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Lunchmeat Larry posted:Enai is a lovely chap but takes any and all criticism... quite personally. That's something I just can't do in Skyrim. Once hotkeys 1-6 are used up, I'm not using anything else except in dire circumstances. In Morrowind I have a magic item list like 20 abilities long and swap through them commonly but it feels so janky to go through large lists in Skyrim.
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# ? Aug 14, 2019 15:50 |
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# ? Jun 4, 2024 23:50 |
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I was looking for a small home mod for Oldrim that doesn't require DLC but it seems like it's mostly large residences that probably drop your frame rate into the basement.
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# ? Aug 14, 2019 17:33 |
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Pyrotoad posted:Do you mean in-depth as in you take part in the construction or in-depth as in they have everything you could need to do what you want to do? For the latter, I'm a big fan of Riverwood Keep. If you use it in conjunction with a mod that lets you put followers wherever, you can have them populate the inn and streets of Riverwood while they sleep in the attached tower. I kinda was looking for one that would eventually have everything but has an involved deal for building/upgrading so I have a long term project/money sink/resource drain while I dungeon dive.
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# ? Aug 14, 2019 17:51 |
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Heljarchen Farm and Windstad Mine are both pretty good.
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# ? Aug 14, 2019 18:05 |
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A Sometimes Food posted:I kinda was looking for one that would eventually have everything but has an involved deal for building/upgrading so I have a long term project/money sink/resource drain while I dungeon dive. This one's not very long term and can be hammered out quick, but I like it. The Hideaway - A Buildable Cave Home https://www.nexusmods.com/skyrimspecialedition/mods/10649 There are a couple small bugs, but it's overall pretty good. I started with this buildable city, Blackthorn, but can't vouch for its long term quality. https://www.nexusmods.com/skyrimspecialedition/mods/2242
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# ? Aug 14, 2019 18:31 |
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Orcs and Ostriches posted:That's something I just can't do in Skyrim. Once hotkeys 1-6 are used up, I'm not using anything else except in dire circumstances. In Morrowind I have a magic item list like 20 abilities long and swap through them commonly but it feels so janky to go through large lists in Skyrim. Lunchmeat Larry posted:Enai is a lovely chap but takes any and all criticism... quite personally. My menu solution is CFM personally. It's not actually shortcuts, but it's really simple to extend and customize and a ton faster than going through SkyUI after a little bit of getting used to the layout.
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# ? Aug 14, 2019 18:39 |
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A Sometimes Food posted:I kinda was looking for one that would eventually have everything but has an involved deal for building/upgrading so I have a long term project/money sink/resource drain while I dungeon dive. It’s kind of on-rails in terms of building stuff but Helgen Reborn has a charming little questline to it that makes it feel like you’re helping to rebuild an entire town with a crew of folks. Plus when you’re finished, the whole thing is basically yours to own.
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# ? Aug 14, 2019 18:40 |
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Not to double post intentionally or anything, but just out of random curiosity; is there a mod manager platform out there that isn't utter dogshit? Because so far Nexus Mod Manager, Mod Organizer, and Mod Organizer 2 have all blown up on me and Vortex is just one giant piece of adware for Nexus itself. NMM was working the best for me out of all of them until I decided to migate all my mods to a new hard drive and now it throws a shitfit when I try to do anything with it and can't remember what organizer categories each archive should automatically be sorted into.
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# ? Aug 14, 2019 21:34 |
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nine-gear crow posted:Vortex is just one giant piece of adware for Nexus itself. Uh, what? OG NMM is easily the worst out of all of the ones you listed. Vortex is gigantic step up from it if you really value the Nexus integration, and MO2 is sworn by everyone who's been burned by NMM before.
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# ? Aug 14, 2019 22:00 |
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Yeah, MO2's been working great for me. I don't know much about Vortex and its alleged adware, but I'd never go back to NMM now.
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# ? Aug 14, 2019 22:12 |
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What's MO2's problem? I've been using it since SSE came out, and MO before that, and they've been rock solid for Skyrim/SSE.
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# ? Aug 14, 2019 22:23 |
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I've been using Vortex the last week or so loaded up with a gang of mods and I haven't had any issues beyond the usual fumbling to make sure things are in the proper order. It feels like a step up from the old NMM.
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# ? Aug 14, 2019 22:35 |
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timn posted:Uh, what? When I say “adware” I meant that is has a really lovely UI that seems more concerned with advertising poo poo on the Nexus than actually being navigable. It’s not actually adware.
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# ? Aug 14, 2019 23:14 |
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If by advertising you mean a homepage with an article newsfeed that doesn't open by default on launch and you literally never have to look at then sure, ok.
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# ? Aug 14, 2019 23:42 |
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I usually put my helmet on hotkey 8 so in cutscenes I can pop it off and look cool in 3rd person. Shield, too, but that one has more practical reasons too.
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# ? Aug 15, 2019 02:35 |
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Rainbow Knight posted:i think i read somewhere that he just didn't like how unwieldy the spells were, and since they were both spell mods it kinda ruined the whole thing Well he's wrong.
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# ? Aug 15, 2019 04:13 |
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Sky Shadowing posted:I usually put my helmet on hotkey 8 so in cutscenes I can pop it off and look cool in 3rd person. Shield, too, but that one has more practical reasons too. I use a mod called helmet toggle to turn off/turn on the helmet model off a hotkey (H).
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# ? Aug 15, 2019 04:26 |
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I've got to be honest, if all the popular and well-recommended mod managers are individually blowing up in your face, the problem likely isn't on their end
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# ? Aug 15, 2019 15:24 |
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Vortex is awesome. Mainly because its the only one that works with VR, that I'm aware of. Of all the ones I've used over the years, Vortex has been the easiest
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# ? Aug 15, 2019 15:42 |
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nine-gear crow, do you have your Bethesda games installed in a program files folder? It's known to cause serious issues when modding them, could be the source of your problems
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# ? Aug 15, 2019 15:58 |
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ThaumPenguin posted:nine-gear crow, do you have your Bethesda games installed in a program files folder? It's known to cause serious issues when modding them, could be the source of your problems Both versions of Skyrim I have are installed in the default Steam games installation directory. But anyways, it’s irrelevant now because I got Nexus Mod Manager working* again. It’s a clunky, slow, obtuse piece of garbage but at least it works for me as opposed to Vortex and MO, so I’m gonna stick with it for now.
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# ? Aug 15, 2019 18:34 |
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nine-gear crow posted:Both versions of Skyrim I have are installed in the default Steam games installation directory. But anyways, it’s irrelevant now because I got Nexus Mod Manager working* again. It’s a clunky, slow, obtuse piece of garbage but at least it works for me as opposed to Vortex and MO, so I’m gonna stick with it for now. Is steam installed in program files? Because I think that's what Steam defaults to.
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# ? Aug 15, 2019 18:37 |
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Never install games in Program Files, no matter what it tells you.
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# ? Aug 15, 2019 20:30 |
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SolidSnakesBandana posted:Vortex is awesome. Mainly because its the only one that works with VR, that I'm aware of. Of all the ones I've used over the years, Vortex has been the easiest MO2 does SkyrimVR, pretty sure it'll do FO4VR, too I haven't used Vortex in alpha, but I liked it a lot. But MO2 is kinda winning me over because it seems to be both small and useful (for instance with the built-in ini editor). In the end, for normal use, any of these organizers should do.
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# ? Aug 15, 2019 21:52 |
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FWIW I have only ever kept Skyrim in the default steam folder and steam installed in the default program files folder, and I've never encountered an issue because of it.
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# ? Aug 15, 2019 22:22 |
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timn posted:FWIW I have only ever kept Skyrim in the default steam folder and steam installed in the default program files folder, and I've never encountered an issue because of it. Every time the "Don't install steam, Skyrim, or your modding tools to Program Files" is mentioned, some motherfucker has to be like that dog, every loving time it's mentioned, somebody has to come in and be like "Not me I don't do it that way and I'm fine! " Good for fuckin' you but you're missing the fuckin' point. The point is not that it will make trouble, the point is that is sometimes does and when it does it's really loving hard to diagnose because it's not always the same problems, and therefore it's a real good idea to follow the general rule to avoid the subtle and myriad ways it could gently caress up your install. Why, why, why does somebody always have to barge into the thread to breathlessly state they don't have any problems running that way?
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# ? Aug 16, 2019 04:43 |
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Bethesda needs to learn to put a mod folder in My Documents/My Games like everyone else.
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# ? Aug 16, 2019 07:00 |
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Sorry I triggered your posting PTSD, but maybe you should actually take in the context before barging into the thread to breathlessly have a meltdown about it.
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# ? Aug 16, 2019 07:52 |
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timn posted:Sorry I triggered your posting PTSD, but maybe you should actually take in the context before barging into the thread to breathlessly have a meltdown about it. Skyrim is Serious Business. Anyway, it looks like Skyblivion is getting super close to actually maybe one day releasing.
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# ? Aug 16, 2019 08:21 |
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nine-gear crow posted:Skyrim is Serious Business. Cool, I can't wait for it's release so all the quality of life mods can be ported.
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# ? Aug 16, 2019 23:19 |
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faith in the the three let's me mod directly off of program files
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# ? Aug 17, 2019 00:46 |
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Berke Negri posted:faith in the the three let's me mod directly off of program files Lol to anyone who doesn't install directly to c:\CHIM
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# ? Aug 17, 2019 04:15 |
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That only works if you're running TalOS.
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# ? Aug 17, 2019 04:44 |
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The ending of the words is MICROSOFT.
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# ? Aug 17, 2019 04:59 |
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The 36 sermons of Wozniak.
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# ? Aug 17, 2019 07:42 |
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So apparently the Nexus is looking at mod packs. They send out a survey to modders asking for feedback. https://docs.google.com/forms/d/e/1FAIpQLSeaNnHaZ0QJCKiUPvVLvw4RgmyecmGmOwOOylTubazsiMbT2w/formResponse quote:Thank you for partaking in this survey. As it is designed to be very open, it might take you between 20-30 minutes to respond to the questions - depending on the level of detail you would like to provide. Please note the information below before you proceed. Oh, wait. It's not a modpack. It's just an automated downloader. The idea looks pretty much the same as that moddrop or modpicker thing that modders lost their goddamned minds over a few years ago. I'm not sure what to make of it, but it seems like a step in a good direction? Looking at the reactions when this was first announced earlier this years, the usual suspects were crying about how "modpack" is a dirty word and "oh no, what about my download numbers!". There were also quite a few voices in support of it though. Raygereio fucked around with this message at 09:44 on Aug 17, 2019 |
# ? Aug 17, 2019 09:41 |
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I don't quite get the problem with download numbers in a mod pack. Just add the download of the pack (which contains your mod) to your number, no? If anything, being in a pack should inflate your exposure then.
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# ? Aug 17, 2019 09:59 |
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Lord Stimperor posted:I don't quite get the problem with download numbers in a mod pack. Just add the download of the pack (which contains your mod) to your number, no? If anything, being in a pack should inflate your exposure then. lol you can't logic your way out of ~modder's rights~ get real
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# ? Aug 17, 2019 10:09 |
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The community screams at anything that could make things easier for the average user so lol at the idea of this going through
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# ? Aug 17, 2019 15:30 |
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# ? Jun 4, 2024 23:50 |
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I would presume it's the same thing that compels people to collect karma from Reddit. Each upvote and each download is like an individual validation and every day that number goes up is further validation. If that number were to stop going up, especially unexpectedly, bad things gonna happen.
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# ? Aug 17, 2019 15:46 |