(Thread IKs:
Captain Foo)
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Papercut posted:There's an online interview that is 60-90 minutes and pays $150 I think, and also a separate 5-hour in person session (in SF) where we play an unreleased title for 3 hours and then talk about it for a couple more, also pays $150.
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# ? Aug 20, 2019 03:43 |
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# ? May 24, 2024 05:46 |
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Control Volume posted:Highly recommend having this game kick your rear end now so it doesnt kick your rear end as much at league start
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# ? Aug 20, 2019 03:47 |
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Oooh, the new League announcement is nigh! Time to come up with a goal for the new league... For Legion, it was to get far into the Red Maps. I did get most of them, cleared a couple of T16s, and beat Elder for the first time. I think this next League I want to take down Shaper and complete the Atlas.
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# ? Aug 20, 2019 04:12 |
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Completing the Atlas is pretty dependent on if Perandus Manor is required tbh. vvv HoGM is easy to get, a dickpunch to try to complete. Perandus is the opposite. whypick1 fucked around with this message at 04:21 on Aug 20, 2019 |
# ? Aug 20, 2019 04:16 |
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whypick1 posted:Completing the Atlas is pretty dependent on if Perandus Manor is required tbh. Perandus manor was (relatively) fine this league. HoGM is the real bitch.
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# ? Aug 20, 2019 04:17 |
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Ghostlight posted:is it last epoch? They haven't told me so I don't actually know, but that seems like a good guess.
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# ? Aug 20, 2019 04:22 |
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Grey Face posted:Been playing a lot of Grim Dawn, and while its been fun most of my characters feel pretty samey, gear is mostly +numbers, and devotions are just extra procs. I played through the poe campaign once in I think syndicate, as an arc totem Chieftain and quit after reaching maps. I want to play again to scratch the arpg itch, but I have a couple questions. Ignore everyone saying you can't play with a controller, they're wrong. If you're really really married to a controller just know that you'll have to gently caress around with third party programs. Do not make your own build to start since you're likely to gently caress it up, and while loving it up isn't life ending it can be various degrees of annoyance to unfuck. Yeah, e. g. RF is typically stupid easy, you have a ring of fire that degens everything around you and you just run around.
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# ? Aug 20, 2019 04:25 |
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Some guy made this: https://www.reddit.com/r/pathofexile/comments/ckyrrt/controller_support_autohotkey_script/ If you're interested in controller input.
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# ? Aug 20, 2019 04:26 |
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As someone playing on PS4, controller isn't *that* bad but I'd absolutely trade it for a m+kb with no hesitation. I'm approaching endgame content now and the biggest issues are: A) no way to target where your abilities land, which isn't a problem for most builds but some would be basically unplayable B) On PS4 at least, the X button is both mapped to a skill and used to your item pickup, which makes for a lot of annoying moments when you're trying to pick up some loot but just stand there swinging your weapon at thin air because there's an enemy on screen somewhere C) Most builds run more skills than you actually have buttons for, which means annoying poo poo like binding auras, casting them, then rebinding them to a skill you're actually going to be using before you go into an instance D) Using flasks loving suuucks which is probably going to be an increasingly bigger problem as I get into harder content because they are incredibly important and there's absolutely no way to kind of "piano" them like you could with a keyboard. You have to do some hosed up claw maneuver to hit them all at roughly the same time, and that means briefly letting go of the left stick too. I don't think any of my deaths have been from that so far but I could easily see how it could happen as stuff gets spikier Only semi-related but I do have to say, the exp death penalty feels way too harsh for how quickly you die in this game and how many things can just flat-out insta-gib you if you didn't bother looking up what bosses can do beforehand. Getting hours of leveling progress wiped out because a boss fired off some attack that you can't even see through the giant cloud of effect particles is a really lovely feeling and it's gonna be a huge relief once I hit lvl 90 so I can stop caring about it
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# ? Aug 20, 2019 05:02 |
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Grizzled Patriarch posted:D) Using flasks loving suuucks which is probably going to be an increasingly bigger problem as I get into harder content because they are incredibly important and there's absolutely no way to kind of "piano" them like you could with a keyboard. You have to do some hosed up claw maneuver to hit them all at roughly the same time, and that means briefly letting go of the left stick too. I don't think any of my deaths have been from that so far but I could easily see how it could happen as stuff gets spikier I'm now imagining trying to play Pathfinder on console like playing Guitar Hero on controller. Be grateful they changed the XP penalty. It used to be 50% higher.
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# ? Aug 20, 2019 05:04 |
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basic gameplay with a controller is alright for most builds but navigating the ui and dealing with trade and poo poo with a controller is horrible. just don't bother, use your kb/m
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# ? Aug 20, 2019 05:05 |
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Zero VGS posted:Well, at least I feel better knowing now that the only point in going paste Delve 300 is bragging rights. There are more rewards deeper. One of the dudes who was delving at around 2000 posted on Reddit they find 5-10 Bloodstained fossils a day, cities are half the nodes, and almost every non-city/non-fossil node is a map node, which probably returns 50-100c worth of T16s each.
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# ? Aug 20, 2019 06:08 |
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I don’t have a PC and I started this game when it came out on the PS4 during Synthesis. My biggest problem is the lag/desync makes melee builds unplayable, e.g. I’ve tried cyclone a few times and during the campaign it works well and it’s fun role playing a blender but in maps too often you stop doing damage and a moment later you’re dead. Every patch I try again and while they’ve improved the PS4 a bunch, this one thing they haven’t and it has been impossible for me to progress after level 80. Casters for me fair better, the problem still occurs but less often. I probably die 10% from it, the other 90% from not being very good (I’ve peaked at level 94 this league, have tried Uber elder twice, both times getting only about ~50% each of elder/shaper) For buttons: one thing I do is equip auras in non-weapons, equip a second set of weapons, and bind the auras to the buttons in the second set. Then you don’t have to rebind anything, just switch weapon sets, cast auras, switch back. The game retains the bindings unless you have gear with the “focus” ability. I agree with the flasks problem but found it works ok as long as I keep heals on l1 and quicksilver on r1, and the less often used items in the middle. Trade sounds bad on the PC but on the PS4 I’d rather eat worms than even try to mess with it. I tried during Synthesis and its just too frustrating.
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# ? Aug 20, 2019 06:56 |
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Arrhythmia posted:Perandus manor was (relatively) fine this league. HoGM is the real bitch. Oh cool I didn't realise it was so (relatively) cheap. Ran it for the first time ever, and it was even profitable (got a Seven League Step)
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# ? Aug 20, 2019 07:07 |
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Re. beginner chat. Follow a guide, but check with some people first in the thread or in gchat. There's a lot of builds out there labelled as beginner friendly, inexpensive that will 100% be non-viable without considerable investment to time or currency. Good example, one build i tried when starting out was going ok, but basically needed a specific corruption on a unique item to be viable for endgame content. To translate this, unless you are crazy lucky or have a TONNE of spare money (which you won't, getting started now). Silly me for not understanding the build fully before copying it, but still, check things out, if you don't know, ask the thread. This game is a goddamn nightmare and I love it.
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# ? Aug 20, 2019 09:17 |
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Larry Parrish posted:What's the raider rework gonna look like? I like the concept of raider (buffs on kill + frenzy) but it's so weak compared to champ/slayer/etc It was mostly on par with Slayer/Berserker before they got the big rework this league. All the legion reworks have been amazing, so chances are Raider will be too. What its gonna look like? No idea - Raider is the gotta-go-fast Ascendancy: Frenzy charges, Onslaught, Phasing, so I assume its gonna stay that way. Maybe some sort of scaling off of your movement speed? We'll know in a few weeks, maybe even today
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# ? Aug 20, 2019 11:24 |
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I never really thought raider needed a buff, tbh. Maybe in light of overpowered slayer, to keep it on par, but imo the ranger ascendancies aren't weak by any means.
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# ? Aug 20, 2019 12:23 |
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Raider definitely needs a buff. Its only on par when you factor in that you have to spend at least 6 points on frenzy passives that other ascendancies don't have to spend. You don't have any utility at all, unless you take Avatar of the Veil, in which case your damage will suffer and you're just a worse Pathfinder. Both Frenzy charges and Onslaught are really easy to get outside of boss fights. I like Raider. Its fast, it has a lot of unconditional QoL that makes it nice to play, but its definitely not as good as most other ascendancies.
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# ? Aug 20, 2019 12:34 |
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Dance Officer posted:I never really thought raider needed a buff, tbh. Maybe in light of overpowered slayer, to keep it on par, but imo the ranger ascendancies aren't weak by any means. It's significantly shittier than Deadeye, not just in terms of damage but survivability and utility too. Why the gently caress does Deadeye get tailwind and not Move Fast: The Ascendancy?!
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# ? Aug 20, 2019 13:20 |
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I don't know what they could do beyond adding like 'You have Onslaught' on a node without doing a core rework. Which is what I hope they're doing. As it stands it's basically an incredibly passive ascendancy. It's not *bad* but ugh, it needs a lot of attention.
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# ? Aug 20, 2019 15:10 |
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Papercut posted:Hey Bay Area folks, I'm participating in a market research thing this weekend where they're specifically looking for experienced PoE players (the three initial questions they asked me was if I've beaten Uber elder, if I've used a mirror, and if I've spent money on the game). I'm interested. Although, my proletariat rear end has never used a mirror. Does this disqualify me? :/ I'll PM you. If the parking situation is cool there and my schedule is free, I think I can participate.
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# ? Aug 20, 2019 15:11 |
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Grey Face posted:Been playing a lot of Grim Dawn, and while its been fun most of my characters feel pretty samey, gear is mostly +numbers, and devotions are just extra procs. I played through the poe campaign once in I think syndicate, as an arc totem Chieftain and quit after reaching maps. I want to play again to scratch the arpg itch, but I have a couple questions. PoE is great. Although, you may want to hold off until the next league before you deep dive in because this league/season is almost done. Here's a really solid starter build that's insanely cheap to make and you can also dump a bunch of currency into it: https://forums.somethingawful.com/showthread.php?threadid=3828536&pagenumber=1247&perpage=40#post497447250 I'm playing that build right now. Also make sure to download Path of Building so some of this stuff makes sense. On a side note, I should definitely check out Grim Dawn since PoE burnout is starting to hit me again. I know GD was patched recently, but if you ever want to make another GD character, try making this character: https://www.grimtools.com/calc/YNn4wBGV - Just hold your right-mouse button down and zoom around the screen in a molten light show! Dahbadu fucked around with this message at 16:39 on Aug 20, 2019 |
# ? Aug 20, 2019 15:41 |
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Wuxi posted:Raider definitely needs a buff. Its only on par when you factor in that you have to spend at least 6 points on frenzy passives that other ascendancies don't have to spend. You don't have any utility at all, unless you take Avatar of the Veil, in which case your damage will suffer and you're just a worse Pathfinder. Both Frenzy charges and Onslaught are really easy to get outside of boss fights. I think the overall problem with Raider is that none of its nodes offer anything unique. They're basically all just stat buffs. It definitely feels like the most generic ascendancy.
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# ? Aug 20, 2019 15:51 |
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Beginner guide: Look at poe.ninja builds until they make sense. If they don't make sense after 20 minutes, ask here.
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# ? Aug 20, 2019 17:39 |
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Looking at poe.ninja builds in early and late league is an absolute nightmare though. Early league, there's a bunch of people running off the wall builds or using new skills that actually suck rear end (remember the steel skills? SST at launch?) which don't wash out until reds. Late league it's all headhunters, magic finds, and ultra tanky delvers. The only builds that regularly make it to 95+
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# ? Aug 20, 2019 17:44 |
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Don't look at poe.ninja builds as a brand new player, you have absolutely no idea how to filter out goldfarming bots from ultra rich RMTers from a reasonable build
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# ? Aug 20, 2019 18:11 |
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Dahbadu posted:I'm interested. Although, my proletariat rear end has never used a mirror. Does this disqualify me? :/ I laughed at the mirror question. He said they just wanted people who had experience crafting. I have 3-4 people interested, I'll pm you guys when I get more info.
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# ? Aug 20, 2019 18:15 |
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IIRC Raider was godlike during the gain-as-ele-damage era (or maybe that was just when Breach was new?) so the pendulum balance has just been swinging real hard in the other direction. My wild guess is that they're probably going to nerf Slayer and Trickster back down into the ground, given how insane more popular they were than other classes this league.
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# ? Aug 20, 2019 18:16 |
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The problem with Slayer being popular wasn't Slayer, it was Cyclone. Same goes with the entire melee rework. We're gonna see some serious poo poo go down if/when Cyclone is nerfed and people realize that a lot of the other melee changes are actually real bad.
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# ? Aug 20, 2019 18:18 |
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announce the new league cowards
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# ? Aug 20, 2019 18:26 |
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They will in 3.5 hours, sheesh.
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# ? Aug 20, 2019 18:28 |
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yeah I mean they literally announced the announcement
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# ? Aug 20, 2019 18:31 |
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Arrhythmia posted:Badly You just made me think of procedurally generated ARPGs and these are the tags for Path of Exile.
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# ? Aug 20, 2019 18:34 |
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Arrhythmia posted:announce the new league cowards
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# ? Aug 20, 2019 18:57 |
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Arrhythmia posted:announce the new league cowards
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# ? Aug 20, 2019 20:14 |
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While waiting for the announcement, enjoy this absurd Varcall build. It also has a surprise ending. https://www.youtube.com/watch?v=Kkw4N0GGK7k
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# ? Aug 20, 2019 20:21 |
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OK, the ending was worth it
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# ? Aug 20, 2019 20:24 |
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Yeah the de-sync / lag on PS4 is awful. Cyclone is a lot of fun when its working properly but I'm 100% running a caster next league because I've probably lost 2-3 levels worth of xp because I was in the middle of a pack and my cyclone just completely stopped actually hitting anything and I instantly melted. Very annoying. Between that and the fairly common disconnects, PoE definitely feels like its in console beta still in a lot of ways. But my laptop is poo poo and its the only way I can actually play this, and the pool of ARPGs that are actually good and fun is vanishingly small on console. I kinda want to try a necro build next season, but the whole process of summoning spectres seems kinda annoying. That ignite fireball build also looks like a ton of fun.
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# ? Aug 20, 2019 20:27 |
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There are quite a few minion builds that aren't Spectre. Summon Raging Spirits is a rather low-barrier-to-entry build. Golems are cool, but I think I'd rather have console than to try to buy all the unique jewels needed for it on console. Skeletons, both melee and caster, are viable (although caster requires some uniques). Another one that's a bit off the beaten path is Herald of Agony. Plenty of options that don't require trying to cast a spell on that specific corpse and no others and goddammit game what are you doing?
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# ? Aug 20, 2019 20:33 |
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# ? May 24, 2024 05:46 |
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Grizzled Patriarch posted:I kinda want to try a necro build next season, but the whole process of summoning spectres seems kinda annoying. That ignite fireball build also looks like a ton of fun. The trick to spectre builds is to level as zombie/skeleton through the acts. Beat Kitava, do lab to get the spectre nodes, pop into Solaris Temple to get a solar guard, then ask someone for an empty shaper platform. Level 84 spectres won't die to anything until endgame bosses.
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# ? Aug 20, 2019 20:39 |