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Buy ammo crates? You can get like 5k+ scrap for a good "shoot all the breakable poo poo" run of an outdoor area, and ammo is like 200 scrap each. (probably more if you bothered to clear the area first then equip the +breakable loot armor and run back through but I'm too lazy to bother)
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# ? Aug 21, 2019 23:39 |
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# ? Jun 7, 2024 03:15 |
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It's not the ammo as much as the adds are so numerous I can hardly focus on the actual boss.
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# ? Aug 22, 2019 00:09 |
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victrix posted:It'll scale to the highest player if the power levels are very different, so it's not friendly for mixing in a maxed out char with. I absolutely want to break this for speedrunning. I wonder if there's a janky route that involves the drop-in player leveling, the other player staying at level 1, and just constantly dropping in the drop in character after a zone is loaded and difficulty is set . Unless difficulty also changes when someone loads in?
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# ? Aug 22, 2019 00:36 |
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I believe it's set per zone, as you zone in, for the rest of that "world" (ie until you reset it)
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# ? Aug 22, 2019 00:43 |
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anyone get the feeling from its description that frenzy dust is just cocaine
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# ? Aug 22, 2019 00:45 |
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victrix posted:I believe it's set per zone, as you zone in, for the rest of that "world" (ie until you reset it) Multiplayer rescales . I think the run is just run from boss to boss and literally never level up. Do Trait Levels affect scaling?
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# ? Aug 22, 2019 01:16 |
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Traits do not, afaik, just gear level
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# ? Aug 22, 2019 01:34 |
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and it will search your inventory so you can't put on a bunch of unleveled stuff before zoning.
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# ? Aug 22, 2019 01:37 |
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Studio posted:Multiplayer rescales . Bosses have a scaling floor that they won't go under. The example devs gave is the Ent is always at least level 5.
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# ? Aug 22, 2019 01:39 |
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raverrn posted:Bosses have a scaling floor that they won't go under. The example devs gave is the Ent is always at least level 5. Though this would make the run more interesting than running through every single enemy
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# ? Aug 22, 2019 01:54 |
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i do have to admit, the prevalence of the game just magically spawning in enemies is a little bit disappointing. not that i'm saying it needs to be like dark souls in every respect if it's going to do the checkpoint/bonfire system but it's a little disheartening to see mobs just straight up poof into existence in front of my eyes with no fanfare or particle effect even.
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# ? Aug 22, 2019 02:00 |
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yo this game is rad
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# ? Aug 22, 2019 03:05 |
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Is there like a discord group or something for this game? Playing with pubbies kinda blows because whenever I see a side path that might have loot or something in it everyone else just barrels past and I've got no way to alert them. Then other times they find a side path I didn't notice and all of a sudden I just get new gear out of nowhere with no context. I wish you could do emotes or callouts or something but I cant find an option to in the controls
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# ? Aug 22, 2019 03:47 |
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Tyskil posted:Is there like a discord group or something for this game? Playing with pubbies kinda blows because whenever I see a side path that might have loot or something in it everyone else just barrels past and I've got no way to alert them. Then other times they find a side path I didn't notice and all of a sudden I just get new gear out of nowhere with no context. I wish you could do emotes or callouts or something but I cant find an option to in the controls It's in the op.
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# ? Aug 22, 2019 04:16 |
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El Cid posted:It is not guaranteed, nor in any specific area (other than it being in the first world) as far as I can tell. My first game I found it in the first dungeon, and then later with friends it was out in one of the street areas near the end. Speaking of which, I've been through the first world like 8 times now over various friends games and I still have never seen the healing item vendor guy's ring. As luck would have it I found the coin in a side dungeon just after the church
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# ? Aug 22, 2019 07:03 |
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Johnny Joestar posted:anyone get the feeling from its description that frenzy dust is just cocaine Yup, that's also what I get out of the description.
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# ? Aug 22, 2019 11:06 |
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What weapons do you guys find from the bosses most useful? I just got the Sporebloom and now I'm starting to think the maul would have been better.
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# ? Aug 22, 2019 13:36 |
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BexGu posted:What weapons do you guys find from the bosses most useful? I just got the Sporebloom and now I'm starting to think the maul would have been better. The weapon you get from killing the Undying King, Ruin, makes you effectively immortal, so that's always nice. I'm also a big fan of Smolder, the sword from Singed and the Particle Accelerator Rifle from Claviger.
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# ? Aug 22, 2019 13:40 |
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I've found melee is just bad (RIP my decision to start as a scrapper), so always try and get the gun. Things just do too much damage to risk it. I know there's a lifedrain scythe, but I found a ring that gives the same effect and it takes a lot of hits to regen the damage from taking one. Also, evasion ring might be the best item in the game. Any idea how many more iframes it gives you?
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# ? Aug 22, 2019 13:50 |
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Is there more to district 13? I found a keycard practically at the beginning of the first area and decide to head back and explore, I found some nice stuff. I like the weird rear end 1960s science from the computer logs too. I am a little annoyed they left everyone logged in as an admin though, that's poor security.
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# ? Aug 22, 2019 14:02 |
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there's another key slot like the one you used to start the crystal in the lowest area but I haven't found the key for it yet.
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# ? Aug 22, 2019 14:03 |
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big nipples big life posted:there's another key slot like the one you used to start the crystal in the lowest area but I haven't found the key for it yet. End-ish of the game.
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# ? Aug 22, 2019 14:06 |
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so does every boss have a weapon drop? my first and only boss so far was shroud and all i got was some bit of wood which i was able to craft into a weapon mod which makes an aggro-attracting plant. i'm all of a little bit past the root mother event and i've only found one extra weapon so far. i hear there's weird puzzles and stuff which i hope i haven't missed.
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# ? Aug 22, 2019 14:12 |
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Johnny Joestar posted:so does every boss have a weapon drop? my first and only boss so far was shroud and all i got was some bit of wood which i was able to craft into a weapon mod which makes an aggro-attracting plant. No, most mid-bosses have mods, with a couple exceptions. World bosses have weapons and typically a secondary kill toggle (shoot leg, shoot tail, etc) that gives something else.
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# ? Aug 22, 2019 14:14 |
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Never heard of this game until it was released, saw some people playing it on Twitch and thought it looked ok. Gave it a try and drat, this is extremely my poo poo. The combat feels so good and is definitely my favorite part of the game. The only boss fight where the adds have bothered me at all was my first boss fight, Gorefist, also the hardest boss I've faced so far. It really wasn't the adds that were the problem, just kind of an awkward/tight space for a boss fight like that along with the adds. I was also still struggling with the controls a bit so that probably didn't help. Normal walking speed kind of felt like I was moving through molasses, but eventually got used to it. Fun enough I'll probably do at least one more play through. Has anyone looked into/put any thought into the stamina traits? There's one that increases staminia, one that reduces stamina use from running/evading and the third that increases stamina regen... I don't know which is best
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# ? Aug 22, 2019 14:39 |
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Orv posted:No, most mid-bosses have mods, with a couple exceptions. World bosses have weapons and typically a secondary kill toggle (shoot leg, shoot tail, etc) that gives something else. oh, that's a relief. i was worried i'd missed out on a cool bow from shroud or something with people talking about boss weapons and all that. i'm sure i won't find everything but i'd hope to get the vast majority of the actually notable poo poo that i can get in my world at least.
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# ? Aug 22, 2019 14:41 |
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katkillad2 posted:Has anyone looked into/put any thought into the stamina traits? There's one that increases staminia, one that reduces stamina use from running/evading and the third that increases stamina regen... I don't know which is best As someone who has platinumed every souls game my strategy has been "All of the above" I don't believe you can go into stamina debt like a souls game, you can roll with a sliver, so I think the best one is anything that reduces stamina regen delay.
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# ? Aug 22, 2019 14:46 |
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I have a question about coop and loot: I understand that the drops from bosses are shared for everyone but is the other stuff instanced too? like Ammo and Scrap and other drops? I'd hate to have to coordinate who needs ammo etc.
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# ? Aug 22, 2019 16:47 |
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Everything except Ammo is shared with everyone.
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# ? Aug 22, 2019 16:48 |
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DatonKallandor posted:Everything except Ammo is shared with everyone. oh bummer. is it a pain to manage? I'm finding that ammo management is often kind of difficult single player depending on how bullet spongy a section of a level is.
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# ? Aug 22, 2019 16:51 |
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No, ammo drops are *individual*. Everyone gets their own. Later you can just buy piles of ammo crates. It's very rarely an issue, barring fights so busy even restocking is dangerous. Also 3p Hard mode scaled to max tier is every bit as great as I was hoping in the later areas. Tons of enemies and they're still tough even at north of 150 trait level and maxed weapons. Don't think we'll bother with a nightmare playthrough since it'll probably be "one shot, the game mode", but even if we don't touch it again after hard we more than got our money's worth of fun out of this. Protip: persistent damage charges both weapon mods simultaneously. Wildfire is real good. Also the "heal on melee" ring works on your summoned buddies attacks
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# ? Aug 22, 2019 16:58 |
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victrix posted:No, ammo drops are *individual*. Everyone gets their own. oh that's perfect then. thanks!
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# ? Aug 22, 2019 17:00 |
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I went back and killed that boss I was bitching about. As usual the solution is to git gud.
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# ? Aug 22, 2019 17:16 |
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victrix posted:No, ammo drops are *individual*. Everyone gets their own. Everyone doesn't get their own ammo drops. If you shoot a dude and a long arm box drops, there's *1* total long arm box across all 3 players, and if a person picks it up then it disappears for all 3 players and the two who didn't grab it get no ammo, unlike every other drop type in the game which is fully shared. It's quite possible for someone to suck up all the ammo drops and leave his teammates starved if he's an rear end in a top hat(which happens approximately 100% of the time in random pub games). Later on you can just mainline ammo boxes so it doesn't matter, yeah, but early on it does matter who's picking up what ammo drops.
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# ? Aug 22, 2019 18:15 |
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victrix posted:No, ammo drops are *individual*. Everyone gets their own. Nope they don't. It actually makes 3 player coop pretty interesting in that ammo management matters more.
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# ? Aug 22, 2019 19:26 |
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New patch just dropped https://www.remnantgame.com/en/news-article/11239243quote:BALANCE
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# ? Aug 22, 2019 20:26 |
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gorefist is obnoxious that is all
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# ? Aug 22, 2019 20:45 |
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eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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# ? Aug 22, 2019 20:47 |
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That revive-cancel bug was hellacious. Glad to see it gone.
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# ? Aug 22, 2019 22:28 |
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# ? Jun 7, 2024 03:15 |
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Breath of the Desert was probably still too good so decent change. I do wish that bosses wouldn't summon elite help on solo. I beat old Canker last night but the variation on whether I was getting close or just screwed early during my many tries seemed to hinge on whether he spawned one of those four armed elites who like to be resurrect themselves if you don't spend time finishing them off. Jerks are such bullet sponges that they make boss battles completely unfun when they arrive. Otherwise, I really like that fight.
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# ? Aug 22, 2019 23:22 |