading it to outright electrocution as they should have. Amen, brother.
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# ? Aug 1, 2019 06:11 |
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Dr. Video Games 0112 posted:controller vibration was awesome and I can't believe they scaled back on developing the technology, instead of upgrading it to outright electrocution as they should have. Once someone realised you could make remote control dildos I assume all the greatest minds working in the field started making those instead
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# ? Aug 1, 2019 06:17 |
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Dr. Video Games 0112 posted:controller vibration was awesome and I can't believe they scaled back on developing the technology, instead of upgrading it to outright electrocution as they should have. You haven't tried the Switch's HD rumble? Golf Story does some fun things with it.
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# ? Aug 1, 2019 06:29 |
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Zelda BotW is the least fun game I've ever played.
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# ? Aug 1, 2019 07:37 |
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First of May posted:Zelda BotW is the least fun game I've ever played. I liked it but it has too many busy work mechanics for me to consider it a great game.
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# ? Aug 1, 2019 07:40 |
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Some of the shrines or whatever they were called are cool and good. The main game though is pretty meh compared to other Zeldas.
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# ? Aug 1, 2019 07:53 |
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First of May posted:Zelda BotW is the least fun game I've ever played.
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# ? Aug 1, 2019 13:54 |
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Breath of the Wild was just empty
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# ? Aug 1, 2019 14:16 |
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I loved the concept and the style but the shrines were a really poor attempt to mask the fact that the entire game is 4 30-minute dungeons and an incredibly easy (even for the series) final dungeon/final boss sequence.
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# ? Aug 1, 2019 14:18 |
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the steam controller had really nice vibration motors in it that could trick your hand into believing you were spinning a trackball and it's not hard to imagine games using them to great effect, like maybe being able to feel the road surface in a driving game. sadly everything is held back by the bare-minimum vibration capabilities of the console gamepads
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# ? Aug 1, 2019 14:27 |
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poverty goat posted:the steam controller had really nice vibration motors in it that could trick your hand into believing you were spinning a trackball and it's not hard to imagine games using them to great effect, like maybe being able to feel the road surface in a driving game. sadly everything is held back by the bare-minimum vibration capabilities of the console gamepads It looks like it would feel like rear end when playing twin-stick games though
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# ? Aug 1, 2019 14:30 |
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The Xbone controller was awesome for racing games cos the triggers had some kind of vibration, you could feel the traction etc. It’s just a shame theyre made so poorly and cheaply
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# ? Aug 1, 2019 14:38 |
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There is way too much busywork in games in general these days I aint got time for your poo poo anymore
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# ? Aug 1, 2019 14:43 |
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The steam controller would have actually been good if it had a real d-pad on the left. The track pad on the right and the gyros were genuinely really cool and playing games like Cities Skylines on the couch was dope but it was useless for anything that required precise movement like platformers.
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# ? Aug 1, 2019 14:59 |
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internet celebrity posted:The steam controller would have actually been good if it had a real d-pad on the left. The track pad on the right and the gyros were genuinely really cool and playing games like Cities Skylines on the couch was dope but it was useless for anything that required precise movement like platformers. lol i beat most of the Mega Man legacy collection on a steam controller, you’re just bad take thirty seconds to calibrate it if you feel like it’s not precise enough, like that’s the whole point
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# ? Aug 1, 2019 15:09 |
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Zzulu posted:There is way too much busywork in games in general these days don't worry in modern games you can pay $0.99 to skip the busy work! please note this has absolutely nothing to do with the general increase in busywork in games today
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# ? Aug 1, 2019 15:36 |
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Zzulu posted:There is way too much busywork in games in general these days This is the real reason I don’t play open world games. Just let me kill something, don’t make me drive there first. GTA5 was the worst at just setting you loose, even if it was a good game overall. Lol I have no idea how anybody finishes jrpgs
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# ? Aug 1, 2019 15:41 |
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poisonpill posted:This is the real reason I don’t play open world games. Just let me kill something, don’t make me drive there first. GTA5 was the worst at just setting you loose, even if it was a good game overall. Jrpgs are mostly walking in a straight line. But they are mostly time padding, if that's what you mean.
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# ? Aug 1, 2019 15:43 |
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935 posted:Here's a legit unpopular opinion - I got Fallout 76 a month ago and it's fun as hell. I have enough caps to just fast travel whenever I feel like it, eating & drinking is tedious but not a big deal, and Nuclear Winter is addicting. I expect the update this fall will be more akin to Lost Harbour LC as far as amount of NPC content goes, and that's OK I got it when it came out and the complaints about that game were wayyyyy overblown. Looking forward to getting back into it when the fall update comes out.
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# ? Aug 1, 2019 16:03 |
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Give us a new Fallout: Tactics game done in the X-Com style.
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# ? Aug 1, 2019 17:51 |
Vakal posted:Give us a new Fallout: Tactics game done in the X-Com style. Really missed the boat on that one they did.
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# ? Aug 1, 2019 17:58 |
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I had forgotten that the Gaia Window in SimEarth for DOS gave me the drat creeps
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# ? Aug 1, 2019 18:24 |
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Sim Earth was a lot of fun even though I never really knew exactly what I was doing. My goal was usually sentient dinosaurs and beyond that, come what may. I took a technology elective in seventh grade that had all these little modules you spend a week on before moving to something else and playing Sim Earth was one of the modules. So that was cool. Also the Gaia Hypothesis is a neat way of looking at the world, although a little depressing because if you buy into it humanity is undoubtedly a malignant growth.
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# ? Aug 1, 2019 18:36 |
And then SMAC took the Gaia hypothesis up a notch.
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# ? Aug 1, 2019 19:25 |
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William Henry Hairytaint posted:Also the Gaia Hypothesis is a neat way of looking at the world, although a little depressing because if you buy into it humanity is undoubtedly a malignant growth. humanity is the reproductive organs. we are supposed to be building space ships for Gaia. organisms often sacrifice a lot of their health and fitness for reproduction
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# ? Aug 1, 2019 20:20 |
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William Henry Hairytaint posted:Sim Earth was a lot of fun even though I never really knew exactly what I was doing. My goal was usually sentient dinosaurs and beyond that, come what may. I took a technology elective in seventh grade that had all these little modules you spend a week on before moving to something else and playing Sim Earth was one of the modules. So that was cool. Nature gives us bullshit nightmare diseases all the time
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# ? Aug 1, 2019 20:30 |
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Simearth was good yeah, i always tried to make sentient carnivorous plants or trichordates. The terraforming was pretty sophisticated, I wish some new game would give you realistic atmosphere building
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# ? Aug 1, 2019 20:43 |
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The SMAC version of the gaia hypothesis was that planets are alive but Earth is already dead and we're just bacteria feeding on the corpse
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# ? Aug 1, 2019 21:54 |
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i think this is too edgy for games but you good people in gbs will get a kick out of this https://www.reddit.com/r/Ooblets https://www.reddit.com/r/Ooblets/comments/ckqzmq/frustrating_development_experience_for_over_a/ tl;dr small independent studio developing Animal Crossing: My Time At Tumblr signs with epic games, acts smug when people say "yo i don't like epic games launcher it illegally scrapes usage data from my computer and gives it to tencent in china," and proceeds to move their operations to one of the most expensive cities in america Fur20 fucked around with this message at 22:38 on Aug 1, 2019 |
# ? Aug 1, 2019 22:35 |
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I don't understand the outrage here. They cut a deal with Epic and moved their headquarters and that's bad? edit: like I get why people don't like exclusivity but tons of smaller devs are doing that with Epic right now, why does this one stand out from the pack?
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# ? Aug 1, 2019 22:43 |
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I can't believe loving Tetris Effect is an Epic exclusive
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# ? Aug 1, 2019 22:47 |
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William Henry Hairytaint posted:edit: like I get why people don't like exclusivity but tons of smaller devs are doing that with Epic right now, why does this one stand out from the pack? it sounds like they may have offered pre-orders for steam keys, and at the very least advertised the game for years as "coming to steam" also their attitude about it is smugger than , it's classic How Not To Handle PR 101
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# ? Aug 1, 2019 23:07 |
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Worrying about piracy? Amazing how poorly run small studios basically turn into big publishers in miniature.
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# ? Aug 1, 2019 23:48 |
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# ? May 30, 2024 19:33 |
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Ghost Leviathan posted:Worrying about piracy? Amazing how poorly run small studios basically turn into big publishers in miniature. people reaaaaally like to role-play as big corporations. it's amazing sometimes when you discuss with two man teams that write emails as if they're being sent by their PR department.
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# ? Aug 2, 2019 00:41 |